public void testAnimation() { a = Support.TiledSpriteFromFile( "Application/assets/animation/leftGlitch/leftOneLine.png", 15, 1 ); // a = AnimationGlitchSpriteSingleton.getInstance().Get("1"); a.Position = new Vector2(100,100); a.CenterSprite(); this.AddChild(a); a.RunAction( new Support.AnimationAction(a,0,4,3.0f,true) ); Scheduler.Instance.ScheduleUpdateForTarget(this, 0,false); }
protected void Initialize(float pWidth, float pHeight) { DismissDelay = 0.0f; // dismiss only with ok button! Height = pHeight; Width = pWidth; var xScale = pWidth/16.0f; var yScale = pHeight/16.0f; SlideInDirection = SlideDirection.RIGHT; SlideOutDirection = SlideDirection.LEFT; Background = Support.UnicolorSprite("bg", (byte)(LevelManager.Instance.BackgroundColor.R * 255.0f), (byte)(LevelManager.Instance.BackgroundColor.G * 255.0f), (byte)(LevelManager.Instance.BackgroundColor.B * 255.0f), 255); Background.Scale = new Vector2(xScale, yScale); this.AddChild(Background); _okButton = new BetterButton(256.0f, 64.0f) { Text = "okay", Position = Vector2.Zero }; _okButton.background.RegisterPalette(2); // this.AddChild(_okButton); // BIG CIRCLE BULLET POINT ICONS circleOneImg = Support.SpriteFromAtlas("crystallonUI", "1.png"); circleOneImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y); circleTwoImg = Support.SpriteFromAtlas("crystallonUI", "2.png"); circleTwoImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y - CIRCLE_DELTA_Y); circleThreeImg = Support.SpriteFromAtlas("crystallonUI", "3.png"); circleThreeImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y - 2.0f * CIRCLE_DELTA_Y); // DIAGRAMS //--------- ORIENTATION DOESN'T MATTER cubeOneTop = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeOneTop.RegisterPalette(0); cubeOneTop.Position = new Vector2(344.0f, (float)(544-81)); cubeOneTop.Scale = new Vector2(0.66f, 0.66f); cubeOneRight = Support.SpriteFromAtlas("gamePieces", "set1_v0_R.png"); cubeOneRight.RegisterPalette(1); cubeOneRight.Position = new Vector2(386.0f, (float)(544-130)); cubeOneRight.Scale = new Vector2(0.66f, 0.66f); cubeOneLeft = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeOneLeft.RegisterPalette(2); cubeOneLeft.Position = new Vector2(247.0f, (float)(544-114)); cubeOneLeft.Scale = new Vector2(0.66f, 0.66f); //--------- WILDCARD wildcardImg = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); wildcardImg.RegisterPalette(0); wildcardImg.Scale = new Vector2(0.66f, 0.66f); wildcardImg.Position = new Vector2(247.0f, (float)(544-240)); Sequence sequence = new Sequence(); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[1], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[2], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[0], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); wildcardImg.RunAction( new RepeatForever() { InnerAction=sequence, Tag = 40 } ); //---------- STRIKES heartOne = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartOne.RegisterPalette(1); heartOne.Position = new Vector2(247.0f, (float)(544-380)); heartTwo = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartTwo.RegisterPalette(1); heartTwo.Position = new Vector2(304.0f, (float)(544-380)); heartThree = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartThree.RegisterPalette(1); heartThree.Position = new Vector2(362.0f, (float)(544-380)); strikeFour = Support.SpriteFromAtlas("crystallonUI", "strike.png"); strikeFour.RegisterPalette(2); strikeFour.Position = new Vector2(666.0f, (float)(544-379)); heartFive = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartFive.RegisterPalette(1); heartFive.Position = new Vector2(716.0f, (float)(544-380)); heartSix = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartSix.RegisterPalette(1); heartSix.Position = new Vector2(774.0f, (float)(544-380)); cubeTwoTop = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeTwoTop.RegisterPalette(2); cubeTwoTop.Position = new Vector2(491.0f, (float)(544-360)); cubeTwoTop.Scale = new Vector2(0.66f, 0.66f); cubeTwoRight = Support.SpriteFromAtlas("gamePieces", "set1_v0_R.png"); cubeTwoRight.RegisterPalette(1); cubeTwoRight.Position = new Vector2(533.0f, (float)(544-409)); cubeTwoRight.Scale = new Vector2(0.66f, 0.66f); cubeTwoLeft = Support.SpriteFromAtlas("gamePieces", "set1_v0_L.png"); cubeTwoLeft.RegisterPalette(1); cubeTwoLeft.Position = new Vector2(491.0f, (float)(544-409)); cubeTwoLeft.Scale = new Vector2(0.66f, 0.66f); plus = Support.SpriteFromAtlas("crystallonUI", "plus.png"); plus.Color = Colors.Black; plus.Scale = new Vector2(0.66f, 0.66f); plus.Position = new Vector2(432.0f, (float)(544-372)); arrow = Support.SpriteFromAtlas("crystallonUI", "arrow.png"); arrow.Color = Colors.Black; arrow.Scale = new Vector2(0.5f, 0.5f); arrow.Position = new Vector2(607.0f, (float)(544-372)); // equationLabel = new Label() { // Text = "+ =", // Color = Colors.Black, // FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), // Position = new Vector2(432.0f, (float)(544-372)) // }; // TEXT LABELS instructionOneLabel = new Label() { Text = INSTRUCTION_ONE_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(453.0f, 466.0f) }; instructionTwoLabel = new Label() { Text = INSTRUCTION_TWO_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(358.0f, 315.0f) }; instructionThreeLabel = new Label() { Text = INSTRUCTION_THREE_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(249.0f, 98.0f) }; this.AddChild(_okButton); this.AddChild(circleOneImg); this.AddChild(circleTwoImg); this.AddChild(circleThreeImg); this.AddChild(cubeOneTop); this.AddChild(cubeOneRight); this.AddChild(cubeOneLeft); this.AddChild(wildcardImg); this.AddChild(heartOne); this.AddChild(heartTwo); this.AddChild(heartThree); this.AddChild(strikeFour); this.AddChild(heartFive); this.AddChild(heartSix); this.AddChild(cubeTwoTop); this.AddChild(cubeTwoRight); this.AddChild(cubeTwoLeft); // this.AddChild(equationLabel); this.AddChild(plus); this.AddChild(arrow); this.AddChild(instructionOneLabel); this.AddChild(instructionTwoLabel); this.AddChild(instructionThreeLabel); }
protected void SetAnimation(SpriteTile sprite, string animation) { Common.Assert( AnimationTable.ContainsKey(animation), "animation["+animation+"] does not exists." ); if (CurrentAnimation != null) sprite.StopAction(AnimationTable[CurrentAnimation]); CurrentAnimation = animation; sprite.RunAction(AnimationTable[animation]); AnimationTable[animation].Reset(); }
public void setAnim( SpriteTile anim, int pStart, int pEnd ) { // REMOVE ANY PREVIOUSLY APPLIED ANIMATION if (_anim != null) { this.getNode().RemoveChild(_anim, true); _anim = null; } // IF SET TO "NO ANIMATION", WE'RE DONE. if (pStart == pEnd) { return; } _anim = new SpriteTile( anim.TextureInfo, anim.TileIndex2D ); _anim.Scale = _anim.CalcSizeInPixels(); _anim.RegisterPalette(_colorIndex); _anim.Position = _anim.Scale/-2.0f; // _anim.Pivot = this.getNode().Pivot; _anim.RunAction( new Support.AnimationAction(_anim, pStart, pEnd, 0.1f*(1+pEnd-pStart), true) ); if (getOrientation() == 2) { _anim.FlipU = true; } this.getNode().AddChild(_anim); }