예제 #1
0
        public void AddAllDungeonCoresInPack(Mobile from)
        {
            if (from == null)
            {
                return;
            }
            if (from.Backpack == null)
            {
                return;
            }

            List <DungeonCore> m_DungeonCores = from.Backpack.FindItemsByType <DungeonCore>();

            int totalCount = 0;

            Queue m_Queue = new Queue();

            foreach (DungeonCore dungeonCore in m_DungeonCores)
            {
                m_Queue.Enqueue(dungeonCore);
            }

            while (m_Queue.Count > 0)
            {
                DungeonCore             dungeonCore = (DungeonCore)m_Queue.Dequeue();
                DungeonCoreLibraryEntry entry       = GetEntryDetail(dungeonCore.Dungeon);

                if (entry == null)
                {
                    continue;
                }

                entry.Count++;
                totalCount++;

                dungeonCore.Delete();
            }

            if (totalCount > 1)
            {
                from.SendMessage("You add " + totalCount.ToString() + " dungeon cores to the library.");
                from.SendSound(addItemSound);
            }

            else if (totalCount == 1)
            {
                from.SendMessage("You add a dungeon core to the library.");
                from.SendSound(addItemSound);
            }

            else
            {
                from.SendMessage("You do not have any dungeon cores in your backpack.");
            }
        }
예제 #2
0
        public void CreateDungeonEntries()
        {
            int dungeonCount = Enum.GetNames(typeof(DungeonEnum)).Length;

            for (int a = 1; a < dungeonCount; a++)
            {
                DungeonCoreLibraryEntry entry = new DungeonCoreLibraryEntry();
                entry.Dungeon = (DungeonEnum)a;

                m_LibraryEntries.Add(entry);
            }
        }
예제 #3
0
        public DungeonCoreLibraryEntry GetEntryDetail(DungeonEnum dungeon)
        {
            DungeonCoreLibraryEntry targetEntry = null;

            foreach (DungeonCoreLibraryEntry entry in m_LibraryEntries)
            {
                if (entry.Dungeon == dungeon)
                {
                    return(entry);
                }
            }

            return(targetEntry);
        }
예제 #4
0
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); //version

            writer.Write((int)m_LockedDownAccessLevel);
            writer.Write(m_RemoveAllOnSelection);

            //Version 0
            writer.Write(m_LibraryEntries.Count);
            for (int a = 0; a < m_LibraryEntries.Count; a++)
            {
                DungeonCoreLibraryEntry entry = m_LibraryEntries[a];

                writer.Write((int)entry.Dungeon);
                writer.Write(entry.Count);
            }
        }
예제 #5
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            //Version
            if (version >= 0)
            {
                m_LockedDownAccessLevel = (LockedDownAccessLevelType)reader.ReadInt();
                m_RemoveAllOnSelection  = reader.ReadBool();

                int libraryEntryCount = reader.ReadInt();

                for (int a = 0; a < libraryEntryCount; a++)
                {
                    DungeonCoreLibraryEntry entry = new DungeonCoreLibraryEntry();

                    entry.Dungeon = (DungeonEnum)reader.ReadInt();
                    entry.Count   = reader.ReadInt();

                    m_LibraryEntries.Add(entry);
                }
            }
        }
예제 #6
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            if (m_Player == null)
            {
                return;
            }
            if (m_Player.Backpack == null)
            {
                return;
            }

            if (m_Library == null)
            {
                return;
            }
            if (m_Library.Deleted)
            {
                return;
            }

            if (!m_Library.CanUse(m_Player))
            {
                return;
            }

            m_TotalPages = (int)(Math.Ceiling((double)m_TotalEntries / (double)EntriesPerPage));

            if (m_TotalPages == 0)
            {
                m_TotalPages = 1;
            }

            if (m_PageNumber < 1)
            {
                m_PageNumber = 1;
            }

            if (m_PageNumber > m_TotalPages)
            {
                m_PageNumber = m_TotalPages;
            }

            bool closeGump = true;

            //-----

            switch (info.ButtonID)
            {
            case 1:
                //Add All From Backpack
                m_Library.AddAllDungeonCoresInPack(m_Player);

                closeGump = false;
                break;

            case 2:
                //Previous Access Level
                if (m_Library.IsLockedDown && m_Player.AccessLevel == AccessLevel.Player)
                {
                    m_Player.SendMessage("You may not change the access level of this item while it is currently locked down.");
                }

                else
                {
                    switch (m_Library.LockedDownAccessLevel)
                    {
                    case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Anyone; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Owner; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Friend; break;
                    }
                }

                closeGump = false;
                break;

            case 3:
                //Next Access Level
                if (m_Library.IsLockedDown && m_Player.AccessLevel == AccessLevel.Player)
                {
                    m_Player.SendMessage("You may not change the access level of this item while it is currently locked down.");
                }

                else
                {
                    switch (m_Library.LockedDownAccessLevel)
                    {
                    case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Friend; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Anyone; break;

                    case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: m_Library.LockedDownAccessLevel = DungeonCoreLibrary.LockedDownAccessLevelType.Owner; break;
                    }
                }

                closeGump = false;
                break;

            case 4:
                //Remove All Possible on Selection
                m_Library.RemoveAllOnSelection = !m_Library.RemoveAllOnSelection;

                closeGump = false;
                break;

            case 5:
                //Previous Page
                if (m_PageNumber > 1)
                {
                    m_PageNumber--;
                }

                m_Player.SendSound(m_Library.changeGumpSound);

                closeGump = false;
                break;

            case 6:
                //Next Page
                if (m_PageNumber < m_TotalPages)
                {
                    m_PageNumber++;
                }

                m_Player.SendSound(m_Library.changeGumpSound);

                closeGump = false;
                break;
            }

            //Eject Items
            if (info.ButtonID >= 10)
            {
                int index = ((m_PageNumber - 1) * EntriesPerPage) + (info.ButtonID - 10);

                if (index >= m_Library.m_LibraryEntries.Count || index < 0)
                {
                    return;
                }

                DungeonCoreLibraryEntry entry = m_Library.m_LibraryEntries[index];

                if (entry == null)
                {
                    return;
                }

                bool removeAll = m_Library.RemoveAllOnSelection;

                m_Library.EjectDungeonCore(m_Player, entry.Dungeon, removeAll);

                closeGump = false;
            }

            if (!closeGump)
            {
                m_Player.CloseGump(typeof(DungeonCoreLibraryGump));
                m_Player.SendGump(new DungeonCoreLibraryGump(m_Player, m_Library, m_PageNumber));
            }

            else
            {
                m_Player.SendSound(m_Library.closeGumpSound);
            }
        }
예제 #7
0
        public DungeonCoreLibraryGump(PlayerMobile player, DungeonCoreLibrary library, int pageNumber) : base(10, 10)
        {
            if (player == null)
            {
                return;
            }
            if (library == null)
            {
                return;
            }
            if (library.Deleted)
            {
                return;
            }

            m_Player     = player;
            m_Library    = library;
            m_PageNumber = pageNumber;

            Closable   = true;
            Disposable = true;
            Dragable   = true;
            Resizable  = false;

            AddImage(205, 193, 11015, 2550);
            AddImage(204, 1, 11015, 2550);
            AddImage(3, 192, 11015, 2550);
            AddImage(3, 1, 11015, 2550);
            AddImage(302, 75, 2081, 2499);
            AddImage(300, 270, 2081, 2499);
            AddImage(301, 141, 2081, 2499);
            AddImage(301, 5, 2081, 2499);
            AddImage(301, 206, 2081, 2499);
            AddImage(299, 338, 2081, 2499);
            AddImage(44, 6, 2081, 2499);
            AddImage(44, 75, 2081, 2499);
            AddImage(43, 141, 2081, 2499);
            AddImage(43, 206, 2081, 2499);
            AddImage(41, 335, 2081);
            AddImage(43, 274, 2081, 2499);
            AddImageTiled(301, 2, 6, 405, 2701);
            AddImage(41, 338, 2081, 2499);
            AddItem(152, 29, 8002, 2550);
            AddImage(49, 80, 3001, 2615);
            AddImage(56, 80, 3001, 2615);
            AddImage(306, 80, 3001, 2615);
            AddImage(315, 80, 3001, 2615);

            //TEST: FINISH AFTER THIS

            AddLabel(105, 5, 2599, "Dungeon Core Library");

            AddLabel(88, 53, WhiteTextHue, "Add All in Backpack into Library");
            AddButton(65, 56, 2118, 2118, 1, GumpButtonType.Reply, 0);

            AddLabel(354, 5, 2615, "Locked Down Access Level");

            string accessName = "Owner";

            switch (m_Library.LockedDownAccessLevel)
            {
            case DungeonCoreLibrary.LockedDownAccessLevelType.Owner: accessName = "Owner"; break;

            case DungeonCoreLibrary.LockedDownAccessLevelType.CoOwner: accessName = "Co-Owner"; break;

            case DungeonCoreLibrary.LockedDownAccessLevelType.Friend: accessName = "Friend"; break;

            case DungeonCoreLibrary.LockedDownAccessLevelType.Anyone: accessName = "Anyone"; break;
            }

            AddLabel(Utility.CenteredTextOffset(435, accessName), 25, 2562, accessName);

            AddButton(366, 28, 2223, 2223, 2, GumpButtonType.Reply, 0);
            AddButton(488, 29, 2224, 2224, 3, GumpButtonType.Reply, 0);

            AddLabel(347, 53, WhiteTextHue, "Remove All Possible on Selection");

            if (m_Library.RemoveAllOnSelection)
            {
                AddButton(313, 48, 2154, 2151, 4, GumpButtonType.Reply, 0);
            }
            else
            {
                AddButton(313, 48, 2151, 2154, 4, GumpButtonType.Reply, 0);
            }

            //-----

            m_TotalEntries = m_Library.m_LibraryEntries.Count;
            m_TotalPages   = (int)(Math.Ceiling((double)m_TotalEntries / (double)EntriesPerPage));

            if (m_TotalPages == 0)
            {
                m_TotalPages = 1;
            }

            if (m_PageNumber < 1)
            {
                m_PageNumber = 1;
            }

            if (m_PageNumber > m_TotalPages)
            {
                m_PageNumber = m_TotalPages;
            }

            int startIndex = (m_PageNumber - 1) * EntriesPerPage;
            int endIndex   = startIndex + EntriesPerPage;

            if (endIndex > m_TotalEntries)
            {
                endIndex = m_TotalEntries;
            }

            int leftStartY  = 88;
            int rightStartY = 88;

            int entryCount = 0;

            for (int a = startIndex; a < endIndex; a++)
            {
                if (a < m_Library.m_LibraryEntries.Count)
                {
                    DungeonCoreLibraryEntry entry = m_Library.m_LibraryEntries[a];

                    //Left Side
                    if (entryCount < EntriesPerSide)
                    {
                        AddLabel(60, leftStartY, 2599, BaseWeapon.GetDungeonName(entry.Dungeon));
                        AddLabel(174, leftStartY, 2615, "Count");
                        AddButton(231, leftStartY + 3, 2118, 2118, 10 + entryCount, GumpButtonType.Reply, 0);
                        AddLabel(249, leftStartY, WhiteTextHue, entry.Count.ToString());

                        leftStartY += 38;
                    }

                    //Right Side
                    else
                    {
                        AddLabel(317, rightStartY, 2599, BaseWeapon.GetDungeonName(entry.Dungeon));
                        AddLabel(431, rightStartY, 2615, "Count");
                        AddButton(488, rightStartY + 3, 2118, 2118, 10 + entryCount, GumpButtonType.Reply, 0);
                        AddLabel(506, rightStartY, WhiteTextHue, entry.Count.ToString());

                        rightStartY += 38;
                    }

                    entryCount++;
                }
            }

            if (m_PageNumber > 1)
            {
                AddButton(160, 380, 4014, 4016, 5, GumpButtonType.Reply, 0);
            }

            if (m_PageNumber < m_TotalPages)
            {
                AddButton(415, 380, 4005, 4007, 6, GumpButtonType.Reply, 0);
            }
        }
예제 #8
0
        public void EjectDungeonCore(Mobile from, DungeonEnum dungeon, bool removeAll)
        {
            if (from == null || dungeon == null)
            {
                return;
            }

            DungeonCoreLibraryEntry entry = GetEntryDetail(dungeon);

            if (entry == null)
            {
                return;
            }

            if (entry.Count == 0)
            {
                from.SendMessage("You do not have any of that dungeon core currently stored within this library.");
                return;
            }

            if (from.Backpack == null)
            {
                return;
            }

            if (from.Backpack.TotalItems == from.Backpack.MaxItems)
            {
                from.SendMessage("Your backpack is at capacity. Please remove some items and try again.");
                return;
            }

            if (removeAll)
            {
                int itemCount = 0;

                for (int a = 0; a < 1000; a++)
                {
                    if (entry.Count == 0)
                    {
                        break;
                    }

                    if (from.Backpack.TotalItems == from.Backpack.MaxItems)
                    {
                        break;
                    }

                    DungeonCore dungeonCore = (DungeonCore)Activator.CreateInstance(typeof(DungeonCore));
                    dungeonCore.Dungeon = dungeon;

                    if (dungeonCore != null)
                    {
                        entry.Count--;

                        from.Backpack.DropItem(dungeonCore);
                        itemCount++;
                    }
                }

                if (itemCount > 1)
                {
                    from.SendMessage("You retrieve " + itemCount.ToString() + " dungeon cores from the library.");
                    from.SendSound(addItemSound);
                }

                else if (itemCount == 1)
                {
                    from.SendMessage("You retrieve a dungeon core from the library.");
                    from.SendSound(addItemSound);
                }

                else
                {
                    from.SendMessage("You do not have any dungeon cores of that in the library.");
                }
            }

            else
            {
                DungeonCore dungeonCore = (DungeonCore)Activator.CreateInstance(typeof(DungeonCore));
                dungeonCore.Dungeon = dungeon;

                if (dungeonCore != null)
                {
                    entry.Count--;

                    from.Backpack.DropItem(dungeonCore);
                    from.SendMessage("You retrieve a dungeon core from the library.");
                    from.SendSound(addItemSound);
                }
            }
        }