/** * Creates a buffer * @param capacity * @return */ public static LuaBuffer Create(int capacity) { LuaBuffer lb = new LuaBuffer(); lb.buffer = new byte[capacity]; return(lb); }
public void Write(LuaBuffer bufferO, Int32 offset, Int32 length) { if (type == INPUTSTREAM) { Log.e("LuaStream.java", "Tried to write input stream."); return; } byte[] buffer = bufferO.GetBuffer(); try { stream.Write(buffer, offset, length); } catch (Exception e) { Tools.LogException("LuaStream.java", e); } }