public virtual void SpawnBulbous() { for (int i = 0; i < 3; i++) { Mobile blobus = new BulbousPutrification(); blobus.MoveToWorld(this.GetSpawnPosition(4), this.Map); } }
public override void OnBeforeSpawn(Point3D location, Map map) { for (int i = 0; i < 4; i++) { BaseCreature bulbous = new BulbousPutrification(); bulbous.Team = this.Team; bulbous.MoveToWorld(location, map); m_Summons.Add(bulbous); } base.OnBeforeSpawn(location, map); }
public virtual void SpawnBulbous() { for ( int i = 0; i < 3; i ++ ) { Mobile blobus = new BulbousPutrification(); blobus.MoveToWorld( GetSpawnPosition( 4 ), Map ); } }
public override void OnBeforeSpawn( Point3D location, Map map ) { for ( int i = 0; i < 4; i++ ) { BaseCreature bulbous = new BulbousPutrification(); bulbous.Team = this.Team; bulbous.MoveToWorld( location, map ); m_Summons.Add( bulbous ); } base.OnBeforeSpawn( location, map ); }