public override void OnDoubleClick(Mobile from) { SerpentNest nest = (SerpentNest)this; from.Animate(32, 5, 1, true, false, 0); if (Utility.RandomDouble() < 0.20) //% may be off, just a rough guess { switch (Utility.Random(4)) { case 0: { RareSerpentEgg4 RSEB = new RareSerpentEgg4(); RSEB.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112581); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 1: { RareSerpentEgg3 RSEW = new RareSerpentEgg3(); RSEW.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112581); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 2: { RareSerpentEgg2 RSER = new RareSerpentEgg2(); RSER.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112581); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 3: { RareSerpentEgg1 RSEY = new RareSerpentEgg1(); RSEY.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112581); // You reach in and find a rare serpent egg!! nest.Delete(); } break; } } else if (Utility.RandomDouble() >= 0.20) { switch (Utility.Random(4)) { case 0: { from.SendLocalizedMessage(1112578); // You try to reach the eggs, but the hole is too deep. } break; case 1: { CoralSnake S1 = new CoralSnake(); //Not sure of what type or how many snakes it spawns CoralSnake S3 = new CoralSnake(); //Not sure of what type or how many snakes it spawns S1.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); S3.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112577); // A swarm of snakes springs forth from the nest and attacks you!!! } break; case 2: { LavaSnake S2 = new LavaSnake(); //Not sure of what type or how many snakes it spawns LavaSnake S4 = new LavaSnake(); //Not sure of what type or how many snakes it spawns S2.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); S4.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage(1112577); // A swarm of snakes springs forth from the nest and attacks you!!! } break; case 3: { from.SendLocalizedMessage(1112579); // You reach in but clumsily destroy the eggs inside the nest. nest.Delete(); } break; } } }
public override void OnDoubleClick( Mobile from ) { SerpentNest nest = (SerpentNest)this; from.Animate( 32, 5, 1, true, false, 0 ); if ( Utility.RandomDouble() < 0.20 ) //% may be off, just a rough guess switch (Utility.Random(4)) { case 0: { RareSerpentEgg4 RSEB = new RareSerpentEgg4(); RSEB.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112581 ); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 1: { RareSerpentEgg3 RSEW = new RareSerpentEgg3(); RSEW.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112581 ); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 2: { RareSerpentEgg2 RSER = new RareSerpentEgg2(); RSER.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112581 ); // You reach in and find a rare serpent egg!! nest.Delete(); } break; case 3: { RareSerpentEgg1 RSEY = new RareSerpentEgg1(); RSEY.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112581 ); // You reach in and find a rare serpent egg!! nest.Delete(); } break; } else if ( Utility.RandomDouble() >= 0.20 ) switch (Utility.Random(4)) { case 0: { from.SendLocalizedMessage( 1112578 ); // You try to reach the eggs, but the hole is too deep. } break; case 1: { CoralSnake S1 = new CoralSnake(); //Not sure of what type or how many snakes it spawns CoralSnake S3 = new CoralSnake(); //Not sure of what type or how many snakes it spawns S1.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); S3.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112577 ); // A swarm of snakes springs forth from the nest and attacks you!!! } break; case 2: { LavaSnake S2 = new LavaSnake(); //Not sure of what type or how many snakes it spawns LavaSnake S4 = new LavaSnake(); //Not sure of what type or how many snakes it spawns S2.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); S4.MoveToWorld(new Point3D(((SerpentNest)this).X, ((SerpentNest)this).Y, ((SerpentNest)this).Z), ((SerpentNest)this).Map); from.SendLocalizedMessage( 1112577 ); // A swarm of snakes springs forth from the nest and attacks you!!! } break; case 3: { from.SendLocalizedMessage( 1112579 ); // You reach in but clumsily destroy the eggs inside the nest. nest.Delete(); } break; } }
protected override void OnTarget( Mobile from, object targeted ) { if ( targeted is SerpentNest ) { SerpentNest nest = (SerpentNest)targeted; from.SendLocalizedMessage( 502479 ); //The animal walks where it was instructed to. ((BaseCreature)m_Snake).ActiveSpeed = 0.1; ((BaseCreature)m_Snake).PassiveSpeed = 0.2; ((BaseCreature)m_Snake).ControlOrder = OrderType.Follow; ((BaseCreature)m_Snake).CurrentSpeed = 0.1; ((BaseCreature)m_Snake).MoveToWorld( new Point3D( ((SerpentNest)targeted).X,((SerpentNest)targeted).Y,((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map ); ((BaseCreature)m_Snake).Frozen = true; ((BaseCreature)m_Snake).Say( 1112588 ); // The snake begins searching for rare eggs. if ( Utility.RandomDouble() < 0.25 ) //% may be off, just a rough guess switch (Utility.Random(4)) { case 0: { RareSerpentEgg4 RSEB = new RareSerpentEgg4(); RSEB.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112586 ); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 1: { RareSerpentEgg3 RSEW = new RareSerpentEgg3(); RSEW.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112586 ); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 2: { RareSerpentEgg2 RSER = new RareSerpentEgg2(); RSER.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112586 ); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 3: { RareSerpentEgg1 RSEY = new RareSerpentEgg1(); RSEY.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112586 ); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; } else if ( Utility.RandomDouble() >= 0.25 ) switch (Utility.Random(4)) { case 0: { ((BaseCreature)m_Snake).Say( 1112584 ); // The snake searches the nest and finds nothing. } break; case 1: { CoralSnake S1 = new CoralSnake(); //Not sure of what type or how many snakes it spawns CoralSnake S3 = new CoralSnake(); //Not sure of what type or how many snakes it spawns S1.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); S3.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112585 ); // Beware! The snake has hatched some of the eggs!! } break; case 2: { LavaSnake S2 = new LavaSnake(); //Not sure of what type or how many snakes it spawns LavaSnake S4 = new LavaSnake(); //Not sure of what type or how many snakes it spawns S2.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); S4.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say( 1112585 ); // Beware! The snake has hatched some of the eggs!! } break; case 3: { ((BaseCreature)m_Snake).Say( 1112583 ); // The nest collapses. nest.Delete(); } break; } ((BaseCreature)m_Snake).Frozen = false; ((BaseCreature)m_Snake).Say( 1112181 ); // The charm seems to wear off. } else return; //from.SendLocalizedMessage( 1112176 ); // That is not a snake or serpent. }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is SerpentNest) { SerpentNest nest = (SerpentNest)targeted; from.SendLocalizedMessage(502479); //The animal walks where it was instructed to. ((BaseCreature)m_Snake).ActiveSpeed = 0.1; ((BaseCreature)m_Snake).PassiveSpeed = 0.2; ((BaseCreature)m_Snake).ControlOrder = OrderType.Follow; ((BaseCreature)m_Snake).CurrentSpeed = 0.1; ((BaseCreature)m_Snake).MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Frozen = true; ((BaseCreature)m_Snake).Say(1112588); // The snake begins searching for rare eggs. if (Utility.RandomDouble() < 0.25) //% may be off, just a rough guess { switch (Utility.Random(4)) { case 0: { RareSerpentEgg4 RSEB = new RareSerpentEgg4(); RSEB.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112586); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 1: { RareSerpentEgg3 RSEW = new RareSerpentEgg3(); RSEW.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112586); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 2: { RareSerpentEgg2 RSER = new RareSerpentEgg2(); RSER.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112586); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; case 3: { RareSerpentEgg1 RSEY = new RareSerpentEgg1(); RSEY.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112586); // The snake finds a rare egg and drags it out of the nest! nest.Delete(); } break; } } else if (Utility.RandomDouble() >= 0.25) { switch (Utility.Random(4)) { case 0: { ((BaseCreature)m_Snake).Say(1112584); // The snake searches the nest and finds nothing. } break; case 1: { CoralSnake S1 = new CoralSnake(); //Not sure of what type or how many snakes it spawns CoralSnake S3 = new CoralSnake(); //Not sure of what type or how many snakes it spawns S1.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); S3.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112585); // Beware! The snake has hatched some of the eggs!! } break; case 2: { LavaSnake S2 = new LavaSnake(); //Not sure of what type or how many snakes it spawns LavaSnake S4 = new LavaSnake(); //Not sure of what type or how many snakes it spawns S2.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); S4.MoveToWorld(new Point3D(((SerpentNest)targeted).X, ((SerpentNest)targeted).Y, ((SerpentNest)targeted).Z), ((SerpentNest)targeted).Map); ((BaseCreature)m_Snake).Say(1112585); // Beware! The snake has hatched some of the eggs!! } break; case 3: { ((BaseCreature)m_Snake).Say(1112583); // The nest collapses. nest.Delete(); } break; } } ((BaseCreature)m_Snake).Frozen = false; ((BaseCreature)m_Snake).Say(1112181); // The charm seems to wear off. } else { return; } //from.SendLocalizedMessage( 1112176 ); // That is not a snake or serpent. }