protected override void OnTarget(Mobile from, object targeted) { if (m_Bandage.Deleted) { return; } else if (targeted is LandTarget) { int tileID = ((LandTarget)targeted).TileID; PlayerMobile player = from as PlayerMobile; bool contains = false; for (int i = 0; !contains && i < m_WaterTiles.Length; i += 2) { contains = (tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1]); } if (contains) { m_Bandage.Consume(); from.AddToBackpack(new Bandage()); player.PlaySound(1444); } } else if (targeted is StaticTarget) { int itemID = ((StaticTarget)targeted).ItemID; PlayerMobile player = from as PlayerMobile; bool contains = false; for (int i = 0; !contains && i < m_WaterStaticTiles.Length; i += 2) { contains = (itemID >= m_WaterStaticTiles[i] && itemID <= m_WaterStaticTiles[i + 1]); } if (contains) { m_Bandage.Consume(); from.AddToBackpack(new Bandage()); player.PlaySound(1444); } } }
protected override void OnTarget(Mobile from, object targeted) { StaticTarget a = targeted as StaticTarget; Item b = targeted as Item; LandTarget c = targeted as LandTarget; if (m_Bandage.Deleted) { return; } if (targeted == a) { if ((a.ItemID >= 5937 && a.ItemID <= 5978) || (a.ItemID >= 6038 && a.ItemID <= 6066) || (a.ItemID >= 6595 && a.ItemID <= 6636) || (a.ItemID >= 8093 && a.ItemID <= 8094) || (a.ItemID >= 8099 && a.ItemID <= 8138) || (a.ItemID >= 9299 && a.ItemID <= 9309) || (a.ItemID >= 13422 && a.ItemID <= 13525) || (a.ItemID >= 13549 && a.ItemID <= 13616) || (a.ItemID == 3707) || (a.ItemID >= 4088 && a.ItemID <= 4089) || (a.ItemID == 4104) || (a.ItemID == 5453) || (a.ItemID >= 5458 && a.ItemID <= 5460) || (a.ItemID == 5465) || (a.ItemID >= 2881 && a.ItemID <= 2884)) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } m_Bandage.Amount = 1; m_Bandage.Consume(); } else { from.SendMessage("You can only wash bloody bandages in water."); } } else if (targeted == b) { if ((b.ItemID >= 5937 && b.ItemID <= 5978) || (b.ItemID >= 6038 && b.ItemID <= 6066) || (b.ItemID >= 6595 && b.ItemID <= 6636) || (b.ItemID >= 8099 && b.ItemID <= 8138) || (b.ItemID >= 9299 && b.ItemID <= 9309) || (b.ItemID >= 13422 && b.ItemID <= 13525) || (b.ItemID >= 13549 && b.ItemID <= 13616) || (b.ItemID == 3707) || (b.ItemID == 4104) || (b.ItemID == 5453) || (b.ItemID >= 5458 && b.ItemID <= 5460) || (b.ItemID == 5465) || (b.ItemID >= 2881 && b.ItemID <= 2884)) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (b is BaseBeverage) { BaseBeverage bev = b as BaseBeverage; if (bev.Content == BeverageType.Water) { if (bev.Quantity == 10 && m_Bandage.Amount <= 100) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 91) { bev.Quantity = (bev.Quantity - 10); } else if (m_Bandage.Amount >= 81) { bev.Quantity = (bev.Quantity - 9); } else if (m_Bandage.Amount >= 71) { bev.Quantity = (bev.Quantity - 8); } else if (m_Bandage.Amount >= 61) { bev.Quantity = (bev.Quantity - 7); } else if (m_Bandage.Amount >= 51) { bev.Quantity = (bev.Quantity - 6); } else if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 9 && m_Bandage.Amount <= 90) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 81) { bev.Quantity = (bev.Quantity - 9); } else if (m_Bandage.Amount >= 71) { bev.Quantity = (bev.Quantity - 8); } else if (m_Bandage.Amount >= 61) { bev.Quantity = (bev.Quantity - 7); } else if (m_Bandage.Amount >= 51) { bev.Quantity = (bev.Quantity - 6); } else if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 8 && m_Bandage.Amount <= 80) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 71) { bev.Quantity = (bev.Quantity - 8); } else if (m_Bandage.Amount >= 61) { bev.Quantity = (bev.Quantity - 7); } else if (m_Bandage.Amount >= 51) { bev.Quantity = (bev.Quantity - 6); } else if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 7 && m_Bandage.Amount <= 70) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 61) { bev.Quantity = (bev.Quantity - 7); } else if (m_Bandage.Amount >= 51) { bev.Quantity = (bev.Quantity - 6); } else if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 6 && m_Bandage.Amount <= 60) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 51) { bev.Quantity = (bev.Quantity - 6); } else if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 5 && m_Bandage.Amount <= 50) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 41) { bev.Quantity = (bev.Quantity - 5); } else if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 4 && m_Bandage.Amount <= 40) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 31) { bev.Quantity = (bev.Quantity - 4); } else if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 3 && m_Bandage.Amount <= 30) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 21) { bev.Quantity = (bev.Quantity - 3); } else if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 2 && m_Bandage.Amount <= 20) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } if (m_Bandage.Amount >= 11) { bev.Quantity = (bev.Quantity - 2); } else if (m_Bandage.Amount >= 1) { bev.Quantity = (bev.Quantity - 1); } from.SendMessage("Some of the water in the container has been depleted."); m_Bandage.Amount = 1; m_Bandage.Consume(); } else if (bev.Quantity == 1 && m_Bandage.Amount <= 10) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } from.SendMessage("Some of the water in the container has been depleted."); bev.Quantity = (bev.Quantity - 1); m_Bandage.Amount = 1; m_Bandage.Consume(); } else { from.SendMessage("There isn't enough water in that to wash with."); } } else { from.SendMessage("You can only wash bloody bandages in water."); } } else { from.SendMessage("You can only wash bloody bandages in water."); } } else if (targeted == c) { if ((c.TileID >= 168 && c.TileID <= 171) || (c.TileID >= 310 && c.TileID <= 311)) { int amount = m_Bandage.Amount; from.AddToBackpack(new Bandage(amount)); if (m_Bandage.Amount > 1) { from.SendMessage("You wash {0} bloody bandages and put the clean bandages in your pack.", amount); } else { from.SendMessage("You wash the bloody bandage and put the clean bandage in your pack."); } m_Bandage.Amount = 1; m_Bandage.Consume(); } else { from.SendMessage("You can only wash bloody bandages in water."); } } else { from.SendMessage("You can only wash bloody bandages in water."); } }