/// <summary> /// Fade a form out at the defined speed and /// close it when the fade has completed. /// </summary> public static void FadeOutAndClose(Form form, float fadeSpeed) { Fader fader = new Fader(form) { shouldClose = true, }; fader.FadeOut(fadeSpeed, null); }
/// <summary> /// Fade a form out at the defined speed and /// close it when the fade has completed. /// After the form has closed, call the FadeComplete delegate. /// </summary> public static void FadeOutAndClose(Form form, float fadeSpeed, FadeCompleted finished) { Fader fader = new Fader(form) { shouldClose = true, }; fader.FadeOut(fadeSpeed, finished); }
/// <summary> /// Fade a form out at the defined speed. /// </summary> public static void FadeOut(Form form, float fadeSpeed, FadeCompleted finished) { Fader fader = new Fader(form); fader.FadeOut(fadeSpeed, finished); }
/// <summary> /// Fade a form out at the defined speed. /// </summary> public static void FadeOut(Form form, float fadeSpeed) { Fader fader = new Fader(form); fader.FadeOut(fadeSpeed, null); }