예제 #1
0
 public void InitGains(GameChallengesInfo gain)
 {
     WIN_1V1_CASH_CONFIDENT    = gain.duels.Confident.cash;
     WIN_1V1_CASH_CHAMPION     = gain.duels.Champion.cash;
     WIN_1V1_CASH_LEGEND       = gain.duels.Legend.cash;
     WIN_1V1_BUBBLES_CONFIDENT = gain.duels.Confident.bubbles;
     WIN_1V1_BUBBLES_CHAMPION  = gain.duels.Champion.bubbles;
     WIN_1V1_BUBBLES_LEGEND    = gain.duels.Legend.bubbles;
 }
예제 #2
0
 public void InitGains(GameChallengesInfo gain)
 {
     WIN_BRACKET_CASH_AMATEUR     = gain.tournament.Amateur.cash;
     WIN_BRACKET_CASH_NOVICE      = gain.tournament.Novice.cash;
     WIN_BRACKET_CASH_CONFIRMED   = gain.tournament.Confirmed.cash;
     WIN_BRACKET_BUBBLE_AMATEUR   = gain.tournament.Amateur.bubbles;
     WIN_BRACKET_BUBBLE_NOVICE    = gain.tournament.Novice.bubbles;
     WIN_BRACKET_BUBBLE_CONFIRMED = gain.tournament.Confirmed.bubbles;
 }
예제 #3
0
 public void InitFees(GameChallengesInfo fees)
 {
     FEE_1V1_CASH_CONFIDENT    = fees.duels.Confident.cash;
     FEE_1V1_CASH_CHAMPION     = fees.duels.Champion.cash;
     FEE_1V1_CASH_LEGEND       = fees.duels.Legend.cash;
     FEE_1V1_BUBBLES_CONFIDENT = fees.duels.Confident.bubbles;
     FEE_1V1_BUBBLES_CHAMPION  = fees.duels.Champion.bubbles;
     FEE_1V1_BUBBLES_LEGEND    = fees.duels.Legend.bubbles;
 }
예제 #4
0
 public void InitFees(GameChallengesInfo fees)
 {
     FEE_BRACKET_CASH_AMATEUR     = fees.tournament.Amateur.cash;
     FEE_BRACKET_CASH_NOVICE      = fees.tournament.Novice.cash;
     FEE_BRACKET_CASH_CONFIRMED   = fees.tournament.Confirmed.cash;
     FEE_BRACKET_BUBBLE_AMATEUR   = fees.tournament.Amateur.bubbles;
     FEE_BRACKET_BUBBLE_NOVICE    = fees.tournament.Novice.bubbles;
     WIN_BRACKET_BUBBLE_CONFIRMED = fees.tournament.Confirmed.bubbles;
 }