public void SpawnPirateAndGalleon(SpawnZone zone, Map map) { SpawnDefinition def = m_Zones[zone]; if (map != Map.Internal && map != null) { Rectangle2D rec = def.SpawnRegion; OrcishGalleon gal = new OrcishGalleon(Direction.North); PirateCaptain pirate = new PirateCaptain(gal); pirate.Zone = zone; gal.Owner = pirate; Point3D p = Point3D.Zero; bool spawned = false; for (int i = 0; i < 25; i++) { int x = Utility.Random(rec.X, rec.Width); int y = Utility.Random(rec.Y, rec.Height); p = new Point3D(x, y, -5); if (gal.CanFit(p, map, gal.ItemID)) { spawned = true; break; } } if (!spawned) { gal.Delete(); pirate.Delete(); return; } int gold = Utility.RandomMinMax(GoldRange[0], GoldRange[1]); gal.MoveToWorld(p, map); gal.AutoAddCannons(pirate); pirate.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map); int crewCount = Utility.RandomMinMax(3, 5); for (int i = 0; i < crewCount; i++) { Mobile crew = new PirateCrew(); if (i == 0) { crew.Title = "the orc captain"; } pirate.AddToCrew(crew); crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map); } Point2D[] course = def.GetRandomWaypoints(); gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints())); gal.NextNavPoint = 0; gal.StartCourse(false, false); FillHold(gal); m_Bounties.Add(pirate, gold); m_ActiveZones[zone].Add(pirate); } }
public void SpawnMerchantAndGalleon(SpawnZone zone, Map map) { SpawnDefinition def = m_Zones[zone]; if (map != Map.Internal && map != null) { Rectangle2D rec = def.SpawnRegion; bool garg = Utility.RandomBool(); BaseGalleon gal; Point3D p = Point3D.Zero; bool spawned = false; if (garg) { gal = new GargishGalleon(Direction.North); } else { gal = new TokunoGalleon(Direction.North); } MerchantCaptain captain = new MerchantCaptain(gal); for (int i = 0; i < 25; i++) { int x = Utility.Random(rec.X, rec.Width); int y = Utility.Random(rec.Y, rec.Height); p = new Point3D(x, y, -5); if (gal.CanFit(p, map, gal.ItemID)) { spawned = true; break; } } if (!spawned) { gal.Delete(); captain.Delete(); return; } gal.Owner = captain; captain.Zone = zone; gal.MoveToWorld(p, map); gal.AutoAddCannons(captain); captain.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map); int crewCount = Utility.RandomMinMax(3, 5); for (int i = 0; i < crewCount; i++) { Mobile crew = new MerchantCrew(); captain.AddToCrew(crew); crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map); } Point2D[] course = def.GetRandomWaypoints(); gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints())); gal.NextNavPoint = 0; gal.StartCourse(false, false); FillHold(gal); m_ActiveZones[zone].Add(captain); } }
public void SpawnPirateAndGalleon(SpawnZone zone, Map map) { SpawnDefinition def = m_Zones[zone]; if (map != Map.Internal && map != null) { Rectangle2D rec = def.SpawnRegion; OrcishGalleon gal = new OrcishGalleon(Direction.North); PirateCaptain pirate = new PirateCaptain(gal); pirate.Zone = zone; gal.Owner = pirate; FillHold(gal); Point3D p = Point3D.Zero; bool spawned = false; for (int i = 0; i < 25; i++) { int x = Utility.Random(rec.X, rec.Width); int y = Utility.Random(rec.Y, rec.Height); p = new Point3D(x, y, -5); if (gal.CanFit(p, map, gal.ItemID)) { spawned = true; break; } } if (!spawned) { gal.Delete(); pirate.Delete(); return; } int gold = Utility.RandomMinMax(GoldRange[0], GoldRange[1]); gal.MoveToWorld(p, map); gal.AutoAddCannons(pirate); pirate.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map); int crewCount = Utility.RandomMinMax(3, 5); for (int i = 0; i < crewCount; i++) { Mobile crew = new PirateCrew(); if (i == 0) { crew.Title = "the orc captain"; } pirate.AddToCrew(crew); crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map); } Point2D[] course = def.GetRandomWaypoints(); gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints())); gal.NextNavPoint = 0; gal.StartCourse(false, false); /*MapItem mapItem = new MapItem(map); * * if (map == Map.Tokuno) * mapItem.SetDisplay(5, 5, 1448 - 32, 1448 - 10, 400, 400); * else * mapItem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400); * * for (int i = 0; i < course.Length; i++) * mapItem.AddWorldPin(course[i].X, course[i].Y); * * pirate.Backpack.DropItem(mapItem); * * gal.MapItem = mapItem;*/ //mapItem.Name = "Pirate Map"; //if (0.90 > Utility.RandomDouble()) // mapItem.Movable = false; m_Bounties.Add(pirate, gold); m_ActiveZones[zone].Add(pirate); } }