예제 #1
0
        public override void OnDoubleClick(Mobile from)
        {
            if (this.Parent != null || !this.VerifyMove(from))
            {
                return;
            }

            if (!from.InRange(this, 2))
            {
                from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045);                 // I can't reach that.
                return;
            }

            //adam : if within a rectricted camping zone then don't allow camping, i.e., a ransom chest rect
            if (CampHelper.InRestrictedArea(from))
            {
                from.SendMessage("You do not consider it safe to secure a camp here");
                return;
            }

            if (this.ItemID == 0xA57)             // rolled
            {
                Direction dir = PlayerMobile.GetDirection4(from.Location, this.Location);

                if (dir == Direction.North || dir == Direction.South)
                {
                    this.ItemID = 0xA55;
                }
                else
                {
                    this.ItemID = 0xA56;
                }
            }
            else             // unrolled
            {
                this.ItemID = 0xA57;

                if (!from.HasGump(typeof(LogoutGump)))
                {
                    CampfireEntry entry = Campfire.GetEntry(from);

                    if (entry != null && entry.Safe)
                    {
                        from.SendGump(new LogoutGump(entry, this));
                    }
                }
            }
        }
예제 #2
0
        public override void OnDoubleClick(Mobile from)
        {
            if (!IsChildOf(from.Backpack))
            {
                from.SendLocalizedMessage(1042001);                   // That must be in your pack for you to use it.
            }


            // Adam: remove assumption players region is non-null
            HouseRegion hr = from.Region as HouseRegion;

            // wea: are you in a tent? if so, 100% success
            if (from.CheckSkill(SkillName.Camping, 0.0, 100.0) || hr != null && hr.House is Tent)
            {
                Point3D loc;

                if (Parent == null)
                {
                    loc = Location;
                }
                else
                {
                    loc = from.Location;
                }

                Consume();

                // Pla: Don't show message if in non camping zone
                if (!CampHelper.InRestrictedArea(from))
                {
                    from.SendLocalizedMessage(500620); // You feel it would take a few moments to secure your camp.
                }

                new Campfire(from).MoveToWorld(loc, from.Map);
            }
            else
            {
                from.SendLocalizedMessage(501696);                   // You fail to ignite the campfire.
            }
        }
예제 #3
0
        public Campfire(Mobile owner) : base(0xDE3)
        {
            Movable = false;
            Light   = LightType.Circle300;
            m_Timer = new DecayTimer(this);
            m_Timer.Start();

            m_Owner          = owner;
            m_Owner.Location = new Point3D(m_Owner.X, m_Owner.Y, m_Owner.Z);

            CampSecure       = false;
            FirstMessageSent = true;

            //pla : if within a rectricted camping zone then don't start the timer
            if (CampHelper.InRestrictedArea(owner))
            {
                owner.SendMessage("You do not consider it safe to secure a camp here");
            }
            else
            {
                m_campSecureTimer = new SecureTimer(m_Owner, this);
                m_campSecureTimer.Start();
            }
        }