public static WorldSelection SphereSelection(World world, Vector3Int center, float radius)
 {
     return(WorldSelection.FromEnumerable(world, SelectSphere(center, radius)));
 }
 public static WorldSelection CuboidSelection(World world, Vector3Int min, Vector3Int max)
 {
     return(WorldSelection.FromEnumerable(world, SelectCuboid(min, max)));
 }