public static void Run() { //if (CheckInstance() == null) //{ EventManager eventManager = new EventManager(); InputController inputController = new InputController(eventManager); Game game = new Game(eventManager); game.Start(); inputController.Go(); //} }
/// <summary> /// /// </summary> public GameStatusEventArgs(Game game, GameStatus gameStatus) { this.gameStatus = gameStatus; this.game = game; }