예제 #1
0
파일: FABase.cs 프로젝트: Serpen/Serpen.Uni
        public IAutomat KleeneStern()
        {
            var neaET = new NFAeTransform
            {
                { 0, null, this.StartState + 1 } // accepted front state
            };

            // add transforms, +1
            foreach (var item in this.Transforms)
            {
                uint[] qnext = new uint[item.Value.Length];
                for (int i = 0; i < item.Value.Length; i++)
                {
                    qnext[i] = item.Value[i] + 1;
                }
                neaET.Add(item.Key.q + 1, item.Key.c, qnext);
            }

            var acceptedStates = new uint[this.AcceptedStates.Length + 1];

            acceptedStates[0] = 0;
            // add e-transform from org accepted to front state
            for (uint i = 0; i < this.AcceptedStates.Length; i++)
            {
                acceptedStates[i + 1] = this.AcceptedStates[i] + 1; // a little redundant, because all accepted states must go back to first
                neaET.Add(this.AcceptedStates[i] + 1, null, 0);
            }

            return(new NFAe($"NFAe_KleeneStern({Name})", this.StatesCount + 1, this.Alphabet, neaET, 0, acceptedStates));
        }
예제 #2
0
        public override IAutomat HomomorphismChar(Dictionary <char, char> translate)
        {
            var neat = new NFAeTransform();

            char[] Alp = this.Alphabet.Clone() as char[];

            foreach (var dt in this.Transforms)
            {
                if (translate.ContainsKey(dt.Key.c.Value))
                {
                    neat.Add(dt.Key.q, translate[dt.Key.c.Value], dt.Value);
                }
                else
                {
                    neat.Add(dt.Key.q, dt.Key.c.Value, dt.Value);
                }
            }

            for (int i = 0; i < this.Alphabet.Length; i++)
            {
                if (translate.ContainsKey(this.Alphabet[i]))
                {
                    Alp[i] = translate[this.Alphabet[i]];
                }
            }

            return(new NFA($"NFA_HomomorphismChar({Name})", StatesCount, Alp, neat, StartState, AcceptedStates));
        }
예제 #3
0
파일: FABase.cs 프로젝트: Serpen/Serpen.Uni
        IAcceptWord JoinConcatUnion(IAcceptWord automat, JoinConcatUnionKind unionConcatJoinKind)
        {
            if (!(automat is FABase fa2))
            {
                throw new System.NotSupportedException();
            }

            uint offsetA1 = 0;                // first state of A2
            uint offsetA2 = this.StatesCount; // first state of A2

            if (unionConcatJoinKind == JoinConcatUnionKind.Union)
            {
                offsetA1 = 1;
                offsetA2++;
            }

            char[] inputAlphabet = this.Alphabet.Union(fa2.Alphabet).ToArray();

            var neaeT = new NFAeTransform();

            uint startState;

            // Union: add new start state, with e to both starts
            if (unionConcatJoinKind == JoinConcatUnionKind.Union)
            {
                startState = 0;
                neaeT.Add(0, null, this.StartState + offsetA1);
                neaeT.AddM(0, null, fa2.StartState + offsetA2);
            }
            else
            {
                startState = this.StartState;
            }

            // add each A1 transform + offset of A1
            foreach (var item in this.Transforms)
            {
                foreach (var val in item.Value)
                {
                    neaeT.AddM(item.Key.q + offsetA1, item.Key.c, val + offsetA1);
                }
            }

            // add each A1 transform, + offset of A2
            foreach (var item in fa2.Transforms)
            {
                foreach (var val in item.Value)
                {
                    neaeT.AddM(item.Key.q + offsetA2, item.Key.c, val + offsetA2);
                }
            }


            uint[] accStates;
            if (unionConcatJoinKind == JoinConcatUnionKind.Concat)
            {
                // Concat: has only accepted states from A2
                accStates = new uint[fa2.AcceptedStates.Length];
            }
            else
            {
                // Join, Union has A1, A2 accpted states
                accStates = new uint[this.AcceptedStates.Length + fa2.AcceptedStates.Length];
            }

            int i = 0; // store where D1 acc ends

            // iterate A1 acc
            for (; i < this.AcceptedStates.Length; i++)
            {
                if (unionConcatJoinKind == JoinConcatUnionKind.Concat)
                {
                    // Concat: lead accepted states from A1 to A2 start
                    neaeT.AddM(this.AcceptedStates[i] + offsetA1, null, fa2.StartState + offsetA2);
                }
                else
                {
                    // Join, Union: states from A1 are normal accepted
                    accStates[i] = this.AcceptedStates[i] + offsetA1;
                }
            }

            if (unionConcatJoinKind == JoinConcatUnionKind.Concat)
            {
                i = 0;
            }

            // iterate A2 acs and + offsetA2
            for (int j = 0; j < fa2.AcceptedStates.Length; j++)
            {
                accStates[i + j] = (fa2.AcceptedStates[j] + offsetA2);
            }


            return(new NFAe($"NEAe{unionConcatJoinKind.ToString()}({Name}+{fa2.Name})", this.StatesCount + fa2.StatesCount + offsetA1, inputAlphabet, neaeT, startState, accStates));
        }