public override void OnRemoved(object parent) { base.OnRemoved(parent); if (parent is Mobile) { AssassinSet.RemoveBonus(this); AssassinSet.RemoveBonus(parent as Mobile); } }
public override void OnAdded(object parent) { base.OnAdded(parent); if (parent is Mobile) { if (AssassinSet.FullSet(parent as Mobile)) { AssassinSet.ApplyBonus(parent as Mobile); } } }
public override void GetSetArmorPropertiesSecond(ObjectPropertyList list) { AssassinSet.GetPropertiesSecond(list, this); }