public BattleStatsGump(PlayerMobile pm, VvVBattle battle) : base(50, 50) { Battle = battle; BattleTeam leader = battle.GetLeader(); Guild myGuild = pm.Guild as Guild; if (leader == null || leader.Guild == null || myGuild == null) { return; } AddBackground(0, 0, 500, 500, 9380); AddHtmlLocalized(0, 40, 500, 20, 1154645, "#1154945", Color16, false, false); // The Battle between Vice and Virtue has ended! AddHtml(40, 65, 420, 20, string.Format("<basefont color=#B22222>{0} [{1}] has won the battle!", leader.Guild.Name, leader.Guild.Abbreviation), false, false); int y = 90; if (leader.Guild.Alliance != null) { AddHtml(40, y, 420, 20, string.Format("<basefont color=#B22222>The {0} Alliance has won the battle!", leader.Guild.Alliance.Name), false, false); y += 25; } BattleTeam team = Battle.GetTeam(myGuild); //TODO: Are totals the PLAYERS OVERALL totals, or the guild/alliance totals for that battle??? Or that players totals for that battle /*silver += (int)ViceVsVirtueSystem.Instance.GetPoints(pm); * * VvVPlayerEntry entry = ViceVsVirtueSystem.Instance.GetPlayerEntry<VvVPlayerEntry>(pm); * * if (entry != null) * { * score = entry.Score; * }*/ AddHtmlLocalized(40, y, 420, 20, 1154947, team.Silver.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Silver Points: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154948, team.Score.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Score: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154949, team.Kills.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154950, team.Assists.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154951, team.Deaths.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154952, team.Stolen.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154953, team.ReturnedSigils.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154954, team.ViceReturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154955, team.VirtueReturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154956, team.Disarmed.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; }
public BattleStatsGump(PlayerMobile pm, VvVBattle battle) : base(50, 50) { Battle = battle; AddBackground(0, 0, 500, 500, 9380); Guild leader = battle.GetLeader(); Guild myGuild = pm.Guild as Guild; if (leader == null || myGuild == null) { return; } AddHtmlLocalized(0, 40, 500, 20, 1154645, "#1154945", Color16, false, false); // The Battle between Vice and Virtue has ended! AddHtml(40, 65, 420, 20, String.Format("<basefont color=#B22222>{0} [{1}] has won the battle!", leader.Name, leader.Abbreviation), false, false); int y = 90; if (leader.Alliance != null && Battle.HasAlliance(leader)) { AddHtml(40, y, 420, 20, String.Format("<basefont color=#B22222>The {0} Alliance has won the battle!", leader.Alliance.Name), false, false); y += 25; } // TODO: Does score reflect everyone, alliance, or just that player! For now, it will be entire alliance int silver = 0, score = 0, kills = 0, assists = 0, deaths = 0, stolen = 0, returned = 0, vicereturned = 0, virtuereturned = 0, disarmed = 0; List <Guild> alliance = Battle.GetAlliance(myGuild); foreach (Guild g in alliance) { VvVGuildBattleStats stats = Battle.GetGuildStats(g); kills += stats.Kills; assists += stats.Assists; deaths += stats.Deaths; stolen += stats.Stolen; returned += stats.ReturnedSigils; vicereturned += stats.ViceReturned; virtuereturned += stats.VirtueReturned; disarmed += stats.Disarmed; } silver += (int)ViceVsVirtueSystem.Instance.GetPoints(pm); VvVPlayerEntry entry = ViceVsVirtueSystem.Instance.GetPlayerEntry <VvVPlayerEntry>(pm); if (entry != null) { score = entry.Score; } AddHtmlLocalized(40, y, 420, 20, 1154947, silver.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Silver Points: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154948, score.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Score: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154949, kills.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154950, assists.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154951, deaths.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154952, stolen.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154953, returned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154954, vicereturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154955, virtuereturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154956, disarmed.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; }