protected Minion(Game game, Player ownerPlayer) { this.game = game; instanceId = idGenerator++; this.ownerPlayer = ownerPlayer; stats = new MinionStats(); effects = new LinkedList <MinionEffect>(); }
protected Minion(Game game, Player ownerPlayer) { this.game = game; instanceId = idGenerator++; this.ownerPlayer = ownerPlayer; stats = new MinionStats(); effects = new LinkedList<MinionEffect>(); }