public void AddAllDungeonCoresInPack(Mobile from) { if (from == null) { return; } if (from.Backpack == null) { return; } List <DungeonCore> m_DungeonCores = from.Backpack.FindItemsByType <DungeonCore>(); int totalCount = 0; Queue m_Queue = new Queue(); foreach (DungeonCore dungeonCore in m_DungeonCores) { m_Queue.Enqueue(dungeonCore); } while (m_Queue.Count > 0) { DungeonCore dungeonCore = (DungeonCore)m_Queue.Dequeue(); DungeonCoreLibraryEntry entry = GetEntryDetail(dungeonCore.Dungeon); if (entry == null) { continue; } entry.Count++; totalCount++; dungeonCore.Delete(); } if (totalCount > 1) { from.SendMessage("You add " + totalCount.ToString() + " dungeon cores to the library."); from.SendSound(addItemSound); } else if (totalCount == 1) { from.SendMessage("You add a dungeon core to the library."); from.SendSound(addItemSound); } else { from.SendMessage("You do not have any dungeon cores in your backpack."); } }
public void CreateDungeonEntries() { int dungeonCount = Enum.GetNames(typeof(DungeonEnum)).Length; for (int a = 1; a < dungeonCount; a++) { DungeonCoreLibraryEntry entry = new DungeonCoreLibraryEntry(); entry.Dungeon = (DungeonEnum)a; m_LibraryEntries.Add(entry); } }
public DungeonCoreLibraryEntry GetEntryDetail(DungeonEnum dungeon) { DungeonCoreLibraryEntry targetEntry = null; foreach (DungeonCoreLibraryEntry entry in m_LibraryEntries) { if (entry.Dungeon == dungeon) { return(entry); } } return(targetEntry); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); //version writer.Write((int)m_LockedDownAccessLevel); writer.Write(m_RemoveAllOnSelection); //Version 0 writer.Write(m_LibraryEntries.Count); for (int a = 0; a < m_LibraryEntries.Count; a++) { DungeonCoreLibraryEntry entry = m_LibraryEntries[a]; writer.Write((int)entry.Dungeon); writer.Write(entry.Count); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); //Version if (version >= 0) { m_LockedDownAccessLevel = (LockedDownAccessLevelType)reader.ReadInt(); m_RemoveAllOnSelection = reader.ReadBool(); int libraryEntryCount = reader.ReadInt(); for (int a = 0; a < libraryEntryCount; a++) { DungeonCoreLibraryEntry entry = new DungeonCoreLibraryEntry(); entry.Dungeon = (DungeonEnum)reader.ReadInt(); entry.Count = reader.ReadInt(); m_LibraryEntries.Add(entry); } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Player == null) { return; } if (m_Player.Backpack == null) { return; } if (m_Library == null) { return; } if (m_Library.Deleted) { return; } if (!m_Library.CanUse(m_Player)) { return; } m_TotalPages = (int)(Math.Ceiling((double)m_TotalEntries / (double)EntriesPerPage)); if (m_TotalPages == 0) { m_TotalPages = 1; } if (m_PageNumber < 1) { m_PageNumber = 1; } if (m_PageNumber > m_TotalPages) { m_PageNumber = m_TotalPages; } bool closeGump = true; //----- switch (info.ButtonID) { case 1: //Add All From Backpack m_Library.AddAllDungeonCoresInPack(m_Player); closeGump = false; break; case 2: //Previous Access Level if (m_Library.IsLockedDown && m_Player.AccessLevel == AccessLevel.Player) { m_Player.SendMessage("You may not change the access level of this item while it is currently locked down."); } else { switch (m_Library.LockedDownAccessLevel) { case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Anyone; break; case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Owner; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Friend; break; } } closeGump = false; break; case 3: //Next Access Level if (m_Library.IsLockedDown && m_Player.AccessLevel == AccessLevel.Player) { m_Player.SendMessage("You may not change the access level of this item while it is currently locked down."); } else { switch (m_Library.LockedDownAccessLevel) { case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner; break; case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Friend; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Anyone; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Owner; break; } } closeGump = false; break; case 4: //Remove All Possible on Selection m_Library.RemoveAllOnSelection = !m_Library.RemoveAllOnSelection; closeGump = false; break; case 5: //Previous Page if (m_PageNumber > 1) { m_PageNumber--; } m_Player.SendSound(m_Library.changeGumpSound); closeGump = false; break; case 6: //Next Page if (m_PageNumber < m_TotalPages) { m_PageNumber++; } m_Player.SendSound(m_Library.changeGumpSound); closeGump = false; break; } //Eject Items if (info.ButtonID >= 10) { int index = ((m_PageNumber - 1) * EntriesPerPage) + (info.ButtonID - 10); if (index >= m_Library.m_LibraryEntries.Count || index < 0) { return; } DungeonCoreLibraryEntry entry = m_Library.m_LibraryEntries[index]; if (entry == null) { return; } bool removeAll = m_Library.RemoveAllOnSelection; m_Library.EjectDungeonCore(m_Player, entry.Dungeon, removeAll); closeGump = false; } if (!closeGump) { m_Player.CloseGump(typeof(DungeonCoreLibraryGump)); m_Player.SendGump(new DungeonCoreLibraryGump(m_Player, m_Library, m_PageNumber)); } else { m_Player.SendSound(m_Library.closeGumpSound); } }
public DungeonCoreLibraryGump(PlayerMobile player, DungeonCoreLibrary library, int pageNumber) : base(10, 10) { if (player == null) { return; } if (library == null) { return; } if (library.Deleted) { return; } m_Player = player; m_Library = library; m_PageNumber = pageNumber; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddImage(205, 193, 11015, 2550); AddImage(204, 1, 11015, 2550); AddImage(3, 192, 11015, 2550); AddImage(3, 1, 11015, 2550); AddImage(302, 75, 2081, 2499); AddImage(300, 270, 2081, 2499); AddImage(301, 141, 2081, 2499); AddImage(301, 5, 2081, 2499); AddImage(301, 206, 2081, 2499); AddImage(299, 338, 2081, 2499); AddImage(44, 6, 2081, 2499); AddImage(44, 75, 2081, 2499); AddImage(43, 141, 2081, 2499); AddImage(43, 206, 2081, 2499); AddImage(41, 335, 2081); AddImage(43, 274, 2081, 2499); AddImageTiled(301, 2, 6, 405, 2701); AddImage(41, 338, 2081, 2499); AddItem(152, 29, 8002, 2550); AddImage(49, 80, 3001, 2615); AddImage(56, 80, 3001, 2615); AddImage(306, 80, 3001, 2615); AddImage(315, 80, 3001, 2615); //TEST: FINISH AFTER THIS AddLabel(105, 5, 2599, "Dungeon Core Library"); AddLabel(88, 53, WhiteTextHue, "Add All in Backpack into Library"); AddButton(65, 56, 2118, 2118, 1, GumpButtonType.Reply, 0); AddLabel(354, 5, 2615, "Locked Down Access Level"); string accessName = "Owner"; switch (m_Library.LockedDownAccessLevel) { case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: accessName = "Owner"; break; case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: accessName = "Co-Owner"; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: accessName = "Friend"; break; case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: accessName = "Anyone"; break; } AddLabel(Utility.CenteredTextOffset(435, accessName), 25, 2562, accessName); AddButton(366, 28, 2223, 2223, 2, GumpButtonType.Reply, 0); AddButton(488, 29, 2224, 2224, 3, GumpButtonType.Reply, 0); AddLabel(347, 53, WhiteTextHue, "Remove All Possible on Selection"); if (m_Library.RemoveAllOnSelection) { AddButton(313, 48, 2154, 2151, 4, GumpButtonType.Reply, 0); } else { AddButton(313, 48, 2151, 2154, 4, GumpButtonType.Reply, 0); } //----- m_TotalEntries = m_Library.m_LibraryEntries.Count; m_TotalPages = (int)(Math.Ceiling((double)m_TotalEntries / (double)EntriesPerPage)); if (m_TotalPages == 0) { m_TotalPages = 1; } if (m_PageNumber < 1) { m_PageNumber = 1; } if (m_PageNumber > m_TotalPages) { m_PageNumber = m_TotalPages; } int startIndex = (m_PageNumber - 1) * EntriesPerPage; int endIndex = startIndex + EntriesPerPage; if (endIndex > m_TotalEntries) { endIndex = m_TotalEntries; } int leftStartY = 88; int rightStartY = 88; int entryCount = 0; for (int a = startIndex; a < endIndex; a++) { if (a < m_Library.m_LibraryEntries.Count) { DungeonCoreLibraryEntry entry = m_Library.m_LibraryEntries[a]; //Left Side if (entryCount < EntriesPerSide) { AddLabel(60, leftStartY, 2599, BaseWeapon.GetDungeonName(entry.Dungeon)); AddLabel(174, leftStartY, 2615, "Count"); AddButton(231, leftStartY + 3, 2118, 2118, 10 + entryCount, GumpButtonType.Reply, 0); AddLabel(249, leftStartY, WhiteTextHue, entry.Count.ToString()); leftStartY += 38; } //Right Side else { AddLabel(317, rightStartY, 2599, BaseWeapon.GetDungeonName(entry.Dungeon)); AddLabel(431, rightStartY, 2615, "Count"); AddButton(488, rightStartY + 3, 2118, 2118, 10 + entryCount, GumpButtonType.Reply, 0); AddLabel(506, rightStartY, WhiteTextHue, entry.Count.ToString()); rightStartY += 38; } entryCount++; } } if (m_PageNumber > 1) { AddButton(160, 380, 4014, 4016, 5, GumpButtonType.Reply, 0); } if (m_PageNumber < m_TotalPages) { AddButton(415, 380, 4005, 4007, 6, GumpButtonType.Reply, 0); } }
public void EjectDungeonCore(Mobile from, DungeonEnum dungeon, bool removeAll) { if (from == null || dungeon == null) { return; } DungeonCoreLibraryEntry entry = GetEntryDetail(dungeon); if (entry == null) { return; } if (entry.Count == 0) { from.SendMessage("You do not have any of that dungeon core currently stored within this library."); return; } if (from.Backpack == null) { return; } if (from.Backpack.TotalItems == from.Backpack.MaxItems) { from.SendMessage("Your backpack is at capacity. Please remove some items and try again."); return; } if (removeAll) { int itemCount = 0; for (int a = 0; a < 1000; a++) { if (entry.Count == 0) { break; } if (from.Backpack.TotalItems == from.Backpack.MaxItems) { break; } DungeonCore dungeonCore = (DungeonCore)Activator.CreateInstance(typeof(DungeonCore)); dungeonCore.Dungeon = dungeon; if (dungeonCore != null) { entry.Count--; from.Backpack.DropItem(dungeonCore); itemCount++; } } if (itemCount > 1) { from.SendMessage("You retrieve " + itemCount.ToString() + " dungeon cores from the library."); from.SendSound(addItemSound); } else if (itemCount == 1) { from.SendMessage("You retrieve a dungeon core from the library."); from.SendSound(addItemSound); } else { from.SendMessage("You do not have any dungeon cores of that in the library."); } } else { DungeonCore dungeonCore = (DungeonCore)Activator.CreateInstance(typeof(DungeonCore)); dungeonCore.Dungeon = dungeon; if (dungeonCore != null) { entry.Count--; from.Backpack.DropItem(dungeonCore); from.SendMessage("You retrieve a dungeon core from the library."); from.SendSound(addItemSound); } } }