public static void LBBstart_OnCommand(CommandEventArgs e) { Map map = Map.Felucca; ///////////// // MOBILES // ///////////// LBBbaker baker = new LBBbaker(); baker.Home = new Point3D(1451, 1614, 20); baker.MoveToWorld(baker.Home, map); LBBbaldur baldur = new LBBbaldur(); baldur.Home = new Point3D(5220, 730, -20); baldur.MoveToWorld(baldur.Home, map); LBBblacksmith blacksmith = new LBBblacksmith(); blacksmith.Home = new Point3D(1420, 1547, 30); blacksmith.MoveToWorld(blacksmith.Home, map); LBBcarpenter carpenter = new LBBcarpenter(); carpenter.Home = new Point3D(1432, 1595, 20); carpenter.MoveToWorld(carpenter.Home, map); LBBcook cook = new LBBcook(); cook.Home = new Point3D(1318, 1604, 50); cook.MoveToWorld(cook.Home, map); LBBdrunkJeffrey drunkJeffrey = new LBBdrunkJeffrey(); drunkJeffrey.Home = new Point3D(1412, 1655, 10); drunkJeffrey.MoveToWorld(drunkJeffrey.Home, map); LBBeasternMageryShopVendor easternMageryShopVendor = new LBBeasternMageryShopVendor(); easternMageryShopVendor.Home = new Point3D(1595, 1654, 10); easternMageryShopVendor.MoveToWorld(easternMageryShopVendor.Home, map); LBBfisherman fisherman = new LBBfisherman(); fisherman.Home = new Point3D(1489, 1749, -2); fisherman.MoveToWorld(fisherman.Home, map); LBBleonard leonard = new LBBleonard(); leonard.Home = new Point3D(1675, 1593, 7); leonard.MoveToWorld(leonard.Home, map); LBBlibrarian librarian = new LBBlibrarian(); librarian.Home = new Point3D(1410, 1604, 30); librarian.MoveToWorld(librarian.Home, map); LBBlordBritish lordBritish = new LBBlordBritish(); lordBritish.Home = new Point3D(1323, 1624, 55); lordBritish.MoveToWorld(lordBritish.Home, map); LBBmaid1 maid1 = new LBBmaid1(); maid1.Home = new Point3D(1352, 1660, 72); maid1.MoveToWorld(maid1.Home, map); LBBmaid2 maid2 = new LBBmaid2(); maid2.Home = new Point3D(1351, 1604, 72); maid2.MoveToWorld(maid2.Home, map); LBBmaid3 maid3 = new LBBmaid3(); maid3.Home = new Point3D(1329, 1660, 72); maid3.MoveToWorld(maid3.Home, map); LBBmaid4 maid4 = new LBBmaid4(); maid4.Home = new Point3D(1345, 1643, 50); maid4.MoveToWorld(maid4.Home, map); LBBmaid5 maid5 = new LBBmaid5(); maid5.Home = new Point3D(1353, 1588, 50); maid5.MoveToWorld(maid5.Home, map); LBBnorthernMageryShopVendor northernMageryShopVendor = new LBBnorthernMageryShopVendor(); northernMageryShopVendor.Home = new Point3D(1492, 1547, 35); northernMageryShopVendor.MoveToWorld(northernMageryShopVendor.Home, map); LBBoriandur oriandur = new LBBoriandur(); oriandur.Home = new Point3D(5323, 749, -20); oriandur.MoveToWorld(oriandur.Home, map); LBBpriest priest = new LBBpriest(); priest.Home = new Point3D(1452, 1589, 20); priest.MoveToWorld(priest.Home, map); LBBguard guard1 = new LBBguard(); guard1.Home = new Point3D(1323, 1626, 55); guard1.MoveToWorld(guard1.Home, map); guard1.Direction = guard1.GetDirectionTo(new Point3D(1330, 1624, 50)); LBBguard guard2 = new LBBguard(); guard2.Home = new Point3D(1323, 1622, 55); guard2.MoveToWorld(guard2.Home, map); guard2.Direction = guard2.GetDirectionTo(new Point3D(1330, 1624, 50)); LBBguard guard3 = new LBBguard(); guard3.Home = new Point3D(1328, 1627, 50); guard3.MoveToWorld(guard3.Home, map); guard3.Direction = guard3.GetDirectionTo(new Point3D(1330, 1624, 50)); LBBguard guard4 = new LBBguard(); guard4.Home = new Point3D(1328, 1621, 50); guard4.MoveToWorld(guard4.Home, map); guard4.Direction = guard4.GetDirectionTo(new Point3D(1330, 1624, 50)); LBBguard guard5 = new LBBguard(); guard5.Home = new Point3D(1334, 1627, 50); guard5.MoveToWorld(guard5.Home, map); guard5.Direction = guard5.GetDirectionTo(new Point3D(1330, 1624, 50)); LBBguard guard6 = new LBBguard(); guard6.Home = new Point3D(1334, 1621, 50); guard6.MoveToWorld(guard6.Home, map); guard6.Direction = guard6.GetDirectionTo(new Point3D(1330, 1624, 50)); /////////// // ITEMS // /////////// LBBdiary1 diary1 = new LBBdiary1(); diary1.MoveToWorld(new Point3D(1454, 1582, 30), map); LargeBoat boat = new LargeBoat(); boat.TillerMan = null; boat.Facing = Direction.West; boat.MoveToWorld(new Point3D(1493, 1854, -5), map); LBBdiary2 diary2 = new LBBdiary2(); diary2.MoveToWorld(new Point3D(1496, 1854, -2), map); BattleAxe axe = new BattleAxe(); axe.MoveToWorld(new Point3D(1490, 1854, -2), map); axe.Movable = false; GlassBottle bottle = new GlassBottle(); bottle.MoveToWorld(new Point3D(1497, 1854, -2), map); bottle.Movable = false; Backpack pack = new Backpack(); pack.MoveToWorld(new Point3D(1494, 1854, -2), map); pack.Movable = false; pack.DropItem(new GlassBottle()); pack.DropItem(new GlassBottle()); pack.DropItem(new FishingPole()); BigFish packItem1 = new BigFish(); packItem1.Amount = 8; pack.DropItem(packItem1); SpidersSilk packItem2 = new SpidersSilk(); packItem2.Amount = 3; pack.DropItem(packItem2); MandrakeRoot packItem3 = new MandrakeRoot(); packItem3.Amount = 5; pack.DropItem(packItem3); Bloodmoss packItem4 = new Bloodmoss(); packItem4.Amount = 3; pack.DropItem(packItem4); SulfurousAsh packItem5 = new SulfurousAsh(); packItem5.Amount = 4; pack.DropItem(packItem5); e.Mobile.SendMessage("All NPCs and Items have been generated. Ready to start Lord British's Books event."); }
public override void OnDoubleClick(Mobile from) { if (from.AccessLevel < AccessLevel.GameMaster) { from.SendMessage("You have initiated server shutdown."); from.SendMessage("The server is going down shortly."); this.Delete(); return; } if (eventMobiles.Count != 0) { foreach (Item i in eventItems) { i.Delete(); } eventItems.Clear(); foreach (Mobile m in eventMobiles) { m.Delete(); } eventMobiles.Clear(); foreach (NetState state in NetState.Instances) { if (state.Mobile != null && state.Mobile.AccessLevel > AccessLevel.Player) { state.Mobile.SendMessage(66, "All NPCs and Items from Lord British's Books event have been removed."); } } } else { Map map = Map.Felucca; ///////////// // MOBILES // ///////////// LBBbaker baker = new LBBbaker(); baker.Home = new Point3D(1451, 1614, 20); baker.MoveToWorld(baker.Home, map); eventMobiles.Add(baker); LBBbaldur baldur = new LBBbaldur(); baldur.Home = new Point3D(5220, 730, -20); baldur.MoveToWorld(baldur.Home, map); eventMobiles.Add(baldur); LBBblacksmith blacksmith = new LBBblacksmith(); blacksmith.Home = new Point3D(1420, 1547, 30); blacksmith.MoveToWorld(blacksmith.Home, map); eventMobiles.Add(blacksmith); LBBcarpenter carpenter = new LBBcarpenter(); carpenter.Home = new Point3D(1432, 1595, 20); carpenter.MoveToWorld(carpenter.Home, map); eventMobiles.Add(carpenter); LBBcook cook = new LBBcook(); cook.Home = new Point3D(1318, 1604, 50); cook.MoveToWorld(cook.Home, map); eventMobiles.Add(cook); LBBdrunkJeffrey drunkJeffrey = new LBBdrunkJeffrey(); drunkJeffrey.Home = new Point3D(1412, 1655, 10); drunkJeffrey.MoveToWorld(drunkJeffrey.Home, map); eventMobiles.Add(drunkJeffrey); LBBeasternMageryShopVendor easternMageryShopVendor = new LBBeasternMageryShopVendor(); easternMageryShopVendor.Home = new Point3D(1595, 1654, 10); easternMageryShopVendor.MoveToWorld(easternMageryShopVendor.Home, map); eventMobiles.Add(easternMageryShopVendor); LBBfisherman fisherman = new LBBfisherman(); fisherman.Home = new Point3D(1489, 1749, -2); fisherman.MoveToWorld(fisherman.Home, map); eventMobiles.Add(fisherman); LBBleonard leonard = new LBBleonard(); leonard.Home = new Point3D(1675, 1593, 7); leonard.MoveToWorld(leonard.Home, map); eventMobiles.Add(leonard); LBBlibrarian librarian = new LBBlibrarian(); librarian.Home = new Point3D(1410, 1604, 30); librarian.MoveToWorld(librarian.Home, map); eventMobiles.Add(librarian); LBBlordBritish lordBritish = new LBBlordBritish(); lordBritish.Home = new Point3D(1323, 1624, 55); lordBritish.MoveToWorld(lordBritish.Home, map); eventMobiles.Add(lordBritish); LBBmaid1 maid1 = new LBBmaid1(); maid1.Home = new Point3D(1352, 1660, 72); maid1.MoveToWorld(maid1.Home, map); eventMobiles.Add(maid1); LBBmaid2 maid2 = new LBBmaid2(); maid2.Home = new Point3D(1351, 1604, 72); maid2.MoveToWorld(maid2.Home, map); eventMobiles.Add(maid2); LBBmaid3 maid3 = new LBBmaid3(); maid3.Home = new Point3D(1329, 1660, 72); maid3.MoveToWorld(maid3.Home, map); eventMobiles.Add(maid3); LBBmaid4 maid4 = new LBBmaid4(); maid4.Home = new Point3D(1345, 1643, 50); maid4.MoveToWorld(maid4.Home, map); eventMobiles.Add(maid4); LBBmaid5 maid5 = new LBBmaid5(); maid5.Home = new Point3D(1353, 1588, 50); maid5.MoveToWorld(maid5.Home, map); eventMobiles.Add(maid5); LBBnorthernMageryShopVendor northernMageryShopVendor = new LBBnorthernMageryShopVendor(); northernMageryShopVendor.Home = new Point3D(1492, 1547, 35); northernMageryShopVendor.MoveToWorld(northernMageryShopVendor.Home, map); eventMobiles.Add(northernMageryShopVendor); LBBoriandur oriandur = new LBBoriandur(); oriandur.Home = new Point3D(5323, 749, -20); oriandur.MoveToWorld(oriandur.Home, map); eventMobiles.Add(oriandur); LBBpriest priest = new LBBpriest(); priest.Home = new Point3D(1452, 1589, 20); priest.MoveToWorld(priest.Home, map); eventMobiles.Add(priest); LBBguard guard1 = new LBBguard(); guard1.Home = new Point3D(1323, 1626, 55); guard1.MoveToWorld(guard1.Home, map); guard1.Direction = guard1.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard1); LBBguard guard2 = new LBBguard(); guard2.Home = new Point3D(1323, 1622, 55); guard2.MoveToWorld(guard2.Home, map); guard2.Direction = guard2.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard2); LBBguard guard3 = new LBBguard(); guard3.Home = new Point3D(1328, 1627, 50); guard3.MoveToWorld(guard3.Home, map); guard3.Direction = guard3.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard3); LBBguard guard4 = new LBBguard(); guard4.Home = new Point3D(1328, 1621, 50); guard4.MoveToWorld(guard4.Home, map); guard4.Direction = guard4.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard4); LBBguard guard5 = new LBBguard(); guard5.Home = new Point3D(1334, 1627, 50); guard5.MoveToWorld(guard5.Home, map); guard5.Direction = guard5.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard5); LBBguard guard6 = new LBBguard(); guard6.Home = new Point3D(1334, 1621, 50); guard6.MoveToWorld(guard6.Home, map); guard6.Direction = guard6.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard6); /////////// // ITEMS // /////////// LBBdiary1 diary1 = new LBBdiary1(); diary1.MoveToWorld(new Point3D(1454, 1582, 30), map); eventItems.Add(diary1); LargeBoat boat = new LargeBoat(); boat.TillerMan = null; boat.Facing = Direction.West; boat.MoveToWorld(new Point3D(1493, 1854, -5), map); eventItems.Add(boat); LBBdiary2 diary2 = new LBBdiary2(); diary2.MoveToWorld(new Point3D(1496, 1854, -2), map); eventItems.Add(diary2); BattleAxe axe = new BattleAxe(); axe.MoveToWorld(new Point3D(1490, 1854, -2), map); axe.Movable = false; eventItems.Add(axe); GlassBottle bottle = new GlassBottle(); bottle.MoveToWorld(new Point3D(1497, 1854, -2), map); bottle.Movable = false; eventItems.Add(bottle); Backpack pack = new Backpack(); pack.MoveToWorld(new Point3D(1494, 1854, -2), map); pack.Movable = false; eventItems.Add(pack); pack.DropItem(new GlassBottle()); pack.DropItem(new GlassBottle()); pack.DropItem(new FishingPole()); pack.DropItem(new BigFish()); SpidersSilk packItem2 = new SpidersSilk(); packItem2.Amount = 3; pack.DropItem(packItem2); MandrakeRoot packItem3 = new MandrakeRoot(); packItem3.Amount = 5; pack.DropItem(packItem3); Bloodmoss packItem4 = new Bloodmoss(); packItem4.Amount = 3; pack.DropItem(packItem4); SulfurousAsh packItem5 = new SulfurousAsh(); packItem5.Amount = 4; pack.DropItem(packItem5); foreach (NetState state in NetState.Instances) { if (state.Mobile != null && state.Mobile.AccessLevel > AccessLevel.Player) { state.Mobile.SendMessage(66, "All NPCs and Items have been generated. Ready to start Lord British's Books event."); } } } }
public override void OnDoubleClick(Mobile from) { if (from.AccessLevel < AccessLevel.GameMaster) { from.SendMessage("You have initiated server shutdown."); from.SendMessage("The server is going down shortly."); this.Delete(); return; } if (eventMobiles.Count != 0) { foreach (Item i in eventItems) { i.Delete(); } eventItems.Clear(); foreach (Mobile m in eventMobiles) { m.Delete(); } eventMobiles.Clear(); foreach (NetState state in NetState.Instances) if (state.Mobile != null && state.Mobile.AccessLevel > AccessLevel.Player) state.Mobile.SendMessage(66, "All NPCs and Items from Lord British's Books event have been removed."); } else { Map map = Map.Felucca; ///////////// // MOBILES // ///////////// LBBbaker baker = new LBBbaker(); baker.Home = new Point3D(1451, 1614, 20); baker.MoveToWorld(baker.Home, map); eventMobiles.Add(baker); LBBbaldur baldur = new LBBbaldur(); baldur.Home = new Point3D(5220, 730, -20); baldur.MoveToWorld(baldur.Home, map); eventMobiles.Add(baldur); LBBblacksmith blacksmith = new LBBblacksmith(); blacksmith.Home = new Point3D(1420, 1547, 30); blacksmith.MoveToWorld(blacksmith.Home, map); eventMobiles.Add(blacksmith); LBBcarpenter carpenter = new LBBcarpenter(); carpenter.Home = new Point3D(1432, 1595, 20); carpenter.MoveToWorld(carpenter.Home, map); eventMobiles.Add(carpenter); LBBcook cook = new LBBcook(); cook.Home = new Point3D(1318, 1604, 50); cook.MoveToWorld(cook.Home, map); eventMobiles.Add(cook); LBBdrunkJeffrey drunkJeffrey = new LBBdrunkJeffrey(); drunkJeffrey.Home = new Point3D(1412, 1655, 10); drunkJeffrey.MoveToWorld(drunkJeffrey.Home, map); eventMobiles.Add(drunkJeffrey); LBBeasternMageryShopVendor easternMageryShopVendor = new LBBeasternMageryShopVendor(); easternMageryShopVendor.Home = new Point3D(1595, 1654, 10); easternMageryShopVendor.MoveToWorld(easternMageryShopVendor.Home, map); eventMobiles.Add(easternMageryShopVendor); LBBfisherman fisherman = new LBBfisherman(); fisherman.Home = new Point3D(1489, 1749, -2); fisherman.MoveToWorld(fisherman.Home, map); eventMobiles.Add(fisherman); LBBleonard leonard = new LBBleonard(); leonard.Home = new Point3D(1675, 1593, 7); leonard.MoveToWorld(leonard.Home, map); eventMobiles.Add(leonard); LBBlibrarian librarian = new LBBlibrarian(); librarian.Home = new Point3D(1410, 1604, 30); librarian.MoveToWorld(librarian.Home, map); eventMobiles.Add(librarian); LBBlordBritish lordBritish = new LBBlordBritish(); lordBritish.Home = new Point3D(1323, 1624, 55); lordBritish.MoveToWorld(lordBritish.Home, map); eventMobiles.Add(lordBritish); LBBmaid1 maid1 = new LBBmaid1(); maid1.Home = new Point3D(1352, 1660, 72); maid1.MoveToWorld(maid1.Home, map); eventMobiles.Add(maid1); LBBmaid2 maid2 = new LBBmaid2(); maid2.Home = new Point3D(1351, 1604, 72); maid2.MoveToWorld(maid2.Home, map); eventMobiles.Add(maid2); LBBmaid3 maid3 = new LBBmaid3(); maid3.Home = new Point3D(1329, 1660, 72); maid3.MoveToWorld(maid3.Home, map); eventMobiles.Add(maid3); LBBmaid4 maid4 = new LBBmaid4(); maid4.Home = new Point3D(1345, 1643, 50); maid4.MoveToWorld(maid4.Home, map); eventMobiles.Add(maid4); LBBmaid5 maid5 = new LBBmaid5(); maid5.Home = new Point3D(1353, 1588, 50); maid5.MoveToWorld(maid5.Home, map); eventMobiles.Add(maid5); LBBnorthernMageryShopVendor northernMageryShopVendor = new LBBnorthernMageryShopVendor(); northernMageryShopVendor.Home = new Point3D(1492, 1547, 35); northernMageryShopVendor.MoveToWorld(northernMageryShopVendor.Home, map); eventMobiles.Add(northernMageryShopVendor); LBBoriandur oriandur = new LBBoriandur(); oriandur.Home = new Point3D(5323, 749, -20); oriandur.MoveToWorld(oriandur.Home, map); eventMobiles.Add(oriandur); LBBpriest priest = new LBBpriest(); priest.Home = new Point3D(1452, 1589, 20); priest.MoveToWorld(priest.Home, map); eventMobiles.Add(priest); LBBguard guard1 = new LBBguard(); guard1.Home = new Point3D(1323, 1626, 55); guard1.MoveToWorld(guard1.Home, map); guard1.Direction = guard1.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard1); LBBguard guard2 = new LBBguard(); guard2.Home = new Point3D(1323, 1622, 55); guard2.MoveToWorld(guard2.Home, map); guard2.Direction = guard2.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard2); LBBguard guard3 = new LBBguard(); guard3.Home = new Point3D(1328, 1627, 50); guard3.MoveToWorld(guard3.Home, map); guard3.Direction = guard3.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard3); LBBguard guard4 = new LBBguard(); guard4.Home = new Point3D(1328, 1621, 50); guard4.MoveToWorld(guard4.Home, map); guard4.Direction = guard4.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard4); LBBguard guard5 = new LBBguard(); guard5.Home = new Point3D(1334, 1627, 50); guard5.MoveToWorld(guard5.Home, map); guard5.Direction = guard5.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard5); LBBguard guard6 = new LBBguard(); guard6.Home = new Point3D(1334, 1621, 50); guard6.MoveToWorld(guard6.Home, map); guard6.Direction = guard6.GetDirectionTo(new Point3D(1328, 1624, 50)); eventMobiles.Add(guard6); /////////// // ITEMS // /////////// LBBdiary1 diary1 = new LBBdiary1(); diary1.MoveToWorld(new Point3D(1454, 1582, 30), map); eventItems.Add(diary1); LargeBoat boat = new LargeBoat(); boat.TillerMan = null; boat.Facing = Direction.West; boat.MoveToWorld(new Point3D(1493, 1854, -5), map); eventItems.Add(boat); LBBdiary2 diary2 = new LBBdiary2(); diary2.MoveToWorld(new Point3D(1496, 1854, -2), map); eventItems.Add(diary2); BattleAxe axe = new BattleAxe(); axe.MoveToWorld(new Point3D(1490, 1854, -2), map); axe.Movable = false; eventItems.Add(axe); GlassBottle bottle = new GlassBottle(); bottle.MoveToWorld(new Point3D(1497, 1854, -2), map); bottle.Movable = false; eventItems.Add(bottle); Backpack pack = new Backpack(); pack.MoveToWorld(new Point3D(1494, 1854, -2), map); pack.Movable = false; eventItems.Add(pack); pack.DropItem(new GlassBottle()); pack.DropItem(new GlassBottle()); pack.DropItem(new FishingPole()); pack.DropItem(new BigFish()); SpidersSilk packItem2 = new SpidersSilk(); packItem2.Amount = 3; pack.DropItem(packItem2); MandrakeRoot packItem3 = new MandrakeRoot(); packItem3.Amount = 5; pack.DropItem(packItem3); Bloodmoss packItem4 = new Bloodmoss(); packItem4.Amount = 3; pack.DropItem(packItem4); SulfurousAsh packItem5 = new SulfurousAsh(); packItem5.Amount = 4; pack.DropItem(packItem5); foreach (NetState state in NetState.Instances) if (state.Mobile != null && state.Mobile.AccessLevel > AccessLevel.Player) state.Mobile.SendMessage(66, "All NPCs and Items have been generated. Ready to start Lord British's Books event."); } }