public InternalTimer(BaseHenchman baseHenchman) : base(TimeSpan.Zero, DecayCheckInterval) { Priority = TimerPriority.OneMinute; m_BaseHenchman = baseHenchman; }
public override void OnDoubleClick(Mobile from) { base.OnDoubleClick(from); PlayerMobile player = from as PlayerMobile; if (player == null) { return; } if (!IsChildOf(from.Backpack)) { from.SendMessage("That must be in your backpack for you to use it."); return; } Type creatureType = GetCreatureType(m_Creature); if (creatureType == null) { return; } BaseHenchman henchman = (BaseHenchman)Activator.CreateInstance(creatureType); if (henchman == null) { return; } if (DateTime.UtcNow < player.LastCombatTime + CombatDelay) { DateTime cooldown = player.LastCombatTime + CombatDelay; string nextActivationAllowed = Utility.CreateTimeRemainingString(DateTime.UtcNow, cooldown, false, false, false, true, true); player.SendMessage("You have been in combat too recently and must wait another " + nextActivationAllowed + " before you may use this."); henchman.Delete(); return; } if (DateTime.UtcNow < player.LastPlayerCombatTime + CombatPvPDelay) { DateTime cooldown = player.LastPlayerCombatTime + CombatPvPDelay; string nextActivationAllowed = Utility.CreateTimeRemainingString(DateTime.UtcNow, cooldown, false, false, false, true, true); player.SendMessage("You have been in combat with another player too recently and must wait another " + nextActivationAllowed + " before you may use this."); henchman.Delete(); return; } if (player.Skills.Begging.Value < henchman.MinTameSkill) { player.SendMessage("You do not have the neccessary Begging skill required to create and command that creature."); henchman.Delete(); return; } if (player.Skills.Camping.Value < henchman.MinTameSkill) { player.SendMessage("You do not have the neccessary Camping skill required to create and command that creature."); henchman.Delete(); return; } if (player.Followers + henchman.ControlSlots > player.FollowersMax) { player.SendMessage("You must have " + henchman.ControlSlots.ToString() + " free control slots in order to create and control that creature."); henchman.Delete(); return; } henchman.MoveToWorld(player.Location, player.Map); Timer.DelayCall(TimeSpan.FromSeconds(.1), delegate { if (player == null) { return; } if (player.Deleted) { return; } if (henchman == null) { return; } if (henchman.Deleted) { return; } henchman.Owners.Add(player); henchman.TimesTamed++; henchman.SetControlMaster(player); henchman.IsBonded = true; henchman.OwnerAbandonTime = DateTime.UtcNow + henchman.AbandonDelay; henchman.ResurrectionsRemaining = 2; henchman.Experience = Experience; if (henchman.recruitSpeech.Length > 0) { henchman.Say(henchman.recruitSpeech[Utility.Random(henchman.recruitSpeech.Length - 1)]); } henchman.Hits = henchman.HitsMax; henchman.Stam = henchman.StamMax; henchman.Mana = henchman.ManaMax; henchman.PlaySound(henchman.GetIdleSound()); player.SendMessage("You recruit the creature and they bond to you. They may be resurrected " + henchman.ResurrectionsRemaining.ToString() + " times before they fade from creation."); }); Delete(); }
protected override void OnTarget(Mobile from, object target) { if (m_Deed.Deleted || m_Deed.RootParent != from) { return; } PlayerMobile pm_From = from as PlayerMobile; if (pm_From == null) { return; } if (!m_Deed.IsChildOf(pm_From.Backpack)) { pm_From.SendMessage("The henchman recruitment deed is no longer in your backpack."); return; } BaseHenchman henchman = target as BaseHenchman; if (henchman != null) { if (henchman.Deleted || !henchman.Alive) { return; } if (!henchman.Recruitable) { pm_From.SendMessage("That individual can not be recruited in this manner."); return; } if (henchman.Controlled) { pm_From.SendMessage("That individual already has an employer."); return; } if (pm_From.Skills.Begging.Value < henchman.MinTameSkill) { pm_From.SendMessage("You do not have the neccessary Begging skill required to recruit and command that individual."); return; } if (pm_From.Skills.Camping.Value < henchman.MinTameSkill) { pm_From.SendMessage("You do not have the neccessary Camping skill required to recruit and command that individual."); return; } if (pm_From.Followers + henchman.ControlSlots > pm_From.FollowersMax) { pm_From.SendMessage("You do not have enough control slots available to recruit that individual."); return; } if (henchman.ControlSlots > m_Deed.SlotsRemaining) { pm_From.SendMessage("This deed does not have enough control slots remaining to recruit that individual."); return; } if (henchman.m_XMLSpawner != null) { if (!henchman.m_XMLSpawner.Deleted && henchman.m_XMLSpawner.InfluenceMarker != null) { if (!henchman.m_XMLSpawner.InfluenceMarker.Deleted) { InfluenceMarker influenceMarker = henchman.m_XMLSpawner.InfluenceMarker; int prestigeLevel = 0; int investmentLevel = 0; influenceMarker.GetPlayerLevels(pm_From, out prestigeLevel, out investmentLevel); if (prestigeLevel + investmentLevel < 5) { pm_From.SendMessage("You must have at least 5 total Influence at this building in order to recruit individuals here. You may increase your Influence in this building through accessing the building's influence marker."); return; } } } } henchman.Blessed = false; henchman.Owners.Add(pm_From); henchman.TimesTamed++; henchman.SetControlMaster(pm_From); henchman.IsBonded = true; henchman.OwnerAbandonTime = DateTime.UtcNow + henchman.AbandonDelay; henchman.ResurrectionsRemaining = 2; henchman.Experience = m_Deed.m_Experience; henchman.Animate(33, 5, 1, true, false, 0); if (henchman.recruitSpeech.Length > 0) { henchman.Say(henchman.recruitSpeech[Utility.Random(henchman.recruitSpeech.Length - 1)]); } henchman.Hits = henchman.HitsMax; henchman.Stam = henchman.StamMax; henchman.Mana = henchman.ManaMax; henchman.Animate(33, 5, 1, true, false, 0); pm_From.SendMessage("You recruit the individual and they bond to you. They may be resurrected " + henchman.ResurrectionsRemaining.ToString() + " times before they fade from creation."); m_Deed.m_SlotsRemaining -= henchman.ControlSlots; if (m_Deed.m_SlotsRemaining <= 0) { m_Deed.Delete(); } } else { pm_From.SendMessage("That is not a recruitable individual."); return; } }
public AnimalLoreGump(PlayerMobile player, AnimalLoreGumpObject animalLoreGumpObject) : base(50, 50) { m_Player = player; m_AnimalLoreGumpObject = animalLoreGumpObject; if (m_Player == null) { return; } if (m_AnimalLoreGumpObject == null) { return; } if (m_AnimalLoreGumpObject.bc_Creature == null) { return; } if (m_AnimalLoreGumpObject.bc_Creature.Deleted) { return; } if (!m_AnimalLoreGumpObject.bc_Creature.Alive && !m_AnimalLoreGumpObject.bc_Creature.IsBonded) { return; } BaseCreature bc_Creature = m_AnimalLoreGumpObject.bc_Creature; int traitsEarned = FollowerTraits.GetFollowerTraitsEarned(bc_Creature); int traitsAvailable = FollowerTraits.GetFollowerTraitsAvailable(bc_Creature); int totalTraits = (int)((double)bc_Creature.TraitsList.Count / 2); //Populate Trait Selection if (m_AnimalLoreGumpObject.m_TraitGumpSelections.Count == 0) { for (int a = 0; a < totalTraits; a++) { m_AnimalLoreGumpObject.m_TraitGumpSelections.Add(TraitSelectionType.None); } } Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage(0); int HeaderTextHue = 2603; int WhiteTextHue = 2655; int GreyTextHue = 1102; //2036 int MainTextHue = 149; int BlueTextHue = 2603; int GreenTextHue = 0x3F; int RedTextHue = 1256; int ValueTextHue = 2655; int DifficultyTextHue = 2114; int SlayerGroupTextHue = 2606; AddImage(8, 4, 1250, 2499); //Background string creatureDisplayName = bc_Creature.GetTamedDisplayName(); AddLabel(Utility.CenteredTextOffset(170, creatureDisplayName), 15, HeaderTextHue, creatureDisplayName); AddLabel(10, 0, 149, "Guide"); AddButton(14, 15, 2094, 2095, 1, GumpButtonType.Reply, 0); switch (m_AnimalLoreGumpObject.m_AnimalLorePage) { #region Stats case AnimalLoreGumpPage.Stats: if (bc_Creature.Tameable) { AddLabel(78, 370, WhiteTextHue, "Traits"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); if (traitsAvailable > 0) { AddLabel(123, 370, GreenTextHue, "(" + traitsAvailable.ToString() + " Available)"); } if (bc_Creature.RessPenaltyCount > 0) { AddItem(172, 363, 6227, 0); AddLabel(206, 370, 2116, bc_Creature.RessPenaltyCount.ToString()); AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, 2116, "Info"); } else { AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Info"); } } int shrinkTableIcon = ShrinkTable.Lookup(bc_Creature); if (shrinkTableIcon == 6256) { shrinkTableIcon = 7960; } if (bc_Creature.IsHenchman) { Custom.BaseHenchman henchman = bc_Creature as Custom.BaseHenchman; int henchmanIcon = 8454; int henchmanHue = 0; if (bc_Creature.Female) { henchmanIcon = 8455; } if (!henchman.HenchmanHumanoid) { henchmanIcon = bc_Creature.TamedItemId; henchmanHue = bc_Creature.TamedItemHue; } AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, henchmanIcon, henchmanHue); } else { if (bc_Creature.TamedItemId != -1) //Creature Icon { AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, bc_Creature.TamedItemId, bc_Creature.TamedItemHue); } else { AddItem(74 + bc_Creature.TamedItemXOffset, 62 + bc_Creature.TamedItemYOffset, shrinkTableIcon, 0); } } string creatureDifficulty = Utility.CreateDecimalString(bc_Creature.InitialDifficulty, 2); string slayerGroup = bc_Creature.SlayerGroup.ToString(); int level = bc_Creature.ExperienceLevel; int experience = bc_Creature.Experience; int maxExperience = 0; if (bc_Creature.ExperienceLevel < BaseCreature.MaxExperienceLevel) { maxExperience = BaseCreature.ExperiencePerLevel[bc_Creature.ExperienceLevel]; } double passiveTamingSkillGainRemaining = player.m_PassiveSkillGainRemaining; if (!bc_Creature.InPassiveTamingSkillGainRange(player)) { passiveTamingSkillGainRemaining = 0; } string passiveTamingSkillGainRemainingText = Utility.CreateDecimalString(passiveTamingSkillGainRemaining, 1); if (!(bc_Creature.IsStabled || bc_Creature.ControlMaster == player)) { passiveTamingSkillGainRemainingText = "-"; } int hitsAdjusted = bc_Creature.Hits; int hitsMaxAdjusted = bc_Creature.HitsMax; int stamAdjusted = bc_Creature.Stam; int stamMaxAdjusted = bc_Creature.StamMax; int manaAdjusted = bc_Creature.Mana; int manaMaxAdjusted = bc_Creature.ManaMax; int minDamageAdjusted = bc_Creature.DamageMin; int maxDamageAdjusted = bc_Creature.DamageMax; double wrestlingAdjusted = bc_Creature.Skills.Wrestling.Value; double evalIntAdjusted = bc_Creature.Skills.EvalInt.Value; double mageryAdjusted = bc_Creature.Skills.Magery.Value; double magicResistAdjusted = bc_Creature.Skills.MagicResist.Value; double poisoningAdjusted = bc_Creature.Skills.Poisoning.Value; int virtualArmorAdjusted = bc_Creature.VirtualArmor; //Tamed Scalars string hitsTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxHitsCreationScalar - 1), 1); int hitsTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxHitsCreationScalar - 1) >= 0) { hitsTamedScalar = "+" + hitsTamedScalar; hitsTamedColor = GreenTextHue; } if (hitsTamedScalar.Length == 3) { hitsTamedScalar = hitsTamedScalar.Insert(2, ".0"); } string stamTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseDexCreationScalar - 1), 1); int stamTamedColor = RedTextHue; if ((bc_Creature.TamedBaseDexCreationScalar - 1) >= 0) { stamTamedScalar = "+" + stamTamedScalar; stamTamedColor = GreenTextHue; } if (stamTamedScalar.Length == 3) { stamTamedScalar = stamTamedScalar.Insert(2, ".0"); } string manaTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxManaCreationScalar - 1), 1); int manaTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxManaCreationScalar - 1) >= 0) { manaTamedScalar = "+" + manaTamedScalar; manaTamedColor = GreenTextHue; } if (manaTamedScalar.Length == 3) { manaTamedScalar = manaTamedScalar.Insert(2, ".0"); } string damageTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMaxDamageCreationScalar - 1), 1); int damageTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMaxDamageCreationScalar - 1) >= 0) { damageTamedScalar = "+" + damageTamedScalar; damageTamedColor = GreenTextHue; } if (damageTamedScalar.Length == 3) { damageTamedScalar = damageTamedScalar.Insert(2, ".0"); } string virtualArmorTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseVirtualArmorCreationScalar - 1), 1); int virtualArmorTamedColor = RedTextHue; if ((bc_Creature.TamedBaseVirtualArmorCreationScalar - 1) >= 0) { virtualArmorTamedScalar = "+" + virtualArmorTamedScalar; virtualArmorTamedColor = GreenTextHue; } if (virtualArmorTamedScalar.Length == 3) { virtualArmorTamedScalar = virtualArmorTamedScalar.Insert(2, ".0"); } string wrestlingTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseWrestlingCreationScalar - 1), 1); int wrestlingTamedColor = RedTextHue; if ((bc_Creature.TamedBaseWrestlingCreationScalar - 1) >= 0) { wrestlingTamedScalar = "+" + wrestlingTamedScalar; wrestlingTamedColor = GreenTextHue; } if (wrestlingTamedScalar.Length == 3) { wrestlingTamedScalar = wrestlingTamedScalar.Insert(2, ".0"); } string evalIntTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseEvalIntCreationScalar - 1), 1); int evalIntTamedColor = RedTextHue; if ((bc_Creature.TamedBaseEvalIntCreationScalar - 1) >= 0) { evalIntTamedScalar = "+" + evalIntTamedScalar; evalIntTamedColor = GreenTextHue; } if (evalIntTamedScalar.Length == 3) { evalIntTamedScalar = evalIntTamedScalar.Insert(2, ".0"); } string mageryTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMageryCreationScalar - 1), 1); int mageryTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMageryCreationScalar - 1) >= 0) { mageryTamedScalar = "+" + mageryTamedScalar; mageryTamedColor = GreenTextHue; } if (mageryTamedScalar.Length == 3) { mageryTamedScalar = mageryTamedScalar.Insert(2, ".0"); } string magicResistTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBaseMagicResistCreationScalar - 1), 1); int magicResistTamedColor = RedTextHue; if ((bc_Creature.TamedBaseMagicResistCreationScalar - 1) >= 0) { magicResistTamedScalar = "+" + magicResistTamedScalar; magicResistTamedColor = GreenTextHue; } if (magicResistTamedScalar.Length == 3) { magicResistTamedScalar = magicResistTamedScalar.Insert(2, ".0"); } string poisoningTamedScalar = Utility.CreateDecimalPercentageString((bc_Creature.TamedBasePoisoningCreationScalar - 1), 1); int poisoningTamedColor = RedTextHue; if ((bc_Creature.TamedBasePoisoningCreationScalar - 1) >= 0) { poisoningTamedScalar = "+" + poisoningTamedScalar; poisoningTamedColor = GreenTextHue; } if (poisoningTamedScalar.Length == 3) { poisoningTamedScalar = poisoningTamedScalar.Insert(2, ".0"); } if (bc_Creature.IsStabled || (bc_Creature.Controlled && bc_Creature.ControlMaster is PlayerMobile)) { AddLabel(166, 50, MainTextHue, "Level:"); if (traitsAvailable > 0) { AddLabel(210, 50, GreenTextHue, level.ToString()); } else { AddLabel(210, 50, ValueTextHue, level.ToString()); } if (bc_Creature.ExperienceLevel < BaseCreature.MaxExperienceLevel) { AddLabel(175, 70, MainTextHue, "Exp:"); AddLabel(210, 70, ValueTextHue, experience.ToString() + " / " + maxExperience.ToString()); } else { AddLabel(175, 70, MainTextHue, "Exp:"); AddLabel(210, 70, ValueTextHue, "Maxed"); } AddLabel(160, 90, MainTextHue, "Passive Taming"); AddLabel(130, 105, MainTextHue, "Skill Gain Remaining"); if (passiveTamingSkillGainRemaining > 0) { AddLabel(260, 100, 2603, passiveTamingSkillGainRemainingText); } else { AddLabel(260, 100, 2401, passiveTamingSkillGainRemainingText); } } else { AddLabel(170, 45, MainTextHue, "Creature Difficulty"); AddLabel(Utility.CenteredTextOffset(220, creatureDifficulty), 65, DifficultyTextHue, creatureDifficulty); AddLabel(185, 85, MainTextHue, "Slayer Group"); AddLabel(205, 105, SlayerGroupTextHue, slayerGroup); hitsAdjusted = (int)((double)bc_Creature.TamedBaseMaxHits * bc_Creature.TamedBaseMaxHitsCreationScalar); hitsMaxAdjusted = hitsAdjusted; stamAdjusted = (int)((double)bc_Creature.TamedBaseDex * bc_Creature.TamedBaseDexCreationScalar); stamMaxAdjusted = stamAdjusted; manaAdjusted = (int)((double)bc_Creature.TamedBaseMaxMana * bc_Creature.TamedBaseMaxManaCreationScalar); manaMaxAdjusted = manaAdjusted; minDamageAdjusted = (int)((double)bc_Creature.TamedBaseMinDamage * bc_Creature.TamedBaseMinDamageCreationScalar); maxDamageAdjusted = (int)((double)bc_Creature.TamedBaseMaxDamage * bc_Creature.TamedBaseMaxDamageCreationScalar); virtualArmorAdjusted = (int)((double)bc_Creature.TamedBaseVirtualArmor * bc_Creature.TamedBaseVirtualArmorCreationScalar); wrestlingAdjusted = bc_Creature.TamedBaseWrestling * bc_Creature.TamedBaseWrestlingCreationScalar; evalIntAdjusted = bc_Creature.TamedBaseEvalInt * bc_Creature.TamedBaseEvalIntCreationScalar; mageryAdjusted = bc_Creature.TamedBaseMagery * bc_Creature.TamedBaseMageryCreationScalar; magicResistAdjusted = bc_Creature.TamedBaseMagicResist * bc_Creature.TamedBaseMagicResistCreationScalar; poisoningAdjusted = bc_Creature.TamedBasePoisoning * bc_Creature.TamedBasePoisoningCreationScalar; } int labelX = 45; int valuesX = 140; int tamedScalarsX = 245; int startY = 125; int rowHeight = 18; int rowSpacer = 0; bool showTamedScalars = false; if (bc_Creature.Tameable) { showTamedScalars = true; if (bc_Creature.IsHenchman) { AddLabel(labelX, startY, MainTextHue, "Min Begging:"); } else { AddLabel(labelX, startY, MainTextHue, "Min Taming:"); } AddLabel(valuesX, startY, ValueTextHue, bc_Creature.MinTameSkill.ToString()); startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Control Slots:"); AddLabel(valuesX, startY, ValueTextHue, bc_Creature.ControlSlots.ToString()); AddLabel(242, startY, MainTextHue, "vs Avg."); startY += rowHeight; startY += rowSpacer; } AddLabel(labelX, startY, MainTextHue, "Hits:"); AddLabel(valuesX, startY, ValueTextHue, hitsAdjusted + " / " + hitsMaxAdjusted); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, hitsTamedColor, hitsTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Dex:"); AddLabel(valuesX, startY, ValueTextHue, stamMaxAdjusted.ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, stamTamedColor, stamTamedScalar); } startY += rowHeight; /* * AddLabel(labelX, startY, MainTextHue, "Mana:"); * AddLabel(valuesX, startY, ValueTextHue, manaAdjusted + " / " + manaMaxAdjusted); * if (showTamedScalars && manaAdjusted > 0 && manaMaxAdjusted > 0) * AddLabel(tamedScalarsX, startY, manaTamedColor, manaTamedScalar); * * startY += rowHeight; */ startY += rowSpacer; AddLabel(labelX, startY, MainTextHue, "Damage:"); AddLabel(valuesX, startY, ValueTextHue, minDamageAdjusted + " - " + maxDamageAdjusted); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, damageTamedColor, damageTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Armor:"); AddLabel(valuesX, startY, ValueTextHue, virtualArmorAdjusted.ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, virtualArmorTamedColor, virtualArmorTamedScalar); } startY += rowHeight; startY += rowSpacer; if (bc_Creature.IsHenchman) { AddLabel(labelX, startY, MainTextHue, "Combat Skill:"); } else { AddLabel(labelX, startY, MainTextHue, "Wrestling:"); } AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(wrestlingAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, wrestlingTamedColor, wrestlingTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Magery:"); if (mageryAdjusted == 0) { AddLabel(valuesX, startY, ValueTextHue, "-"); } else { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(mageryAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, mageryTamedColor, mageryTamedScalar); } } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Eval Int:"); if (evalIntAdjusted == 0) { AddLabel(valuesX, startY, ValueTextHue, "-"); } else { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(evalIntAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, evalIntTamedColor, evalIntTamedScalar); } } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Magic Resist:"); AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(magicResistAdjusted).ToString()); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, magicResistTamedColor, magicResistTamedScalar); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Poisoning:"); if (bc_Creature.HitPoison != null) { AddLabel(valuesX, startY, ValueTextHue, RoundToTenth(poisoningAdjusted).ToString() + " (" + bc_Creature.HitPoison.Name + ")"); if (showTamedScalars) { AddLabel(tamedScalarsX, startY, poisoningTamedColor, poisoningTamedScalar); } } else { AddLabel(valuesX, startY, ValueTextHue, "-"); } startY += rowHeight; AddLabel(labelX, startY, MainTextHue, "Poison Resist:"); if (bc_Creature.PoisonResistance > 0) { if (bc_Creature.PoisonResistance > 1) { AddLabel(valuesX, startY, ValueTextHue, "Reduced " + bc_Creature.PoisonResistance.ToString() + " Levels"); } else { AddLabel(valuesX, startY, ValueTextHue, "Reduced " + bc_Creature.PoisonResistance.ToString() + " Level"); } } else { AddLabel(valuesX, startY, ValueTextHue, "-"); } startY += rowHeight; break; #endregion #region Traits case AnimalLoreGumpPage.Traits: AddLabel(78, 370, WhiteTextHue, "Stats"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Info"); string traitsText = "Traits"; if ((bc_Creature.IsStabled || (bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player)) && traitsAvailable > 0) { if (traitsAvailable == 1) { traitsText = traitsAvailable.ToString() + " Trait Available"; } else { traitsText = traitsAvailable.ToString() + " Traits Available"; } AddLabel(Utility.CenteredTextOffset(175, traitsText), 45, 2606, traitsText); } else { AddLabel(145, 45, 2606, traitsText); } int traitIndex = 0; int iStartY = 60; int rowSpacing = 57; for (int a = 0; a < bc_Creature.TraitsList.Count; a++) { int traitLevelIndex = (int)(Math.Floor((double)a / 2)); int buttonBaseIndex = 10 + (10 * traitLevelIndex); FollowerTraitType traitOption = bc_Creature.TraitsList[a]; FollowerTraitDetail followerTraitDetail = FollowerTraits.GetFollowerTraitDetail(traitOption); bool controlled = false; bool traitAvailable = false; if (bc_Creature.IsStabled || bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player) { controlled = true; } if ((traitLevelIndex <= (traitsEarned - 1)) && bc_Creature.m_SelectedTraits[traitLevelIndex] == FollowerTraitType.None) { traitAvailable = true; } //Left Side if (a % 2 == 0) { if (traitAvailable && controlled && m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] == TraitSelectionType.Left) { AddItem(40 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(85, followerTraitDetail.Name), iStartY, GreenTextHue, followerTraitDetail.Name); AddButton(85, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(105, iStartY + 30, 2550, "Info"); AddButton(145, iStartY + 30, 9909, 9910, buttonBaseIndex + 1, GumpButtonType.Reply, 0); } else if (traitAvailable && controlled && m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] != TraitSelectionType.Left) { AddItem(40 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(85, followerTraitDetail.Name), iStartY, WhiteTextHue, followerTraitDetail.Name); AddButton(85, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(105, iStartY + 30, 2550, "Info"); AddButton(145, iStartY + 30, 9910, 9909, buttonBaseIndex + 1, GumpButtonType.Reply, 0); } else if (bc_Creature.m_SelectedTraits[traitLevelIndex] == traitOption) { AddItem(40 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(85, followerTraitDetail.Name), iStartY, 149, followerTraitDetail.Name); AddButton(85, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(105, iStartY + 30, 2550, "Info"); } else { AddItem(40 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(85, followerTraitDetail.Name), iStartY, 1102, followerTraitDetail.Name); AddButton(85, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(105, iStartY + 30, 2401, "Info"); } } //Right Side else { if (traitAvailable && controlled && m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] == TraitSelectionType.Right) { AddItem(195 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(240, followerTraitDetail.Name), iStartY, GreenTextHue, followerTraitDetail.Name); AddButton(240, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(260, iStartY + 30, 2550, "Info"); AddButton(172, iStartY + 30, 9903, 9904, buttonBaseIndex + 2, GumpButtonType.Reply, 0); } else if (traitAvailable && controlled && m_AnimalLoreGumpObject.m_TraitGumpSelections[traitLevelIndex] != TraitSelectionType.Right) { AddItem(195 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(240, followerTraitDetail.Name), iStartY, WhiteTextHue, followerTraitDetail.Name); AddButton(240, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(260, iStartY + 30, 2550, "Info"); AddButton(172, iStartY + 30, 9904, 9903, buttonBaseIndex + 2, GumpButtonType.Reply, 0); } else if (bc_Creature.m_SelectedTraits[traitLevelIndex] == traitOption) { AddItem(195 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(240, followerTraitDetail.Name), iStartY, 149, followerTraitDetail.Name); AddButton(240, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(260, iStartY + 30, 2550, "Info"); } else { AddItem(195 + followerTraitDetail.IconOffsetX, iStartY + 20 + followerTraitDetail.IconOffsetY, followerTraitDetail.IconItemId, followerTraitDetail.IconHue); AddLabel(Utility.CenteredTextOffset(240, followerTraitDetail.Name), iStartY, 1102, followerTraitDetail.Name); AddButton(240, iStartY + 33, 2118, 2117, buttonBaseIndex, GumpButtonType.Reply, 0); AddLabel(260, iStartY + 30, 2401, "Info"); } iStartY += rowSpacing; } } bool selectionsMade = false; for (int a = 0; a < m_AnimalLoreGumpObject.m_TraitGumpSelections.Count; a++) { if (m_AnimalLoreGumpObject.m_TraitGumpSelections[a] != TraitSelectionType.None) { selectionsMade = true; } } if (selectionsMade && traitsAvailable > 0 && (bc_Creature.IsStabled || (bc_Creature.Controlled && bc_Creature.ControlMaster == m_Player))) { AddLabel(90, 345, 68, "Confirm Trait Selection"); AddButton(140, 370, 2076, 2075, 9, GumpButtonType.Reply, 0); } break; #endregion #region Info case AnimalLoreGumpPage.Info: AddLabel(78, 370, WhiteTextHue, "Traits"); AddButton(45, 369, 4011, 4013, 2, GumpButtonType.Reply, 0); if (traitsAvailable > 0) { AddLabel(120, 370, GreenTextHue, "(" + traitsAvailable.ToString() + " Available)"); } AddButton(221, 369, 4029, 4031, 3, GumpButtonType.Reply, 0); AddLabel(259, 370, WhiteTextHue, "Stats"); if (bc_Creature.RessPenaltyCount > 0) { AddLabel(73, 47, 149, "Current Ress Penalty"); AddItem(198, 42, 6227, 0); AddLabel(232, 47, 2116, "x" + bc_Creature.RessPenaltyCount.ToString()); string timeRemainingText = "Expires in " + Utility.CreateTimeRemainingString(DateTime.UtcNow, bc_Creature.RessPenaltyExpiration, true, false, true, true, true); string textA = "-" + Utility.CreateDecimalPercentageString(bc_Creature.GetRessPenaltyDamageDealtModifier(), 0) + " Damage Dealt"; string textB = "+" + Utility.CreateDecimalPercentageString(bc_Creature.GetRessPenaltyDamageReceivedModifier(), 0) + " Damage Received"; AddLabel(Utility.CenteredTextOffset(165, timeRemainingText), 67, 2550, timeRemainingText); AddLabel(Utility.CenteredTextOffset(165, textA), 87, 1256, textA); AddLabel(Utility.CenteredTextOffset(165, textB), 107, 1256, textB); } break; #endregion } }