private static void UseW() { if (Player.HealthPercent <= Misc.GetSlider("Healing.MinHPME") || Misc.Active("onlywincdmg")) { return; } if (Spells[SpellSlot.W].IsReady()) { var alliesinneed = HeroManager.Allies.Where( hero => !hero.IsMe && !hero.IsDead && (!Misc.Active("Misc.Nohealshop") || !hero.InShop()) && !hero.IsZombie && hero.Distance(Player) <= Spells[SpellSlot.W].Range && Misc.Active("w" + hero.ChampionName) && hero.HealthPercent <= Misc.GetSlider("wpct" + hero.ChampionName) && hero.HealthPercent >= Misc.GetSlider("Healing.MinHP")) .ToList(); if (Misc.Active("wonlyadc") && alliesinneed.Any(x => x.NetworkId == myADC.NetworkId)) { Spells[SpellSlot.W].CastOnUnit(myADC); } else if (!Misc.Active("wonlyadc")) { AIHeroClient allytoheal = null; allytoheal = SorakaMenu.PriorityType() == SorakaMenu.HealPriority.PriorityList ? alliesinneed.MaxOrDefault(h => h.GetSetPriority()) : alliesinneed.MinOrDefault(x => x.HealthPercent); if (allytoheal != null) { Spells[SpellSlot.W].CastOnUnit(allytoheal); } } } }
private static void UseW() { if (Spells[SpellSlot.W].IsReady()) { var alliesinneed = HeroManager.Allies.Where( hero => !hero.IsMe && !hero.IsDead && (!Misc.Active("Misc.Nohealshop") || !hero.InShop()) && !hero.IsZombie && hero.Distance(Player) <= Spells[SpellSlot.W].Range && Misc.Active("w" + hero.ChampionName) && hero.HealthPercent <= Misc.GetSlider("wpct" + hero.ChampionName)) .ToList(); if (Misc.Active("wonlyadc") && alliesinneed.Contains(myADC) && Player.Distance(myADC) <= Spells[SpellSlot.W].Range) { Spells[SpellSlot.W].CastOnUnit(myADC); } else if (!Misc.Active("wonlyadc")) { Obj_AI_Hero allytoheal = null; allytoheal = SorakaMenu.PriorityType() == SorakaMenu.HealPriority.PriorityList ? alliesinneed.MaxOrDefault(h => h.GetSetPriority()) : alliesinneed.MinOrDefault(x => x.HealthPercent); if (allytoheal != null) { Spells[SpellSlot.W].CastOnUnit(allytoheal); } } } }
private static void AutoUltIgniteADC() { var sethealth = Misc.GetSlider("adcignitedhealth"); if (Spells[SpellSlot.R].IsReady() && myADC.HasBuff("summonerdot") && myADC.HealthPercent <= sethealth) { Spells[SpellSlot.R].Cast(); } }
static void DangerDetector(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { var ally = args.Target as Obj_AI_Hero; if (sender.IsChampion() && sender.Team != Player.Team && ally != null && ally.IsAlly && (!Misc.Active("Misc.Nohealshop") || !ally.InShop())) { if (Misc.Active("Healing.UseW")) { if (Misc.Active("w" + ally.ChampionName) && !ally.IsMe && !ally.IsZombie && ally.Distance(Player) <= Spells[SpellSlot.W].Range) { var damage = sender.GetSpellDamage(ally, args.SData.Name); var afterdmg = ((ally.Health - damage) / (ally.MaxHealth)) * 100f; if (ally.HealthPercent < Misc.GetSlider("wpct" + ally.ChampionName) || Misc.Active("wcheckdmgafter") && afterdmg < Misc.GetSlider("wpct" + ally.ChampionName)) { if (Misc.Active("wonlyadc") && (ally == myADC || myADC.HealthPercent <= Misc.GetSlider("wpct" + myADC.ChampionName))) { Spells[SpellSlot.W].CastOnUnit(myADC); } else if (!Misc.Active("wonlyadc")) { Spells[SpellSlot.W].CastOnUnit(ally); } } } } if (Misc.Active("Healing.UseR") && Misc.Active("r" + ally.ChampionName) && !ally.IsZombie) { var damage = sender.GetSpellDamage(ally, args.SData.Name); var afterdmg = ((ally.Health - damage) / (ally.MaxHealth)) * 100f; if (ally.HealthPercent < Misc.GetSlider("rpct" + ally.ChampionName) || (Misc.Active("rcheckdmgafter") && afterdmg < Misc.GetSlider("rpct" + ally.ChampionName))) { var otherallies = HeroManager.Allies.Where(x => x != ally && Misc.Active("r" + x.ChampionName) && Misc.GetSlider("rpct" + x.ChampionName) > x.HealthPercent); var count = otherallies.Count() + 1; if (count >= Misc.GetSlider("minallies")) { if (Misc.Active("ultonlyadc") && (ally == myADC || myADC.HealthPercent <= Misc.GetSlider("rpct" + myADC.ChampionName))) { Spells[SpellSlot.R].Cast(); } else if (!Misc.Active("ultonlyadc")) { Spells[SpellSlot.R].Cast(); } } } } } }
static void UseMikaels() { if (mikaels.IsReady()) { foreach ( var ally in HeroManager.Allies.Where( x => !x.IsMe && x.Distance(Player) <= 750 && x.GetSetPriority() == Misc.GetSlider("Priorities.Mikaels"))) { if (ally.HasBuffOfType(BuffType.Fear) || ally.HasBuffOfType(BuffType.Stun) || ally.HasBuffOfType(BuffType.Taunt) || (ally.HasBuffOfType(BuffType.Blind) && ally.NetworkId == myADC.NetworkId) || ally.HasBuffOfType(BuffType.Polymorph) || ally.HasBuffOfType(BuffType.Snare)) { mikaels.Cast(ally); } } } }
private static void UltDefault() { List <AIHeroClient> alliesinneed = HeroManager.Allies.Where( hero => !hero.IsDead && !hero.IsZombie && (!Misc.Active("Misc.Nohealshop") || !hero.InShop()) && hero.Distance(Player) <= Spells[SpellSlot.W].Range && hero.HealthPercent <= Misc.GetSlider("rpct" + hero.ChampionName) && hero.HealthPercent >= Misc.GetSlider("Healing.MinHP")) .ToList(); if (alliesinneed.Count >= Misc.GetSlider("minallies")) { if (Misc.Active("ultonlyadc") && alliesinneed.Any(x => x.NetworkId == myADC.NetworkId)) { Spells[SpellSlot.R].Cast(); } else if (!Misc.Active("ultonlyadc")) { Spells[SpellSlot.R].Cast(); } } }
private static void UltDefault() { List <Obj_AI_Hero> alliesinneed = HeroManager.Allies.Where( hero => !hero.IsDead && !hero.IsZombie && hero.Distance(Player) <= Spells[SpellSlot.W].Range && hero.HealthPercent <= Misc.GetSlider("rpct" + hero.ChampionName)) .ToList(); if (alliesinneed.Count >= Misc.GetSlider("minallies")) { if (Misc.Active("ultonlyadc") && alliesinneed.Contains(myADC)) { Spells[SpellSlot.R].Cast(); } else if (!Misc.Active("ultonlyadc")) { Spells[SpellSlot.R].Cast(); } } }
private static void UltAdvanced() { List <Obj_AI_Hero> alliesinneed = HeroManager.Allies.Where( hero => !hero.IsDead && !hero.IsZombie && (!Misc.Active("Misc.Nohealshop") || !hero.InShop()) && hero.Distance(Player) <= Spells[SpellSlot.W].Range && Misc.Active("r" + hero.ChampionName) && hero.HealthPercent <= Misc.GetSlider("rpct" + hero.HealthPercent)) .ToList(); var indanger = alliesinneed.Count(x => x.CountEnemiesInRange(600) > 0); if (alliesinneed.Count >= Misc.GetSlider("minallies") && indanger >= 1) { if (Misc.Active("ultonlyadc") && alliesinneed.Contains(myADC)) { Spells[SpellSlot.R].Cast(); } else if (!Misc.Active("ultonlyadc")) { Spells[SpellSlot.R].Cast(); } } }
static void Harass(AIHeroClient target) { if (SorakaMenu.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { return; } if (Spells[SpellSlot.Q].IsReady() && Misc.Active("Harass.UseQ") && Player.ManaPercent > Misc.GetSlider("Harass.Mana") && target.Distance(Player) < Spells[SpellSlot.Q].Range) { var pred = Spells[SpellSlot.Q].GetPrediction(target, true); if (pred.Hitchance >= Misc.GetHitChance("Hitchance.Q")) { Spells[SpellSlot.Q].Cast(pred.CastPosition); } } if (Spells[SpellSlot.E].IsReady() && Misc.Active("Harass.UseE") && target.Distance(Player) < Spells[SpellSlot.E].Range) { var pred = Spells[SpellSlot.E].GetPrediction(target, true); if (pred.Hitchance >= Misc.GetHitChance("Hitchance.E")) { Spells[SpellSlot.E].Cast(pred.CastPosition); } } }
static void Harass(Obj_AI_Hero target) { if (Spells[SpellSlot.Q].IsReady() && Misc.Active("Harass.UseQ") && Player.ManaPercent > Misc.GetSlider("Harass.Mana")) { var pred = Spells[SpellSlot.Q].GetPrediction(target, true); if (pred.Hitchance > Misc.GetHitChance("Hitchance.Q")) { Spells[SpellSlot.Q].Cast(pred.CastPosition); } } if (Spells[SpellSlot.E].IsReady() && Misc.Active("Harass.UseE")) { var pred = Spells[SpellSlot.E].GetPrediction(target, true); if (pred.Hitchance >= Misc.GetHitChance("Hitchance.E")) { Spells[SpellSlot.E].Cast(pred.CastPosition); } } }
static void Harass(Obj_AI_Hero target) { if (SorakaMenu.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { return; } if (Spells[SpellSlot.Q].IsReady() && Misc.Active("Harass.UseQ") && Player.ManaPercent > Misc.GetSlider("Harass.Mana") && target.Distance(Player) < Spells[SpellSlot.Q].Range) { Spells[SpellSlot.Q].SPredictionCast(target, Misc.GetHitChance("Hitchance.Q")); /* * var pred = Spells[SpellSlot.Q].GetPrediction(target, true); * if (pred.Hitchance >= Misc.GetHitChance("Hitchance.Q")) * { * Spells[SpellSlot.Q].Cast(pred.CastPosition); * } */ } if (Spells[SpellSlot.E].IsReady() && Misc.Active("Harass.UseE") && target.Distance(Player) < Spells[SpellSlot.E].Range) { Spells[SpellSlot.E].SPredictionCast(target, Misc.GetHitChance("Hitchance.E"), (byte)Misc.GetSlider("Harass.Eminhit")); /* * var pred = Spells[SpellSlot.E].GetPrediction(target, true); * if (pred.Hitchance >= Misc.GetHitChance("Hitchance.E")) * { * Spells[SpellSlot.E].Cast(pred.CastPosition); * } */ } }
static void Harass(Obj_AI_Hero target) { if (Spells[SpellSlot.Q].IsReady() && Misc.Active("Harass.UseQ") && Player.ManaPercent > Misc.GetSlider("Harass.Mana")) { Spells[SpellSlot.Q].SPredictionCast(target, Misc.GetHitChance("Hitchance.Q")); /* * var pred = Spells[SpellSlot.Q].GetPrediction(target, true); * if (pred.Hitchance >= Misc.GetHitChance("Hitchance.Q")) * { * Spells[SpellSlot.Q].Cast(pred.CastPosition); * } */ } if (Spells[SpellSlot.E].IsReady() && Misc.Active("Harass.UseE")) { Spells[SpellSlot.E].SPredictionCast(target, Misc.GetHitChance("Hitchance.E"), (byte)Misc.GetSlider("Harass.Eminhit")); /* * var pred = Spells[SpellSlot.E].GetPrediction(target, true); * if (pred.Hitchance >= Misc.GetHitChance("Hitchance.E")) * { * Spells[SpellSlot.E].Cast(pred.CastPosition); * } */ } }