// CONSTRUCTOR ---------------------------------------------------------------------------- public ButtonEntity( string pLabel, Scene pScene, GamePhysics pGamePhysics, TextureInfo pTextureInfo, Vector2i pTileIndex2D ) : base(pScene, pGamePhysics, pTextureInfo, pTileIndex2D, null) { halfWidth = Width / 2.0f; halfHeight = Height / 2.0f; labelOffset = new Vector2(0.1f, 0.25f); this.setPivot(0.5f,0.5f); font = Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25); map = Crystallography.UI.FontManager.Instance.GetMap( font ); if ( pLabel != null ) { label = new Label( pLabel, map ); label.Pivot = new Vector2(0.15f, 0.25f ); label.Scale = new Vector2(1.0f/this.Width,1.0f/this.Height); } this.getNode().AddChild(label); labelOffset = Vector2.Zero; status = NORMAL; _onToggle = false; _pressed = false; _initialized = false; #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
// CONSTRUCTORS -------------------------------------------------------------------------------------------------------------------------------- public TitleScreen(MenuSystemScene pMenuSystem) { MenuSystem = pMenuSystem; FontMap map = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ); TitleImage = Support.SpriteFromFile("/Application/assets/images/UI/header.png"); TouchToStartText = new Label("touch to start", map); TouchToStartText.Position = new Vector2(229.0f, 73.0f); TouchToStartText.Color = LevelManager.Instance.Palette[0]; TouchToStartText.Color.A = 0.0f; Scheduler.Instance.Schedule( TouchToStartText, (dt) => { TouchToStartText.Color.A += 0.25f * dt; if (TouchToStartText.Color.A >= 1.0f) { TouchToStartText.Color.A = 1.0f; TouchToStartText.UnscheduleAll(); } }, 0, false, 0); this.AddChild(TitleImage); this.AddChild(TouchToStartText); #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
// CONSTRUCTOR ----------------------------------------------------------------------- public Slider(int trackLength=320) { active = false; Title = new Label() { FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 32, "Bold") ), Position = new Vector2(-TICK_WIDTH/2.0f, 29.0f), Color = Colors.Black }; this.AddChild(Title); min = 0.0f; max = 100.0f; val = min; Track = Support.UnicolorSprite("white", 255, 255, 255, 255); Track.Scale = new Vector2((float)trackLength/16.0f, 0.625f); this.AddChild(Track); length = (float)trackLength; // Knob = Support.UnicolorSprite("white", 255, 255, 255, 255); // Knob = Support.SpriteFromFile("/Application/assets/images/UI/sliderLozenge.png"); Knob = Support.SpriteFromAtlas("crystallonUI", "sliderLozenge.png"); Knob.CenterSprite(new Vector2(0.5f, 0.36f)); // Knob.Position = new Vector2((pValue/(max-min+min))*length, 0.0f); this.AddChild(Knob,100); bounds = new Bounds2( new Vector2(-20.0f, -20.0f), new Vector2(length+20.0f, 36.0f) ); #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
public override void OnExit() { base.OnExit (); TouchToStartText.UnscheduleAll(); TouchToStartText = null; MenuSystem = null; Support.RemoveTextureWithFileName("/Application/assets/images/UI/header.png"); }
// OVERRIDES --------------------------------------------------------------------------- public override void OnExit() { base.OnExit (); image = null; cubes = null; score = null; }
// OVERRIDES ----------------------------------------------------------------------------------------------------------------------- public override void OnExit() { base.OnExit (); this.RemoveAllChildren(true); BenIcon = null; MegIcon = null; NixIcon = null; BenText = null; MegText = null; NixText = null; Map = null; }
// EVENT HANDLERS ----------------------------------------------------------------------- // OVERRIDES ---------------------------------------------------------------------------- public override void OnExit() { Background = null; for( int i=0; i<Icons.Length; i++) { Icons[i] = null; } Icons = null; LevelNumberText = null; // Label TapToDismiss = null; map = null; QualityNames.Clear(); base.OnExit (); RemoveAllChildren(true); }
public HighScoreEntry() { var map = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 102, "Bold") ); _bestCubes = _bestPoints = 0; _bestCubesTitle = new Label() { FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Text = "the most cubes", Position = new Vector2(0.0f, 279.0f) }; _bestCubesTitle.RegisterPalette(0); this.AddChild(_bestCubesTitle); _cubeIcon = Support.SpriteFromFile("/Application/assets/images/UI/cubes_big.png"); _cubeIcon.Position = new Vector2(0.0f, 194.0f); _cubeIcon.RegisterPalette(0); this.AddChild(_cubeIcon); _bestCubesText = new Label() { Text = _bestCubes.ToString(), FontMap = map, Position = new Vector2(97.0f, 174.0f) }; _bestCubesText.RegisterPalette(0); this.AddChild(_bestCubesText); _bestPointsTitle = new Label() { FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Text = "the most points", Position = new Vector2(0.0f, 108.0f) }; _bestPointsTitle.RegisterPalette(1); this.AddChild(_bestPointsTitle); _scoreIcon = Support.SpriteFromFile("/Application/assets/images/UI/points_big.png"); _scoreIcon.Position = new Vector2(0.0f, 20.0f); _scoreIcon.RegisterPalette(1); this.AddChild(_scoreIcon); _bestPointsText = new Label() { Text = _bestPoints.ToString(), FontMap = map, Position = new Vector2(97.0f, 0.0f) }; _bestPointsText.RegisterPalette(1); this.AddChild(_bestPointsText); }
public override void OnExit() { ResumeButton.ButtonUpAction -= HandleResumeButtonButtonUpAction; GiveUpButton.ButtonUpAction -= HandleGiveUpButtonButtonUpAction; InputManager.Instance.StartJustUpDetected -= HandleInputManagerInstanceStartJustUpDetected; base.OnExit (); Background = null; PauseText = null; ResetButton = null; ResumeButton = null; GiveUpButton = null; RemoveAllChildren(true); InputManager.Instance.StartJustUpDetected -= HandleInputManagerInstanceStartJustUpDetected; }
// CONSTRUCTOR --------------------------------------------------------------------------------------------------------------------- public CreditsPanel() { Map = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 36, "Regular") ); BenIcon = Support.SpriteFromFile("/Application/assets/images/UI/icons/tie.png"); BenIcon.Position = new Vector2(302.0f, 184.0f); this.AddChild( BenIcon ); BenText = new Label(){ Text = "ben johnson", Position = new Vector2(113.0f, 186.0f), Color = Colors.White, FontMap = Map }; this.AddChild( BenText ); MegIcon = Support.SpriteFromFile("/Application/assets/images/UI/icons/phones.png"); MegIcon.Position = new Vector2(536.0f, 96.0f); this.AddChild( MegIcon ); MegText = new Label(){ Text = "margaret schedel", Position = new Vector2(272.0f, 100.0f), Color = Colors.White, FontMap = Map }; this.AddChild( MegText ); NixIcon = Support.SpriteFromFile("/Application/assets/images/UI/icons/glasses.png"); NixIcon.Position = new Vector2(595.0f, 184.0f); this.AddChild( NixIcon ); NixText = new Label(){ Text = "phoenix perry", Position = new Vector2(385.0f, 186.0f), Color = Colors.White, FontMap = Map }; this.AddChild( NixText ); }
// CONSTRUCTOR ------------------------------------------------------------------------- public SolutionIcon() : base() { // image = Support.SpriteFromFile("/Application/assets/images/UI/cubePoints.png"); // image = Support.SpriteFromFile("/Application/assets/images/UI/ratioIcon.png"); image = Support.SpriteFromAtlas("crystallonUI", "ratioIcon.png"); AddChild(image); cubes = new Label(){ Position = new Vector2(30.0f, 17.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 16, "Bold") ) }; cubes.Color = image.Color; AddChild(cubes); score = new Label(){ Position = new Vector2(30.0f, 53.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 16, "Bold") ) }; score.Color = image.Color; AddChild(score); }
public ScorePanel( ICrystallonEntity pEntity, int pPoints ) { InitializeWidget(); ScoreLabel = new Sce.PlayStation.HighLevel.GameEngine2D.Label() { Text = pPoints.ToString() }; var font = new Font("Application/assets/fonts/Bariol_Regular.otf", 25, FontStyle.Regular); var map = new FontMap(font); ScoreLabel.FontMap = map; ScoreLabel.Position = new Vector2(-4.0f, 10.0f); ScoreLabel.Color = Colors.White; ScoreLabel.HeightScale = 1.0f; ScoreLabel.Pivot = new Vector2(0.5f, 0.5f); Sequence sequence = new Sequence(); sequence.Add( new DelayTime( 0.5f ) ); sequence.Add ( new CallFunc( () => { pEntity.getNode().Parent.AddChild(ScoreLabel); } ) ); // ScoreText.Font = FontManager.Instance.Get ("Bariol", 20, "Bold"); // ScoreText.Text = pPoints.ToString(); // ScoreText.Alpha = 0.0f; // _scoreTexture = new Texture2D((int)ScoreText.Width, (int)ScoreText.Height, false, PixelFormat.Rgba); // ScoreText.RenderToTexture(_scoreTexture); // _scoreTextureInfo = new TextureInfo(_scoreTexture); // _scoreSprite = new SpriteUV(_scoreTextureInfo); // _scoreSprite.Pivot = new Vector2(0.5f, 0.5f); // pEntity.getNode().AddChild(_scoreSprite); // _scoreSprite.Position = new Vector2(0.0f, 20.0f); // Vector2 v = ConvertScreenToLocal( pPosition ); // this.SetPosition( v.X - ScoreText.Width/2, Director.Instance.GL.Context.GetViewport().Height - (v.Y + 40) ); // Sequence sequence = new Sequence(); // sequence.Add( new DelayTime( 3.0f ) ); // sequence.Add ( new CallFunc( () => { // ScoreText.Visible = false; // this.Dispose(); // } ) ); Director.Instance.CurrentScene.RunAction(sequence); }
// METHODS ------------------------------------------------------------------------------------------------------------------------------ protected void CenterText( Label pLabel ) { var textWidth = Crystallography.UI.FontManager.Instance.GetInGame("Bariol", (int)pLabel.FontMap.CharPixelHeight, "Bold").GetTextWidth(pLabel.Text); pLabel.Position = new Vector2(593 + 0.5f * (367 - textWidth), pLabel.Position.Y); }
// CONSTRUCTOR ---------------------------------------------------------------------------------------------------------------------- public LevelSelectScreen(MenuSystemScene pMenuSystem) { SelectedLevel = 0; var init = ColorIcon.Instance; MenuSystem = pMenuSystem; var pages = FMath.Ceiling((GameScene.TOTAL_LEVELS-1) / (float)LevelPage.ITEMS_PER_PAGE); Panels = new List<Node>{}; for (int i=0; i < pages; i++) { Panels.Add( new LevelPage(i) ); (Panels[i] as LevelPage).Disable(); } (Panels[0] as LevelPage).Enable(); this.SwipePanels = new SwipePanels(Panels) { Width = 457.0f, Position = new Vector2(95.0f,46.0f) }; Indicator = new LevelSelectIndicator(); // BLACK MASKS TO HIDE MORE LEVELS BEHIND BlackBlock1 = Support.UnicolorSprite("white", 255,255,255,255); BlackBlock1.Color = Support.ExtractColor("333330"); BlackBlock1.Scale = new Vector2(361.0f/16.0f, Director.Instance.GL.Context.Screen.Height/16.0f); BlackBlock1.Position = new Vector2(Director.Instance.GL.Context.Screen.Width-361.0f, 0.0f); BlackBlock2 = Support.UnicolorSprite("white", 255,255,255,255); BlackBlock2.Color = LevelManager.Instance.BackgroundColor; BlackBlock2.Position = Vector2.Zero; BlackBlock2.Scale = new Vector2(50.0f/16.0f, Director.Instance.GL.Context.Screen.Height/16.0f); BlackBlock3 = Support.UnicolorSprite("white", 255,255,255,255); BlackBlock3.Color = Support.ExtractColor("333330"); BlackBlock3.Scale = new Vector2(361.0f/16.0f, 115.0f/16.0f); BlackBlock3.Position = new Vector2(Director.Instance.GL.Context.Screen.Width-361.0f, Director.Instance.GL.Context.Screen.Height - 115.0f); BlackBlock4 = Support.UnicolorSprite("white", 255,255,255,255); BlackBlock4.Color = Support.ExtractColor("333330"); BlackBlock4.Scale = new Vector2(361.0f/16.0f, 253.0f/16.0f); BlackBlock4.Position = new Vector2(Director.Instance.GL.Context.Screen.Width-361.0f, 0.0f); LevelNumberText = new Label(){ Text = SelectedLevel.ToString(), Position = new Vector2(Director.Instance.GL.Context.Screen.Width-339.0f, Director.Instance.GL.Context.Screen.Height-78.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 64, "Bold") ), Color = LevelManager.Instance.BackgroundColor }; // CenterText(LevelNumberText); // SolutionPanel = new HudPanel(){ // }; PossibleSolutionsText = new Label(){ Text = "possible solutions", Position = new Vector2(Director.Instance.GL.Context.Screen.Width - 339.0f, Director.Instance.GL.Context.Screen.Height-100.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Color = LevelManager.Instance.BackgroundColor }; Solutions = new SolutionSlider(); // Solutions = new List<SolutionIcon>(); //{ // new SolutionIcon(){ // CubeText = "99", // ScoreText = "88" // }, // new SolutionIcon(){ // CubeText = "99", // ScoreText = "88" // }, // new SolutionIcon(){ // CubeText = "99", // ScoreText = "88" // }, // new SolutionIcon(){ // CubeText = "99", // ScoreText = "88" // }, // new SolutionIcon(){ // CubeText = "99", // ScoreText = "88" // } // }; // for( int i=0; i < Solutions.Count; i++) { // Solutions[i].Visible = false; // var column = i % 4; // var row = ( i - column ) / 4; // Solutions[i].Position = new Vector2(Director.Instance.GL.Context.Screen.Width - 339.0f + 60.0f * column, // Director.Instance.GL.Context.Screen.Height - 200.0f - row * 80.0f); // this.AddChild(Solutions[i]); // } QualitiesText = new Label() { Text = "qualities", Position = new Vector2(623.0f, 223.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Color = LevelManager.Instance.BackgroundColor }; // CompletionPercentageText = new Label() { // Text = (1.0f).ToString("P0"), // Position = new Vector2(638.0f, 150.0f), // FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), //// Color = new Vector4( 0.16078431f, 0.88627451f, 0.88627451f, 1.0f) // }; // CenterText(CompletionPercentageText); // this.AddChild(CompletionPercentageText); Icons = new Node[4]; IconLabels = new Label[4]; for( int i=0; i < Icons.Length; i++) { Icons[i] = Support.TiledSpriteFromFile("/Application/assets/images/icons/icons.png", 4, 2); Icons[i].Position = new Vector2(623.0f + 68.0f * (float)i, 2.0f * BUTTON_HEIGHT + 20.0f); // Icons[i].Scale = new Vector2(0.25f, 0.25f); IconLabels[i] = new Label() { FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 36, "Bold") ), Color = LevelManager.Instance.BackgroundColor }; } LevelSelectTitleText = new Label(){ Text="level select", Position = new Vector2(50.0f, 488.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 36, "Regular") ), Color = Support.ExtractColor("333330") }; LevelSelectInstructionsText = new Label(){ Text="select a cube and then press play.", Position = new Vector2(50.0f, 465.0f), FontMap = UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Regular") ), Color = Support.ExtractColor("333330") }; BackButton = new BetterButton(361.0f, BUTTON_HEIGHT) { Text = "back", Position = new Vector2(Director.Instance.GL.Context.Screen.Width-361.0f, BUTTON_HEIGHT) }; BackButton.background.RegisterPalette(2); PlayButton = new BetterButton(361.0f, BUTTON_HEIGHT) { Text = "play", Position = new Vector2(Director.Instance.GL.Context.Screen.Width-361.0f, 0.0f) }; PlayButton.background.RegisterPalette(1); // SWIPE LAYER this.AddChild(this.SwipePanels); foreach( LevelPage panel in Panels) { this.AddChild(panel); } (Panels[0] as LevelPage).Items[0].AddChild(Indicator); // UI LAYERS BackLayer = new Layer(); this.AddChild(BackLayer); FrontLayer = new Layer(); this.AddChild(FrontLayer); // BACK LAYER ELEMENTS BackLayer.AddChild(BlackBlock1); BackLayer.AddChild(BlackBlock2); BackLayer.AddChild(Solutions); // FRONT LAYER ELEMENTS FrontLayer.AddChild(BlackBlock3); FrontLayer.AddChild(BlackBlock4); FrontLayer.AddChild(LevelNumberText); FrontLayer.AddChild(PossibleSolutionsText); FrontLayer.AddChild(QualitiesText); for( int i=0; i < Icons.Length; i++) { FrontLayer.AddChild(Icons[i]); } FrontLayer.AddChild(LevelSelectTitleText); FrontLayer.AddChild(LevelSelectInstructionsText); FrontLayer.AddChild(BackButton); FrontLayer.AddChild(PlayButton); }
public override void OnExit() { ColorIcon.Destroy(); BackButton.UnregisterPalette(); PlayButton.UnregisterPalette(); LevelSelectItem.LevelSelectionDetected -= HandleLevelSelectItemLevelSelectionDetected; BackButton.ButtonUpAction -= HandleBackButtonButtonUpAction; PlayButton.ButtonUpAction -= HandlePlayButtonButtonUpAction; this.SwipePanels.OnSwipeComplete -= HandleSwipePanelshandleOnSwipeComplete; base.OnExit (); MenuSystem = null; Panels.Clear(); this.SwipePanels = null; LevelSelectTitleText = null; LevelSelectInstructionsText = null; BlackBlock1 = null; BlackBlock2 = null; BackButton = null; PlayButton = null; for (int i=0; i < Icons.Length; i++){ Icons[i] = null; } Icons = null; // Solutions.Clear(); Solutions = null; }
public override void OnExit() { _okButton.ButtonUpAction -= Handle_okButtonButtonUpAction; _okButton = null; circleOneImg = null; circleTwoImg = null; circleThreeImg = null; wildcardImg = null; cubeOneTop = null; cubeOneRight = null; cubeOneLeft = null; heartOne = null; heartTwo = null; heartThree = null; strikeFour = null; heartFive = null; heartSix = null; plus = null; arrow = null; cubeTwoTop = null; cubeTwoRight = null; cubeTwoLeft = null; instructionOneLabel = null; instructionTwoLabel = null; instructionThreeLabel = null; RemoveAllChildren(true); }
protected void Initialize(float pWidth, float pHeight) { DismissDelay = 0.0f; // dismiss only with ok button! Height = pHeight; Width = pWidth; var xScale = pWidth/16.0f; var yScale = pHeight/16.0f; SlideInDirection = SlideDirection.RIGHT; SlideOutDirection = SlideDirection.LEFT; Background = Support.UnicolorSprite("bg", (byte)(LevelManager.Instance.BackgroundColor.R * 255.0f), (byte)(LevelManager.Instance.BackgroundColor.G * 255.0f), (byte)(LevelManager.Instance.BackgroundColor.B * 255.0f), 255); Background.Scale = new Vector2(xScale, yScale); this.AddChild(Background); _okButton = new BetterButton(256.0f, 64.0f) { Text = "okay", Position = Vector2.Zero }; _okButton.background.RegisterPalette(2); // this.AddChild(_okButton); // BIG CIRCLE BULLET POINT ICONS circleOneImg = Support.SpriteFromAtlas("crystallonUI", "1.png"); circleOneImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y); circleTwoImg = Support.SpriteFromAtlas("crystallonUI", "2.png"); circleTwoImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y - CIRCLE_DELTA_Y); circleThreeImg = Support.SpriteFromAtlas("crystallonUI", "3.png"); circleThreeImg.Position = new Vector2(CIRCLE_ONE_X, CIRCLE_ONE_Y - 2.0f * CIRCLE_DELTA_Y); // DIAGRAMS //--------- ORIENTATION DOESN'T MATTER cubeOneTop = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeOneTop.RegisterPalette(0); cubeOneTop.Position = new Vector2(344.0f, (float)(544-81)); cubeOneTop.Scale = new Vector2(0.66f, 0.66f); cubeOneRight = Support.SpriteFromAtlas("gamePieces", "set1_v0_R.png"); cubeOneRight.RegisterPalette(1); cubeOneRight.Position = new Vector2(386.0f, (float)(544-130)); cubeOneRight.Scale = new Vector2(0.66f, 0.66f); cubeOneLeft = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeOneLeft.RegisterPalette(2); cubeOneLeft.Position = new Vector2(247.0f, (float)(544-114)); cubeOneLeft.Scale = new Vector2(0.66f, 0.66f); //--------- WILDCARD wildcardImg = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); wildcardImg.RegisterPalette(0); wildcardImg.Scale = new Vector2(0.66f, 0.66f); wildcardImg.Position = new Vector2(247.0f, (float)(544-240)); Sequence sequence = new Sequence(); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[1], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[2], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); sequence.Add( new CallFunc( () => { wildcardImg.ShiftSpriteColor(QColor.palette[0], 0.08f); }) ); sequence.Add( new DelayTime(0.08f) ); wildcardImg.RunAction( new RepeatForever() { InnerAction=sequence, Tag = 40 } ); //---------- STRIKES heartOne = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartOne.RegisterPalette(1); heartOne.Position = new Vector2(247.0f, (float)(544-380)); heartTwo = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartTwo.RegisterPalette(1); heartTwo.Position = new Vector2(304.0f, (float)(544-380)); heartThree = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartThree.RegisterPalette(1); heartThree.Position = new Vector2(362.0f, (float)(544-380)); strikeFour = Support.SpriteFromAtlas("crystallonUI", "strike.png"); strikeFour.RegisterPalette(2); strikeFour.Position = new Vector2(666.0f, (float)(544-379)); heartFive = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartFive.RegisterPalette(1); heartFive.Position = new Vector2(716.0f, (float)(544-380)); heartSix = Support.SpriteFromAtlas("crystallonUI", "heart.png"); heartSix.RegisterPalette(1); heartSix.Position = new Vector2(774.0f, (float)(544-380)); cubeTwoTop = Support.SpriteFromAtlas("gamePieces", "set1_v0_T.png"); cubeTwoTop.RegisterPalette(2); cubeTwoTop.Position = new Vector2(491.0f, (float)(544-360)); cubeTwoTop.Scale = new Vector2(0.66f, 0.66f); cubeTwoRight = Support.SpriteFromAtlas("gamePieces", "set1_v0_R.png"); cubeTwoRight.RegisterPalette(1); cubeTwoRight.Position = new Vector2(533.0f, (float)(544-409)); cubeTwoRight.Scale = new Vector2(0.66f, 0.66f); cubeTwoLeft = Support.SpriteFromAtlas("gamePieces", "set1_v0_L.png"); cubeTwoLeft.RegisterPalette(1); cubeTwoLeft.Position = new Vector2(491.0f, (float)(544-409)); cubeTwoLeft.Scale = new Vector2(0.66f, 0.66f); plus = Support.SpriteFromAtlas("crystallonUI", "plus.png"); plus.Color = Colors.Black; plus.Scale = new Vector2(0.66f, 0.66f); plus.Position = new Vector2(432.0f, (float)(544-372)); arrow = Support.SpriteFromAtlas("crystallonUI", "arrow.png"); arrow.Color = Colors.Black; arrow.Scale = new Vector2(0.5f, 0.5f); arrow.Position = new Vector2(607.0f, (float)(544-372)); // equationLabel = new Label() { // Text = "+ =", // Color = Colors.Black, // FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), // Position = new Vector2(432.0f, (float)(544-372)) // }; // TEXT LABELS instructionOneLabel = new Label() { Text = INSTRUCTION_ONE_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(453.0f, 466.0f) }; instructionTwoLabel = new Label() { Text = INSTRUCTION_TWO_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(358.0f, 315.0f) }; instructionThreeLabel = new Label() { Text = INSTRUCTION_THREE_TEXT, Color = Colors.Black, FontMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ), Position = new Vector2(249.0f, 98.0f) }; this.AddChild(_okButton); this.AddChild(circleOneImg); this.AddChild(circleTwoImg); this.AddChild(circleThreeImg); this.AddChild(cubeOneTop); this.AddChild(cubeOneRight); this.AddChild(cubeOneLeft); this.AddChild(wildcardImg); this.AddChild(heartOne); this.AddChild(heartTwo); this.AddChild(heartThree); this.AddChild(strikeFour); this.AddChild(heartFive); this.AddChild(heartSix); this.AddChild(cubeTwoTop); this.AddChild(cubeTwoRight); this.AddChild(cubeTwoLeft); // this.AddChild(equationLabel); this.AddChild(plus); this.AddChild(arrow); this.AddChild(instructionOneLabel); this.AddChild(instructionTwoLabel); this.AddChild(instructionThreeLabel); }
// CONSTRUCTOR -------------------------------------------------------------------------------------------------------------------------------------- public NextLevelPanel() { DismissDelay = 0.0f; Width = 458.0f; Background = Support.UnicolorSprite("white", 255, 255, 255, 255); Background.Scale = new Vector2(448.0f/16.0f, 128.0f/16.0f); Background.RegisterPalette(0); this.AddChild(Background); // MessageText = new Label() { // Text = "you clever thing.", // FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 32, "Bold" ) ), // }; // MessageText.RegisterPalette(0); // this.AddChild( MessageText ); NextLevelButton = new BetterButton(78.0f + 30.0f, Background.CalcSizeInPixels().Y * Background.Scale.Y) { Text = "next", TextFont = FontManager.Instance.GetInGame("Bariol", 25), // IconOnLeft = false, // Icon = Support.SpriteFromFile("/Application/assets/images/UI/arrow.png"), Icon = Support.SpriteFromAtlas("crystallonUI", "arrow.png"), IconAndTextOffset = new Vector2(22.0f, 10.0f), TextOffset = new Vector2(-40.0f, -45.0f), Position = new Vector2(Width - 108.0f, 0.0f), // Color = new Vector4(0.8980f, 0.0745f, 0.0745f, 1.0f) }; NextLevelButton.background.RegisterPalette(0); NextLevelButton.Icon.Color = LevelManager.Instance.BackgroundColor; NextLevelButton.TextColor = LevelManager.Instance.BackgroundColor; // NextLevelButton.Icon.RegisterPalette(1); // NextLevelButton.ButtonLabel.RegisterPalette(1); this.AddChild(NextLevelButton); LevelSelectButton = new BetterButton(80.0f + 30.0f, Background.CalcSizeInPixels().Y * Background.Scale.Y) { Text = "select", Icon = Support.SpriteFromFile("/Application/assets/images/UI/levels.png"), IconAndTextOffset = new Vector2(55.0f, 40.0f), TextOffset = new Vector2(-65.0f, -45.0f), // Icon = Support.SpriteFromAtlas("crystallonUI", "levels.png"), // IconAndTextOffset = new Vector2(30.0f, 10.0f), // TextOffset = new Vector2(-35.0f, -45.0f), TextFont = FontManager.Instance.GetInGame("Bariol", 25), Position = new Vector2(Width - NextLevelButton.Width - 110.0f, 0.0f), }; LevelSelectButton.background.RegisterPalette(0); LevelSelectButton.Icon.Color = LevelManager.Instance.BackgroundColor; LevelSelectButton.TextColor = LevelManager.Instance.BackgroundColor; this.AddChild(LevelSelectButton); ReplayButton = new BetterButton(94.0f + 30.0f, Background.CalcSizeInPixels().Y * Background.Scale.Y) { Text = "replay", TextFont = FontManager.Instance.GetInGame("Bariol", 25), // Icon = Support.SpriteFromFile("/Application/assets/images/UI/replay.png"), Icon = Support.SpriteFromAtlas("crystallonUI", "replay.png"), IconAndTextOffset = new Vector2(32.0f, 10.0f), TextOffset = new Vector2(-45.0f, -45.0f), Position = new Vector2(Width - NextLevelButton.Width - LevelSelectButton.Width - 124.0f, 0.0f), // Color = new Vector4(0.1608f, 0.8863f, 0.8863f, 1.0f) }; ReplayButton.background.RegisterPalette(0); ReplayButton.Icon.Color = LevelManager.Instance.BackgroundColor; ReplayButton.TextColor = LevelManager.Instance.BackgroundColor; // this.AddChild(ReplayButton); QuitButton = new BetterButton(94.0f + 30.0f, Background.CalcSizeInPixels().Y * Background.Scale.Y) { Text = "menu", TextFont = FontManager.Instance.GetInGame("Bariol", 25), // Icon = Support.SpriteFromFile("/Application/assets/images/UI/arrow.png"), Icon = Support.SpriteFromAtlas("crystallonUI", "arrow.png"), IconAndTextOffset = new Vector2(32.0f, 80.0f), TextOffset = new Vector2(-38.0f, -45.0f), Position = new Vector2(Width - NextLevelButton.Width - LevelSelectButton.Width - 124.0f, 0.0f), // Color = new Vector4(0.1608f, 0.8863f, 0.8863f, 1.0f) }; QuitButton.background.RegisterPalette(0); QuitButton.Icon.Color = LevelManager.Instance.BackgroundColor; QuitButton.Icon.Rotation = new Vector2(0.0f, -1.0f); QuitButton.TextColor = LevelManager.Instance.BackgroundColor; // this.AddChild(QuitButton); if(GameScene.currentLevel != 0) { this.AddChild(ReplayButton); } else { this.AddChild(QuitButton); } // DiagonalLine = Support.SpriteFromFile("/Application/assets/images/UI/diagonalLine.png"); DiagonalLine = Support.SpriteFromAtlas("crystallonUI", "diagonalLine.png"); DiagonalLine.Position = new Vector2( QuitButton.Position.X - DiagonalLine.CalcSizeInPixels().X - 5.0f , 15.0f); DiagonalLine.Color = LevelManager.Instance.BackgroundColor; this.AddChild(DiagonalLine); PossibleSolutionsText = new Label() { Text = "solutions\n found", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 14, "Bold" ) ), Position = new Vector2(15.0f, 80.0f) }; // PossibleSolutionsText.RegisterPalette(0); PossibleSolutionsText.Color = LevelManager.Instance.BackgroundColor; this.AddChild( PossibleSolutionsText ); OutOfText = new Label() { Text = "out of", FontMap = PossibleSolutionsText.FontMap, Position = new Vector2(60.0f, 40.0f) }; OutOfText.Color = LevelManager.Instance.BackgroundColor; this.AddChild( OutOfText ); FoundSolutionsText = new Label() { Text = "00", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold" ) ), Position = new Vector2(24.0f, 90.0f) }; FoundSolutionsText.Color = LevelManager.Instance.BackgroundColor; this.AddChild(FoundSolutionsText); TotalSolutionsText = new Label{ Text = "00", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold" ) ), Position = new Vector2(62.0f, 15.0f) }; TotalSolutionsText.Color = LevelManager.Instance.BackgroundColor; this.AddChild(TotalSolutionsText); // var charHeight = MessageText.FontMap.CharPixelHeight; // Height = (charHeight * 5.0f) + QuitButton.Height; Height = QuitButton.Height; // MessageText.Position = new Vector2(40.0f, QuitButton.Height + 20 ); // CenterText(); #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
// METHODS ------------------------------------------------------------------------------ protected void Initialize() { _initialized = true; Background = Support.SpriteFromFile("/Application/assets/images/LevelTitleBG.png"); Background.Position = new Vector2(0.0f, 0.0f); this.AddChild(Background); this.Height = Background.CalcSizeInPixels().Y; this.Width = Background.CalcSizeInPixels().X; QualityNames = new List<Label>(); map = Crystallography.UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 18, "Regular")); LevelNumberText = new Label(){ Text = "00", FontMap = Crystallography.UI.FontManager.Instance.GetMap(Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 102, "Bold")), Position = new Vector2( 44.0f, 250.0f), // Color = new Vector4( 0.16078431f, 0.88627451f, 0.88627451f, 1.0f) }; LevelNumberText.RegisterPalette(0); Background.AddChild(LevelNumberText); TapToDismissText = new Label() { Text = "tap to dismiss", FontMap = map, Position = new Vector2( 39.0f, 20.0f) }; TapToDismissText.RegisterPalette(0); Background.AddChild(TapToDismissText); Icons = new SpriteTile[4]; for( int i=0; i < Icons.Length; i++) { Icons[i] = Support.TiledSpriteFromFile("/Application/assets/images/icons/icons.png", 4, 2); float y = 176.0f - 88.0f * (float)System.Math.Floor(i/2.0f); Icons[i].Position = new Vector2( 44.0f + 68.0f*(i%2), y); Background.AddChild(Icons[i]); Icons[i].Visible = false; } }
/// <summary> /// Initialize the specified pWidth and pHeight. /// </summary> /// <param name='pWidth'> /// Desired button width in pixels. /// </param> /// <param name='pHeight'> /// Desired button height in pixels. /// </param> public void Initialize(float pWidth, float pHeight) { Width = pWidth; Height = pHeight; _textOffset = Vector2.Zero; _iconAndTextOffset = Vector2.Zero; Vector2 size = new Vector2(pWidth, pHeight); _status = NORMAL; _onToggle = true; _pressed = false; _bounds = new Bounds2(Vector2.Zero, size); // DEFAULT BACKGROUND IMAGE if (background == null) { background = Support.TiledSpriteFromFile("/Application/assets/images/UI/BetterButton.png", 1, 3); background.Scale = size / DefaultDimensions; } this.AddChild(background); // DEFAULT BUTTON TYPEFACE if (_textFont == null) { _textFont = Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 36, "Bold"); } var map = Crystallography.UI.FontManager.Instance.GetMap( _textFont ); _buttonText = new Label() { Text = "", FontMap = map, Position = new Vector2(0.0f, 0.5f * (Height - map.CharPixelHeight) ) }; this.AddChild(_buttonText); ScheduleUpdate(0); #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
public override void OnExit() { background = null; _icon = null; _buttonText = null; _textFont = null; base.OnExit (); RemoveAllChildren(true); InputManager.Instance.TouchJustDownDetected -= HandleInputManagerInstanceTouchJustDownDetected; InputManager.Instance.TouchJustUpDetected -= HandleInputManagerInstanceTouchJustUpDetected; }
public UI() { // アドホックに描画する関数を指定する this.AdHocDraw += this.Draw; // ラベルの作成 BossDamage = new Sce.PlayStation.HighLevel.GameEngine2D.Label (); PlayerDamage = new Sce.PlayStation.HighLevel.GameEngine2D.Label (); // TrueTypeフォントの読み込み Font = new Font ("/Application/assets/IndieFlower.ttf", 48, FontStyle.Bold); FontMap = new FontMap (Font); // フォントの設定 BossDamage.FontMap = FontMap; PlayerDamage.FontMap = FontMap; // ラベル表示位置設定 BossDamage.Position = new Vector2 (120.0f, Game.Instance.ScreenSize.Y - 40); PlayerDamage.Position = new Vector2 (120.0f, Game.Instance.ScreenSize.Y - 80); // ラベルをNodeに追加(ラベルが表示される) this.AddChild (BossDamage); this.AddChild (PlayerDamage); }
public override void OnExit() { ReplayButton.ButtonUpAction -= HandleReplayButtonButtonUpAction; QuitButton.ButtonUpAction -= HandleQuitButtonButtonUpAction; OnSlideInComplete -= HandleOnSlideInComplete; OnSlideOutComplete -= HandleOnSlideOutComplete; OnSlideOutStart -= HandleOnSlideOutStart; OnSlideInStart -= HandleOnSlideInStart; Background = null; MessageText = null; PossibleSolutionsText = null; QuitButton = null; ReplayButton = null; CleanUpSolutions(); base.OnExit (); RemoveAllChildren(true); }
// protected SpriteTile _cubeIcon; // protected SpriteTile _scoreIcon; // protected SpriteTile _timeIcon; // CONSTRUCTOR ------------------------------------------ public InfiniteModeScreen(MenuSystemScene pMenuSystem) { MenuSystem = pMenuSystem; var map = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25, "Bold") ); _bestCubes = _bestPoints = 0; _bestTime = 0.0f; _timeLimitText = new Label() { FontMap = map, Color = Colors.Black }; // _timeLimitText.RegisterPalette(0); this.AddChild(_timeLimitText); timeLimitSlider = new Slider(540) { Text = "time limit", Position = new Vector2(33.0f, 440.0f), max = 60.0f, min = 5.0f, discreteOptions = new List<float>() { 5.0f, 10.0f, 20.0f, 35.0f, 60.0f }, OnChange = (unused) => { if ( timeLimitSlider.Value != timeLimitSlider.max ) { _timeLimitText.Text = timeLimitSlider.Value.ToString() + " minutes"; _bestTitleText.Text = _timeLimitText.Text; if(_highScoreEntries != null) { // _highScoreEntries[0].ShowBestTime(false); _highScoreEntries[0].BestCubes = DataStorage.timedCubes[timeLimitSlider.SelectedOption,0,0]; _highScoreEntries[0].BestPoints = DataStorage.timedScores[timeLimitSlider.SelectedOption,0,1]; } } else { _timeLimitText.Text = "infinite"; if(_highScoreEntries != null) { // _highScoreEntries[0].ShowBestTime(true); _highScoreEntries[0].BestCubes = DataStorage.infiniteCubes[0,0]; _highScoreEntries[0].BestPoints = DataStorage.infiniteScores[0,1]; // _highScoreEntries[0].BestTime = DataStorage.infiniteTimes[0,2]; } } } }; timeLimitSlider.AddTickmarks(); timeLimitSlider.RegisterPalette(2); timeLimitSlider.SetSliderValue( (float)DataStorage.options[4] ); this.AddChild(timeLimitSlider); // _timeLimitText.Position = new Vector2(timeLimitSlider.Position.X + timeLimitSlider.Length + 20.0f, timeLimitSlider.Position.Y); _timeLimitText.Position = new Vector2(timeLimitSlider.Position.X + 4.0f, timeLimitSlider.Position.Y - 41.0f); // _fourthQualityText = new Label() { // FontMap = map // }; // _fourthQualityText.RegisterPalette(1); // this.AddChild(_fourthQualityText); // fourthQualitySlider = new Slider() { // Text = "fourth quality", // Position = new Vector2(timeLimitSlider.Position.X, timeLimitSlider.Position.Y - 100.0f), // max = 2.0f, // min = 0.0f, // discreteOptions = new List<float>() { 0.0f, 1.0f, 2.0f }, // OnChange = (unused) => { // switch(fourthQualitySlider.Value.ToString("#0.#")) { // case("0"): // _fourthQualityText.Text = "none"; // break; // case("1"): // _fourthQualityText.Text = "particles"; // break; // case("2"): // _fourthQualityText.Text = "sound"; // break; // } // } // }; // fourthQualitySlider.AddTickmarks(); // fourthQualitySlider.RegisterPalette(1); // fourthQualitySlider.SetSliderValue( 1.0f ); //// this.AddChild(fourthQualitySlider); // // _fourthQualityText.Position = new Vector2(fourthQualitySlider.Position.X + fourthQualitySlider.Length + 20.0f, fourthQualitySlider.Position.Y); // _fourthQualityTitle = new Label() { Text = "bonus quality", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 32, "Bold") ), Position = new Vector2(33.0f, 326.0f), Color = Colors.Black }; this.AddChild(_fourthQualityTitle); _buttonHighlight = Support.UnicolorSprite("Black", 0,0,0,255); _buttonHighlight.Scale = new Vector2(10.8125f, 12.125f); this.AddChild(_buttonHighlight); _soundButton = new BetterButton(173.0f, 176.0f) { Text = "sound", TextFont = FontManager.Instance.GetInGame("Bariol", 25, "Bold"), Icon = Support.TiledSpriteFromFile("/Application/assets/images/icons/icons.png", 4, 2), IconAndTextOffset = new Vector2(31.0f, 17.0f), TextOffset = new Vector2(-58.0f, -50.0f), Position = new Vector2(33.0f, 109.0f) }; _soundButton.Icon.TileIndex1D = 4; _soundButton.background.RegisterPalette(0); _soundButton.Icon.Color = LevelManager.Instance.BackgroundColor; this.AddChild(_soundButton); _particleButton = new BetterButton(173.0f, 176.0f) { Text = "particles", TextFont = FontManager.Instance.GetInGame("Bariol", 25, "Bold"), Icon = Support.TiledSpriteFromFile("/Application/assets/images/icons/icons.png", 4, 2), IconAndTextOffset = new Vector2(31.0f, 17.0f), TextOffset = new Vector2(-58.0f, -50.0f), Position = new Vector2(216.0f, 109.0f) }; _particleButton.Icon.TileIndex1D = 2; _particleButton.background.RegisterPalette(1); _particleButton.Icon.Color = LevelManager.Instance.BackgroundColor; this.AddChild(_particleButton); _noneButton = new BetterButton(173.0f, 176.0f) { Text = "none", TextFont = FontManager.Instance.GetInGame("Bariol", 25, "Bold"), Icon = Support.TiledSpriteFromFile("/Application/assets/images/icons/icons.png", 4, 2), IconAndTextOffset = new Vector2(31.0f, 17.0f), TextOffset = new Vector2(-64.0f, -50.0f), Position = new Vector2(399.0f, 109.0f) }; _noneButton.Icon.TileIndex1D = 6; _noneButton.background.RegisterPalette(2); this.AddChild(_noneButton); _instructionsButton = new BetterButton(362.0f, 62.0f) { Text = "instructions", Position = Vector2.Zero }; _instructionsButton.background.RegisterPalette(2); this.AddChild(_instructionsButton); _bestBG = Support.UnicolorSprite("black", 0,0,0,255); _bestBG.Position = new Vector2(598.0f, 0.0f); _bestBG.Scale = new Vector2(22.625f, 34.0f); this.AddChild(_bestBG); _bestTitleText = new Label() { Text = _timeLimitText.Text, FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 32, "Bold") ), Position = new Vector2(_bestBG.Position.X + 41.0f, 465.0f) }; // _bestTitleText.RegisterPalette(2); _bestTitleText.Color = LevelManager.Instance.BackgroundColor; this.AddChild(_bestTitleText); _highScoreEntries = new HighScoreEntry[3]; _highScoreEntries[0] = new HighScoreEntry() { BestCubes = DataStorage.infiniteCubes[0,0], BestPoints = DataStorage.infiniteCubes[0,1], // BestTime = (float)DataStorage.infiniteCubes[0,2], Position = new Vector2(_bestTitleText.Position.X, _bestTitleText.Position.Y - 316.0f) }; // _highScoreEntries[1] = new HighScoreEntry() { // BestCubes = DataStorage.infiniteScores[0,0], // BestPoints = DataStorage.infiniteScores[0,1], // BestTime = (float)DataStorage.infiniteScores[0,2], // Position = new Vector2(_bestTitleText.Position.X, _bestTitleText.Position.Y - 120) // }; // _highScoreEntries[2] = new HighScoreEntry() { // BestCubes = DataStorage.infiniteTimes[0,0], // BestPoints = DataStorage.infiniteTimes[0,1], // BestTime = (float)DataStorage.infiniteTimes[0,2], // Position = new Vector2(_bestTitleText.Position.X, _bestTitleText.Position.Y - 180) // }; // for(int i=0; i<3; i++){ // this.AddChild(_highScoreEntries[i]); // } this.AddChild(_highScoreEntries[0]); cancelButton = new BetterButton(362.0f, 62.0f) { Text = "main menu", Position = new Vector2(598.0f, 62.0f) }; cancelButton.background.RegisterPalette(1); this.AddChild(cancelButton); playButton = new BetterButton(362.0f, 62.0f) { Text = "play", Position = new Vector2(598.0f, 0.0f) }; playButton.background.RegisterPalette(0); this.AddChild(playButton); _instructionsPanel = new ChallengeModeInstructionsPanel(); this.AddChild(_instructionsPanel); }
public void SetQualityNames( string[] pNames ) { foreach ( Label l in QualityNames) { this.RemoveChild(l, true); } QualityNames.Clear(); Label n; int i = 0; foreach(SpriteTile icon in Icons) { icon.Visible = false; } foreach ( string name in pNames ) { Icons[i].TileIndex1D = (int)EnumHelper.FromString<Crystallography.Icons>(name); Icons[i].Visible = true; QualityNames.Add( n = new Label() ); n.Color = Colors.White; n.FontMap = map; n.Text = name; n.Position = new Vector2( Icons[i].Position.X, Icons[i].Position.Y - 20.0f ); //(QualityNames.Count-1)*80.0f, -25.0f); this.AddChild(n); i++; } }
public override void OnExit() { base.OnExit (); InputManager.Instance.TouchJustDownDetected -= HandleInputManagerInstanceTouchJustDownDetected; InputManager.Instance.TouchJustUpDetected -= HandleInputManagerInstanceTouchJustUpDetected; InputManager.Instance.TouchDownDetected -= HandleInputManagerInstanceTouchDownDetected; Knob = null; Track = null; Title = null; Ticks = null; }
private void CenterCubeScoreText(Label pLabel, Vector2 pAnchor) { float x = pAnchor.X - 0.5f * FontManager.Instance.GetInGame("Bariol", 44, "Bold").GetTextWidth(pLabel.Text); pLabel.Position = new Vector2(x, pAnchor.Y); }
// METHODS ------------------------------------------------------------------------------------------------------------ protected void Initialize() { _initialized = true; FontMap map = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 44, "Bold") ); Background = Support.UnicolorSprite("black", 0, 0, 0, 255); Background.Position = new Vector2(298.0f, 97.0f); Background.Scale = new Vector2(22.125f, 22.125f); PauseText = new Label("paused", map) { Position = new Vector2(415.0f, 342.0f), Color = LevelManager.Instance.BackgroundColor }; GiveUpButton = new BetterButton(354.0f, 61.0f) { Text = "quit", Position = Background.Position }; GiveUpButton.background.RegisterPalette(2); GiveUpButton.On(false); ResetButton = new BetterButton(354.0f, 61.0f) { Text = "restart", Position = new Vector2(GiveUpButton.Position.X, GiveUpButton.Position.Y + GiveUpButton.Height), }; ResetButton.background.RegisterPalette(1); ResetButton.On(false); ResumeButton = new BetterButton(354.0f, 61.0f) { Text = "resume", Position = new Vector2(ResetButton.Position.X, ResetButton.Position.Y + ResetButton.Height) }; ResumeButton.background.RegisterPalette(0); ResumeButton.On (false); this.AddChild(Background); this.AddChild(PauseText); this.AddChild(ResetButton); this.AddChild(ResumeButton); this.AddChild(GiveUpButton); #if DEBUG Console.WriteLine(GetType().ToString() + " created" ); #endif }
private void Initialize() { FontMap map = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 25, "Bold") ); FontMap bigMap = FontManager.Instance.GetMap( FontManager.Instance.GetInGame("Bariol", 44, "Bold") ); // CREATE PAUSE MENU pausePanel = new PausePanel(_scene); _scene.DialogLayer.AddChild(pausePanel); pausePanel.Hide(); // CREATE THE HUD BAR AT THE TOP OF THE SCREEN GameHudBar = new Node(){ Position = new Vector2(0.0f, 473.0f) }; this.AddChild(GameHudBar); HudBarMask = Support.UnicolorSprite("white", 255, 255, 255, 255); HudBarMask.Color = LevelManager.Instance.BackgroundColor; HudBarMask.Scale = new Vector2(60.0f, 4.4375f); GameHudBar.AddChild(HudBarMask); // CREATE THE LEVEL TITLE HUD levelTitle = new LevelTitleMkTwo() { SlideInDirection = SlideDirection.RIGHT, SlideOutDirection = SlideDirection.LEFT, Offset = new Vector2(0.0f, 0.0f), // Lifetime = 4.0f }; this.AddChild(levelTitle, -1); // CREATE THE END-OF-LEVEL DROP-DOWN PANEL if (GameScene.currentLevel == 999) { // INFINITE MODE VERSION _nextLevelPanel = new InfiniteModeEndPanel(){ Offset = new Vector2(Director.Instance.GL.Context.Screen.Width-248.0f, 0.0f), }; } else { // PUZZLE/TUTORIAL MODE VERSION _nextLevelPanel = new NextLevelPanel(){ Offset = new Vector2(510.0f, 0.0f), }; } GameHudBar.AddChild(_nextLevelPanel, -1); // CREATE MESSAGE PANEL _messagePanel = new MessagePanel(920.0f, 148.0f ){ SourceObject = this, Offset = new Vector2(20.0f, 0.0f), Position = new Vector2(0.0f, -148.0f), Lifetime = 0.0f }; this.AddChild(_messagePanel); _messagePanel.body = GamePhysics.Instance.RegisterPhysicsBody(GamePhysics.Instance.SceneShapes[4], float.MaxValue, 0.0f, _messagePanel.Position / GamePhysics.PtoM); _messagePanel.AdHocDraw += () => { _messagePanel.body.Position = _messagePanel.Position / GamePhysics.PtoM; }; // SCORE STUFF // ScoreIcon = Support.SpriteFromFile("/Application/assets/images/handIcon.png"); ScoreIcon = Support.SpriteFromAtlas("crystallonUI", "handIcon.png"); ScoreIcon.Position = new Vector2(184.0f, 16.0f); ScoreIcon.RegisterPalette(1); GameHudBar.AddChild(ScoreIcon); ScoreTitleText = new Label("score", map); ScoreTitleText.Position = new Vector2(287, 25.0f); ScoreTitleText.RegisterPalette(1); BlueBox = Support.UnicolorSprite("white", 255,255,255,255); BlueBox.Scale = new Vector2(6.25f, 4.4375f); BlueBox.Position = new Vector2(354.0f, 0.0f); BlueBox.RegisterPalette(2); ScoreText = new Label("", bigMap) { Position = SCORE_TEXT_POS }; ScoreText.RegisterPalette(1); GameHudBar.AddChild(ScoreText); // CUBE STUFF // CubeIcon = Support.SpriteFromFile("/Application/assets/images/stopIcon.png"); CubeIcon = Support.SpriteFromAtlas("crystallonUI", "stopIcon.png"); CubeIcon.Position = new Vector2(20.0f,16.0f); CubeIcon.RegisterPalette(2); GameHudBar.AddChild(CubeIcon); CubesTitleText = new Label("cubes", map); CubesTitleText.Position = new Vector2(63.0f, 25.0f); CubesTitleText.RegisterPalette(2); RedBox = Support.UnicolorSprite("white", 255,255,255,255); RedBox.Position = new Vector2(130.0f, 0.0f); RedBox.Scale = new Vector2(6.25f, 4.4375f); RedBox.RegisterPalette(1); CubeText = new Label("", bigMap){ Position = CUBES_TEXT_POS }; CubeText.RegisterPalette(2); GameHudBar.AddChild(CubeText); // TIMER & STRIKES STUFF GameTimer = new TimerEntity(); if (GameScene.currentLevel == 999) { // ------------------- IF CHALLENGE MODE if(GameScene.gameTimeLimit > 0.0f) { GameTimer.Position = new Vector2(348.0f, 16.0f); // ----- ADD THE TIME BAR GameHudBar.AddChild(GameTimer); } else { BonusBar = new BonusTimer() { // Position = new Vector2(348.0f, 44.0f) Position = new Vector2(348.0f, 16.0f) }; GameHudBar.AddChild(BonusBar); } Strikes = new StrikeHud() { Position = new Vector2(395.0f, 44.0f) }; GameHudBar.AddChild(Strikes); } // PAUSE BUTTON PauseButton = new BetterButton("/Application/assets/images/UI/BetterButtonTransparent.png", 115.0f, 71.0f) { Text = "", // Icon = Support.SpriteFromFile("Application/assets/images/UI/pause.png"), Icon = Support.SpriteFromAtlas("crystallonUI", "pause.png"), // Position = new Vector2(845.0f, 473.0f), Position = new Vector2(845.0f, 0.0f) }; // this.AddChild(PauseButton); GameHudBar.AddChild(PauseButton); PauseButton.background.RegisterPalette(2); PauseButton.background.Scale = new Vector2(115.0f/32.0f, 71.0f/16.0f); PauseButton.Icon.RegisterPalette(2); PauseButton.ButtonUpAction += HandlePauseButtonButtonUpAction; // HIT ME BUTTON HitMeButton = new BetterButton("/Application/assets/images/UI/BetterButtonTransparent.png", 115.0f, 71.0f) { Text = "", // Icon = Support.SpriteFromFile("Application/assets/images/UI/plus.png"), Icon = Support.SpriteFromAtlas("crystallonUI", "plus.png"), // Position = new Vector2(720.0f, 473.0f), Position = new Vector2(720.0f, 0.0f) }; HitMeButton.On(!LevelManager.Instance.HitMeDisabled); // this.AddChild(HitMeButton); GameHudBar.AddChild(HitMeButton); HitMeButton.background.RegisterPalette(1); HitMeButton.background.Scale = new Vector2(115.0f/32.0f, 71.0f/16.0f); HitMeButton.Icon.RegisterPalette(1); HitMeButton.ButtonUpAction += HandleHitMeButtonButtonUpAction; HudBarLine = Support.UnicolorSprite("white", 255, 255, 255, 255); HudBarLine.RegisterPalette(0); HudBarLine.Scale = new Vector2(60.0f, 0.125f); GameHudBar.AddChild(HudBarLine); _initialized = true; }
protected void Initialize( float pWidth, float pHeight ) { DismissDelay = 1.0f; Height = pHeight; Width = pWidth; var xScale = pWidth/16.0f; var yScale = pHeight/16.0f; SlideInDirection = SlideDirection.UP; SlideOutDirection = SlideDirection.DOWN; Background = Support.UnicolorSprite("Grey", 40, 40, 40, 255); Background.Scale = new Vector2(xScale, yScale); Background.Color = new Vector4(Background.Color.R, Background.Color.G, Background.Color.B, 200.0f/255.0f); this.AddChild(Background); Bar = Support.UnicolorSprite("white", 255, 255, 255, 255); Bar.Scale = new Vector2(xScale, 0.25f); Bar.Position = new Vector2(0.0f, pHeight - 4.0f); Bar.RegisterPalette(0); this.AddChild(Bar); MessageTitleText = new Label() { Text = "Lorem ipsum dolor sit amet, consectetur", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 32, "Bold") ), // Color = new Vector4(0.161f, 0.886f, 0.886f, 1.0f), Position = new Vector2(40.0f, pHeight - 41.0f) }; MessageTitleText.RegisterPalette(0); this.AddChild(MessageTitleText); MessageText = new Label() { Text = "Lorem ipsum dolor sit amet, consectetur adipisicing \n" + "elit, sed do eiusmod tempor incididunt ut labore et \n" + "dolore magna aliqua. Ut enim ad minim veniam, quis \n"+ "nostrud exercitation ullamco laboris nisi ut aliquip \n" + "ex ea commodo consequat. Duis aute irure dolor in \n", //+ // "reprehenderit in voluptate velit esse cillum dolore eu \n" + // "fugiat nulla pariatur. Excepteur sint occaecat cupidatat \n" + // "non proident, sunt in culpa qui officia deserunt mollit \n" + // "anim id est laborum.", FontMap = Crystallography.UI.FontManager.Instance.GetMap( Crystallography.UI.FontManager.Instance.GetInGame("Bariol", 25) ), Position = new Vector2(40.0f, pHeight - 69.0f) }; this.AddChild(MessageText); #if DEBUG Console.WriteLine(GetType().ToString() + " created. " + MessageText.Text ); #endif }