protected override void OnWrite(System.Net.Sockets.NetworkStream stream, Server.Core.Stream.ByteBuffer buffer) { ByteBuffer tmp = new ByteBuffer(); tmp.WriteVarint((int)buffer.Length); tmp.Write(buffer.GetBuffer(), 0, (int)buffer.Length); stream.Write(tmp.GetBuffer(), 0, (int)tmp.Length); Data = tmp.GetBuffer(); Length = (int)tmp.Length; }