public static AsyncOperation LoadSceneAsync(string sceneName, LoadSceneMode mode = LoadSceneMode.Single, SceneParam sceneParam = null) { _sceneParam = sceneParam; return(SceneManager.LoadSceneAsync(sceneName, mode)); }
public static void LoadScene(string sceneName, LoadSceneMode mode = LoadSceneMode.Single, SceneParam sceneParam = null) { _sceneParam = sceneParam; SceneManager.LoadScene(sceneName, mode); }