public static Offset <FBGenTemplateComponent> CreateFBGenTemplateComponent(FlatBufferBuilder builder, Offset <FBComponent> baseDataOffset = default(Offset <FBComponent>), int state = 0, StringOffset testNameOffset = default(StringOffset), Offset <FBUID> testUIDOffset = default(Offset <FBUID>), float testNumber = 0.0f, VectorOffset testListUIDOffset = default(VectorOffset), VectorOffset testListPrimitiveOffset = default(VectorOffset), VectorOffset testDictOffset = default(VectorOffset)) { builder.StartObject(8); FBGenTemplateComponent.AddTestDict(builder, testDictOffset); FBGenTemplateComponent.AddTestListPrimitive(builder, testListPrimitiveOffset); FBGenTemplateComponent.AddTestListUID(builder, testListUIDOffset); FBGenTemplateComponent.AddTestNumber(builder, testNumber); FBGenTemplateComponent.AddTestUID(builder, testUIDOffset); FBGenTemplateComponent.AddTestName(builder, testNameOffset); FBGenTemplateComponent.AddState(builder, state); FBGenTemplateComponent.AddBaseData(builder, baseDataOffset); return(FBGenTemplateComponent.EndFBGenTemplateComponent(builder)); }
public static FBGenTemplateComponent GetRootAsFBGenTemplateComponent(ByteBuffer _bb, FBGenTemplateComponent obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }