private static void CSSCast_OnCommand(CommandEventArgs e) { if (e.Length == 1) { if (!CentralMemory.Running || !CSS.Running) { e.Mobile.SendMessage("The Central Memory is not running. This command is disabled."); return; } if (!Multis.DesignContext.Check(e.Mobile)) { e.Mobile.SendMessage("You cannot cast while customizing!"); return; } CastCommandsModule module = (CastCommandsModule)CentralMemory.GetModule(e.Mobile.Serial, typeof(CastCommandsModule)); if (module == null) { e.Mobile.SendMessage("You do not have any commands to cast stored."); return; } CastInfo info = module.Get(e.GetString(0)); if (info == null) { e.Mobile.SendMessage("You have not assigned that command to any spells."); return; } if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(e.Mobile, info.SpellType)) { e.Mobile.SendMessage("You are not allowed to cast this spell."); return; } if (!CSpellbook.MobileHasSpell(e.Mobile, info.School, info.SpellType)) { e.Mobile.SendMessage("You do not have this spell."); return; } Spell spell = SpellInfoRegistry.NewSpell(info.SpellType, info.School, e.Mobile, null); if (spell != null) { spell.Cast(); } else { e.Mobile.SendMessage("This spell has been disabled."); } } else { e.Mobile.SendMessage("Format: Cast <text>"); } }
public override void OnResponse(NetState state, RelayInfo info) { if (!CSS.Running || !CentralMemory.Running) { return; } switch (info.ButtonID) { case 1: { IconsModule mod = new IconsModule(state.Mobile.Serial, m_Info); CentralMemory.AppendModule(state.Mobile.Serial, (Module)mod, true); state.Mobile.SendMessage("That icon has been removed and will not open again."); break; } case 2: { if (!Multis.DesignContext.Check(state.Mobile)) { state.Mobile.SendMessage("You cannot cast while customizing!"); state.Mobile.SendGump(new SpellIconGump(m_Info)); return; } if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(state.Mobile, m_Info.SpellType)) { state.Mobile.SendMessage("You are not allowed to cast this spell."); return; } if (!CSpellbook.MobileHasSpell(state.Mobile, m_Info.School, m_Info.SpellType)) { state.Mobile.SendMessage("You do not have this spell."); goto case 1; } Spell spell = SpellInfoRegistry.NewSpell(m_Info.SpellType, m_Info.School, state.Mobile, null); if (spell != null) { spell.Cast(); } else { state.Mobile.SendMessage("This spell has been disabled."); goto case 1; } state.Mobile.SendGump(new SpellIconGump(m_Info)); break; } } }
public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID == 0 || !CSS.Running) { return; } else if (info.ButtonID >= 1000 && info.ButtonID < (1000 + m_Spells.Count)) { if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(state.Mobile, m_Book.School)) { state.Mobile.SendMessage("You are not allowed to cast this spell."); return; } CSpellInfo si = SpellInfoRegistry.GetInfo(m_Book.School, (Type)m_Spells[info.ButtonID - 1000]); if (si == null) { state.Mobile.SendMessage("That spell is disabled."); return; } state.Mobile.CloseGump(typeof(ScrollGump)); state.Mobile.SendGump(new ScrollGump(m_Book, si, TextHue, state.Mobile)); // m_Book.Mark = (info.ButtonID-1000)/16; // state.Mobile.SendMessage( "{0}", m_Book.Mark ); } else if (info.ButtonID >= 2000 && info.ButtonID < (2000 + m_Spells.Count)) { if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(state.Mobile, m_Book.School)) { state.Mobile.SendMessage("You are not allowed to cast this spell."); return; } if (!CSpellbook.MobileHasSpell(state.Mobile, m_Book.School, (Type)m_Spells[info.ButtonID - 2000])) { state.Mobile.SendMessage("You do not have this spell."); return; } Spell spell = SpellInfoRegistry.NewSpell((Type)m_Spells[info.ButtonID - 2000], m_Book.School, state.Mobile, null); if (spell == null) { state.Mobile.SendMessage("That spell is disabled."); } else { spell.Cast(); } // m_Book.Mark = (info.ButtonID-2000)/16; // state.Mobile.SendMessage( "{0}", m_Book.Mark ); } object[] Params = new object[1] { m_Book }; CSpellbookGump gump = Activator.CreateInstance(GumpType, Params) as CSpellbookGump; if (gump != null) { state.Mobile.SendGump(gump); } //GumpUpTimer }
public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID == 0 || !CSS.Running) { return; } else if (info.ButtonID == 1) { if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(state.Mobile, m_Info.School)) { state.Mobile.SendMessage("You are not allowed to cast this spell."); return; } if (!CSpellbook.MobileHasSpell(state.Mobile, m_Info.School, m_Info.Type)) { state.Mobile.SendMessage("You do not have this spell."); return; } Spell spell = SpellInfoRegistry.NewSpell(m_Info.Type, m_Info.School, state.Mobile, null); if (spell == null) { state.Mobile.SendMessage("That spell is disabled."); } else { spell.Cast(); } } else if (info.ButtonID == 2) { //Scribe } else if (info.ButtonID == 3) { if (!CentralMemory.Running) { return; } if (SpellRestrictions.UseRestrictions && !SpellRestrictions.CheckRestrictions(state.Mobile, m_Info.School)) { return; } state.Mobile.SendGump(new IconPlacementGump(m_Book, state.Mobile, 100, 100, 10, m_Info.Icon, m_Info.Type, m_Info.Back, m_Book.School)); } else if (info.ButtonID == 4) { if (!CentralMemory.Running) { return; } string command = info.GetTextEntry(5).Text; if (command == null || command.Length == 0) { if (m_CastCommandModule == null) { state.Mobile.SendGump(new ScrollGump(m_Book, m_Info, m_TextHue, state.Mobile)); return; } m_CastCommandModule.RemoveCommandByInfo(m_CastInfo); state.Mobile.SendGump(new ScrollGump(m_Book, m_Info, m_TextHue, state.Mobile)); } else { if (m_CastCommandModule == null) { CentralMemory.AddModule(new CastCommandsModule(state.Mobile.Serial, command, m_CastInfo)); state.Mobile.SendGump(new ScrollGump(m_Book, m_Info, m_TextHue, state.Mobile)); return; } m_CastCommandModule.Add(command, m_CastInfo); state.Mobile.SendGump(new ScrollGump(m_Book, m_Info, m_TextHue, state.Mobile)); } } }