void AddRelation(Entity a, Entity b, Hashtable h, bool incself) { ResSet r = (ResSet)h[a]; if (r == null) { r = new ResSet(); h[a] = r; if (incself) r.Add(a); } r.Add(b); }
public static void FindMSG(SelectableSource store, Entity node, StatementSink msg) { if (node.Uri != null) throw new ArgumentException("node must be anonymous"); ResSet nodesSeen = new ResSet(); ResSet nodesToAdd = new ResSet(); nodesToAdd.Add(node); while (nodesToAdd.Count > 0) { ResSet nodes = nodesToAdd; nodesToAdd = new ResSet(); Sink sink = new Sink(msg, nodesToAdd); foreach (Entity n in nodes) { if (nodesSeen.Contains(n)) continue; nodesSeen.Add(n); store.Select(new Statement(n, null, null, null), sink); store.Select(new Statement(null, n, null, null), sink); store.Select(new Statement(null, null, n, null), sink); } } }
private static bool MakeLeanMSG3(Store msg, ResSet predicates, StatementSink removed, ResSet nodesremoved, SyncPath path) { // The variable path has to be expanded by including the statements // connected to the variables on the frontier. Statements // mentioning a variable node have already been considered. // The target of each such statement can be considered fixed // or variable. If a variable is considered fixed, the edge // must exist in the MSG substituting the variables for their // values. If it's variable, it has to have at least one // match in the MSG but not as any of the variable nodes. // If all targets are considered fixed (and have matches), // then the variables so far (and their edges) can all be // removed and no more processing needs to be done. // There are (2^N)-1 other considerations. For each of those, // the targets considered variables all become the new // frontier, and this is repeated. // First, get a list of edges from the frontier that we // haven't considered yet. ArrayList alledges = new ArrayList(); foreach (BNode b in path.FrontierVariables) { // Make sure all edges are kept because even the ones // to literals have to be removed when duplication is found. foreach (Statement s in msg.Select(new Statement(b, null, null))) alledges.Add(new Edge(true, b, s.Predicate, s.Object)); foreach (Statement s in msg.Select(new Statement(null, null, b))) alledges.Add(new Edge(false, b, s.Predicate, s.Subject)); } ArrayList newedges = new ArrayList(); ResSet alltargets = new ResSet(); ResSet fixabletargetsset = new ResSet(); // can be fixed ResSet variabletargetsset = new ResSet(); // must be variable foreach (Edge e in alledges) { if (path.Path.ContainsKey(e)) continue; path.Path[e] = e; // This checks if we can keep the target of this edge // fixed, given the variable mappings we have so far. bool isTargetFixable = msg.Contains(e.AsStatement().Replace(path.Mapping)); // If the target of e is any of the following, we // can check immediately if the edge is supported // by the MSG under the variable mapping we have so far: // a named node, literal, fixed node, or predicate // a variable we've seen already // If it's not supported, this path fails. If it is // supported, we're done with this edge. if (!(e.End is BNode) || path.FixedNodes.Contains(e.End) || predicates.Contains(e.End) || path.VariableNodes.Contains(e.End)) { if (!isTargetFixable) return false; continue; // this edge is supported, so we can continue } // The target of e is a new BNode. // If this target is not fixable via this edge, it's // not fixable at all. if (!isTargetFixable) { fixabletargetsset.Remove(e.End); variabletargetsset.Add(e.End); } if (!alltargets.Contains(e.End)) { alltargets.Add(e.End); fixabletargetsset.Add(e.End); } newedges.Add(e); } // If all of the targets were fixable (trivially true also // if there simple were no new edges/targets), then we've reached // the end of this path. We can immediately remove // the edges we've seen so far, under the variable mapping // we've chosen. if (variabletargetsset.Count == 0) { foreach (Edge e in path.Path.Keys) { Statement s = e.AsStatement(); msg.Remove(s); if (removed != null) removed.Add(s); } foreach (Entity e in path.Mapping.Keys) nodesremoved.Add(e); return true; } // At this point, at least one target must be a variable // and we'll have to expand the path in that direction. // We might want to permute through the ways we can // take fixable nodes as either fixed or variable, but // we'll be greedy and assume everything fixable is // fixed and everything else is a variable. path.FixedNodes.AddRange(fixabletargetsset); path.VariableNodes.AddRange(variabletargetsset); // But we need to look at all the ways each variable target // can be mapped to a new value, which means intersecting // the possible matches for each relevant edge. Entity[] variables = variabletargetsset.ToEntityArray(); ResSet[] values = new ResSet[variables.Length]; Entity[][] values_array = new Entity[variables.Length][]; int[] choices = new int[variables.Length]; for (int i = 0; i < variables.Length; i++) { foreach (Edge e in newedges) { if (e.End != variables[i]) continue; // Get the possible values this edge allows Resource[] vr; if (e.Direction) vr = msg.SelectObjects((Entity)path.Mapping[e.Start], e.Predicate); else vr = msg.SelectSubjects(e.Predicate, (Entity)path.Mapping[e.Start]); // Filter out literals and any variables // on the path! The two paths can't intersect // except at fixed nodes. ResSet v = new ResSet(); foreach (Resource r in vr) { if (r is Literal) continue; if (path.Mapping.ContainsKey(r)) continue; v.Add(r); } // Intersect these with the values we have already. if (values[i] == null) values[i] = v; else values[i].RetainAll(v); // If no values are available for this variable, // we're totally done. if (values[i].Count == 0) return false; } choices[i] = values[i].Count; values_array[i] = values[i].ToEntityArray(); } // Now we have to permute through the choice of values. // Make an array of the number of choices for each variable. Permutation p = new Permutation(choices); int[] pstate; while ((pstate = p.Next()) != null) { SyncPath newpath = new SyncPath(); newpath.FixedNodes.AddRange(path.FixedNodes); newpath.VariableNodes.AddRange(path.VariableNodes); newpath.Mapping = (Hashtable)path.Mapping.Clone(); newpath.Path = (Hashtable)path.Path.Clone(); newpath.FrontierVariables = variabletargetsset; for (int i = 0; i < variables.Length; i++) { Entity value = values_array[i][pstate[i]]; newpath.Mapping[variables[i]] = value; newpath.FixedNodes.Add(value); } if (MakeLeanMSG3(msg, predicates, removed, nodesremoved, newpath)) return true; } return false; }
private static void MakeLeanMSG2(Store msg, ResSet predicates, StatementSink removed, ResSet nodesremoved, BNode startingnode) { // Find every pair of two distinct outgoing edges from startingnode // with the same predicate, targeting entities only. MultiMap edges = new MultiMap(); foreach (Statement s in msg.Select(new Statement(startingnode, null, null))) if (s.Object is Entity) edges.Put(new Edge(true, startingnode, s.Predicate, null), s.Object); foreach (Statement s in msg.Select(new Statement(null, null, startingnode))) edges.Put(new Edge(false, startingnode, s.Predicate, null), s.Subject); foreach (Edge e in edges.Keys) { // Make sure we have a distinct set of targets. ResSet targets_set = new ResSet(); foreach (Entity r in edges.Get(e)) targets_set.Add(r); if (targets_set.Count == 1) continue; IList targets = targets_set.ToEntityArray(); // Take every pair of targets, provided // one is a bnode that can be a variable. for (int i = 0; i < targets.Count; i++) { if (!(targets[i] is BNode) || predicates.Contains((BNode)targets[i])) continue; if (nodesremoved.Contains((BNode)targets[i])) continue; for (int j = 0; j < targets.Count; j++) { if (i == j) continue; // Create a new synchronous-path object. SyncPath p = new SyncPath(); p.FixedNodes.Add((Resource)targets[j]); p.FrontierVariables.Add((Resource)targets[i]); p.Mapping[targets[i]] = targets[j]; p.Path[new Edge(e.Direction, e.Start, e.Predicate, (BNode)targets[i])] = p.Path; if (MakeLeanMSG3(msg, predicates, removed, nodesremoved, p)) break; // the target was removed } } } }
private static void MakeLeanMSG(Store msg, ICollection bnodecollection, StatementSink removed) { // To make any graph lean, we try to eliminate duplicate // paths through the graph, where duplicate means we // take some subset of the bnodes and call them variables, // and we relabel them as other bnodes from the remaining // set (the fixed nodes). But there are 2^N subsets of bnodes // we could choose as variables (N=number of bnodes), so we can't // reasonably iterate through them. // I'll make a simplifying assumption that bnode predicates // in the graph will be considered always fixed. // This lets us view the graph as actually a graph (with // nodes and edges), and then we can make the observation that // if variable node V is part of a subgraph that can be removed, // if V directly connects to fixed node F via an edge labeled P, // then F must connect to a fixed node G via an edge also // labeled P. That is, we can start our search looking for // nodes that project two edges with the same label. // Also, we only want to consider contiguous 'paths' -- subsets // of the bnodes connected only through those nodes -- // to see if there is another path in the MSG if we // map bnodes in the first path to nodes in the MSG. // So the strategy is to start at each node in the graph // and consider it fixed. If it has two outgoing // edges with the same property and one terminates on a // bnode, this is the beginning of a possible pair // of redundant paths (the one with the bnode being // eliminable). // However, the path with the bnode // has to be incremented with all of that bnode's // outgoing edges. The other path has to be // incremented in parallel, following the same predicates // to other nodes. If that can't be done, then these // paths are not duplicates. If the parallel predicates // terminate on the very same nodes, the bnode and its edges can // be removed. // From there, each of the nodes the bnode edges terminate on, // besides the initial node, can be considered fixed or // a variable. If it's a variable it might be able to have // one of many possible values, but then the path has to // be expanded to include all of the outgoing edges for this // variable. // Ok, here we go. // If there is only one bnode in the MSG, then // there are no subgraphs to check. That's nice. if (bnodecollection.Count == 1) return; // Remember which bnodes have been removed in // due course. ResSet nodesremoved = new ResSet(); // Remember which nodes are predicates and can't // be considered variable. ResSet predicates = new ResSet(); foreach (Statement s in msg.Select(Statement.All)) predicates.Add(s.Predicate); // Start with each bnode to consider fixed. foreach (BNode b in bnodecollection) { if (nodesremoved.Contains(b)) continue; MakeLeanMSG2(msg, predicates, removed, nodesremoved, b); } }
public void Select(SelectFilter filter, StatementSink sink) { if (filter.Predicates == null || filter.LiteralFilters != null) { data.Select(filter, sink); return; } ResSet remainingPredicates = new ResSet(); Entity[] subjects = filter.Subjects; Entity[] predicates = filter.Predicates; Resource[] objects = filter.Objects; Entity[] metas = filter.Metas; foreach (Entity p in predicates) { if (p == type) { if (objects != null) { // Do the subjects have any of the types listed in the objects, // or what things have those types? // Expand objects by the subclass closure of the objects data.Select(new SelectFilter(subjects, new Entity[] { p }, GetClosure(objects, subclasses), metas), sink); // Process domains and ranges. ResSet dom = new ResSet(), ran = new ResSet(); Hashtable domPropToType = new Hashtable(); Hashtable ranPropToType = new Hashtable(); foreach (Entity e in objects) { Entity[] dc = GetClosure((ResSet)domainof[e], subprops); if (dc != null) foreach (Entity c in dc) { dom.Add(c); AddRelation(c, e, domPropToType, false); } dc = GetClosure((ResSet)rangeof[e], subprops); if (dc != null) foreach (Entity c in dc) { ran.Add(c); AddRelation(c, e, ranPropToType, false); } } // If it's in the domain of any of these properties, // we know its type. if (subjects != null) { if (dom.Count > 0) data.Select(new SelectFilter(subjects, dom.ToEntityArray(), null, metas), new ExpandDomRan(0, domPropToType, sink)); if (ran.Count > 0) data.Select(new SelectFilter(null, ran.ToEntityArray(), subjects, metas), new ExpandDomRan(1, ranPropToType, sink)); } } else if (subjects != null) { // What types do these subjects have? // Expand the resulting types by the closure of their superclasses data.Select(new SelectFilter(subjects, new Entity[] { p }, objects, metas), new Expand(superclasses, sink)); // Use domains and ranges to get type info data.Select(new SelectFilter(subjects, null, null, metas), new Expand3(0, domains, superclasses, sink)); data.Select(new SelectFilter(null, null, subjects, metas), new Expand3(1, ranges, superclasses, sink)); } else { // What has type what? We won't answer that question. data.Select(filter, sink); } } else if ((p == subClassOf || p == subPropertyOf) && (metas == null || metas[0] == Statement.DefaultMeta)) { Hashtable supers = (p == subClassOf) ? superclasses : superprops; Hashtable subs = (p == subClassOf) ? subclasses : subprops; if (subjects != null && objects != null) { // Expand objects by the subs closure of the objects. data.Select(new SelectFilter(subjects, new Entity[] { p }, GetClosure(objects, subs), metas), sink); } else if (subjects != null) { // get all of the supers of all of the subjects foreach (Entity s in subjects) foreach (Entity o in GetClosure(new Entity[] { s }, supers)) sink.Add(new Statement(s, p, o)); } else if (objects != null) { // get all of the subs of all of the objects foreach (Resource o in objects) { if (o is Literal) continue; foreach (Entity s in GetClosure(new Entity[] { (Entity)o }, subs)) sink.Add(new Statement(s, p, (Entity)o)); } } else { // What is a subclass/property of what? We won't answer that. data.Select(filter, sink); } } else { remainingPredicates.Add(p); } } if (remainingPredicates.Count > 0) { // Also query the subproperties of any property // being queried, but remember which subproperties // came from which superproperties so we can map them // back to the properties actually queried. The closures // contain the queried properties themselves too. ResSet qprops = new ResSet(); Hashtable propfrom = new Hashtable(); foreach (Entity p in remainingPredicates) { foreach (Entity sp in GetClosure(new Entity[] { p }, subprops)) { AddRelation(sp, p, propfrom, false); qprops.Add(sp); } } //data.Select(subjects, qprops.ToEntityArray(), objects, metas, new LiteralDTMap(ranges, new PredMap(propfrom, sink))); SelectFilter sf = new SelectFilter(subjects, qprops.ToEntityArray(), objects, metas); sf.LiteralFilters = filter.LiteralFilters; sf.Limit = filter.Limit; data.Select(sf, new PredMap(propfrom, sink)); } }
static Entity[] GetClosure(Resource[] starts, Hashtable table) { ResSet ret = new ResSet(); ResSet toadd = new ResSet(starts); while (toadd.Count > 0) { ResSet newadd = new ResSet(); foreach (Resource e in toadd) { if (!(e is Entity)) continue; if (ret.Contains(e)) continue; ret.Add(e); if (table.ContainsKey(e)) newadd.AddRange((ResSet)table[e]); } toadd.Clear(); toadd.AddRange(newadd); } return ret.ToEntityArray(); }
// The next few routines convert a set of axioms from a StatementSource // into a data structure of use for the algorithm, with Sequents and things. private static Hashtable RulesToCases(StatementSource rules) { Hashtable cases = new Hashtable(); MemoryStore rules_store = new MemoryStore(rules); foreach (Statement p in rules_store) { if (p.Meta == Statement.DefaultMeta) { if (p.Predicate == entLOGIMPLIES && p.Object is Entity) { MemoryStore body = new MemoryStore(); MemoryStore head = new MemoryStore(); rules_store.Select(new Statement(null, null, null, (Entity)p.Subject), new RemoveMeta(body)); rules_store.Select(new Statement(null, null, null, (Entity)p.Object), new RemoveMeta(head)); // Any variables in the head not bound in the body represent existentially closed bnodes. // (Euler's OWL test case does this. Wish they had used bnodes instead of vars...) ResSet bodyvars = new ResSet(); foreach (Statement b in body) { if (b.Subject is Variable) bodyvars.Add(b.Subject); if (b.Predicate is Variable) bodyvars.Add(b.Predicate); if (b.Object is Variable) bodyvars.Add(b.Object); } foreach (Entity v in head.GetEntities()) { if (v is Variable && !bodyvars.Contains(v)) head.Replace(v, new BNode(((Variable)v).LocalName)); } // Replace (...) lists in the body that are tied to the subjects // of user predicates with callArgs objects. Hashtable callArgs = new Hashtable(); CollectCallArgs(body, callArgs); // Rules can't have more than one statement in their // consequent. The best we can do is break up // the consequent into multiple rules. (Since all head // variables are bound in body, it's equivalent...?) foreach (Statement h in head) AddSequent(cases, new Sequent(h, body.ToArray(), callArgs)); } else { AddSequent(cases, new Sequent(p, new Statement[0], null)); } } } return cases; }
ResSet GetQueryRes(Statement s, int i, SemWeb.Query.QueryOptions options) { ResSet ret = new ResSet(); Resource r = s.GetComponent(i); if (r == null) return ret; if (!(r is Variable)) ret.Add(r); if (options.VariableKnownValues != null && r is Variable #if !DOTNET2 && options.VariableKnownValues.Contains((Variable)r)) {
static Entity[] GetClosure(Resource[] starts, Hashtable table, bool includeStarts) { ResSet ret = new ResSet(); ResSet toadd = new ResSet(starts); bool firstRound = true; while (toadd.Count > 0) { ResSet newadd = new ResSet(); foreach (Resource e in toadd) { if (!(e is Entity)) continue; if (ret.Contains(e)) continue; if (!(firstRound && !includeStarts)) ret.Add(e); if (table.ContainsKey(e)) newadd.AddRange((ResSet)table[e]); } toadd.Clear(); toadd.AddRange(newadd); firstRound = false; } return ret.ToEntityArray(); }
public void Query(Statement[] graph, QueryOptions options, QueryResultSink sink) { if (options.DistinguishedVariables != null && options.DistinguishedVariables.Count == 0) throw new ArgumentException("options.DistinguishedVariables cannot be an empty list."); StringBuilder query = new StringBuilder(); query.Append("SELECT "); // Get a list of variables and map them to fresh names #if !DOTNET2 Hashtable variableNames = new Hashtable(); #else Dictionary<Variable,string> variableNames = new Dictionary<Variable,string>(); #endif Hashtable variableNames2 = new Hashtable(); foreach (Statement s in graph) { for (int j = 0; j < 3; j++) { Variable v = s.GetComponent(j) as Variable; if (v == null) continue; if (variableNames.ContainsKey(v)) continue; variableNames2["v" + variableNames.Count] = v; variableNames[v] = "?v" + variableNames.Count; } } // What variables will we select on? ArrayList selectedVars = new ArrayList(); foreach (Variable v in options.DistinguishedVariables != null ? options.DistinguishedVariables : variableNames.Keys) { if (!variableNames.ContainsKey(v)) continue; // in case distinguished variables list // has more than what actually appears in query if (selectedVars.Contains(v)) continue; // don't select more than once query.Append(variableNames[v]); query.Append(' '); selectedVars.Add(v); } if (selectedVars.Count == 0) { if (options.DistinguishedVariables == null) throw new ArgumentException("There were no variables in the query."); else throw new ArgumentException("None of the variables in the query were distinguished."); } // Bnodes are not allowed here -- we can't query on them. foreach (Statement s in graph) { for (int j = 0; j < 3; j++) { if (s.GetComponent(j) is BNode && !(s.GetComponent(j) is Variable)) { Variable[] varArray = (Variable[])selectedVars.ToArray(typeof(Variable)); sink.Init(varArray); sink.Finished(); return; } } } // Build the graph pattern. query.Append("WHERE {\n"); ResSet firstVarUse = new ResSet(); foreach (Statement s in graph) { for (int j = 0; j < 3; j++) { Resource r = s.GetComponent(j); query.Append(S(r, r is Variable && variableNames.ContainsKey((Variable)r) ? (string)variableNames[(Variable)r] : null)); query.Append(" "); } query.Append(" . \n"); if (options.VariableKnownValues != null) { for (int j = 0; j < 3; j++) { Resource r = s.GetComponent(j); if (firstVarUse.Contains(r)) continue; firstVarUse.Add(r); if (r is Variable && variableNames.ContainsKey((Variable)r) && #if !DOTNET2 options.VariableKnownValues.Contains(r) #else options.VariableKnownValues.ContainsKey((Variable)r) #endif ) query.Append(SL(options.VariableKnownValues[(Variable)r], (string)variableNames[(Variable)r], true)); } } // And what about meta...? } query.Append("}"); if (options.Limit > 0) { query.Append(" LIMIT "); query.Append(options.Limit); } Load(query.ToString(), new QueryResultsWrapper(sink, variableNames2)); }
private bool Query(int groupindex, BindingSet bindings, SelectableSource targetModel) { QueryStatement[] group = statements[groupindex]; QueryStatement qs = group[0]; int numMultiplyBound = IsMultiplyBound(qs.Subject, bindings) + IsMultiplyBound(qs.Predicate, bindings) + IsMultiplyBound(qs.Object, bindings); if (numMultiplyBound >= 1) { // If there is one or more multiply-bound variable, // then we need to iterate through the permutations // of the variables in the statement. Debug(qs.ToString() + " Something Multiply Bound"); MemoryStore matches = new MemoryStore(); targetModel.Select( new SelectFilter( (Entity[])qs.Subject.GetValues(bindings.Union, true), (Entity[])qs.Predicate.GetValues(bindings.Union, true), qs.Object.GetValues(bindings.Union, false), QueryMeta == null ? null : new Entity[] { QueryMeta } ), new ClearMetaDupCheck(matches)); Debug("\t" + matches.StatementCount + " Matches"); if (matches.StatementCount == 0) { // This statement doesn't match any of // the existing bindings. If this was // optional, preserve the bindings. return qs.Optional; } // We need to preserve the pairings of // the multiply bound variable with the matching // statements. ArrayList newbindings = new ArrayList(); if (!qs.Optional) bindings.Union.Clear(qs); foreach (QueryResult binding in bindings.Results) { // Break apart the permutations in this binding. BindingEnumerator enumer2 = new BindingEnumerator(qs, binding); Entity s, p; Resource o; while (enumer2.MoveNext(out s, out p, out o)) { // Get the matching statements from the union query Statement bs = new Statement(s, p, o); MemoryStore innermatches = matches.Select(bs).Load(); // If no matches, the binding didn't match the filter. if (innermatches.StatementCount == 0) { if (qs.Optional) { // Preserve the binding. QueryResult bc = binding.Clone(); bc.Set(qs, bs); newbindings.Add(bc); continue; } else { // Toss out the binding. continue; } } for (int si = 0; si < innermatches.StatementCount; si++) { Statement m = innermatches[si]; if (!MatchesFilters(m, qs, targetModel)) { if (qs.Optional) { QueryResult bc = binding.Clone(); bc.Set(qs, bs); newbindings.Add(bc); } continue; } bindings.Union.Add(qs, m); QueryResult r = binding.Clone(); r.Set(qs, m); r.StatementMatched[groupindex] = true; newbindings.Add(r); } } } bindings.Results = newbindings; } else { // There are no multiply bound variables, but if // there are more than two unbound variables, // we need to be sure to preserve the pairings // of the matching values. int numUnbound = IsUnbound(qs.Subject, bindings) + IsUnbound(qs.Predicate, bindings) + IsUnbound(qs.Object, bindings); bool sunbound = IsUnbound(qs.Subject, bindings) == 1; bool punbound = IsUnbound(qs.Predicate, bindings) == 1; bool ounbound = IsUnbound(qs.Object, bindings) == 1; Statement s = GetStatement(qs, bindings); // If we couldn't get a statement out of this, // then if this was not an optional filter, // fail. If this was optional, don't change // the bindings any. if (s == StatementFailed) return qs.Optional; if (numUnbound == 0) { Debug(qs.ToString() + " All bound"); // All variables are singly bound already. // We can just test if the statement exists. if (targetModel.Contains(s)) { // Mark each binding that it matched this statement. foreach (QueryResult r in bindings.Results) r.StatementMatched[groupindex] = true; } else { return qs.Optional; } } else if (numUnbound == 1) { Debug(qs.ToString() + " 1 Unbound"); // There is just one unbound variable. The others // are not multiply bound, so they must be uniquely // bound (but they may not be bound in all results). // Run a combined select to find all possible values // of the unbound variable at once, and set these to // be the values of the variable for matching results. ResSet values = new ResSet(); MemoryStore ms = new MemoryStore(); targetModel.Select(s, ms); for (int si = 0; si < ms.StatementCount; si++) { Statement match = ms[si]; if (!MatchesFilters(match, qs, targetModel)) continue; if (sunbound) values.Add(match.Subject); if (punbound) values.Add(match.Predicate); if (ounbound) values.Add(match.Object); } Debug("\t" + values.Count + " matches"); if (values.Count == 0) return qs.Optional; int varIndex = -1; if (sunbound) varIndex = qs.Subject.VarIndex; if (punbound) varIndex = qs.Predicate.VarIndex; if (ounbound) varIndex = qs.Object.VarIndex; if (bindings.Results.Count == 0) bindings.Results.Add(new QueryResult(this)); bindings.Union.Bindings[varIndex] = new ResSet(); foreach (Resource r in values) bindings.Union.Bindings[varIndex].Add(r); foreach (QueryResult r in bindings.Results) { // Check that the bound variables are bound in this result. // If it is bound, it will be bound to the correct resource, // but it might not be bound at all if an optional statement // failed to match -- in which case, don't modify the binding. if (qs.Subject.IsVariable && !sunbound && r.Bindings[qs.Subject.VarIndex] == null) continue; if (qs.Predicate.IsVariable && !punbound && r.Bindings[qs.Predicate.VarIndex] == null) continue; if (qs.Object.IsVariable && !ounbound && r.Bindings[qs.Object.VarIndex] == null) continue; r.Bindings[varIndex] = values; r.StatementMatched[groupindex] = true; } } else { // There are two or more unbound variables, the // third variable being uniquely bound, if bound. // Keep track of the pairing of unbound variables. if (numUnbound == 3) throw new QueryExecutionException("Query would select all statements in the store."); Debug(qs.ToString() + " 2 or 3 Unbound"); if (bindings.Results.Count == 0) bindings.Results.Add(new QueryResult(this)); ArrayList newbindings = new ArrayList(); MemoryStore ms = new MemoryStore(); targetModel.Select(s, ms); for (int si = 0; si < ms.StatementCount; si++) { Statement match = ms[si]; if (!MatchesFilters(match, qs, targetModel)) continue; bindings.Union.Add(qs, match); foreach (QueryResult r in bindings.Results) { if (numUnbound == 2) { // Check that the bound variable is bound in this result. // If it is bound, it will be bound to the correct resource, // but it might not be bound at all if an optional statement // failed to match -- in which case, preserve the binding if // this was an optional statement. bool matches = true; if (qs.Subject.IsVariable && !sunbound && r.Bindings[qs.Subject.VarIndex] == null) matches = false; if (qs.Predicate.IsVariable && !punbound && r.Bindings[qs.Predicate.VarIndex] == null) matches = false; if (qs.Object.IsVariable && !ounbound && r.Bindings[qs.Object.VarIndex] == null) matches = false; if (!matches) { if (qs.Optional) newbindings.Add(r); continue; } } QueryResult r2 = r.Clone(); r2.Add(qs, match); r2.StatementMatched[groupindex] = true; newbindings.Add(r2); } } if (newbindings.Count == 0) return qs.Optional; // don't clear out bindings if this was optional and it failed bindings.Results = newbindings; } } return true; }