protected void Summon_Callback() { if (Deleted || Map == null || Map == Map.Internal || Location == Point3D.Zero) { return; } var mob1 = new AsylumVampire(); var mob2 = new AsylumVampire(); AnimateSpell(); Timer.DelayCall(TimeSpan.FromSeconds(2), () => { BloodEffect(4, this); mob1.MoveToWorld(Location, Map); mob2.MoveToWorld(Location, Map); }); Yell("Fiends of the night, hear me! FEED!"); }