public BlacksmithGump(Mobile from, PlayerBlacksmith blacksmith) : base(0, 0) { m_From = from; m_Blacksmith = blacksmith; from.CloseGump(typeof(BlacksmithGump)); from.CloseGump(typeof(BlacksmithTitleGump)); RenderBackground(); RenderCategories(); RenderDismissConfirmation(); RenderAppearanceCategories(); }
public BlacksmithTitleGump(Mobile from, PlayerBlacksmith blacksmith) : base(0, 0) { m_From = from; m_Blacksmith = blacksmith; from.CloseGump(typeof(BlacksmithGump)); from.CloseGump(typeof(BlacksmithTitleGump)); Entry[] entries = m_Entries; RenderBackground(); int pageCount = (entries.Length + 19) / 20; for (int i = 0; i < pageCount; ++i) { RenderPage(entries, i); } }
public ManageBlacksmithEntry(Mobile from, PlayerBlacksmith blacksmith) : base(6151, 12) { m_From = from; m_Blacksmith = blacksmith; }