public override void OnResponse(GameClient sender, RelayInfo info) { Mobile from = sender.Mobile; if (info.ButtonID == 0) { return; } else if (info.ButtonID == 200) // Previous page { m_Page--; from.SendGump(new MusicGump(m_Box, m_Songs, m_Page)); } else if (info.ButtonID == 300) // Next Page { m_Page++; from.SendGump(new MusicGump(m_Box, m_Songs, m_Page)); } else if (m_HasStopSongEntry && info.ButtonID == m_Songs.Count) { m_Box.TogglePlaying(false); } else { TrackInfo ti = TrackInfo.GetInfo(m_Songs[info.ButtonID - 1]); m_Box.ActualSong = ti.Name; m_Box.TogglePlaying(true); } }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); int commonSongs = 0; int unCommonSongs = 0; int rareSongs = 0; for (int i = 0; i < m_Tracks.Count; i++) { TrackInfo ti = TrackInfo.GetInfo(m_Tracks[i]); switch (ti.Rarity) { case TrackRarity.Common: commonSongs++; break; case TrackRarity.UnCommon: unCommonSongs++; break; case TrackRarity.Rare: rareSongs++; break; } } if (commonSongs > 0) { list.Add(1075234, commonSongs.ToString()); // ~1_NUMBER~ Common Tracks } if (unCommonSongs > 0) { list.Add(1075235, unCommonSongs.ToString()); // ~1_NUMBER~ Uncommon Tracks } if (rareSongs > 0) { list.Add(1075236, rareSongs.ToString()); // ~1_NUMBER~ Rare Tracks } }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); TrackInfo ti = TrackInfo.GetInfo(m_Music); list.Add(ti.Label); }
public override void AddNameProperty(ObjectPropertyList list) { TrackInfo ti = TrackInfo.GetInfo(m_Music); switch (ti.Rarity) { case TrackRarity.Common: list.Add(1075204); break; // Gear for Dawn's Music Box (Common) case TrackRarity.UnCommon: list.Add(1075205); break; // Gear for Dawn's Music Box (Uncommon) case TrackRarity.Rare: list.Add(1075206); break; // Gear for Dawn's Music Box (Rare) } }
private static List <int> BuildList(DawnsMusicBox box, bool hasStopSongEntry) { List <int> list = new List <int>(); for (int i = 0; i < box.Tracks.Count; i++) { TrackInfo ti = TrackInfo.GetInfo(box.Tracks[i]); list.Add(ti.Label); } if (hasStopSongEntry) { list.Add(1075207); // Stop Song } return(list); }
public override LocalizedText GetNameProperty() { TrackInfo ti = TrackInfo.GetInfo(m_Music); switch (ti.Rarity) { default: case TrackRarity.Common: return(new LocalizedText(1075204)); // Gear for Dawn's Music Box (Common) case TrackRarity.UnCommon: return(new LocalizedText(1075205)); // Gear for Dawn's Music Box (Uncommon) case TrackRarity.Rare: return(new LocalizedText(1075206)); // Gear for Dawn's Music Box (Rare) } }
public void ToggleTimer(bool hasToStart) { if (IsPlaying && !hasToStart) { if (m_PlayingTimer != null && m_PlayingTimer.Running) // remove correctly the timer... { m_PlayingTimer.Stop(); } m_PlayingTimer = null; } else if (!IsPlaying && hasToStart) { TrackInfo ti = TrackInfo.GetInfo(m_ActualSong); m_PlayingTimer = new PlayingTimer((double)ti.Duration, this); // add a new timer m_PlayingTimer.Start(); } }