public static SmallBulkEntry[] GetSmallEntry(out int curLevel, int levelMax) { int iRand = Utility.Random(levelMax); curLevel = iRand; switch (iRand) { default: case 0: return(SmallBulkEntry.GetEntries("Hunting", "smalleasy")); case 1: return(SmallBulkEntry.GetEntries("Hunting", "smallmedium")); case 2: return(SmallBulkEntry.GetEntries("Hunting", "smallhard")); case 3: return(SmallBulkEntry.GetEntries("Hunting", "smallveryhard")); } }
public static SmallBulkEntry[] GetLargeEntry(out int curLevel, int levelMax) { int iRand = Utility.Random(GetLargeLevelAmount(levelMax)); curLevel = GetLargeCurLevel(iRand); switch (iRand) { default: /*// Easy * case 0: return SmallBulkEntry.GetEntries("Hunting", "largeorc"); * case 1: return SmallBulkEntry.GetEntries("Hunting", "largeratmen"); * case 2: return SmallBulkEntry.GetEntries("Hunting", "largesavage"); * case 3: return SmallBulkEntry.GetEntries("Hunting", "largeserpent"); * case 4: return SmallBulkEntry.GetEntries("Hunting", "largeskeleton"); * case 5: return SmallBulkEntry.GetEntries("Hunting", "largesnake"); * case 6: return SmallBulkEntry.GetEntries("Hunting", "largeundead"); * case 7: return SmallBulkEntry.GetEntries("Hunting", "largespider"); * case 8: return SmallBulkEntry.GetEntries("Hunting", "largeplant"); * case 9: return SmallBulkEntry.GetEntries("Hunting", "largeharpy"); * * // Medium * case 10: return SmallBulkEntry.GetEntries("Hunting", "largedragon"); * case 11: return SmallBulkEntry.GetEntries("Hunting", "largeophidian"); * case 12: return SmallBulkEntry.GetEntries("Hunting", "largeelemental"); * case 13: return SmallBulkEntry.GetEntries("Hunting", "largejuka"); * case 14: return SmallBulkEntry.GetEntries("Hunting", "largegargoyle"); * case 15: return SmallBulkEntry.GetEntries("Hunting", "largemeer"); * case 16: return SmallBulkEntry.GetEntries("Hunting", "largeogre"); * case 17: return SmallBulkEntry.GetEntries("Hunting", "largeredsolen"); * case 18: return SmallBulkEntry.GetEntries("Hunting", "largeblacksolen"); * * // Hard * case 19: return SmallBulkEntry.GetEntries("Hunting", "largewyrm"); * case 20: return SmallBulkEntry.GetEntries("Hunting", "largegargoylehard"); */ case 21: return(SmallBulkEntry.GetEntries("Hunting", "largedoom")); case 22: return(SmallBulkEntry.GetEntries("Hunting", "largeelementalhard")); // Very Hard case 23: return(SmallBulkEntry.GetEntries("Hunting", "largeveryhard")); } }