public static ScoredItem <Int16> ParseInt16(BinaryReader reader) { Int16 value = reader.ReadInt16(); bool isScored = reader.ReadBoolean(); ScoredItem <Int16> scoredItem = new ScoredItem <Int16>(value, isScored); return(scoredItem); }
public static ScoredItem <Decimal> ParseDecimal(BinaryReader reader) { Decimal value = reader.ReadDecimal(); bool isScored = reader.ReadBoolean(); ScoredItem <Decimal> scoredItem = new ScoredItem <Decimal>(value, isScored); return(scoredItem); }
public static ScoredItem <Double> ParseDouble(BinaryReader reader) { Double value = reader.ReadDouble(); bool isScored = reader.ReadBoolean(); ScoredItem <Double> scoredItem = new ScoredItem <Double>(value, isScored); return(scoredItem); }
public static ScoredItem <Char> ParseChar(BinaryReader reader) { Char value = reader.ReadChar(); bool isScored = reader.ReadBoolean(); ScoredItem <Char> scoredItem = new ScoredItem <Char>(value, isScored); return(scoredItem); }
public static ScoredItem <EAuditSettings> ParseAuditSettings(BinaryReader reader) { EAuditSettings value = (EAuditSettings)reader.ReadInt32(); bool isScored = reader.ReadBoolean(); ScoredItem <EAuditSettings> scoredItem = new ScoredItem <EAuditSettings>(value, isScored); return(scoredItem); }
public static ScoredItem <bool> ParseBoolean(BinaryReader reader) { bool value = reader.ReadBoolean(); bool isScored = reader.ReadBoolean(); ScoredItem <bool> scoredItem = new ScoredItem <bool>(value, isScored); return(scoredItem); }
public static ScoredItem <UInt64> ParseUInt64(BinaryReader reader) { UInt64 value = reader.ReadUInt64(); bool isScored = reader.ReadBoolean(); ScoredItem <UInt64> scoredItem = new ScoredItem <UInt64>(value, isScored); return(scoredItem); }
public static ScoredItem <String> ParseString(BinaryReader reader) { String value = reader.ReadString(); bool isScored = reader.ReadBoolean(); ScoredItem <String> scoredItem = new ScoredItem <String>(value, isScored); return(scoredItem); }
public static ScoredItem <SByte> ParseSByte(BinaryReader reader) { SByte value = reader.ReadSByte(); bool isScored = reader.ReadBoolean(); ScoredItem <SByte> scoredItem = new ScoredItem <SByte>(value, isScored); return(scoredItem); }
public static ScoredItem <Range> ParseRange(BinaryReader reader) { Range range = Range.Parse(reader); bool isScored = reader.ReadBoolean(); ScoredItem <Range> scoredItem = new ScoredItem <Range>(range, isScored); return(scoredItem); }
public static ScoredItem <Char[]> ParseChars(BinaryReader reader) { Int32 length = reader.ReadInt32(); Char[] value = reader.ReadChars(length); bool isScored = reader.ReadBoolean(); ScoredItem <Char[]> scoredItem = new ScoredItem <Char[]>(value, isScored); return(scoredItem); }
public static ScoredItem <Range> ParseRange(BinaryReader reader) { int min = reader.ReadInt32(); int max = reader.ReadInt32(); bool isScored = reader.ReadBoolean(); ScoredItem <Range> scoredItem = new ScoredItem <Range>(new Range(min, max), isScored); return(scoredItem); }