public override void OnDeath(Container c) { base.OnDeath(c); if (0.30 > Utility.RandomDouble()) { Mobile m = DemonKnight.FindRandomPlayer(this); if (m != null) { Item artifact = VoidPoolRewards.DropRandomArtifact(); if (artifact != null) { Container pack = m.Backpack; if (pack == null || !pack.TryDropItem(m, artifact, false)) { m.BankBox.DropItem(artifact); } m.SendLocalizedMessage(1062317); // For your valor in combating the fallen beast, a special artifact has been bestowed on you. } } } }
public static void DistributeRandomArtifact(BaseCreature bc, Type[] typelist) { int random = Utility.Random(typelist.Length); Item item = Loot.Construct(typelist[random]); DistributeArtifact(DemonKnight.FindRandomPlayer(bc), item); }
public override bool OnBeforeDeath() { Mobile killer = DemonKnight.FindRandomPlayer(this); if (killer != null) { Item item = new IceWyrmScale(); Container pack = killer.Backpack; if (pack == null || !pack.TryDropItem(killer, item, false)) { killer.BankBox.DropItem(item); } killer.SendLocalizedMessage(1154489); // You received a Quest Item! } return(base.OnBeforeDeath()); }
public override void OnDeath(Container c) { base.OnDeath(c); Mobile mobile = DemonKnight.FindRandomPlayer(this); if (Paragon.CheckArtifactChance(mobile, this)) { switch (Utility.Random(4)) { case 0: DemonKnight.DistributeArtifact(mobile, new Slither()); break; case 1: DemonKnight.DistributeArtifact(mobile, new IronwoodCompositeBow()); break; case 2: DemonKnight.DistributeArtifact(mobile, new MedusaBlood()); break; case 3: DemonKnight.DistributeArtifact(mobile, new MedusaStatue()); break; } } }
public override void OnDeath(Container c) { base.OnDeath(c); if (Utility.RandomBool()) { c.AddItem(ScrollofTranscendence.CreateRandom(30, 30)); } if (Utility.RandomBool()) { c.AddItem(new TatteredAncientScroll()); } if (Utility.RandomBool()) { c.AddItem(new UntransTome()); } if (Utility.RandomBool()) { c.AddItem(new SpiderCarapace()); } // add special drops to backpack here if (Utility.RandomDouble() < 0.025) { c.AddItem(new Tangle1()); } if (Utility.RandomDouble() < 0.025) { c.AddItem(new EyeOfNavery()); } if (Utility.RandomDouble() < 0.01) { DistributeArtifact(DemonKnight.FindRandomPlayer(this), new NightEyes()); } }
public override bool OnBeforeDeath() { Mobile killer = DemonKnight.FindRandomPlayer(this); if (killer != null) { Item item = new StrongboxKey(); Container pack = killer.Backpack; if (pack == null || !pack.TryDropItem(killer, item, false)) { killer.BankBox.DropItem(item); } killer.SendLocalizedMessage(1154489); // You received a Quest Item! } Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerCallback(m_Controller.CreateSorcerersPlates)); return(base.OnBeforeDeath()); }
public override bool OnBeforeDeath() { BlueTurkeyInfo.AwardPoints(DemonKnight.FindRandomPlayer(this), 1); return(base.OnBeforeDeath()); }