private void HandleSceneSwitch() { Debug.Log("Handle Scene Switch."); if (IsOnAndroid) { var sceneName = AndroidManager.GetInstance().RetrieveTargetSceneName(); if (SceneManager.GetActiveScene().name == sceneName) { return; } if (!string.IsNullOrEmpty(sceneName)) { SceneManager.LoadScene(sceneName); } else { Debug.LogError("Error: Could not retrieve target scene name from Android App!"); SceneManager.LoadScene("MainScene"); } } else if (IsOnIOS) { int scene = UnityRequestScene(); Debug.Log("Scene: " + scene); if (scene == 0) { SceneManager.LoadScene("MainScene"); } else if (scene == 1) { SceneManager.LoadScene("3DMotorScene"); } else if (scene == 2) { SceneManager.LoadScene("TurntableScene"); } else { SceneManager.LoadScene("MainScene"); } } else { Debug.Log("Neither Android, nor iOS detected."); } }
protected override void HandleTouch() { Debug.Log("Button " + _targetParameter + " touched!"); base.HandleTouch(); if (IsOnAndroid) { AndroidManager.GetInstance().CallJavaFunc(_targetMethod, _targetParameter); } else if (IsOnIOS) { UnityButtonPressed(_targetParameter); } else { Debug.Log("Hit via Raycast"); } }