public static void AppendAuction(StringBuilder html, Auction auction) { if (auction == null) { return; } html.Append("<div>"); html.Append("<table cellspacing=\"0\" cellpadding=\"4\" border=\"1px\">"); html.Append("<colgroup><col span=\"4\" align=\"center\"/></colgroup>"); html.Append("<tr>"); html.Append("<th><b>" + HTMLDirectionMapper.GetstringFromDirection(Direction.West) + "</b></th>"); html.Append("<th><b>" + HTMLDirectionMapper.GetstringFromDirection(Direction.North) + "</b></th>"); html.Append("<th><b>" + HTMLDirectionMapper.GetstringFromDirection(Direction.East) + "</b></th>"); html.Append("<th><b>" + HTMLDirectionMapper.GetstringFromDirection(Direction.South) + "</b></th></tr>"); // Make "balanced" array of bids: var bids = new List <Bid>(); if (auction.Dealer == Direction.South) { bids.Add(null); bids.Add(null); bids.Add(null); } if (auction.Dealer == Direction.East) { bids.Add(null); bids.Add(null); } if (auction.Dealer == Direction.West) { bids.Add(null); } bids.AddRange(auction.Bids); for (int i = 0; i < (bids.Count / 4) + 1; i++) { int ix = i * 4; html.Append("<tr>"); AddBid(html, bids, ix); AddBid(html, bids, ix + 1); AddBid(html, bids, ix + 2); AddBid(html, bids, ix + 3); html.Append("</tr>"); } html.Append("</table></div>"); }
public static void AppendDeal(StringBuilder html, Deal deal, Direction dealer, Vulnerability vulnerability) { if (deal == null) { return; } html.Append("<div class=\"diagram\">"); html.Append("<div class=\"header\">"); html.Append("<div>Dealer: " + HTMLDirectionMapper.GetstringFromDirection(dealer) + "</div>"); html.Append("<div>Vuln: " + HTMLVulnerabilityMapper.GetstringFromVulnerability(vulnerability) + "</div>"); html.Append("</div>"); AppendHand(html, deal.North, "north", "North"); AppendHand(html, deal.West, "west", "West"); AppendHand(html, deal.East, "east", "East"); AppendHand(html, deal.South, "south", "South"); html.Append("</div>"); }