예제 #1
0
    static int _CreateScripts_LuaToCSFunction(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                Scripts.LuaToCSFunction obj = new Scripts.LuaToCSFunction();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Scripts.LuaToCSFunction.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
예제 #2
0
        void OnApplicationPause(bool isPause)
        {
            if (InitLuaFramework)
            {
                if (isPause)
                {
                    //游戏暂停 一切停止
                    LuaToCSFunction.CallToLuaFunction("GameEnterBackground");
                }
                else
                {
                    LuaToCSFunction.CallToLuaFunction("GameEnterForeground");
                }
            }

            if (isPause)
            {
                Debug.Log("游戏暂停!");
            }
            else
            {
            }
        }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     LuaToCSFunction.CallToLuaFunction("EnterFightScene");
 }