public static SmallBulkEntry[] GetSmallEntry(out int curLevel, int levelMax)
        {
            int iRand = Utility.Random(levelMax);

            curLevel = iRand;

            switch (iRand)
            {
            default:
            case 0: return(SmallBulkEntry.GetEntries("Hunting", "smalleasy"));

            case 1: return(SmallBulkEntry.GetEntries("Hunting", "smallmedium"));

            case 2: return(SmallBulkEntry.GetEntries("Hunting", "smallhard"));

            case 3: return(SmallBulkEntry.GetEntries("Hunting", "smallveryhard"));
            }
        }
        public static SmallBulkEntry[] GetLargeEntry(out int curLevel, int levelMax)
        {
            int iRand = Utility.Random(GetLargeLevelAmount(levelMax));

            curLevel = GetLargeCurLevel(iRand);

            switch (iRand)
            {
            default:
            /*// Easy
             * case 0: return SmallBulkEntry.GetEntries("Hunting", "largeorc");
             * case 1: return SmallBulkEntry.GetEntries("Hunting", "largeratmen");
             * case 2: return SmallBulkEntry.GetEntries("Hunting", "largesavage");
             * case 3: return SmallBulkEntry.GetEntries("Hunting", "largeserpent");
             * case 4: return SmallBulkEntry.GetEntries("Hunting", "largeskeleton");
             * case 5: return SmallBulkEntry.GetEntries("Hunting", "largesnake");
             * case 6: return SmallBulkEntry.GetEntries("Hunting", "largeundead");
             * case 7: return SmallBulkEntry.GetEntries("Hunting", "largespider");
             * case 8: return SmallBulkEntry.GetEntries("Hunting", "largeplant");
             * case 9: return SmallBulkEntry.GetEntries("Hunting", "largeharpy");
             *
             * // Medium
             * case 10: return SmallBulkEntry.GetEntries("Hunting", "largedragon");
             * case 11: return SmallBulkEntry.GetEntries("Hunting", "largeophidian");
             * case 12: return SmallBulkEntry.GetEntries("Hunting", "largeelemental");
             * case 13: return SmallBulkEntry.GetEntries("Hunting", "largejuka");
             * case 14: return SmallBulkEntry.GetEntries("Hunting", "largegargoyle");
             * case 15: return SmallBulkEntry.GetEntries("Hunting", "largemeer");
             * case 16: return SmallBulkEntry.GetEntries("Hunting", "largeogre");
             * case 17: return SmallBulkEntry.GetEntries("Hunting", "largeredsolen");
             * case 18: return SmallBulkEntry.GetEntries("Hunting", "largeblacksolen");
             *
             * // Hard
             * case 19: return SmallBulkEntry.GetEntries("Hunting", "largewyrm");
             * case 20: return SmallBulkEntry.GetEntries("Hunting", "largegargoylehard");
             */
            case 21: return(SmallBulkEntry.GetEntries("Hunting", "largedoom"));

            case 22: return(SmallBulkEntry.GetEntries("Hunting", "largeelementalhard"));

            // Very Hard
            case 23: return(SmallBulkEntry.GetEntries("Hunting", "largeveryhard"));
            }
        }