public override bool OnDragDrop(Mobile from, Item dropped) { PlayerMobile player = from as PlayerMobile; if (player != null) { UzeraanTurmoilQuest qs = player.Quest as UzeraanTurmoilQuest; if (qs != null && dropped is Apple && UzeraanTurmoilQuest.HasLostFertileDirt(from)) { FocusTo(from); Item fertileDirt = new QuestFertileDirt(); if (!player.PlaceInBackpack(fertileDirt)) { fertileDirt.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. return(false); } else { dropped.Consume(); qs.AddConversation(new DryadAppleConversation()); return(dropped.Deleted); } } } return(base.OnDragDrop(from, dropped)); }
public override void OnTalk(PlayerMobile player, bool contextMenu) { var qs = player.Quest; if (qs is UzeraanTurmoilQuest) { if (UzeraanTurmoilQuest.HasLostFertileDirt(player)) { FocusTo(player); qs.AddConversation(new LostFertileDirtConversation(false)); } else { var obj = qs.FindObjective(typeof(FindDryadObjective)); if (obj != null && !obj.Completed) { FocusTo(player); Item fertileDirt = new QuestFertileDirt(); if (!player.PlaceInBackpack(fertileDirt)) { fertileDirt.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } else { obj.Complete(); } } else if (contextMenu) { FocusTo(player); SayTo(player, 1049357); // I have nothing more for you at this time. } } } }
public override void OnTalk( PlayerMobile player, bool contextMenu ) { QuestSystem qs = player.Quest; if ( qs is UzeraanTurmoilQuest ) { if ( UzeraanTurmoilQuest.HasLostFertileDirt( player ) ) { FocusTo( player ); qs.AddConversation( new LostFertileDirtConversation( false ) ); } else { QuestObjective obj = qs.FindObjective( typeof( FindDryadObjective ) ); if ( obj != null && !obj.Completed ) { FocusTo( player ); Item fertileDirt = new QuestFertileDirt(); if ( !player.PlaceInBackpack( fertileDirt ) ) { fertileDirt.Delete(); player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } else { obj.Complete(); } } else if ( contextMenu ) { FocusTo( player ); SayTo( player, 1049357 ); // I have nothing more for you at this time. } } } }
public override bool OnDragDrop( Mobile from, Item dropped ) { PlayerMobile player = from as PlayerMobile; if ( player != null ) { UzeraanTurmoilQuest qs = player.Quest as UzeraanTurmoilQuest; if ( qs != null && dropped is Apple && UzeraanTurmoilQuest.HasLostFertileDirt( from ) ) { FocusTo( from ); Item fertileDirt = new QuestFertileDirt(); if ( !player.PlaceInBackpack( fertileDirt ) ) { fertileDirt.Delete(); player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. return false; } else { dropped.Consume(); qs.AddConversation( new DryadAppleConversation() ); return dropped.Deleted; } } } return base.OnDragDrop( from, dropped ); }