protected override void OnTick() { if (!m_Multi.Move(m_Multi.Moving, m_Multi.CurrentSpeed) || m_Multi.CurrentSpeed == SpeedCode.One) { m_Multi.EndMove(); } }
protected override void OnTick() { if (!_multi.Move(_multi.Moving, _multi.Speed) || _multi.Speed == SpeedCode.One) { _multi.EndMove(); } }