public void Explode(Mobile from, bool direct, Point3D loc, Map map) { if (Deleted) { return; } Consume(); for (int i = 0; m_Users != null && i < m_Users.Count; ++i) { Mobile m = (Mobile)m_Users[i]; ThrowTarget targ = m.Target as ThrowTarget; if (targ != null && targ.Potion == this) { Target.Cancel(m); } } if (map == null) { return; } Effects.PlaySound(loc, map, 0x229); Effects.PlaySound(loc, map, 0x390); Effects.PlaySound(loc, map, 0x38D); Effects.SendLocationEffect(loc, map, 0x36B0, 9, 10, 1152, 0); Effects.SendLocationEffect(loc, map, 0x480, 1, 10, 1152, 1); int alchemyBonus = 0; if (direct) { alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10)); } IPooledEnumerable eable = LeveledExplosion ? map.GetObjectsInRange(loc, ExplosionRange) : map.GetMobilesInRange(loc, ExplosionRange); ArrayList toExplode = new ArrayList(); int toDamage = 0; foreach (object o in eable) { if (o is Mobile && (from == null || (SpellHelper.ValidIndirectTarget(from, (Mobile)o) && from.CanBeHarmful((Mobile)o, false)))) { toExplode.Add(o); ++toDamage; } else if (o is BaseShatterPotion && o != this) { toExplode.Add(o); } } eable.Free(); int min = Scale(from, MinDamage); int max = Scale(from, MaxDamage); for (int i = 0; i < toExplode.Count; ++i) { object o = toExplode[i]; if (o is Mobile) { Mobile m = (Mobile)o; if (from != null) { from.DoHarmful(m); } int damage = Utility.RandomMinMax(min, max); damage += alchemyBonus; if (!Core.AOS && damage > 40) { damage = 40; } else if (Core.AOS && toDamage > 2) { damage /= toDamage - 1; } AOS.Damage(m, from, damage, 0, 0, 100, 0, 0); } else if (o is BaseShatterPotion) { BaseShatterPotion pot = (BaseShatterPotion)o; pot.Explode(from, false, pot.GetWorldLocation(), pot.Map); } } }
public ThrowTarget(BaseShatterPotion potion) : base(12, true, TargetFlags.None) { m_Potion = potion; }