public override void AddGumpLayout() { if (!CityLoyaltySystem.Enabled || CityLoyaltySystem.Cities == null) { return; } base.AddGumpLayout(); int y = 40; for (int i = 0; i < CityLoyaltySystem.Cities.Count; i++) { CityLoyaltySystem city = CityLoyaltySystem.Cities[i]; if (city.CanUtilize && Citizenship == null && CityLoyaltySystem.CanAddCitizen(User)) { AddButton(30, y + 3, 2103, 2104, 100 + i, GumpButtonType.Reply, 0); } AddHtmlLocalized(50, y, 200, 16, CityLoyaltySystem.CityLocalization(city.City), false, false); AddHtmlLocalized(200, y, 200, 16, CityLoyaltySystem.RatingLocalization(city.GetLoyaltyRating(User)), false, false); y += 20; } y += 20; AddHtmlLocalized(70, y, 250, 16, 1152883, false, false); // Citizenship: AddHtmlLocalized(200, y, 100, 16, Citizenship != null ? CityLoyaltySystem.CityLocalization(Citizenship.City) : 1152884, false, false); y += 40; if (!CityLoyaltySystem.IsSetup()) { AddHtml(70, y, 250, 60, "City Loyalty System has not been enabled by your server owner yet.", false, false); } else if (Citizenship != null) { AddHtmlLocalized(115, y - 5, 150, 16, 1152890, false, false); // Citizenship Titles AddButton(100, y, 2103, 2104, 1, GumpButtonType.Reply, 0); y += 20; AddHtmlLocalized(115, y - 5, 150, 16, 1152888, false, false); // Renounce Citizenship AddButton(100, y, 2103, 2104, 2, GumpButtonType.Reply, 0); } else { if (CityLoyaltySystem.CanAddCitizen(User)) { AddHtmlLocalized(30, y, 280, 90, 1152885, false, false); /*Click the gem next to the name of a city to declare your * citizenship. You may renounce citizenship, but afterwards * you may not declare new citizenship for one week.*/ } else { AddHtmlLocalized(30, y, 285, 80, 1152886, CityLoyaltySystem.NextJoinCity(User).ToString(), 0, false, false); /*You recently renounced citizenship, so you must wait ~1_COUNT~ * more days before you may declare citizenship again.*/ } } }