public Bumper() { InitializeComponent(); Kontroli = Resources.kontrolii; flag = false; zvukON = Resources.soundON; zvukOFF = Resources.soundOFF; CarsDoc = new CarsDoc(); LentiDoc = new LentiDoc(); DupkiDoc = new DupkiDoc(); generirajKola = 0; poeni = 0; level = 1; sekundi = 0; //asvalt img = Properties.Resources.Road2; biImg = new Bitmap(img); tba = new TextureBrush(biImg); clicked = true; sounds = new Sounds(); DoubleBuffered = true; random = new Random(); zgolemiLvl = false; bestScore = 0; eksplozija = Properties.Resources.explosion_; TextReader tr = new StreamReader("highscores.txt"); lbHighScore.Text = tr.ReadLine() + "pts"; }
private void pbTryAgain_Click(object sender, EventArgs e) { TextReader tr = new StreamReader("highscores.txt"); lbHighScore.Text = tr.ReadLine() + "pts"; CarsDoc = new CarsDoc(); generirajKola = 0; poeni = 0; level = 1; jas = new Budala(new Point(135, 450)); timer1.Interval = 80; timer1.Start(); timer2.Start(); sekundi = 0; // lblSekundi.Text = "0 sec"; lblLevel.Text = "1"; zgolemiLvl = false; ekplodiraj = false; sounds.gameOver.Stop(); }