public Item GetRandomDrop() { Item item = null; switch (Utility.Random(17)) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: item = new Stalagmite(); break; case 7: case 8: case 9: case 10: item = new Flowstone(); break; case 11: item = new CanvaslessEasel(); break; case 12: item = new HangingChainmailLegs(); break; case 13: item = new HangingRingmailTunic(); break; case 14: item = new PluckedChicken(); break; case 15: item = new ColorfulTapestry(); break; case 16: item = new TwoStoryBanner(); break; } return(item); }
public Item GetRandomDrop() { Item item = null; switch(Utility.Random(17)) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: item = new Stalagmite(); break; case 7: case 8: case 9: case 10: item = new Flowstone(); break; case 11: item = new CanvaslessEasel(); break; case 12: item = new HangingChainmailLegs(); break; case 13: item = new HangingRingmailTunic(); break; case 14: item = new PluckedChicken(); break; case 15: item = new ColorfulTapestry(); break; case 16: item = new TwoStoryBanner(); break; } return item; }