public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); DragonHead head = new DragonHead(); head.Hue = 0; bpc.DropItem( head ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new PorkHock( 1 ) ); bpc.DropItem( new RawHam( 1 ) ); bpc.DropItem( new RawBaconSlab( 1 ) ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); Ribs ribs = new Ribs( 3 ); ribs.Hue = 2935; ribs.Name = "flesh"; ribs.RotStage = RotStage.Rotten; bpc.DropItem( ribs ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new DevourersTeeth() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new BushmasterVenom() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new FunnelWebSpiderVenom() ); }
public virtual void OnCarve( Mobile from, Corpse corpse ) { if ( !from.InRange( corpse.Location, 1 ) ) { from.SendMessage( "You are too far away." ); return; } BodyPartsContainer bpc = corpse.FindItemByType( typeof( BodyPartsContainer ) ) as BodyPartsContainer; if (bpc == null) { bpc = new BodyPartsContainer(); corpse.DropItem( bpc ); } if ( !corpse.Carved && !Summoned && !IsBonded ) { AddBodyParts( bpc, corpse ); corpse.Carved = true; } if ( bpc.TotalItems > 0 ) { from.CloseGump( typeof( SkinningGump ) ); from.SendGump( new SkinningGump( corpse, corpse.FindItemByType( typeof( BodyPartsContainer ) ) as BodyPartsContainer, from ) ); } else from.SendMessage( "There's nothing left to carve." ); PlayerMobile pm = from as PlayerMobile; if ( pm != null ) { OnXMLEvent( XMLEventType.OnCarveInvokeOnMobile, pm ); OnXMLEvent( XMLEventType.OnCarveInvokeOnItem, corpse ); OnXMLEvent( XMLEventType.OnCarve ); } }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new TrollBlood() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new BeefHock( 4 ) ); }
public override void AddBodyParts(BodyPartsContainer bpc, Corpse corpse) { base.AddBodyParts(bpc, corpse); bpc.DropItem(new WalrusBlubber()); }
public SkinningTimer( Mobile from, Corpse corpse, Item item, BodyPartsContainer bpc ) : base(TimeSpan.FromSeconds( 2.0 ), TimeSpan.FromSeconds( 2.0 )) { Priority = TimerPriority.OneSecond; m_From = from; m_Corpse = corpse; m_Item = item; m_BPC = bpc; }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new HornedBeetleHorn() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new UnicornHead() ); bpc.DropItem( new UnicornHorn() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new BeholdersEye() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new RawLambLeg( 4 ) ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); Ribs ribs = new Ribs( 17 ); ribs.Hue = 2935; ribs.Name = "flesh"; ribs.RotStage = RotStage.Rotten; Ham ham = new Ham( 14 ); ham.Hue = 2935; ham.Name = "flesh"; ham.RotStage = RotStage.Rotten; BaconSlab bacon = new BaconSlab( 5 ); bacon.Hue = 2935; bacon.Name = "flesh"; bacon.RotStage = RotStage.Rotten; CookedBird bird = new CookedBird( 9 ); bird.Hue = 2935; bird.Name = "flesh"; bird.RotStage = RotStage.Rotten; Spam deer = new Spam( 1 ); deer.Hue = 2964; deer.Name = "a partially digested hind"; deer.RotStage = RotStage.Rotten; deer.ItemID = 15721; deer.Stackable = false; bpc.DropItem( ribs ); bpc.DropItem( ham ); bpc.DropItem( bacon ); bpc.DropItem( bird ); bpc.DropItem( deer ); }
public SkinningGump(Corpse corpse, BodyPartsContainer bpc, Mobile mobile) : base(0, 0) { m_Corpse = corpse; m_Mobile = mobile; m_BPC = bpc; this.Closable=true; this.Disposable=false; this.Dragable=true; this.Resizable=false; this.AddPage(0); this.AddBackground(38, 27, 327, 361, 9380); this.AddBackground(52, 57, 303, 304, 9270); this.AddImage(172, 344, 5576); this.AddLabel(174, 32, 2654, "Skinning"); this.AddLabel(94, 72, 32, "Which part do you want to remove?"); if ( !(m_Mobile is PlayerMobile) ) return; PlayerMobile pm = m_Mobile as PlayerMobile; int skinning = pm.Feats.GetFeatLevel(FeatList.Skinning); int i = 0; int j = 1; List<Item> items = new List<Item>(); if (m_BPC != null && !m_BPC.Deleted) { foreach (Item item in m_BPC.Items) { if ( item == null || item.Deleted ) continue; bool canCarve = false; if ( skinning >= 1 && item is CookableFood ) canCarve = true; else if ( skinning >= 2 && ( item is Wool || item is BaseHides || item is Fur || item is Feather ) ) canCarve = true; else if ( skinning >= 3 ) { canCarve = true; if ( item is BaseToxinIngredient ) { if ( pm.Skills[SkillName.Poisoning].Fixed < ((BaseToxinIngredient)item).SkillRequired ) canCarve = false; } else if ( item is Bone ) { if ( pm.Feats.GetFeatLevel(FeatList.Bone) < 1 ) canCarve = false; } } string displayedName = null; if ( item is BaseHides ) // handled differently { if ( item is Hides ) displayedName = item.Amount > 1 ? item.Amount + " hides" : "hide"; else if ( item is ThickHides ) displayedName = item.Amount > 1 ? item.Amount + " thick hides" : "thick hide"; else if ( item is BeastHides ) displayedName = item.Amount > 1 ? item.Amount + " beast hides" : "beast hide"; else if ( item is ScaledHides ) displayedName = item.Amount > 1 ? item.Amount + " scaled hides" : "scaled hide"; } else if (!String.IsNullOrEmpty(item.Name)) displayedName = (item.Amount > 1 ? item.Amount + " " : "") + item.Name.ToLower(); if ( !String.IsNullOrEmpty(displayedName) ) this.AddLabel(100, 101 + i*20, canCarve ? 469 : 950, displayedName); else // these should never display (all skinnable items should have a name), but it is easier to spot them if they do with the different color this.AddHtmlLocalized( 100, 101 + i*20, 250, 18, item.LabelNumber, canCarve ? 0x777777 : 0x77FF77, false, false ); if (canCarve) { this.AddButton(78, 104 + i*20, 5601, 5605, j, GumpButtonType.Reply, 0); items.Add(item); j++; } i++; } } m_Items = new Item[items.Count]; i = 0; foreach (Item item in items) m_Items[i++] = item; }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new GiantsSkull() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new HydraScale() ); }
public override void AddBodyParts(BodyPartsContainer bpc, Corpse corpse) { base.AddBodyParts(bpc, corpse); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new KingCobraVenom() ); }
public virtual void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { int feathers = Feathers; int wool = Wool; int meat = Meat; int hides = Hides; int fur = ( this.HasFur ? hides : 0 ); int scales = Scales; int bones = Bones; if ( corpse.Map == Map.Felucca ) { feathers *= 2; wool *= 2; hides *= 2; } if( bones != 0 ) { bpc.DropItem( new Bone( bones ) ); //from.SendMessage( "You dismember the creature and can now extract the bones from the corpse." ); } if ( feathers != 0 ) { bpc.DropItem( new Feather( feathers ) ); //from.SendLocalizedMessage( 500479 ); // You pluck the bird. The feathers are now on the corpse. } if ( wool != 0 ) { bpc.DropItem( new Wool( wool ) ); //from.SendLocalizedMessage( 500483 ); // You shear it, and the wool is now on the corpse. } if ( meat != 0 ) { if ( MeatType == MeatType.Ribs ) bpc.DropItem( new RawRibs( meat ) ); else if ( MeatType == MeatType.Bird ) bpc.DropItem( new RawBird( meat ) ); else if ( MeatType == MeatType.LambLeg ) bpc.DropItem( new RawLambLeg( meat ) ); //from.SendLocalizedMessage( 500467 ); // You carve some meat, which remains on the corpse. } if ( hides != 0 ) { if ( HideType == HideType.Regular ) bpc.DropItem( new Hides( hides ) ); else if ( HideType == HideType.Thick ) bpc.DropItem( new ThickHides( hides ) ); else if ( HideType == HideType.Beast ) bpc.DropItem( new BeastHides( hides ) ); else if ( HideType == HideType.Scaled ) bpc.DropItem( new ScaledHides( hides ) ); //from.SendLocalizedMessage( 500471 ); // You skin it, and the hides are now in the corpse. } if ( fur != 0 ) { bpc.DropItem( new Fur( fur ) ); } if ( scales != 0 ) { ScaleType sc = this.ScaleType; switch ( sc ) { case ScaleType.Red: bpc.DropItem( new RedScales( scales ) ); break; case ScaleType.Yellow: bpc.DropItem( new YellowScales( scales ) ); break; case ScaleType.Black: bpc.DropItem( new BlackScales( scales ) ); break; case ScaleType.Green: bpc.DropItem( new GreenScales( scales ) ); break; case ScaleType.White: bpc.DropItem( new WhiteScales( scales ) ); break; case ScaleType.Blue: bpc.DropItem( new BlueScales( scales ) ); break; case ScaleType.All: { bpc.DropItem( new RedScales( scales ) ); bpc.DropItem( new YellowScales( scales ) ); bpc.DropItem( new BlackScales( scales ) ); bpc.DropItem( new GreenScales( scales ) ); bpc.DropItem( new WhiteScales( scales ) ); bpc.DropItem( new BlueScales( scales ) ); break; } } //from.SendMessage( "You cut away some scales, but they remain on the corpse." ); } if( m_CustomSkinnableParts != null ) { foreach( Item item in m_CustomSkinnableParts ) bpc.DropItem( item ); } }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new CopperheadVenom() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new GoblinBrain() ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new QuaraphonLimb() ); }
public override void AddBodyParts(BodyPartsContainer bpc, Corpse corpse) { base.AddBodyParts(bpc, corpse); bpc.DropItem(new PureWater()); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new FairyWing( 2 ) ); bpc.DropItem(new FairyShroom(3)); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new MinotaurHorn( 2 ) ); }
public override void AddBodyParts( BodyPartsContainer bpc, Corpse corpse ) { base.AddBodyParts( bpc, corpse ); bpc.DropItem( new DisplacerBeastFur() ); }