IEnumerator ShowExplanations() { PlayerExplanationsManager.GetInstance().ShowMagnetImpact(); yield return(new WaitForSeconds(10)); PlayerExplanationsManager.GetInstance().HideMagnetImpact(); }
IEnumerator ShowExplanations() { PlayerExplanationsManager.GetInstance().ShowJumpQuake(); yield return(new WaitForSeconds(10)); PlayerExplanationsManager.GetInstance().HideJumpQuake(); }