public BaseFactionGuard( string title ) : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { m_Orders = new Orders( this ); Title = title; RangeHome = 6; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */reader.ReadInt(); m_Faction = Faction.ReadReference( reader ); m_Town = Town.ReadReference( reader ); m_Orders = new Orders( this, reader ); Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Register ) ); }