예제 #1
0
        public static void OnSpun( ISpinningWheel wheel, Mobile from, int hue )
        {
            Item item = new DarkYarn( 3 );
            item.Hue = hue;

            from.AddToBackpack( item );
            from.SendAsciiMessage( "You put the balls of yarn in your backpack." );
        }
예제 #2
0
        public static void OnSpun( ISpinningWheel wheel, Mobile from, int hue )
        {
            Item item = new DarkYarn( 3 );
            item.Hue = hue;

            from.AddToBackpack( item );
            from.SendLocalizedMessage( 1010576 ); // You put the balls of yarn in your backpack.
        }
예제 #3
0
파일: Wool.cs 프로젝트: jaedan/runuo
        public static void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
        {
            Item item = new DarkYarn(3);

            item.Hue = hue;

            from.AddToBackpack(item);
            from.SendLocalizedMessage(1010576); // You put the balls of yarn in your backpack.
        }
예제 #4
0
        public static void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
        {
            Item item = new DarkYarn(3);

            item.Hue = hue;

            from.AddToBackpack(item);
            from.SendAsciiMessage("You put the balls of yarn in your backpack.");
        }
예제 #5
0
파일: Wool.cs 프로젝트: Evad-lab/ServUOX
        new public static void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
        {
            Item item = new DarkYarn(1)
            {
                Hue = hue
            };

            from.AddToBackpack(item);
            from.SendLocalizedMessage(1010574); // You put a ball of yarn in your backpack.
        }
예제 #6
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        public static void OnSpun(ISpinningWheel wheel, Mobile from, Item yarn)
        {
            if (yarn != null)
            {
                Item item = new DarkYarn((yarn.Amount * 3));
                item.Hue = yarn.Hue;
                yarn.Delete();

                from.AddToBackpack(item);
                from.SendLocalizedMessage(1010576);                   // You put the balls of yarn in your backpack.
            }
        }
예제 #7
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        public static void OnSpunLoop(ISpinningWheel wheel, Mobile from, int hue, Item cotton)
        {
            Item item = new DarkYarn(3);
            item.Hue = hue;
            from.AddToBackpack(item);

            SpinningWheelQuotaAttachment att = (SpinningWheelQuotaAttachment)XmlAttach.FindAttachment(from, typeof(SpinningWheelQuotaAttachment));
            if (att == null)
            {
                att = new SpinningWheelQuotaAttachment();
                XmlAttach.AttachTo(from, att);
            }
            att.RemoveWheels((Item)wheel);

            if (from.NetState == null) // player logged off
                return;
            if (cotton.Deleted || cotton.Amount < 1 || !(cotton is Wool))
                from.SendMessage("You finished processing all the wool.");
            else if (!cotton.IsChildOf(from.Backpack))
                from.SendMessage("You can not continue without the wool in your backpack.");
            else if (wheel is Item)
            {
                Item wheel1 = (Item)wheel;

                if (wheel1.Deleted)
                    from.SendMessage("Where did the spinning wheel go?");
                else if (!from.InRange(wheel1.GetWorldLocation(), 3))
                    from.SendMessage("You are too far away from the spinning wheel to continue your work.");
                else if (wheel.Spinning)
                    from.SendLocalizedMessage(502656); // That spinning wheel is being used.
                else
                {
                    if (att.getNumWheels() < SpinningWheelQuotaAttachment.m_WheelQuotaCap)
                    {
                        att.AddWheels(wheel1);
                        if (Utility.Random(6 * att.getNumWheels()) < 1)
                            from.PublicOverheadMessage(Server.Network.MessageType.Emote, 51, false, "*spinning*");
                        cotton.Consume();
                        wheel.BeginSpin(new SpinCallback(Wool.OnSpunLoop), from, cotton.Hue, cotton);
                        return;
                    }
                    else
                        from.SendMessage("You are too occupied with the " + SpinningWheelQuotaAttachment.m_WheelQuotaCap.ToString() + " spinning wheels you are running.");
                }
            }
            from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
        }
예제 #8
0
        public override bool OnDragDrop(Mobile from, Item dropped)
        {
            if (Movable)
            {
                from.SendMessage("You haven't locked it down!");
                return(false);
            }
            else if (dropped is PotionKeg && ((PotionKeg)dropped).Held > 0)
            {
                from.SendMessage("You can add only empty potion kegs.");
                return(false);
            }
            else if (dropped is LightYarn || dropped is LightYarnUnraveled)
            {
                m_Yarn        = new DarkYarn();
                m_Yarn.Amount = dropped.Amount;

                return(TryAdd(m_Yarn));
            }

            return(TryAdd(dropped));
        }
예제 #9
0
		public override bool OnDragDrop( Mobile from, Item dropped )
		{
			if ( Movable )
			{
				from.SendMessage( "You haven't locked it down!" );
				return false;
			}
			else if ( dropped is PotionKeg && ((PotionKeg)dropped).Held > 0 )
			{
				from.SendMessage("You can add only empty potion kegs.");
				return false;
			}
			else if ( dropped is LightYarn || dropped is LightYarnUnraveled )
			{
				m_Yarn = new DarkYarn();
				m_Yarn.Amount = dropped.Amount;

				return TryAdd( m_Yarn );
			}

			return TryAdd( dropped );
		}
예제 #10
0
        public static void OnSpunLoop(ISpinningWheel wheel, Mobile from, int hue, Item cotton)
        {
            Item item = new DarkYarn(3);

            item.Hue = hue;
            from.AddToBackpack(item);

            SpinningWheelQuotaAttachment att = (SpinningWheelQuotaAttachment)XmlAttach.FindAttachment(from, typeof(SpinningWheelQuotaAttachment));

            if (att == null)
            {
                att = new SpinningWheelQuotaAttachment();
                XmlAttach.AttachTo(from, att);
            }
            att.RemoveWheels((Item)wheel);

            if (from.NetState == null) // player logged off
            {
                return;
            }
            if (cotton.Deleted || cotton.Amount < 1 || !(cotton is Wool))
            {
                from.SendMessage("You finished processing all the wool.");
            }
            else if (!cotton.IsChildOf(from.Backpack))
            {
                from.SendMessage("You can not continue without the wool in your backpack.");
            }
            else if (wheel is Item)
            {
                Item wheel1 = (Item)wheel;

                if (wheel1.Deleted)
                {
                    from.SendMessage("Where did the spinning wheel go?");
                }
                else if (!from.InRange(wheel1.GetWorldLocation(), 3))
                {
                    from.SendMessage("You are too far away from the spinning wheel to continue your work.");
                }
                else if (wheel.Spinning)
                {
                    from.SendLocalizedMessage(502656); // That spinning wheel is being used.
                }
                else
                {
                    if (att.getNumWheels() < SpinningWheelQuotaAttachment.m_WheelQuotaCap)
                    {
                        att.AddWheels(wheel1);
                        if (Utility.Random(6 * att.getNumWheels()) < 1)
                        {
                            from.PublicOverheadMessage(Server.Network.MessageType.Emote, 51, false, "*spinning*");
                        }
                        cotton.Consume();
                        wheel.BeginSpin(new SpinCallback(Wool.OnSpunLoop), from, cotton.Hue, cotton);
                        return;
                    }
                    else
                    {
                        from.SendMessage("You are too occupied with the " + SpinningWheelQuotaAttachment.m_WheelQuotaCap.ToString() + " spinning wheels you are running.");
                    }
                }
            }
            from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
        }