예제 #1
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 private static extern void ICall_getAbsoluteRect(IntPtr widget_ptr, out IntRect value);
예제 #2
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 private static extern void ICall_setImageRect(IntPtr widget_ptr, ref IntRect value);
예제 #3
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 /** Set _rect - part of texture where we take tiles */
 internal void SetImageRect(IntRect value)
 {
     ICall_setImageRect(mInstance.Ptr, ref value);
 }
예제 #4
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 /** Set _rect - part of texture where we take tiles */
 internal void SetImageRect(IntRect value)
 {
     ICall_setImageRect(mInstance.Ptr, ref value);
 }
예제 #5
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 extern private static void ICall_setImageRect(IntPtr widget_ptr, ref IntRect value);
예제 #6
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 extern private static void ICall_getAbsoluteRect(IntPtr widget_ptr, out IntRect value);//IntRect