public Forja(Nivel nivel, string menuTitle)
            : base(menuTitle)
        {
            this.Nivel = nivel;

            //Reinicia globales
            NivelArma = 0;
            NivelArmadura = 0;
            TrampasDisponibles = 0;

            armaEntry = new MenuEntry(this, string.Empty);
            armaduraEntry = new MenuEntry(this, string.Empty);
            trampasEntry = new MenuEntry(this, string.Empty);

            SetMenuEntryText();

            armaEntry.Selected += ArmaEntrySelected;
            armaduraEntry.Selected += ArmaduraEntrySelected;
            trampasEntry.Selected += TrampasEntrySelected;

            MenuEntries.Add(armaEntry);
            MenuEntries.Add(armaduraEntry);
            MenuEntries.Add(trampasEntry);

            Initialice();
        }
        public Tutorial1()
            : base("Cómo Jugar")
        {
            YTitlePosition = 50;
                YStartingEntryPosition = 550;

                MenuEntry leyenda = new MenuEntry(this, "Leyenda");
                leyenda.Selected += leyenda_Selected;
                MenuEntries.Add(leyenda);

                selectDelay = 0f;
                selectMaxDelay = 1000f;
                select = false;
        }
        public MenuPrincipal(string titulo)
            : base(titulo)
        {
            YStartingEntryPosition = 260;
            YOffSetPosition = 5;

            MenuEntry nivel1 = new MenuEntry(this, "Nivel 1");
            MenuEntry nivel2 = new MenuEntry(this, "Nivel 2");
            MenuEntry nivel3 = new MenuEntry(this, "Nivel 3");
            MenuEntry nivel4 = new MenuEntry(this, "Nivel 4");
            MenuEntry nivel5 = new MenuEntry(this, "Nivel 5");

            MenuEntry infinito = new MenuEntry(this, "Infinito");

            MenuEntry tutorial = new MenuEntry(this, "Cómo Jugar");

            MenuEntry creditos = new MenuEntry(this, "Créditos");

            nivel1.Selected += NivelSelected;
            nivel2.Selected += NivelSelected;
            nivel3.Selected += NivelSelected;
            nivel4.Selected += NivelSelected;
            nivel5.Selected += NivelSelected;

            infinito.Selected += NivelSelected;
            tutorial.Selected += tutorial_Selected;
            creditos.Selected += creditos_Selected;

            MenuEntries.Add(nivel1);
            MenuEntries.Add(nivel2);
            MenuEntries.Add(nivel3);
            MenuEntries.Add(nivel4);
            MenuEntries.Add(nivel5);
            MenuEntries.Add(infinito);
            MenuEntries.Add(tutorial);
            MenuEntries.Add(creditos);
        }