public static void Initialize(XmlSchemaTypeCollection typeCollection) { winGuiCommonDataType.Type = typeCollection.GetNodeType("winGuiCommonDataType"); winGuiCommonDataType.eventChild = winGuiCommonDataType.Type.GetChildInfo("event"); eventType.Type = typeCollection.GetNodeType("eventType"); eventType.nameAttribute = eventType.Type.GetAttributeInfo("name"); eventType.timeAttribute = eventType.Type.GetAttributeInfo("time"); eventType.durationAttribute = eventType.Type.GetAttributeInfo("duration"); eventType.resourceChild = eventType.Type.GetChildInfo("resource"); resourceType.Type = typeCollection.GetNodeType("resourceType"); resourceType.nameAttribute = resourceType.Type.GetAttributeInfo("name"); resourceType.sizeAttribute = resourceType.Type.GetAttributeInfo("size"); resourceType.compressedAttribute = resourceType.Type.GetAttributeInfo("compressed"); animationResourceType.Type = typeCollection.GetNodeType("animationResourceType"); animationResourceType.nameAttribute = animationResourceType.Type.GetAttributeInfo("name"); animationResourceType.sizeAttribute = animationResourceType.Type.GetAttributeInfo("size"); animationResourceType.compressedAttribute = animationResourceType.Type.GetAttributeInfo("compressed"); animationResourceType.tracksAttribute = animationResourceType.Type.GetAttributeInfo("tracks"); animationResourceType.durationAttribute = animationResourceType.Type.GetAttributeInfo("duration"); geometryResourceType.Type = typeCollection.GetNodeType("geometryResourceType"); geometryResourceType.nameAttribute = geometryResourceType.Type.GetAttributeInfo("name"); geometryResourceType.sizeAttribute = geometryResourceType.Type.GetAttributeInfo("size"); geometryResourceType.compressedAttribute = geometryResourceType.Type.GetAttributeInfo("compressed"); geometryResourceType.bonesAttribute = geometryResourceType.Type.GetAttributeInfo("bones"); geometryResourceType.verticesAttribute = geometryResourceType.Type.GetAttributeInfo("vertices"); geometryResourceType.primitiveTypeAttribute = geometryResourceType.Type.GetAttributeInfo("primitiveType"); winGuiCommonDataRootElement = typeCollection.GetRootElement("winGuiCommonData"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { timelineType.Type = typeCollection.GetNodeType("timelineType"); timelineType.groupChild = timelineType.Type.GetChildInfo("group"); timelineType.markerChild = timelineType.Type.GetChildInfo("marker"); timelineType.timelineRefChild = timelineType.Type.GetChildInfo("timelineRef"); groupType.Type = typeCollection.GetNodeType("groupType"); groupType.nameAttribute = groupType.Type.GetAttributeInfo("name"); groupType.expandedAttribute = groupType.Type.GetAttributeInfo("expanded"); groupType.trackChild = groupType.Type.GetChildInfo("track"); trackType.Type = typeCollection.GetNodeType("trackType"); trackType.nameAttribute = trackType.Type.GetAttributeInfo("name"); trackType.intervalChild = trackType.Type.GetChildInfo("interval"); trackType.keyChild = trackType.Type.GetChildInfo("key"); intervalType.Type = typeCollection.GetNodeType("intervalType"); intervalType.startAttribute = intervalType.Type.GetAttributeInfo("start"); intervalType.descriptionAttribute = intervalType.Type.GetAttributeInfo("description"); intervalType.nameAttribute = intervalType.Type.GetAttributeInfo("name"); intervalType.lengthAttribute = intervalType.Type.GetAttributeInfo("length"); intervalType.colorAttribute = intervalType.Type.GetAttributeInfo("color"); eventType.Type = typeCollection.GetNodeType("eventType"); eventType.startAttribute = eventType.Type.GetAttributeInfo("start"); eventType.descriptionAttribute = eventType.Type.GetAttributeInfo("description"); keyType.Type = typeCollection.GetNodeType("keyType"); keyType.startAttribute = keyType.Type.GetAttributeInfo("start"); keyType.descriptionAttribute = keyType.Type.GetAttributeInfo("description"); keyType.specialEventAttribute = keyType.Type.GetAttributeInfo("specialEvent"); markerType.Type = typeCollection.GetNodeType("markerType"); markerType.startAttribute = markerType.Type.GetAttributeInfo("start"); markerType.descriptionAttribute = markerType.Type.GetAttributeInfo("description"); markerType.nameAttribute = markerType.Type.GetAttributeInfo("name"); markerType.colorAttribute = markerType.Type.GetAttributeInfo("color"); timelineRefType.Type = typeCollection.GetNodeType("timelineRefType"); timelineRefType.nameAttribute = timelineRefType.Type.GetAttributeInfo("name"); timelineRefType.startAttribute = timelineRefType.Type.GetAttributeInfo("start"); timelineRefType.descriptionAttribute = timelineRefType.Type.GetAttributeInfo("description"); timelineRefType.colorAttribute = timelineRefType.Type.GetAttributeInfo("color"); timelineRefType.refAttribute = timelineRefType.Type.GetAttributeInfo("ref"); timelineRootElement = typeCollection.GetRootElement("timeline"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { gameType.Type = typeCollection.GetNodeType("gameType"); gameType.nameAttribute = gameType.Type.GetAttributeInfo("name"); gameType.gameObjectChild = gameType.Type.GetChildInfo("gameObject"); gameObjectType.Type = typeCollection.GetNodeType("gameObjectType"); gameObjectType.nameAttribute = gameObjectType.Type.GetAttributeInfo("name"); ogreType.Type = typeCollection.GetNodeType("ogreType"); ogreType.nameAttribute = ogreType.Type.GetAttributeInfo("name"); ogreType.sizeAttribute = ogreType.Type.GetAttributeInfo("size"); ogreType.strengthAttribute = ogreType.Type.GetAttributeInfo("strength"); dwarfType.Type = typeCollection.GetNodeType("dwarfType"); dwarfType.nameAttribute = dwarfType.Type.GetAttributeInfo("name"); dwarfType.ageAttribute = dwarfType.Type.GetAttributeInfo("age"); dwarfType.experienceAttribute = dwarfType.Type.GetAttributeInfo("experience"); treeType.Type = typeCollection.GetNodeType("treeType"); treeType.nameAttribute = treeType.Type.GetAttributeInfo("name"); gameRootElement = typeCollection.GetRootElement("game"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { meshType.Type = typeCollection.GetNodeType("meshType"); meshType.boundingBoxAttribute = meshType.Type.GetAttributeInfo("boundingBox"); meshType.nameAttribute = meshType.Type.GetAttributeInfo("name"); meshType.vertexArrayChild = meshType.Type.GetChildInfo("vertexArray"); meshType_vertexArray.Type = typeCollection.GetNodeType("meshType_vertexArray"); meshType_vertexArray.primitivesChild = meshType_vertexArray.Type.GetChildInfo("primitives"); meshType_vertexArray.arrayChild = meshType_vertexArray.Type.GetChildInfo("array"); vertexArray_primitives.Type = typeCollection.GetNodeType("vertexArray_primitives"); vertexArray_primitives.indicesAttribute = vertexArray_primitives.Type.GetAttributeInfo("indices"); vertexArray_primitives.sizesAttribute = vertexArray_primitives.Type.GetAttributeInfo("sizes"); vertexArray_primitives.nameAttribute = vertexArray_primitives.Type.GetAttributeInfo("name"); vertexArray_primitives.typeAttribute = vertexArray_primitives.Type.GetAttributeInfo("type"); vertexArray_primitives.bindingChild = vertexArray_primitives.Type.GetChildInfo("binding"); vertexArray_primitives.shaderChild = vertexArray_primitives.Type.GetChildInfo("shader"); primitives_binding.Type = typeCollection.GetNodeType("primitives_binding"); primitives_binding.sourceAttribute = primitives_binding.Type.GetAttributeInfo("source"); shaderType.Type = typeCollection.GetNodeType("shaderType"); shaderType.nameAttribute = shaderType.Type.GetAttributeInfo("name"); shaderType.ambientAttribute = shaderType.Type.GetAttributeInfo("ambient"); shaderType.diffuseAttribute = shaderType.Type.GetAttributeInfo("diffuse"); shaderType.shininessAttribute = shaderType.Type.GetAttributeInfo("shininess"); shaderType.specularAttribute = shaderType.Type.GetAttributeInfo("specular"); shaderType.textureAttribute = shaderType.Type.GetAttributeInfo("texture"); vertexArray_array.Type = typeCollection.GetNodeType("vertexArray_array"); vertexArray_array.Attribute = vertexArray_array.Type.GetAttributeInfo(""); vertexArray_array.countAttribute = vertexArray_array.Type.GetAttributeInfo("count"); vertexArray_array.nameAttribute = vertexArray_array.Type.GetAttributeInfo("name"); vertexArray_array.strideAttribute = vertexArray_array.Type.GetAttributeInfo("stride"); nodeType.Type = typeCollection.GetNodeType("nodeType"); nodeType.boundingBoxAttribute = nodeType.Type.GetAttributeInfo("boundingBox"); nodeType.transformAttribute = nodeType.Type.GetAttributeInfo("transform"); nodeType.nameAttribute = nodeType.Type.GetAttributeInfo("name"); nodeType.meshChild = nodeType.Type.GetChildInfo("mesh"); nodeType.shaderChild = nodeType.Type.GetChildInfo("shader"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { fsmType.Type = typeCollection.GetNodeType("fsmType"); fsmType.stateChild = fsmType.Type.GetChildInfo("state"); fsmType.transitionChild = fsmType.Type.GetChildInfo("transition"); fsmType.annotationChild = fsmType.Type.GetChildInfo("annotation"); fsmType.prototypeFolderChild = fsmType.Type.GetChildInfo("prototypeFolder"); stateType.Type = typeCollection.GetNodeType("stateType"); stateType.entryActionAttribute = stateType.Type.GetAttributeInfo("entryAction"); stateType.actionAttribute = stateType.Type.GetAttributeInfo("action"); stateType.exitActionAttribute = stateType.Type.GetAttributeInfo("exitAction"); stateType.nameAttribute = stateType.Type.GetAttributeInfo("name"); stateType.labelAttribute = stateType.Type.GetAttributeInfo("label"); stateType.xAttribute = stateType.Type.GetAttributeInfo("x"); stateType.yAttribute = stateType.Type.GetAttributeInfo("y"); stateType.sizeAttribute = stateType.Type.GetAttributeInfo("size"); stateType.hiddenAttribute = stateType.Type.GetAttributeInfo("hidden"); stateType.startAttribute = stateType.Type.GetAttributeInfo("start"); transitionType.Type = typeCollection.GetNodeType("transitionType"); transitionType.triggerAttribute = transitionType.Type.GetAttributeInfo("trigger"); transitionType.actionAttribute = transitionType.Type.GetAttributeInfo("action"); transitionType.labelAttribute = transitionType.Type.GetAttributeInfo("label"); transitionType.sourceAttribute = transitionType.Type.GetAttributeInfo("source"); transitionType.destinationAttribute = transitionType.Type.GetAttributeInfo("destination"); annotationType.Type = typeCollection.GetNodeType("annotationType"); annotationType.textAttribute = annotationType.Type.GetAttributeInfo("text"); annotationType.xAttribute = annotationType.Type.GetAttributeInfo("x"); annotationType.yAttribute = annotationType.Type.GetAttributeInfo("y"); prototypeFolderType.Type = typeCollection.GetNodeType("prototypeFolderType"); prototypeFolderType.nameAttribute = prototypeFolderType.Type.GetAttributeInfo("name"); prototypeFolderType.prototypeFolderChild = prototypeFolderType.Type.GetChildInfo("prototypeFolder"); prototypeFolderType.prototypeChild = prototypeFolderType.Type.GetChildInfo("prototype"); prototypeType.Type = typeCollection.GetNodeType("prototypeType"); prototypeType.nameAttribute = prototypeType.Type.GetAttributeInfo("name"); prototypeType.stateChild = prototypeType.Type.GetChildInfo("state"); prototypeType.transitionChild = prototypeType.Type.GetChildInfo("transition"); fsmRootElement = typeCollection.GetRootElement("fsm"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { Initialize((ns,name)=>typeCollection.GetNodeType(ns,name), (ns,name)=>typeCollection.GetRootElement(ns,name)); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { SledLuaVarGlobalListType.Type = typeCollection.GetNodeType("SledLuaVarGlobalListType"); SledLuaVarGlobalListType.nameAttribute = SledLuaVarGlobalListType.Type.GetAttributeInfo("name"); SledLuaVarGlobalListType.GlobalsChild = SledLuaVarGlobalListType.Type.GetChildInfo("Globals"); SledLuaVarBaseListType.Type = typeCollection.GetNodeType("SledLuaVarBaseListType"); SledLuaVarBaseListType.nameAttribute = SledLuaVarBaseListType.Type.GetAttributeInfo("name"); SledLuaVarGlobalType.Type = typeCollection.GetNodeType("SledLuaVarGlobalType"); SledLuaVarGlobalType.display_nameAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("display_name"); SledLuaVarGlobalType.nameAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("name"); SledLuaVarGlobalType.unique_nameAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("unique_name"); SledLuaVarGlobalType.typeAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("type"); SledLuaVarGlobalType.valueAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("value"); SledLuaVarGlobalType.keytypeAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("keytype"); SledLuaVarGlobalType.expandedAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("expanded"); SledLuaVarGlobalType.visibleAttribute = SledLuaVarGlobalType.Type.GetAttributeInfo("visible"); SledLuaVarGlobalType.LocationsChild = SledLuaVarGlobalType.Type.GetChildInfo("Locations"); SledLuaVarGlobalType.GlobalsChild = SledLuaVarGlobalType.Type.GetChildInfo("Globals"); SledLuaVarGlobalType.TargetHierarchyChild = SledLuaVarGlobalType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarBaseType.Type = typeCollection.GetNodeType("SledLuaVarBaseType"); SledLuaVarBaseType.nameAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("name"); SledLuaVarBaseType.display_nameAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("display_name"); SledLuaVarBaseType.unique_nameAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("unique_name"); SledLuaVarBaseType.typeAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("type"); SledLuaVarBaseType.valueAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("value"); SledLuaVarBaseType.keytypeAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("keytype"); SledLuaVarBaseType.expandedAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("expanded"); SledLuaVarBaseType.visibleAttribute = SledLuaVarBaseType.Type.GetAttributeInfo("visible"); SledLuaVarBaseType.LocationsChild = SledLuaVarBaseType.Type.GetChildInfo("Locations"); SledLuaVarBaseType.TargetHierarchyChild = SledLuaVarBaseType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarLocalListType.Type = typeCollection.GetNodeType("SledLuaVarLocalListType"); SledLuaVarLocalListType.nameAttribute = SledLuaVarLocalListType.Type.GetAttributeInfo("name"); SledLuaVarLocalListType.LocalsChild = SledLuaVarLocalListType.Type.GetChildInfo("Locals"); SledLuaVarLocalType.Type = typeCollection.GetNodeType("SledLuaVarLocalType"); SledLuaVarLocalType.nameAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("name"); SledLuaVarLocalType.display_nameAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("display_name"); SledLuaVarLocalType.unique_nameAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("unique_name"); SledLuaVarLocalType.typeAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("type"); SledLuaVarLocalType.valueAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("value"); SledLuaVarLocalType.keytypeAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("keytype"); SledLuaVarLocalType.expandedAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("expanded"); SledLuaVarLocalType.visibleAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("visible"); SledLuaVarLocalType.levelAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("level"); SledLuaVarLocalType.indexAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("index"); SledLuaVarLocalType.function_nameAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("function_name"); SledLuaVarLocalType.function_linedefinedAttribute = SledLuaVarLocalType.Type.GetAttributeInfo("function_linedefined"); SledLuaVarLocalType.LocationsChild = SledLuaVarLocalType.Type.GetChildInfo("Locations"); SledLuaVarLocalType.LocalsChild = SledLuaVarLocalType.Type.GetChildInfo("Locals"); SledLuaVarLocalType.TargetHierarchyChild = SledLuaVarLocalType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarLocalUpvalueBaseType.Type = typeCollection.GetNodeType("SledLuaVarLocalUpvalueBaseType"); SledLuaVarLocalUpvalueBaseType.nameAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("name"); SledLuaVarLocalUpvalueBaseType.display_nameAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("display_name"); SledLuaVarLocalUpvalueBaseType.unique_nameAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("unique_name"); SledLuaVarLocalUpvalueBaseType.typeAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("type"); SledLuaVarLocalUpvalueBaseType.valueAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("value"); SledLuaVarLocalUpvalueBaseType.keytypeAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("keytype"); SledLuaVarLocalUpvalueBaseType.expandedAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("expanded"); SledLuaVarLocalUpvalueBaseType.visibleAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("visible"); SledLuaVarLocalUpvalueBaseType.levelAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("level"); SledLuaVarLocalUpvalueBaseType.indexAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("index"); SledLuaVarLocalUpvalueBaseType.function_nameAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("function_name"); SledLuaVarLocalUpvalueBaseType.function_linedefinedAttribute = SledLuaVarLocalUpvalueBaseType.Type.GetAttributeInfo("function_linedefined"); SledLuaVarLocalUpvalueBaseType.LocationsChild = SledLuaVarLocalUpvalueBaseType.Type.GetChildInfo("Locations"); SledLuaVarLocalUpvalueBaseType.TargetHierarchyChild = SledLuaVarLocalUpvalueBaseType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarUpvalueListType.Type = typeCollection.GetNodeType("SledLuaVarUpvalueListType"); SledLuaVarUpvalueListType.nameAttribute = SledLuaVarUpvalueListType.Type.GetAttributeInfo("name"); SledLuaVarUpvalueListType.UpvaluesChild = SledLuaVarUpvalueListType.Type.GetChildInfo("Upvalues"); SledLuaVarUpvalueType.Type = typeCollection.GetNodeType("SledLuaVarUpvalueType"); SledLuaVarUpvalueType.nameAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("name"); SledLuaVarUpvalueType.display_nameAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("display_name"); SledLuaVarUpvalueType.unique_nameAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("unique_name"); SledLuaVarUpvalueType.typeAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("type"); SledLuaVarUpvalueType.valueAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("value"); SledLuaVarUpvalueType.keytypeAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("keytype"); SledLuaVarUpvalueType.expandedAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("expanded"); SledLuaVarUpvalueType.visibleAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("visible"); SledLuaVarUpvalueType.levelAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("level"); SledLuaVarUpvalueType.indexAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("index"); SledLuaVarUpvalueType.function_nameAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("function_name"); SledLuaVarUpvalueType.function_linedefinedAttribute = SledLuaVarUpvalueType.Type.GetAttributeInfo("function_linedefined"); SledLuaVarUpvalueType.LocationsChild = SledLuaVarUpvalueType.Type.GetChildInfo("Locations"); SledLuaVarUpvalueType.UpvaluesChild = SledLuaVarUpvalueType.Type.GetChildInfo("Upvalues"); SledLuaVarUpvalueType.TargetHierarchyChild = SledLuaVarUpvalueType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarWatchListType.Type = typeCollection.GetNodeType("SledLuaVarWatchListType"); SledLuaVarWatchListType.nameAttribute = SledLuaVarWatchListType.Type.GetAttributeInfo("name"); SledLuaVarWatchListType.GlobalsChild = SledLuaVarWatchListType.Type.GetChildInfo("Globals"); SledLuaVarWatchListType.LocalsChild = SledLuaVarWatchListType.Type.GetChildInfo("Locals"); SledLuaVarWatchListType.UpvaluesChild = SledLuaVarWatchListType.Type.GetChildInfo("Upvalues"); SledLuaVarWatchListType.EnvVarsChild = SledLuaVarWatchListType.Type.GetChildInfo("EnvVars"); SledLuaVarEnvType.Type = typeCollection.GetNodeType("SledLuaVarEnvType"); SledLuaVarEnvType.nameAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("name"); SledLuaVarEnvType.display_nameAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("display_name"); SledLuaVarEnvType.unique_nameAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("unique_name"); SledLuaVarEnvType.typeAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("type"); SledLuaVarEnvType.valueAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("value"); SledLuaVarEnvType.keytypeAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("keytype"); SledLuaVarEnvType.expandedAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("expanded"); SledLuaVarEnvType.visibleAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("visible"); SledLuaVarEnvType.levelAttribute = SledLuaVarEnvType.Type.GetAttributeInfo("level"); SledLuaVarEnvType.LocationsChild = SledLuaVarEnvType.Type.GetChildInfo("Locations"); SledLuaVarEnvType.EnvVarsChild = SledLuaVarEnvType.Type.GetChildInfo("EnvVars"); SledLuaVarEnvType.TargetHierarchyChild = SledLuaVarEnvType.Type.GetChildInfo("TargetHierarchy"); SledLuaVarEnvListType.Type = typeCollection.GetNodeType("SledLuaVarEnvListType"); SledLuaVarEnvListType.nameAttribute = SledLuaVarEnvListType.Type.GetAttributeInfo("name"); SledLuaVarEnvListType.EnvVarsChild = SledLuaVarEnvListType.Type.GetChildInfo("EnvVars"); SledLuaStateListType.Type = typeCollection.GetNodeType("SledLuaStateListType"); SledLuaStateListType.nameAttribute = SledLuaStateListType.Type.GetAttributeInfo("name"); SledLuaStateListType.LuaStatesChild = SledLuaStateListType.Type.GetChildInfo("LuaStates"); SledLuaStateType.Type = typeCollection.GetNodeType("SledLuaStateType"); SledLuaStateType.nameAttribute = SledLuaStateType.Type.GetAttributeInfo("name"); SledLuaStateType.addressAttribute = SledLuaStateType.Type.GetAttributeInfo("address"); SledLuaStateType.checkedAttribute = SledLuaStateType.Type.GetAttributeInfo("checked"); SledLuaVarFiltersType.Type = typeCollection.GetNodeType("SledLuaVarFiltersType"); SledLuaVarFiltersType.nameAttribute = SledLuaVarFiltersType.Type.GetAttributeInfo("name"); SledLuaVarFiltersType.expandedAttribute = SledLuaVarFiltersType.Type.GetAttributeInfo("expanded"); SledLuaVarFiltersType.GlobalsChild = SledLuaVarFiltersType.Type.GetChildInfo("Globals"); SledLuaVarFiltersType.LocalsChild = SledLuaVarFiltersType.Type.GetChildInfo("Locals"); SledLuaVarFiltersType.UpvaluesChild = SledLuaVarFiltersType.Type.GetChildInfo("Upvalues"); SledLuaVarFiltersType.EnvVarsChild = SledLuaVarFiltersType.Type.GetChildInfo("EnvVars"); SledLuaVarFilterType.Type = typeCollection.GetNodeType("SledLuaVarFilterType"); SledLuaVarFilterType.LocalTypesChild = SledLuaVarFilterType.Type.GetChildInfo("LocalTypes"); SledLuaVarFilterType.LocalNamesChild = SledLuaVarFilterType.Type.GetChildInfo("LocalNames"); SledLuaVarFilterType.TargetTypesChild = SledLuaVarFilterType.Type.GetChildInfo("TargetTypes"); SledLuaVarFilterType.TargetNamesChild = SledLuaVarFilterType.Type.GetChildInfo("TargetNames"); SledLuaVarFilterTypesType.Type = typeCollection.GetNodeType("SledLuaVarFilterTypesType"); SledLuaVarFilterTypesType.lua_tnilAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tnil"); SledLuaVarFilterTypesType.lua_tbooleanAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tboolean"); SledLuaVarFilterTypesType.lua_tlightuserdataAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tlightuserdata"); SledLuaVarFilterTypesType.lua_tnumberAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tnumber"); SledLuaVarFilterTypesType.lua_tstringAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tstring"); SledLuaVarFilterTypesType.lua_ttableAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_ttable"); SledLuaVarFilterTypesType.lua_tfunctionAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tfunction"); SledLuaVarFilterTypesType.lua_tuserdataAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tuserdata"); SledLuaVarFilterTypesType.lua_tthreadAttribute = SledLuaVarFilterTypesType.Type.GetAttributeInfo("lua_tthread"); SledLuaVarFilterNamesType.Type = typeCollection.GetNodeType("SledLuaVarFilterNamesType"); SledLuaVarFilterNamesType.NamesChild = SledLuaVarFilterNamesType.Type.GetChildInfo("Names"); SledLuaVarFilterNameType.Type = typeCollection.GetNodeType("SledLuaVarFilterNameType"); SledLuaVarFilterNameType.nameAttribute = SledLuaVarFilterNameType.Type.GetAttributeInfo("name"); SledLuaFunctionType.Type = typeCollection.GetNodeType("SledLuaFunctionType"); SledLuaFunctionType.nameAttribute = SledLuaFunctionType.Type.GetAttributeInfo("name"); SledLuaFunctionType.line_definedAttribute = SledLuaFunctionType.Type.GetAttributeInfo("line_defined"); SledLuaFunctionType.last_line_definedAttribute = SledLuaFunctionType.Type.GetAttributeInfo("last_line_defined"); SledLuaCompileAttributeType.Type = typeCollection.GetNodeType("SledLuaCompileAttributeType"); SledLuaCompileAttributeType.nameAttribute = SledLuaCompileAttributeType.Type.GetAttributeInfo("name"); SledLuaCompileAttributeType.compileAttribute = SledLuaCompileAttributeType.Type.GetAttributeInfo("compile"); SledLuaVarNameTypePairType.Type = typeCollection.GetNodeType("SledLuaVarNameTypePairType"); SledLuaVarNameTypePairType.nameAttribute = SledLuaVarNameTypePairType.Type.GetAttributeInfo("name"); SledLuaVarNameTypePairType.name_typeAttribute = SledLuaVarNameTypePairType.Type.GetAttributeInfo("name_type"); SledLuaVarLookUpType.Type = typeCollection.GetNodeType("SledLuaVarLookUpType"); SledLuaVarLookUpType.scopeAttribute = SledLuaVarLookUpType.Type.GetAttributeInfo("scope"); SledLuaVarLookUpType.stack_levelAttribute = SledLuaVarLookUpType.Type.GetAttributeInfo("stack_level"); SledLuaVarLookUpType.indexAttribute = SledLuaVarLookUpType.Type.GetAttributeInfo("index"); SledLuaVarLookUpType.extraAttribute = SledLuaVarLookUpType.Type.GetAttributeInfo("extra"); SledLuaVarLookUpType.contextAttribute = SledLuaVarLookUpType.Type.GetAttributeInfo("context"); SledLuaVarLookUpType.NamesAndTypesChild = SledLuaVarLookUpType.Type.GetChildInfo("NamesAndTypes"); SledLuaProjectFilesWatchType.Type = typeCollection.GetNodeType("SledLuaProjectFilesWatchType"); SledLuaProjectFilesWatchType.nameAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("name"); SledLuaProjectFilesWatchType.expandedAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("expanded"); SledLuaProjectFilesWatchType.language_pluginAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("language_plugin"); SledLuaProjectFilesWatchType.scopeAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("scope"); SledLuaProjectFilesWatchType.contextAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("context"); SledLuaProjectFilesWatchType.guidAttribute = SledLuaProjectFilesWatchType.Type.GetAttributeInfo("guid"); SledLuaProjectFilesWatchType.LookUpChild = SledLuaProjectFilesWatchType.Type.GetChildInfo("LookUp"); SledLuaCompileConfigurationType.Type = typeCollection.GetNodeType("SledLuaCompileConfigurationType"); SledLuaCompileConfigurationType.nameAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("name"); SledLuaCompileConfigurationType.little_endianAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("little_endian"); SledLuaCompileConfigurationType.strip_debugAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("strip_debug"); SledLuaCompileConfigurationType.sizeof_intAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("sizeof_int"); SledLuaCompileConfigurationType.sizeof_size_tAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("sizeof_size_t"); SledLuaCompileConfigurationType.sizeof_lua_NumberAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("sizeof_lua_Number"); SledLuaCompileConfigurationType.selectedAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("selected"); SledLuaCompileConfigurationType.output_pathAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("output_path"); SledLuaCompileConfigurationType.output_extensionAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("output_extension"); SledLuaCompileConfigurationType.preserve_relative_path_infoAttribute = SledLuaCompileConfigurationType.Type.GetAttributeInfo("preserve_relative_path_info"); SledLuaCompileSettingsType.Type = typeCollection.GetNodeType("SledLuaCompileSettingsType"); SledLuaCompileSettingsType.nameAttribute = SledLuaCompileSettingsType.Type.GetAttributeInfo("name"); SledLuaCompileSettingsType.expandedAttribute = SledLuaCompileSettingsType.Type.GetAttributeInfo("expanded"); SledLuaCompileSettingsType.ConfigurationsChild = SledLuaCompileSettingsType.Type.GetChildInfo("Configurations"); SledLuaProfileInfoRootElement = typeCollection.GetRootElement("SledLuaProfileInfo"); SledLuaProfileFuncCallsRootElement = typeCollection.GetRootElement("SledLuaProfileFuncCalls"); SledLuaMemoryTraceRootElement = typeCollection.GetRootElement("SledLuaMemoryTrace"); SledLuaCallStackRootElement = typeCollection.GetRootElement("SledLuaCallStack"); SledLuaVarGlobalsRootElement = typeCollection.GetRootElement("SledLuaVarGlobals"); SledLuaVarLocalsRootElement = typeCollection.GetRootElement("SledLuaVarLocals"); SledLuaVarUpvaluesRootElement = typeCollection.GetRootElement("SledLuaVarUpvalues"); SledLuaVarWatchListRootElement = typeCollection.GetRootElement("SledLuaVarWatchList"); SledLuaVarEnvListRootElement = typeCollection.GetRootElement("SledLuaVarEnvList"); SledLuaStatesListRootElement = typeCollection.GetRootElement("SledLuaStatesList"); SledLuaVarFiltersListRootElement = typeCollection.GetRootElement("SledLuaVarFiltersList"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { worldType.Type = typeCollection.GetNodeType("worldType"); worldType.nameAttribute = worldType.Type.GetAttributeInfo("name"); worldType.filenameformAttribute = worldType.Type.GetAttributeInfo("filenameform"); worldType.upaxisAttribute = worldType.Type.GetAttributeInfo("upaxis"); worldType.parseaccelerationChild = worldType.Type.GetChildInfo("parseacceleration"); worldType.animChannelChild = worldType.Type.GetChildInfo("animChannel"); worldType.animDiscontinuitiesChild = worldType.Type.GetChildInfo("animDiscontinuities"); worldType.animChild = worldType.Type.GetChildInfo("anim"); worldType.aimConstraintChild = worldType.Type.GetChildInfo("aimConstraint"); worldType.atgilocatorChild = worldType.Type.GetChildInfo("atgilocator"); worldType.blendtargetChild = worldType.Type.GetChildInfo("blendtarget"); worldType.cameraChild = worldType.Type.GetChildInfo("camera"); worldType.constraintChild = worldType.Type.GetChildInfo("constraint"); worldType.clusterChild = worldType.Type.GetChildInfo("cluster"); worldType.dynamicTypeChild = worldType.Type.GetChildInfo("dynamicType"); worldType.instanceChild = worldType.Type.GetChildInfo("instance"); worldType.jointChild = worldType.Type.GetChildInfo("joint"); worldType.lightChild = worldType.Type.GetChildInfo("light"); worldType.locatorChild = worldType.Type.GetChildInfo("locator"); worldType.lodgroupChild = worldType.Type.GetChildInfo("lodgroup"); worldType.meshChild = worldType.Type.GetChildInfo("mesh"); worldType.multiBlendTargetChild = worldType.Type.GetChildInfo("multiBlendTarget"); worldType.nodeChild = worldType.Type.GetChildInfo("node"); worldType.nurbsCurveChild = worldType.Type.GetChildInfo("nurbsCurve"); worldType.nurbsChild = worldType.Type.GetChildInfo("nurbs"); worldType.orientationConstraintChild = worldType.Type.GetChildInfo("orientationConstraint"); worldType.parentConstraintChild = worldType.Type.GetChildInfo("parentConstraint"); worldType.primitiveChild = worldType.Type.GetChildInfo("primitive"); worldType.referenceChild = worldType.Type.GetChildInfo("reference"); worldType.rigidBodyChild = worldType.Type.GetChildInfo("rigidBody"); worldType.scaleConstraintChild = worldType.Type.GetChildInfo("scaleConstraint"); worldType.springConstraintChild = worldType.Type.GetChildInfo("springConstraint"); worldType.translationConstraintChild = worldType.Type.GetChildInfo("translationConstraint"); worldType.animclipChild = worldType.Type.GetChildInfo("animclip"); worldType.blendChild = worldType.Type.GetChildInfo("blend"); worldType.blendshapeControllerChild = worldType.Type.GetChildInfo("blendshapeController"); worldType.cgshaderChild = worldType.Type.GetChildInfo("cgshader"); worldType.deformerChild = worldType.Type.GetChildInfo("deformer"); worldType.expressionChild = worldType.Type.GetChildInfo("expression"); worldType.imageChild = worldType.Type.GetChildInfo("image"); worldType.materialChild = worldType.Type.GetChildInfo("material"); worldType.motionPathChild = worldType.Type.GetChildInfo("motionPath"); worldType.objsetChild = worldType.Type.GetChildInfo("objset"); worldType.pmdataATGChild = worldType.Type.GetChildInfo("pmdataATG"); worldType.poseChild = worldType.Type.GetChildInfo("pose"); worldType.sceneChild = worldType.Type.GetChildInfo("scene"); worldType.shaderChild = worldType.Type.GetChildInfo("shader"); worldType.textureChild = worldType.Type.GetChildInfo("texture"); worldType.blendshapeChild = worldType.Type.GetChildInfo("blendshape"); worldType.skinChild = worldType.Type.GetChildInfo("skin"); worldType.customDataChild = worldType.Type.GetChildInfo("customData"); objType.Type = typeCollection.GetNodeType("objType"); objType.nameAttribute = objType.Type.GetAttributeInfo("name"); parseaccelerationType.Type = typeCollection.GetNodeType("parseaccelerationType"); parseaccelerationType.filereferencesChild = parseaccelerationType.Type.GetChildInfo("filereferences"); filereferencesType.Type = typeCollection.GetNodeType("filereferencesType"); filereferencesType.fileChild = filereferencesType.Type.GetChildInfo("file"); fileType.Type = typeCollection.GetNodeType("fileType"); fileType.uriAttribute = fileType.Type.GetAttributeInfo("uri"); animChannelType.Type = typeCollection.GetNodeType("animChannelType"); animChannelType.nameAttribute = animChannelType.Type.GetAttributeInfo("name"); animChannelType.channelAttribute = animChannelType.Type.GetAttributeInfo("channel"); animChannelType.inputObjectAttribute = animChannelType.Type.GetAttributeInfo("inputObject"); animChannelType.inputChannelAttribute = animChannelType.Type.GetAttributeInfo("inputChannel"); animChannelType.animDataChild = animChannelType.Type.GetChildInfo("animData"); animChannelType_animData.Type = typeCollection.GetNodeType("animChannelType_animData"); animChannelType_animData.keyValuesAttribute = animChannelType_animData.Type.GetAttributeInfo("keyValues"); animChannelType_animData.keyTimesAttribute = animChannelType_animData.Type.GetAttributeInfo("keyTimes"); animChannelType_animData.tangentsAttribute = animChannelType_animData.Type.GetAttributeInfo("tangents"); animChannelType_animData.interpAttribute = animChannelType_animData.Type.GetAttributeInfo("interp"); animChannelType_animData.numKeysAttribute = animChannelType_animData.Type.GetAttributeInfo("numKeys"); animChannelType_animData.keyStrideAttribute = animChannelType_animData.Type.GetAttributeInfo("keyStride"); animChannelType_animData.timeOffsetAttribute = animChannelType_animData.Type.GetAttributeInfo("timeOffset"); animChannelType_animData.durationAttribute = animChannelType_animData.Type.GetAttributeInfo("duration"); animDiscontinuitiesType.Type = typeCollection.GetNodeType("animDiscontinuitiesType"); animDiscontinuitiesType.nameAttribute = animDiscontinuitiesType.Type.GetAttributeInfo("name"); animDiscontinuitiesType.keyStrideAttribute = animDiscontinuitiesType.Type.GetAttributeInfo("keyStride"); animDiscontinuitiesType.cornerChild = animDiscontinuitiesType.Type.GetChildInfo("corner"); animDiscontinuitiesType.stepChild = animDiscontinuitiesType.Type.GetChildInfo("step"); animDiscontinuitiesType_corner.Type = typeCollection.GetNodeType("animDiscontinuitiesType_corner"); animDiscontinuitiesType_corner.timeAttribute = animDiscontinuitiesType_corner.Type.GetAttributeInfo("time"); animDiscontinuitiesType_step.Type = typeCollection.GetNodeType("animDiscontinuitiesType_step"); animDiscontinuitiesType_step.beforeAttribute = animDiscontinuitiesType_step.Type.GetAttributeInfo("before"); animDiscontinuitiesType_step.afterAttribute = animDiscontinuitiesType_step.Type.GetAttributeInfo("after"); animDiscontinuitiesType_step.timeAttribute = animDiscontinuitiesType_step.Type.GetAttributeInfo("time"); animType.Type = typeCollection.GetNodeType("animType"); animType.nameAttribute = animType.Type.GetAttributeInfo("name"); animType.targetAttribute = animType.Type.GetAttributeInfo("target"); animType.animChannelChild = animType.Type.GetChildInfo("animChannel"); animType.animDiscontinuitiesChild = animType.Type.GetChildInfo("animDiscontinuities"); animType.animChild = animType.Type.GetChildInfo("anim"); animType.aimConstraintChild = animType.Type.GetChildInfo("aimConstraint"); animType.atgilocatorChild = animType.Type.GetChildInfo("atgilocator"); animType.blendtargetChild = animType.Type.GetChildInfo("blendtarget"); animType.cameraChild = animType.Type.GetChildInfo("camera"); animType.constraintChild = animType.Type.GetChildInfo("constraint"); animType.clusterChild = animType.Type.GetChildInfo("cluster"); animType.dynamicTypeChild = animType.Type.GetChildInfo("dynamicType"); animType.instanceChild = animType.Type.GetChildInfo("instance"); animType.jointChild = animType.Type.GetChildInfo("joint"); animType.lightChild = animType.Type.GetChildInfo("light"); animType.locatorChild = animType.Type.GetChildInfo("locator"); animType.lodgroupChild = animType.Type.GetChildInfo("lodgroup"); animType.meshChild = animType.Type.GetChildInfo("mesh"); animType.multiBlendTargetChild = animType.Type.GetChildInfo("multiBlendTarget"); animType.nodeChild = animType.Type.GetChildInfo("node"); animType.nurbsCurveChild = animType.Type.GetChildInfo("nurbsCurve"); animType.nurbsChild = animType.Type.GetChildInfo("nurbs"); animType.orientationConstraintChild = animType.Type.GetChildInfo("orientationConstraint"); animType.parentConstraintChild = animType.Type.GetChildInfo("parentConstraint"); animType.primitiveChild = animType.Type.GetChildInfo("primitive"); animType.referenceChild = animType.Type.GetChildInfo("reference"); animType.rigidBodyChild = animType.Type.GetChildInfo("rigidBody"); animType.scaleConstraintChild = animType.Type.GetChildInfo("scaleConstraint"); animType.springConstraintChild = animType.Type.GetChildInfo("springConstraint"); animType.translationConstraintChild = animType.Type.GetChildInfo("translationConstraint"); animType.animclipChild = animType.Type.GetChildInfo("animclip"); animType.blendChild = animType.Type.GetChildInfo("blend"); animType.blendshapeControllerChild = animType.Type.GetChildInfo("blendshapeController"); animType.cgshaderChild = animType.Type.GetChildInfo("cgshader"); animType.deformerChild = animType.Type.GetChildInfo("deformer"); animType.expressionChild = animType.Type.GetChildInfo("expression"); animType.imageChild = animType.Type.GetChildInfo("image"); animType.materialChild = animType.Type.GetChildInfo("material"); animType.motionPathChild = animType.Type.GetChildInfo("motionPath"); animType.objsetChild = animType.Type.GetChildInfo("objset"); animType.pmdataATGChild = animType.Type.GetChildInfo("pmdataATG"); animType.poseChild = animType.Type.GetChildInfo("pose"); animType.sceneChild = animType.Type.GetChildInfo("scene"); animType.shaderChild = animType.Type.GetChildInfo("shader"); animType.textureChild = animType.Type.GetChildInfo("texture"); animType.blendshapeChild = animType.Type.GetChildInfo("blendshape"); animType.skinChild = animType.Type.GetChildInfo("skin"); animType.customDataChild = animType.Type.GetChildInfo("customData"); aimConstraintType.Type = typeCollection.GetNodeType("aimConstraintType"); aimConstraintType.nameAttribute = aimConstraintType.Type.GetAttributeInfo("name"); aimConstraintType.aimAttribute = aimConstraintType.Type.GetAttributeInfo("aim"); aimConstraintType.upAttribute = aimConstraintType.Type.GetAttributeInfo("up"); aimConstraintType.globalupAttribute = aimConstraintType.Type.GetAttributeInfo("globalup"); aimConstraintType.constrainAttribute = aimConstraintType.Type.GetAttributeInfo("constrain"); aimConstraintType.offsetChild = aimConstraintType.Type.GetChildInfo("offset"); aimConstraintType.upobjectChild = aimConstraintType.Type.GetChildInfo("upobject"); aimConstraintType.targetChild = aimConstraintType.Type.GetChildInfo("target"); aimConstraintType.animChannelChild = aimConstraintType.Type.GetChildInfo("animChannel"); aimConstraintType.animDiscontinuitiesChild = aimConstraintType.Type.GetChildInfo("animDiscontinuities"); aimConstraintType.animChild = aimConstraintType.Type.GetChildInfo("anim"); aimConstraintType.aimConstraintChild = aimConstraintType.Type.GetChildInfo("aimConstraint"); aimConstraintType.atgilocatorChild = aimConstraintType.Type.GetChildInfo("atgilocator"); aimConstraintType.blendtargetChild = aimConstraintType.Type.GetChildInfo("blendtarget"); aimConstraintType.cameraChild = aimConstraintType.Type.GetChildInfo("camera"); aimConstraintType.constraintChild = aimConstraintType.Type.GetChildInfo("constraint"); aimConstraintType.clusterChild = aimConstraintType.Type.GetChildInfo("cluster"); aimConstraintType.dynamicTypeChild = aimConstraintType.Type.GetChildInfo("dynamicType"); aimConstraintType.instanceChild = aimConstraintType.Type.GetChildInfo("instance"); aimConstraintType.jointChild = aimConstraintType.Type.GetChildInfo("joint"); aimConstraintType.lightChild = aimConstraintType.Type.GetChildInfo("light"); aimConstraintType.locatorChild = aimConstraintType.Type.GetChildInfo("locator"); aimConstraintType.lodgroupChild = aimConstraintType.Type.GetChildInfo("lodgroup"); aimConstraintType.meshChild = aimConstraintType.Type.GetChildInfo("mesh"); aimConstraintType.multiBlendTargetChild = aimConstraintType.Type.GetChildInfo("multiBlendTarget"); aimConstraintType.nodeChild = aimConstraintType.Type.GetChildInfo("node"); aimConstraintType.nurbsCurveChild = aimConstraintType.Type.GetChildInfo("nurbsCurve"); aimConstraintType.nurbsChild = aimConstraintType.Type.GetChildInfo("nurbs"); aimConstraintType.orientationConstraintChild = aimConstraintType.Type.GetChildInfo("orientationConstraint"); aimConstraintType.parentConstraintChild = aimConstraintType.Type.GetChildInfo("parentConstraint"); aimConstraintType.primitiveChild = aimConstraintType.Type.GetChildInfo("primitive"); aimConstraintType.referenceChild = aimConstraintType.Type.GetChildInfo("reference"); aimConstraintType.rigidBodyChild = aimConstraintType.Type.GetChildInfo("rigidBody"); aimConstraintType.scaleConstraintChild = aimConstraintType.Type.GetChildInfo("scaleConstraint"); aimConstraintType.springConstraintChild = aimConstraintType.Type.GetChildInfo("springConstraint"); aimConstraintType.translationConstraintChild = aimConstraintType.Type.GetChildInfo("translationConstraint"); aimConstraintType.animclipChild = aimConstraintType.Type.GetChildInfo("animclip"); aimConstraintType.blendChild = aimConstraintType.Type.GetChildInfo("blend"); aimConstraintType.blendshapeControllerChild = aimConstraintType.Type.GetChildInfo("blendshapeController"); aimConstraintType.cgshaderChild = aimConstraintType.Type.GetChildInfo("cgshader"); aimConstraintType.deformerChild = aimConstraintType.Type.GetChildInfo("deformer"); aimConstraintType.expressionChild = aimConstraintType.Type.GetChildInfo("expression"); aimConstraintType.imageChild = aimConstraintType.Type.GetChildInfo("image"); aimConstraintType.materialChild = aimConstraintType.Type.GetChildInfo("material"); aimConstraintType.motionPathChild = aimConstraintType.Type.GetChildInfo("motionPath"); aimConstraintType.objsetChild = aimConstraintType.Type.GetChildInfo("objset"); aimConstraintType.pmdataATGChild = aimConstraintType.Type.GetChildInfo("pmdataATG"); aimConstraintType.poseChild = aimConstraintType.Type.GetChildInfo("pose"); aimConstraintType.sceneChild = aimConstraintType.Type.GetChildInfo("scene"); aimConstraintType.shaderChild = aimConstraintType.Type.GetChildInfo("shader"); aimConstraintType.textureChild = aimConstraintType.Type.GetChildInfo("texture"); aimConstraintType.blendshapeChild = aimConstraintType.Type.GetChildInfo("blendshape"); aimConstraintType.skinChild = aimConstraintType.Type.GetChildInfo("skin"); aimConstraintType.customDataChild = aimConstraintType.Type.GetChildInfo("customData"); rotationType.Type = typeCollection.GetNodeType("rotationType"); rotationType.Attribute = rotationType.Type.GetAttributeInfo(""); rotationType.rotOrdAttribute = rotationType.Type.GetAttributeInfo("rotOrd"); aimConstraintType_upobject.Type = typeCollection.GetNodeType("aimConstraintType_upobject"); aimConstraintType_upobject.nameAttribute = aimConstraintType_upobject.Type.GetAttributeInfo("name"); aimConstraintType_upobject.transformAttribute = aimConstraintType_upobject.Type.GetAttributeInfo("transform"); constraintTargetType.Type = typeCollection.GetNodeType("constraintTargetType"); constraintTargetType.nameAttribute = constraintTargetType.Type.GetAttributeInfo("name"); constraintTargetType.weightAttribute = constraintTargetType.Type.GetAttributeInfo("weight"); atgiLocatorType.Type = typeCollection.GetNodeType("atgiLocatorType"); atgiLocatorType.nameAttribute = atgiLocatorType.Type.GetAttributeInfo("name"); atgiLocatorType.localPositionAttribute = atgiLocatorType.Type.GetAttributeInfo("localPosition"); atgiLocatorType.fileChild = atgiLocatorType.Type.GetChildInfo("file"); atgiLocatorType.animChannelChild = atgiLocatorType.Type.GetChildInfo("animChannel"); atgiLocatorType.animDiscontinuitiesChild = atgiLocatorType.Type.GetChildInfo("animDiscontinuities"); atgiLocatorType.animChild = atgiLocatorType.Type.GetChildInfo("anim"); atgiLocatorType.aimConstraintChild = atgiLocatorType.Type.GetChildInfo("aimConstraint"); atgiLocatorType.atgilocatorChild = atgiLocatorType.Type.GetChildInfo("atgilocator"); atgiLocatorType.blendtargetChild = atgiLocatorType.Type.GetChildInfo("blendtarget"); atgiLocatorType.cameraChild = atgiLocatorType.Type.GetChildInfo("camera"); atgiLocatorType.constraintChild = atgiLocatorType.Type.GetChildInfo("constraint"); atgiLocatorType.clusterChild = atgiLocatorType.Type.GetChildInfo("cluster"); atgiLocatorType.dynamicTypeChild = atgiLocatorType.Type.GetChildInfo("dynamicType"); atgiLocatorType.instanceChild = atgiLocatorType.Type.GetChildInfo("instance"); atgiLocatorType.jointChild = atgiLocatorType.Type.GetChildInfo("joint"); atgiLocatorType.lightChild = atgiLocatorType.Type.GetChildInfo("light"); atgiLocatorType.locatorChild = atgiLocatorType.Type.GetChildInfo("locator"); atgiLocatorType.lodgroupChild = atgiLocatorType.Type.GetChildInfo("lodgroup"); atgiLocatorType.meshChild = atgiLocatorType.Type.GetChildInfo("mesh"); atgiLocatorType.multiBlendTargetChild = atgiLocatorType.Type.GetChildInfo("multiBlendTarget"); atgiLocatorType.nodeChild = atgiLocatorType.Type.GetChildInfo("node"); atgiLocatorType.nurbsCurveChild = atgiLocatorType.Type.GetChildInfo("nurbsCurve"); atgiLocatorType.nurbsChild = atgiLocatorType.Type.GetChildInfo("nurbs"); atgiLocatorType.orientationConstraintChild = atgiLocatorType.Type.GetChildInfo("orientationConstraint"); atgiLocatorType.parentConstraintChild = atgiLocatorType.Type.GetChildInfo("parentConstraint"); atgiLocatorType.primitiveChild = atgiLocatorType.Type.GetChildInfo("primitive"); atgiLocatorType.referenceChild = atgiLocatorType.Type.GetChildInfo("reference"); atgiLocatorType.rigidBodyChild = atgiLocatorType.Type.GetChildInfo("rigidBody"); atgiLocatorType.scaleConstraintChild = atgiLocatorType.Type.GetChildInfo("scaleConstraint"); atgiLocatorType.springConstraintChild = atgiLocatorType.Type.GetChildInfo("springConstraint"); atgiLocatorType.translationConstraintChild = atgiLocatorType.Type.GetChildInfo("translationConstraint"); atgiLocatorType.animclipChild = atgiLocatorType.Type.GetChildInfo("animclip"); atgiLocatorType.blendChild = atgiLocatorType.Type.GetChildInfo("blend"); atgiLocatorType.blendshapeControllerChild = atgiLocatorType.Type.GetChildInfo("blendshapeController"); atgiLocatorType.cgshaderChild = atgiLocatorType.Type.GetChildInfo("cgshader"); atgiLocatorType.deformerChild = atgiLocatorType.Type.GetChildInfo("deformer"); atgiLocatorType.expressionChild = atgiLocatorType.Type.GetChildInfo("expression"); atgiLocatorType.imageChild = atgiLocatorType.Type.GetChildInfo("image"); atgiLocatorType.materialChild = atgiLocatorType.Type.GetChildInfo("material"); atgiLocatorType.motionPathChild = atgiLocatorType.Type.GetChildInfo("motionPath"); atgiLocatorType.objsetChild = atgiLocatorType.Type.GetChildInfo("objset"); atgiLocatorType.pmdataATGChild = atgiLocatorType.Type.GetChildInfo("pmdataATG"); atgiLocatorType.poseChild = atgiLocatorType.Type.GetChildInfo("pose"); atgiLocatorType.sceneChild = atgiLocatorType.Type.GetChildInfo("scene"); atgiLocatorType.shaderChild = atgiLocatorType.Type.GetChildInfo("shader"); atgiLocatorType.textureChild = atgiLocatorType.Type.GetChildInfo("texture"); atgiLocatorType.blendshapeChild = atgiLocatorType.Type.GetChildInfo("blendshape"); atgiLocatorType.skinChild = atgiLocatorType.Type.GetChildInfo("skin"); atgiLocatorType.customDataChild = atgiLocatorType.Type.GetChildInfo("customData"); atgiLocatorType_file.Type = typeCollection.GetNodeType("atgiLocatorType_file"); atgiLocatorType_file.uriAttribute = atgiLocatorType_file.Type.GetAttributeInfo("uri"); blendtargetType.Type = typeCollection.GetNodeType("blendtargetType"); blendtargetType.nameAttribute = blendtargetType.Type.GetAttributeInfo("name"); blendtargetType.diffChild = blendtargetType.Type.GetChildInfo("diff"); blendtargetType_diff.Type = typeCollection.GetNodeType("blendtargetType_diff"); blendtargetType_diff.nameAttribute = blendtargetType_diff.Type.GetAttributeInfo("name"); blendtargetType_diff.indicesChild = blendtargetType_diff.Type.GetChildInfo("indices"); blendtargetType_diff.deltasChild = blendtargetType_diff.Type.GetChildInfo("deltas"); diff_indices.Type = typeCollection.GetNodeType("diff_indices"); diff_indices.Attribute = diff_indices.Type.GetAttributeInfo(""); diff_indices.countAttribute = diff_indices.Type.GetAttributeInfo("count"); diff_deltas.Type = typeCollection.GetNodeType("diff_deltas"); diff_deltas.Attribute = diff_deltas.Type.GetAttributeInfo(""); diff_deltas.countAttribute = diff_deltas.Type.GetAttributeInfo("count"); cameraType.Type = typeCollection.GetNodeType("cameraType"); cameraType.nameAttribute = cameraType.Type.GetAttributeInfo("name"); cameraType.nearClipPlaneAttribute = cameraType.Type.GetAttributeInfo("nearClipPlane"); cameraType.farClipPlaneAttribute = cameraType.Type.GetAttributeInfo("farClipPlane"); cameraType.focalLengthAttribute = cameraType.Type.GetAttributeInfo("focalLength"); cameraType.verticalFilmApertureAttribute = cameraType.Type.GetAttributeInfo("verticalFilmAperture"); cameraType.horizontalFilmApertureAttribute = cameraType.Type.GetAttributeInfo("horizontalFilmAperture"); cameraType.orthographicAttribute = cameraType.Type.GetAttributeInfo("orthographic"); cameraType.orthographicWidthAttribute = cameraType.Type.GetAttributeInfo("orthographicWidth"); cameraType.animChannelChild = cameraType.Type.GetChildInfo("animChannel"); cameraType.animDiscontinuitiesChild = cameraType.Type.GetChildInfo("animDiscontinuities"); cameraType.animChild = cameraType.Type.GetChildInfo("anim"); cameraType.aimConstraintChild = cameraType.Type.GetChildInfo("aimConstraint"); cameraType.atgilocatorChild = cameraType.Type.GetChildInfo("atgilocator"); cameraType.blendtargetChild = cameraType.Type.GetChildInfo("blendtarget"); cameraType.cameraChild = cameraType.Type.GetChildInfo("camera"); cameraType.constraintChild = cameraType.Type.GetChildInfo("constraint"); cameraType.clusterChild = cameraType.Type.GetChildInfo("cluster"); cameraType.dynamicTypeChild = cameraType.Type.GetChildInfo("dynamicType"); cameraType.instanceChild = cameraType.Type.GetChildInfo("instance"); cameraType.jointChild = cameraType.Type.GetChildInfo("joint"); cameraType.lightChild = cameraType.Type.GetChildInfo("light"); cameraType.locatorChild = cameraType.Type.GetChildInfo("locator"); cameraType.lodgroupChild = cameraType.Type.GetChildInfo("lodgroup"); cameraType.meshChild = cameraType.Type.GetChildInfo("mesh"); cameraType.multiBlendTargetChild = cameraType.Type.GetChildInfo("multiBlendTarget"); cameraType.nodeChild = cameraType.Type.GetChildInfo("node"); cameraType.nurbsCurveChild = cameraType.Type.GetChildInfo("nurbsCurve"); cameraType.nurbsChild = cameraType.Type.GetChildInfo("nurbs"); cameraType.orientationConstraintChild = cameraType.Type.GetChildInfo("orientationConstraint"); cameraType.parentConstraintChild = cameraType.Type.GetChildInfo("parentConstraint"); cameraType.primitiveChild = cameraType.Type.GetChildInfo("primitive"); cameraType.referenceChild = cameraType.Type.GetChildInfo("reference"); cameraType.rigidBodyChild = cameraType.Type.GetChildInfo("rigidBody"); cameraType.scaleConstraintChild = cameraType.Type.GetChildInfo("scaleConstraint"); cameraType.springConstraintChild = cameraType.Type.GetChildInfo("springConstraint"); cameraType.translationConstraintChild = cameraType.Type.GetChildInfo("translationConstraint"); cameraType.animclipChild = cameraType.Type.GetChildInfo("animclip"); cameraType.blendChild = cameraType.Type.GetChildInfo("blend"); cameraType.blendshapeControllerChild = cameraType.Type.GetChildInfo("blendshapeController"); cameraType.cgshaderChild = cameraType.Type.GetChildInfo("cgshader"); cameraType.deformerChild = cameraType.Type.GetChildInfo("deformer"); cameraType.expressionChild = cameraType.Type.GetChildInfo("expression"); cameraType.imageChild = cameraType.Type.GetChildInfo("image"); cameraType.materialChild = cameraType.Type.GetChildInfo("material"); cameraType.motionPathChild = cameraType.Type.GetChildInfo("motionPath"); cameraType.objsetChild = cameraType.Type.GetChildInfo("objset"); cameraType.pmdataATGChild = cameraType.Type.GetChildInfo("pmdataATG"); cameraType.poseChild = cameraType.Type.GetChildInfo("pose"); cameraType.sceneChild = cameraType.Type.GetChildInfo("scene"); cameraType.shaderChild = cameraType.Type.GetChildInfo("shader"); cameraType.textureChild = cameraType.Type.GetChildInfo("texture"); cameraType.blendshapeChild = cameraType.Type.GetChildInfo("blendshape"); cameraType.skinChild = cameraType.Type.GetChildInfo("skin"); cameraType.customDataChild = cameraType.Type.GetChildInfo("customData"); constraintType.Type = typeCollection.GetNodeType("constraintType"); constraintType.nameAttribute = constraintType.Type.GetAttributeInfo("name"); constraintType.constrainAttribute = constraintType.Type.GetAttributeInfo("constrain"); constraintType.targetChild = constraintType.Type.GetChildInfo("target"); constraintType.animChannelChild = constraintType.Type.GetChildInfo("animChannel"); constraintType.animDiscontinuitiesChild = constraintType.Type.GetChildInfo("animDiscontinuities"); constraintType.animChild = constraintType.Type.GetChildInfo("anim"); constraintType.aimConstraintChild = constraintType.Type.GetChildInfo("aimConstraint"); constraintType.atgilocatorChild = constraintType.Type.GetChildInfo("atgilocator"); constraintType.blendtargetChild = constraintType.Type.GetChildInfo("blendtarget"); constraintType.cameraChild = constraintType.Type.GetChildInfo("camera"); constraintType.constraintChild = constraintType.Type.GetChildInfo("constraint"); constraintType.clusterChild = constraintType.Type.GetChildInfo("cluster"); constraintType.dynamicTypeChild = constraintType.Type.GetChildInfo("dynamicType"); constraintType.instanceChild = constraintType.Type.GetChildInfo("instance"); constraintType.jointChild = constraintType.Type.GetChildInfo("joint"); constraintType.lightChild = constraintType.Type.GetChildInfo("light"); constraintType.locatorChild = constraintType.Type.GetChildInfo("locator"); constraintType.lodgroupChild = constraintType.Type.GetChildInfo("lodgroup"); constraintType.meshChild = constraintType.Type.GetChildInfo("mesh"); constraintType.multiBlendTargetChild = constraintType.Type.GetChildInfo("multiBlendTarget"); constraintType.nodeChild = constraintType.Type.GetChildInfo("node"); constraintType.nurbsCurveChild = constraintType.Type.GetChildInfo("nurbsCurve"); constraintType.nurbsChild = constraintType.Type.GetChildInfo("nurbs"); constraintType.orientationConstraintChild = constraintType.Type.GetChildInfo("orientationConstraint"); constraintType.parentConstraintChild = constraintType.Type.GetChildInfo("parentConstraint"); constraintType.primitiveChild = constraintType.Type.GetChildInfo("primitive"); constraintType.referenceChild = constraintType.Type.GetChildInfo("reference"); constraintType.rigidBodyChild = constraintType.Type.GetChildInfo("rigidBody"); constraintType.scaleConstraintChild = constraintType.Type.GetChildInfo("scaleConstraint"); constraintType.springConstraintChild = constraintType.Type.GetChildInfo("springConstraint"); constraintType.translationConstraintChild = constraintType.Type.GetChildInfo("translationConstraint"); constraintType.animclipChild = constraintType.Type.GetChildInfo("animclip"); constraintType.blendChild = constraintType.Type.GetChildInfo("blend"); constraintType.blendshapeControllerChild = constraintType.Type.GetChildInfo("blendshapeController"); constraintType.cgshaderChild = constraintType.Type.GetChildInfo("cgshader"); constraintType.deformerChild = constraintType.Type.GetChildInfo("deformer"); constraintType.expressionChild = constraintType.Type.GetChildInfo("expression"); constraintType.imageChild = constraintType.Type.GetChildInfo("image"); constraintType.materialChild = constraintType.Type.GetChildInfo("material"); constraintType.motionPathChild = constraintType.Type.GetChildInfo("motionPath"); constraintType.objsetChild = constraintType.Type.GetChildInfo("objset"); constraintType.pmdataATGChild = constraintType.Type.GetChildInfo("pmdataATG"); constraintType.poseChild = constraintType.Type.GetChildInfo("pose"); constraintType.sceneChild = constraintType.Type.GetChildInfo("scene"); constraintType.shaderChild = constraintType.Type.GetChildInfo("shader"); constraintType.textureChild = constraintType.Type.GetChildInfo("texture"); constraintType.blendshapeChild = constraintType.Type.GetChildInfo("blendshape"); constraintType.skinChild = constraintType.Type.GetChildInfo("skin"); constraintType.customDataChild = constraintType.Type.GetChildInfo("customData"); clusterType.Type = typeCollection.GetNodeType("clusterType"); clusterType.nameAttribute = clusterType.Type.GetAttributeInfo("name"); clusterType.animChannelChild = clusterType.Type.GetChildInfo("animChannel"); clusterType.animDiscontinuitiesChild = clusterType.Type.GetChildInfo("animDiscontinuities"); clusterType.animChild = clusterType.Type.GetChildInfo("anim"); clusterType.aimConstraintChild = clusterType.Type.GetChildInfo("aimConstraint"); clusterType.atgilocatorChild = clusterType.Type.GetChildInfo("atgilocator"); clusterType.blendtargetChild = clusterType.Type.GetChildInfo("blendtarget"); clusterType.cameraChild = clusterType.Type.GetChildInfo("camera"); clusterType.constraintChild = clusterType.Type.GetChildInfo("constraint"); clusterType.clusterChild = clusterType.Type.GetChildInfo("cluster"); clusterType.dynamicTypeChild = clusterType.Type.GetChildInfo("dynamicType"); clusterType.instanceChild = clusterType.Type.GetChildInfo("instance"); clusterType.jointChild = clusterType.Type.GetChildInfo("joint"); clusterType.lightChild = clusterType.Type.GetChildInfo("light"); clusterType.locatorChild = clusterType.Type.GetChildInfo("locator"); clusterType.lodgroupChild = clusterType.Type.GetChildInfo("lodgroup"); clusterType.meshChild = clusterType.Type.GetChildInfo("mesh"); clusterType.multiBlendTargetChild = clusterType.Type.GetChildInfo("multiBlendTarget"); clusterType.nodeChild = clusterType.Type.GetChildInfo("node"); clusterType.nurbsCurveChild = clusterType.Type.GetChildInfo("nurbsCurve"); clusterType.nurbsChild = clusterType.Type.GetChildInfo("nurbs"); clusterType.orientationConstraintChild = clusterType.Type.GetChildInfo("orientationConstraint"); clusterType.parentConstraintChild = clusterType.Type.GetChildInfo("parentConstraint"); clusterType.primitiveChild = clusterType.Type.GetChildInfo("primitive"); clusterType.referenceChild = clusterType.Type.GetChildInfo("reference"); clusterType.rigidBodyChild = clusterType.Type.GetChildInfo("rigidBody"); clusterType.scaleConstraintChild = clusterType.Type.GetChildInfo("scaleConstraint"); clusterType.springConstraintChild = clusterType.Type.GetChildInfo("springConstraint"); clusterType.translationConstraintChild = clusterType.Type.GetChildInfo("translationConstraint"); clusterType.animclipChild = clusterType.Type.GetChildInfo("animclip"); clusterType.blendChild = clusterType.Type.GetChildInfo("blend"); clusterType.blendshapeControllerChild = clusterType.Type.GetChildInfo("blendshapeController"); clusterType.cgshaderChild = clusterType.Type.GetChildInfo("cgshader"); clusterType.deformerChild = clusterType.Type.GetChildInfo("deformer"); clusterType.expressionChild = clusterType.Type.GetChildInfo("expression"); clusterType.imageChild = clusterType.Type.GetChildInfo("image"); clusterType.materialChild = clusterType.Type.GetChildInfo("material"); clusterType.motionPathChild = clusterType.Type.GetChildInfo("motionPath"); clusterType.objsetChild = clusterType.Type.GetChildInfo("objset"); clusterType.pmdataATGChild = clusterType.Type.GetChildInfo("pmdataATG"); clusterType.poseChild = clusterType.Type.GetChildInfo("pose"); clusterType.sceneChild = clusterType.Type.GetChildInfo("scene"); clusterType.shaderChild = clusterType.Type.GetChildInfo("shader"); clusterType.textureChild = clusterType.Type.GetChildInfo("texture"); clusterType.blendshapeChild = clusterType.Type.GetChildInfo("blendshape"); clusterType.skinChild = clusterType.Type.GetChildInfo("skin"); clusterType.customDataChild = clusterType.Type.GetChildInfo("customData"); dynamicTypeType.Type = typeCollection.GetNodeType("dynamicTypeType"); instanceType.Type = typeCollection.GetNodeType("instanceType"); instanceType.nameAttribute = instanceType.Type.GetAttributeInfo("name"); instanceType.targetAttribute = instanceType.Type.GetAttributeInfo("target"); instanceType.animChannelChild = instanceType.Type.GetChildInfo("animChannel"); instanceType.animDiscontinuitiesChild = instanceType.Type.GetChildInfo("animDiscontinuities"); instanceType.animChild = instanceType.Type.GetChildInfo("anim"); instanceType.aimConstraintChild = instanceType.Type.GetChildInfo("aimConstraint"); instanceType.atgilocatorChild = instanceType.Type.GetChildInfo("atgilocator"); instanceType.blendtargetChild = instanceType.Type.GetChildInfo("blendtarget"); instanceType.cameraChild = instanceType.Type.GetChildInfo("camera"); instanceType.constraintChild = instanceType.Type.GetChildInfo("constraint"); instanceType.clusterChild = instanceType.Type.GetChildInfo("cluster"); instanceType.dynamicTypeChild = instanceType.Type.GetChildInfo("dynamicType"); instanceType.instanceChild = instanceType.Type.GetChildInfo("instance"); instanceType.jointChild = instanceType.Type.GetChildInfo("joint"); instanceType.lightChild = instanceType.Type.GetChildInfo("light"); instanceType.locatorChild = instanceType.Type.GetChildInfo("locator"); instanceType.lodgroupChild = instanceType.Type.GetChildInfo("lodgroup"); instanceType.meshChild = instanceType.Type.GetChildInfo("mesh"); instanceType.multiBlendTargetChild = instanceType.Type.GetChildInfo("multiBlendTarget"); instanceType.nodeChild = instanceType.Type.GetChildInfo("node"); instanceType.nurbsCurveChild = instanceType.Type.GetChildInfo("nurbsCurve"); instanceType.nurbsChild = instanceType.Type.GetChildInfo("nurbs"); instanceType.orientationConstraintChild = instanceType.Type.GetChildInfo("orientationConstraint"); instanceType.parentConstraintChild = instanceType.Type.GetChildInfo("parentConstraint"); instanceType.primitiveChild = instanceType.Type.GetChildInfo("primitive"); instanceType.referenceChild = instanceType.Type.GetChildInfo("reference"); instanceType.rigidBodyChild = instanceType.Type.GetChildInfo("rigidBody"); instanceType.scaleConstraintChild = instanceType.Type.GetChildInfo("scaleConstraint"); instanceType.springConstraintChild = instanceType.Type.GetChildInfo("springConstraint"); instanceType.translationConstraintChild = instanceType.Type.GetChildInfo("translationConstraint"); instanceType.animclipChild = instanceType.Type.GetChildInfo("animclip"); instanceType.blendChild = instanceType.Type.GetChildInfo("blend"); instanceType.blendshapeControllerChild = instanceType.Type.GetChildInfo("blendshapeController"); instanceType.cgshaderChild = instanceType.Type.GetChildInfo("cgshader"); instanceType.deformerChild = instanceType.Type.GetChildInfo("deformer"); instanceType.expressionChild = instanceType.Type.GetChildInfo("expression"); instanceType.imageChild = instanceType.Type.GetChildInfo("image"); instanceType.materialChild = instanceType.Type.GetChildInfo("material"); instanceType.motionPathChild = instanceType.Type.GetChildInfo("motionPath"); instanceType.objsetChild = instanceType.Type.GetChildInfo("objset"); instanceType.pmdataATGChild = instanceType.Type.GetChildInfo("pmdataATG"); instanceType.poseChild = instanceType.Type.GetChildInfo("pose"); instanceType.sceneChild = instanceType.Type.GetChildInfo("scene"); instanceType.shaderChild = instanceType.Type.GetChildInfo("shader"); instanceType.textureChild = instanceType.Type.GetChildInfo("texture"); instanceType.blendshapeChild = instanceType.Type.GetChildInfo("blendshape"); instanceType.skinChild = instanceType.Type.GetChildInfo("skin"); instanceType.customDataChild = instanceType.Type.GetChildInfo("customData"); jointType.Type = typeCollection.GetNodeType("jointType"); jointType.nameAttribute = jointType.Type.GetAttributeInfo("name"); jointType.translateAttribute = jointType.Type.GetAttributeInfo("translate"); jointType.scaleAttribute = jointType.Type.GetAttributeInfo("scale"); jointType.shearAttribute = jointType.Type.GetAttributeInfo("shear"); jointType.scalePivotAttribute = jointType.Type.GetAttributeInfo("scalePivot"); jointType.scalePivotTranslationAttribute = jointType.Type.GetAttributeInfo("scalePivotTranslation"); jointType.rotatePivotAttribute = jointType.Type.GetAttributeInfo("rotatePivot"); jointType.rotatePivotTranslationAttribute = jointType.Type.GetAttributeInfo("rotatePivotTranslation"); jointType.transformAttribute = jointType.Type.GetAttributeInfo("transform"); jointType.boundingBoxAttribute = jointType.Type.GetAttributeInfo("boundingBox"); jointType.visibilityAttribute = jointType.Type.GetAttributeInfo("visibility"); jointType.parentEffectAttribute = jointType.Type.GetAttributeInfo("parentEffect"); jointType.scaleCompensateAttribute = jointType.Type.GetAttributeInfo("scaleCompensate"); jointType.rotEulChild = jointType.Type.GetChildInfo("rotEul"); jointType.rotAxisEulChild = jointType.Type.GetChildInfo("rotAxisEul"); jointType.animChannelChild = jointType.Type.GetChildInfo("animChannel"); jointType.animDiscontinuitiesChild = jointType.Type.GetChildInfo("animDiscontinuities"); jointType.animChild = jointType.Type.GetChildInfo("anim"); jointType.aimConstraintChild = jointType.Type.GetChildInfo("aimConstraint"); jointType.atgilocatorChild = jointType.Type.GetChildInfo("atgilocator"); jointType.blendtargetChild = jointType.Type.GetChildInfo("blendtarget"); jointType.cameraChild = jointType.Type.GetChildInfo("camera"); jointType.constraintChild = jointType.Type.GetChildInfo("constraint"); jointType.clusterChild = jointType.Type.GetChildInfo("cluster"); jointType.dynamicTypeChild = jointType.Type.GetChildInfo("dynamicType"); jointType.instanceChild = jointType.Type.GetChildInfo("instance"); jointType.jointChild = jointType.Type.GetChildInfo("joint"); jointType.lightChild = jointType.Type.GetChildInfo("light"); jointType.locatorChild = jointType.Type.GetChildInfo("locator"); jointType.lodgroupChild = jointType.Type.GetChildInfo("lodgroup"); jointType.meshChild = jointType.Type.GetChildInfo("mesh"); jointType.multiBlendTargetChild = jointType.Type.GetChildInfo("multiBlendTarget"); jointType.nodeChild = jointType.Type.GetChildInfo("node"); jointType.nurbsCurveChild = jointType.Type.GetChildInfo("nurbsCurve"); jointType.nurbsChild = jointType.Type.GetChildInfo("nurbs"); jointType.orientationConstraintChild = jointType.Type.GetChildInfo("orientationConstraint"); jointType.parentConstraintChild = jointType.Type.GetChildInfo("parentConstraint"); jointType.primitiveChild = jointType.Type.GetChildInfo("primitive"); jointType.referenceChild = jointType.Type.GetChildInfo("reference"); jointType.rigidBodyChild = jointType.Type.GetChildInfo("rigidBody"); jointType.scaleConstraintChild = jointType.Type.GetChildInfo("scaleConstraint"); jointType.springConstraintChild = jointType.Type.GetChildInfo("springConstraint"); jointType.translationConstraintChild = jointType.Type.GetChildInfo("translationConstraint"); jointType.animclipChild = jointType.Type.GetChildInfo("animclip"); jointType.blendChild = jointType.Type.GetChildInfo("blend"); jointType.blendshapeControllerChild = jointType.Type.GetChildInfo("blendshapeController"); jointType.cgshaderChild = jointType.Type.GetChildInfo("cgshader"); jointType.deformerChild = jointType.Type.GetChildInfo("deformer"); jointType.expressionChild = jointType.Type.GetChildInfo("expression"); jointType.imageChild = jointType.Type.GetChildInfo("image"); jointType.materialChild = jointType.Type.GetChildInfo("material"); jointType.motionPathChild = jointType.Type.GetChildInfo("motionPath"); jointType.objsetChild = jointType.Type.GetChildInfo("objset"); jointType.pmdataATGChild = jointType.Type.GetChildInfo("pmdataATG"); jointType.poseChild = jointType.Type.GetChildInfo("pose"); jointType.sceneChild = jointType.Type.GetChildInfo("scene"); jointType.shaderChild = jointType.Type.GetChildInfo("shader"); jointType.textureChild = jointType.Type.GetChildInfo("texture"); jointType.blendshapeChild = jointType.Type.GetChildInfo("blendshape"); jointType.skinChild = jointType.Type.GetChildInfo("skin"); jointType.customDataChild = jointType.Type.GetChildInfo("customData"); jointType.freedomsChild = jointType.Type.GetChildInfo("freedoms"); jointType.minrotationChild = jointType.Type.GetChildInfo("minrotation"); jointType.maxrotationChild = jointType.Type.GetChildInfo("maxrotation"); jointType.jointOrientEulChild = jointType.Type.GetChildInfo("jointOrientEul"); nodeType.Type = typeCollection.GetNodeType("nodeType"); nodeType.nameAttribute = nodeType.Type.GetAttributeInfo("name"); nodeType.translateAttribute = nodeType.Type.GetAttributeInfo("translate"); nodeType.scaleAttribute = nodeType.Type.GetAttributeInfo("scale"); nodeType.shearAttribute = nodeType.Type.GetAttributeInfo("shear"); nodeType.scalePivotAttribute = nodeType.Type.GetAttributeInfo("scalePivot"); nodeType.scalePivotTranslationAttribute = nodeType.Type.GetAttributeInfo("scalePivotTranslation"); nodeType.rotatePivotAttribute = nodeType.Type.GetAttributeInfo("rotatePivot"); nodeType.rotatePivotTranslationAttribute = nodeType.Type.GetAttributeInfo("rotatePivotTranslation"); nodeType.transformAttribute = nodeType.Type.GetAttributeInfo("transform"); nodeType.boundingBoxAttribute = nodeType.Type.GetAttributeInfo("boundingBox"); nodeType.visibilityAttribute = nodeType.Type.GetAttributeInfo("visibility"); nodeType.parentEffectAttribute = nodeType.Type.GetAttributeInfo("parentEffect"); nodeType.rotEulChild = nodeType.Type.GetChildInfo("rotEul"); nodeType.rotAxisEulChild = nodeType.Type.GetChildInfo("rotAxisEul"); nodeType.animChannelChild = nodeType.Type.GetChildInfo("animChannel"); nodeType.animDiscontinuitiesChild = nodeType.Type.GetChildInfo("animDiscontinuities"); nodeType.animChild = nodeType.Type.GetChildInfo("anim"); nodeType.aimConstraintChild = nodeType.Type.GetChildInfo("aimConstraint"); nodeType.atgilocatorChild = nodeType.Type.GetChildInfo("atgilocator"); nodeType.blendtargetChild = nodeType.Type.GetChildInfo("blendtarget"); nodeType.cameraChild = nodeType.Type.GetChildInfo("camera"); nodeType.constraintChild = nodeType.Type.GetChildInfo("constraint"); nodeType.clusterChild = nodeType.Type.GetChildInfo("cluster"); nodeType.dynamicTypeChild = nodeType.Type.GetChildInfo("dynamicType"); nodeType.instanceChild = nodeType.Type.GetChildInfo("instance"); nodeType.jointChild = nodeType.Type.GetChildInfo("joint"); nodeType.lightChild = nodeType.Type.GetChildInfo("light"); nodeType.locatorChild = nodeType.Type.GetChildInfo("locator"); nodeType.lodgroupChild = nodeType.Type.GetChildInfo("lodgroup"); nodeType.meshChild = nodeType.Type.GetChildInfo("mesh"); nodeType.multiBlendTargetChild = nodeType.Type.GetChildInfo("multiBlendTarget"); nodeType.nodeChild = nodeType.Type.GetChildInfo("node"); nodeType.nurbsCurveChild = nodeType.Type.GetChildInfo("nurbsCurve"); nodeType.nurbsChild = nodeType.Type.GetChildInfo("nurbs"); nodeType.orientationConstraintChild = nodeType.Type.GetChildInfo("orientationConstraint"); nodeType.parentConstraintChild = nodeType.Type.GetChildInfo("parentConstraint"); nodeType.primitiveChild = nodeType.Type.GetChildInfo("primitive"); nodeType.referenceChild = nodeType.Type.GetChildInfo("reference"); nodeType.rigidBodyChild = nodeType.Type.GetChildInfo("rigidBody"); nodeType.scaleConstraintChild = nodeType.Type.GetChildInfo("scaleConstraint"); nodeType.springConstraintChild = nodeType.Type.GetChildInfo("springConstraint"); nodeType.translationConstraintChild = nodeType.Type.GetChildInfo("translationConstraint"); nodeType.animclipChild = nodeType.Type.GetChildInfo("animclip"); nodeType.blendChild = nodeType.Type.GetChildInfo("blend"); nodeType.blendshapeControllerChild = nodeType.Type.GetChildInfo("blendshapeController"); nodeType.cgshaderChild = nodeType.Type.GetChildInfo("cgshader"); nodeType.deformerChild = nodeType.Type.GetChildInfo("deformer"); nodeType.expressionChild = nodeType.Type.GetChildInfo("expression"); nodeType.imageChild = nodeType.Type.GetChildInfo("image"); nodeType.materialChild = nodeType.Type.GetChildInfo("material"); nodeType.motionPathChild = nodeType.Type.GetChildInfo("motionPath"); nodeType.objsetChild = nodeType.Type.GetChildInfo("objset"); nodeType.pmdataATGChild = nodeType.Type.GetChildInfo("pmdataATG"); nodeType.poseChild = nodeType.Type.GetChildInfo("pose"); nodeType.sceneChild = nodeType.Type.GetChildInfo("scene"); nodeType.shaderChild = nodeType.Type.GetChildInfo("shader"); nodeType.textureChild = nodeType.Type.GetChildInfo("texture"); nodeType.blendshapeChild = nodeType.Type.GetChildInfo("blendshape"); nodeType.skinChild = nodeType.Type.GetChildInfo("skin"); nodeType.customDataChild = nodeType.Type.GetChildInfo("customData"); lightType.Type = typeCollection.GetNodeType("lightType"); lightType.nameAttribute = lightType.Type.GetAttributeInfo("name"); lightType.intensityAttribute = lightType.Type.GetAttributeInfo("intensity"); lightType.colourAttribute = lightType.Type.GetAttributeInfo("colour"); lightType.colourTextureAttribute = lightType.Type.GetAttributeInfo("colourTexture"); lightType.coneAngleAttribute = lightType.Type.GetAttributeInfo("coneAngle"); lightType.penumbraAngleAttribute = lightType.Type.GetAttributeInfo("penumbraAngle"); lightType.dropOffAttribute = lightType.Type.GetAttributeInfo("dropOff"); lightType.decayRateAttribute = lightType.Type.GetAttributeInfo("decayRate"); lightType.scaleAttribute = lightType.Type.GetAttributeInfo("scale"); lightType.typeAttribute = lightType.Type.GetAttributeInfo("type"); lightType.castShadowsAttribute = lightType.Type.GetAttributeInfo("castShadows"); lightType.hasAmbientAttribute = lightType.Type.GetAttributeInfo("hasAmbient"); lightType.hasDiffuseAttribute = lightType.Type.GetAttributeInfo("hasDiffuse"); lightType.hasSpecularAttribute = lightType.Type.GetAttributeInfo("hasSpecular"); lightType.colourRampChild = lightType.Type.GetChildInfo("colourRamp"); lightType.animChannelChild = lightType.Type.GetChildInfo("animChannel"); lightType.animDiscontinuitiesChild = lightType.Type.GetChildInfo("animDiscontinuities"); lightType.animChild = lightType.Type.GetChildInfo("anim"); lightType.aimConstraintChild = lightType.Type.GetChildInfo("aimConstraint"); lightType.atgilocatorChild = lightType.Type.GetChildInfo("atgilocator"); lightType.blendtargetChild = lightType.Type.GetChildInfo("blendtarget"); lightType.cameraChild = lightType.Type.GetChildInfo("camera"); lightType.constraintChild = lightType.Type.GetChildInfo("constraint"); lightType.clusterChild = lightType.Type.GetChildInfo("cluster"); lightType.dynamicTypeChild = lightType.Type.GetChildInfo("dynamicType"); lightType.instanceChild = lightType.Type.GetChildInfo("instance"); lightType.jointChild = lightType.Type.GetChildInfo("joint"); lightType.lightChild = lightType.Type.GetChildInfo("light"); lightType.locatorChild = lightType.Type.GetChildInfo("locator"); lightType.lodgroupChild = lightType.Type.GetChildInfo("lodgroup"); lightType.meshChild = lightType.Type.GetChildInfo("mesh"); lightType.multiBlendTargetChild = lightType.Type.GetChildInfo("multiBlendTarget"); lightType.nodeChild = lightType.Type.GetChildInfo("node"); lightType.nurbsCurveChild = lightType.Type.GetChildInfo("nurbsCurve"); lightType.nurbsChild = lightType.Type.GetChildInfo("nurbs"); lightType.orientationConstraintChild = lightType.Type.GetChildInfo("orientationConstraint"); lightType.parentConstraintChild = lightType.Type.GetChildInfo("parentConstraint"); lightType.primitiveChild = lightType.Type.GetChildInfo("primitive"); lightType.referenceChild = lightType.Type.GetChildInfo("reference"); lightType.rigidBodyChild = lightType.Type.GetChildInfo("rigidBody"); lightType.scaleConstraintChild = lightType.Type.GetChildInfo("scaleConstraint"); lightType.springConstraintChild = lightType.Type.GetChildInfo("springConstraint"); lightType.translationConstraintChild = lightType.Type.GetChildInfo("translationConstraint"); lightType.animclipChild = lightType.Type.GetChildInfo("animclip"); lightType.blendChild = lightType.Type.GetChildInfo("blend"); lightType.blendshapeControllerChild = lightType.Type.GetChildInfo("blendshapeController"); lightType.cgshaderChild = lightType.Type.GetChildInfo("cgshader"); lightType.deformerChild = lightType.Type.GetChildInfo("deformer"); lightType.expressionChild = lightType.Type.GetChildInfo("expression"); lightType.imageChild = lightType.Type.GetChildInfo("image"); lightType.materialChild = lightType.Type.GetChildInfo("material"); lightType.motionPathChild = lightType.Type.GetChildInfo("motionPath"); lightType.objsetChild = lightType.Type.GetChildInfo("objset"); lightType.pmdataATGChild = lightType.Type.GetChildInfo("pmdataATG"); lightType.poseChild = lightType.Type.GetChildInfo("pose"); lightType.sceneChild = lightType.Type.GetChildInfo("scene"); lightType.shaderChild = lightType.Type.GetChildInfo("shader"); lightType.textureChild = lightType.Type.GetChildInfo("texture"); lightType.blendshapeChild = lightType.Type.GetChildInfo("blendshape"); lightType.skinChild = lightType.Type.GetChildInfo("skin"); lightType.customDataChild = lightType.Type.GetChildInfo("customData"); lightType_colourRamp.Type = typeCollection.GetNodeType("lightType_colourRamp"); lightType_colourRamp.positionsAttribute = lightType_colourRamp.Type.GetAttributeInfo("positions"); lightType_colourRamp.coloursAttribute = lightType_colourRamp.Type.GetAttributeInfo("colours"); lightType_colourRamp.interpolationTypesAttribute = lightType_colourRamp.Type.GetAttributeInfo("interpolationTypes"); locatorType.Type = typeCollection.GetNodeType("locatorType"); locatorType.nameAttribute = locatorType.Type.GetAttributeInfo("name"); locatorType.localPositionAttribute = locatorType.Type.GetAttributeInfo("localPosition"); locatorType.animChannelChild = locatorType.Type.GetChildInfo("animChannel"); locatorType.animDiscontinuitiesChild = locatorType.Type.GetChildInfo("animDiscontinuities"); locatorType.animChild = locatorType.Type.GetChildInfo("anim"); locatorType.aimConstraintChild = locatorType.Type.GetChildInfo("aimConstraint"); locatorType.atgilocatorChild = locatorType.Type.GetChildInfo("atgilocator"); locatorType.blendtargetChild = locatorType.Type.GetChildInfo("blendtarget"); locatorType.cameraChild = locatorType.Type.GetChildInfo("camera"); locatorType.constraintChild = locatorType.Type.GetChildInfo("constraint"); locatorType.clusterChild = locatorType.Type.GetChildInfo("cluster"); locatorType.dynamicTypeChild = locatorType.Type.GetChildInfo("dynamicType"); locatorType.instanceChild = locatorType.Type.GetChildInfo("instance"); locatorType.jointChild = locatorType.Type.GetChildInfo("joint"); locatorType.lightChild = locatorType.Type.GetChildInfo("light"); locatorType.locatorChild = locatorType.Type.GetChildInfo("locator"); locatorType.lodgroupChild = locatorType.Type.GetChildInfo("lodgroup"); locatorType.meshChild = locatorType.Type.GetChildInfo("mesh"); locatorType.multiBlendTargetChild = locatorType.Type.GetChildInfo("multiBlendTarget"); locatorType.nodeChild = locatorType.Type.GetChildInfo("node"); locatorType.nurbsCurveChild = locatorType.Type.GetChildInfo("nurbsCurve"); locatorType.nurbsChild = locatorType.Type.GetChildInfo("nurbs"); locatorType.orientationConstraintChild = locatorType.Type.GetChildInfo("orientationConstraint"); locatorType.parentConstraintChild = locatorType.Type.GetChildInfo("parentConstraint"); locatorType.primitiveChild = locatorType.Type.GetChildInfo("primitive"); locatorType.referenceChild = locatorType.Type.GetChildInfo("reference"); locatorType.rigidBodyChild = locatorType.Type.GetChildInfo("rigidBody"); locatorType.scaleConstraintChild = locatorType.Type.GetChildInfo("scaleConstraint"); locatorType.springConstraintChild = locatorType.Type.GetChildInfo("springConstraint"); locatorType.translationConstraintChild = locatorType.Type.GetChildInfo("translationConstraint"); locatorType.animclipChild = locatorType.Type.GetChildInfo("animclip"); locatorType.blendChild = locatorType.Type.GetChildInfo("blend"); locatorType.blendshapeControllerChild = locatorType.Type.GetChildInfo("blendshapeController"); locatorType.cgshaderChild = locatorType.Type.GetChildInfo("cgshader"); locatorType.deformerChild = locatorType.Type.GetChildInfo("deformer"); locatorType.expressionChild = locatorType.Type.GetChildInfo("expression"); locatorType.imageChild = locatorType.Type.GetChildInfo("image"); locatorType.materialChild = locatorType.Type.GetChildInfo("material"); locatorType.motionPathChild = locatorType.Type.GetChildInfo("motionPath"); locatorType.objsetChild = locatorType.Type.GetChildInfo("objset"); locatorType.pmdataATGChild = locatorType.Type.GetChildInfo("pmdataATG"); locatorType.poseChild = locatorType.Type.GetChildInfo("pose"); locatorType.sceneChild = locatorType.Type.GetChildInfo("scene"); locatorType.shaderChild = locatorType.Type.GetChildInfo("shader"); locatorType.textureChild = locatorType.Type.GetChildInfo("texture"); locatorType.blendshapeChild = locatorType.Type.GetChildInfo("blendshape"); locatorType.skinChild = locatorType.Type.GetChildInfo("skin"); locatorType.customDataChild = locatorType.Type.GetChildInfo("customData"); lodgroupType.Type = typeCollection.GetNodeType("lodgroupType"); lodgroupType.nameAttribute = lodgroupType.Type.GetAttributeInfo("name"); lodgroupType.translateAttribute = lodgroupType.Type.GetAttributeInfo("translate"); lodgroupType.scaleAttribute = lodgroupType.Type.GetAttributeInfo("scale"); lodgroupType.shearAttribute = lodgroupType.Type.GetAttributeInfo("shear"); lodgroupType.scalePivotAttribute = lodgroupType.Type.GetAttributeInfo("scalePivot"); lodgroupType.scalePivotTranslationAttribute = lodgroupType.Type.GetAttributeInfo("scalePivotTranslation"); lodgroupType.rotatePivotAttribute = lodgroupType.Type.GetAttributeInfo("rotatePivot"); lodgroupType.rotatePivotTranslationAttribute = lodgroupType.Type.GetAttributeInfo("rotatePivotTranslation"); lodgroupType.thresholdsChild = lodgroupType.Type.GetChildInfo("thresholds"); lodgroupType.rotEulChild = lodgroupType.Type.GetChildInfo("rotEul"); lodgroupType.rotAxisEulChild = lodgroupType.Type.GetChildInfo("rotAxisEul"); lodgroupType.animChannelChild = lodgroupType.Type.GetChildInfo("animChannel"); lodgroupType.animDiscontinuitiesChild = lodgroupType.Type.GetChildInfo("animDiscontinuities"); lodgroupType.animChild = lodgroupType.Type.GetChildInfo("anim"); lodgroupType.aimConstraintChild = lodgroupType.Type.GetChildInfo("aimConstraint"); lodgroupType.atgilocatorChild = lodgroupType.Type.GetChildInfo("atgilocator"); lodgroupType.blendtargetChild = lodgroupType.Type.GetChildInfo("blendtarget"); lodgroupType.cameraChild = lodgroupType.Type.GetChildInfo("camera"); lodgroupType.constraintChild = lodgroupType.Type.GetChildInfo("constraint"); lodgroupType.clusterChild = lodgroupType.Type.GetChildInfo("cluster"); lodgroupType.dynamicTypeChild = lodgroupType.Type.GetChildInfo("dynamicType"); lodgroupType.instanceChild = lodgroupType.Type.GetChildInfo("instance"); lodgroupType.jointChild = lodgroupType.Type.GetChildInfo("joint"); lodgroupType.lightChild = lodgroupType.Type.GetChildInfo("light"); lodgroupType.locatorChild = lodgroupType.Type.GetChildInfo("locator"); lodgroupType.lodgroupChild = lodgroupType.Type.GetChildInfo("lodgroup"); lodgroupType.meshChild = lodgroupType.Type.GetChildInfo("mesh"); lodgroupType.multiBlendTargetChild = lodgroupType.Type.GetChildInfo("multiBlendTarget"); lodgroupType.nodeChild = lodgroupType.Type.GetChildInfo("node"); lodgroupType.nurbsCurveChild = lodgroupType.Type.GetChildInfo("nurbsCurve"); lodgroupType.nurbsChild = lodgroupType.Type.GetChildInfo("nurbs"); lodgroupType.orientationConstraintChild = lodgroupType.Type.GetChildInfo("orientationConstraint"); lodgroupType.parentConstraintChild = lodgroupType.Type.GetChildInfo("parentConstraint"); lodgroupType.primitiveChild = lodgroupType.Type.GetChildInfo("primitive"); lodgroupType.referenceChild = lodgroupType.Type.GetChildInfo("reference"); lodgroupType.rigidBodyChild = lodgroupType.Type.GetChildInfo("rigidBody"); lodgroupType.scaleConstraintChild = lodgroupType.Type.GetChildInfo("scaleConstraint"); lodgroupType.springConstraintChild = lodgroupType.Type.GetChildInfo("springConstraint"); lodgroupType.translationConstraintChild = lodgroupType.Type.GetChildInfo("translationConstraint"); lodgroupType.animclipChild = lodgroupType.Type.GetChildInfo("animclip"); lodgroupType.blendChild = lodgroupType.Type.GetChildInfo("blend"); lodgroupType.blendshapeControllerChild = lodgroupType.Type.GetChildInfo("blendshapeController"); lodgroupType.cgshaderChild = lodgroupType.Type.GetChildInfo("cgshader"); lodgroupType.deformerChild = lodgroupType.Type.GetChildInfo("deformer"); lodgroupType.expressionChild = lodgroupType.Type.GetChildInfo("expression"); lodgroupType.imageChild = lodgroupType.Type.GetChildInfo("image"); lodgroupType.materialChild = lodgroupType.Type.GetChildInfo("material"); lodgroupType.motionPathChild = lodgroupType.Type.GetChildInfo("motionPath"); lodgroupType.objsetChild = lodgroupType.Type.GetChildInfo("objset"); lodgroupType.pmdataATGChild = lodgroupType.Type.GetChildInfo("pmdataATG"); lodgroupType.poseChild = lodgroupType.Type.GetChildInfo("pose"); lodgroupType.sceneChild = lodgroupType.Type.GetChildInfo("scene"); lodgroupType.shaderChild = lodgroupType.Type.GetChildInfo("shader"); lodgroupType.textureChild = lodgroupType.Type.GetChildInfo("texture"); lodgroupType.blendshapeChild = lodgroupType.Type.GetChildInfo("blendshape"); lodgroupType.skinChild = lodgroupType.Type.GetChildInfo("skin"); lodgroupType.customDataChild = lodgroupType.Type.GetChildInfo("customData"); lodgroupType_thresholds.Type = typeCollection.GetNodeType("lodgroupType_thresholds"); lodgroupType_thresholds.Attribute = lodgroupType_thresholds.Type.GetAttributeInfo(""); lodgroupType_thresholds.countAttribute = lodgroupType_thresholds.Type.GetAttributeInfo("count"); meshType.Type = typeCollection.GetNodeType("meshType"); meshType.nameAttribute = meshType.Type.GetAttributeInfo("name"); meshType.boundingBoxAttribute = meshType.Type.GetAttributeInfo("boundingBox"); meshType.vertexArrayChild = meshType.Type.GetChildInfo("vertexArray"); meshType.animChannelChild = meshType.Type.GetChildInfo("animChannel"); meshType.animDiscontinuitiesChild = meshType.Type.GetChildInfo("animDiscontinuities"); meshType.animChild = meshType.Type.GetChildInfo("anim"); meshType.aimConstraintChild = meshType.Type.GetChildInfo("aimConstraint"); meshType.atgilocatorChild = meshType.Type.GetChildInfo("atgilocator"); meshType.blendtargetChild = meshType.Type.GetChildInfo("blendtarget"); meshType.cameraChild = meshType.Type.GetChildInfo("camera"); meshType.constraintChild = meshType.Type.GetChildInfo("constraint"); meshType.clusterChild = meshType.Type.GetChildInfo("cluster"); meshType.dynamicTypeChild = meshType.Type.GetChildInfo("dynamicType"); meshType.instanceChild = meshType.Type.GetChildInfo("instance"); meshType.jointChild = meshType.Type.GetChildInfo("joint"); meshType.lightChild = meshType.Type.GetChildInfo("light"); meshType.locatorChild = meshType.Type.GetChildInfo("locator"); meshType.lodgroupChild = meshType.Type.GetChildInfo("lodgroup"); meshType.meshChild = meshType.Type.GetChildInfo("mesh"); meshType.multiBlendTargetChild = meshType.Type.GetChildInfo("multiBlendTarget"); meshType.nodeChild = meshType.Type.GetChildInfo("node"); meshType.nurbsCurveChild = meshType.Type.GetChildInfo("nurbsCurve"); meshType.nurbsChild = meshType.Type.GetChildInfo("nurbs"); meshType.orientationConstraintChild = meshType.Type.GetChildInfo("orientationConstraint"); meshType.parentConstraintChild = meshType.Type.GetChildInfo("parentConstraint"); meshType.primitiveChild = meshType.Type.GetChildInfo("primitive"); meshType.referenceChild = meshType.Type.GetChildInfo("reference"); meshType.rigidBodyChild = meshType.Type.GetChildInfo("rigidBody"); meshType.scaleConstraintChild = meshType.Type.GetChildInfo("scaleConstraint"); meshType.springConstraintChild = meshType.Type.GetChildInfo("springConstraint"); meshType.translationConstraintChild = meshType.Type.GetChildInfo("translationConstraint"); meshType.animclipChild = meshType.Type.GetChildInfo("animclip"); meshType.blendChild = meshType.Type.GetChildInfo("blend"); meshType.blendshapeControllerChild = meshType.Type.GetChildInfo("blendshapeController"); meshType.cgshaderChild = meshType.Type.GetChildInfo("cgshader"); meshType.deformerChild = meshType.Type.GetChildInfo("deformer"); meshType.expressionChild = meshType.Type.GetChildInfo("expression"); meshType.imageChild = meshType.Type.GetChildInfo("image"); meshType.materialChild = meshType.Type.GetChildInfo("material"); meshType.motionPathChild = meshType.Type.GetChildInfo("motionPath"); meshType.objsetChild = meshType.Type.GetChildInfo("objset"); meshType.pmdataATGChild = meshType.Type.GetChildInfo("pmdataATG"); meshType.poseChild = meshType.Type.GetChildInfo("pose"); meshType.sceneChild = meshType.Type.GetChildInfo("scene"); meshType.shaderChild = meshType.Type.GetChildInfo("shader"); meshType.textureChild = meshType.Type.GetChildInfo("texture"); meshType.blendshapeChild = meshType.Type.GetChildInfo("blendshape"); meshType.skinChild = meshType.Type.GetChildInfo("skin"); meshType.customDataChild = meshType.Type.GetChildInfo("customData"); meshType_vertexArray.Type = typeCollection.GetNodeType("meshType_vertexArray"); meshType_vertexArray.primitivesChild = meshType_vertexArray.Type.GetChildInfo("primitives"); meshType_vertexArray.arrayChild = meshType_vertexArray.Type.GetChildInfo("array"); meshType_vertexArray.blindDataChild = meshType_vertexArray.Type.GetChildInfo("blindData"); vertexArray_primitives.Type = typeCollection.GetNodeType("vertexArray_primitives"); vertexArray_primitives.sizesAttribute = vertexArray_primitives.Type.GetAttributeInfo("sizes"); vertexArray_primitives.indicesAttribute = vertexArray_primitives.Type.GetAttributeInfo("indices"); vertexArray_primitives.nameAttribute = vertexArray_primitives.Type.GetAttributeInfo("name"); vertexArray_primitives.shaderAttribute = vertexArray_primitives.Type.GetAttributeInfo("shader"); vertexArray_primitives.typeAttribute = vertexArray_primitives.Type.GetAttributeInfo("type"); vertexArray_primitives.countAttribute = vertexArray_primitives.Type.GetAttributeInfo("count"); vertexArray_primitives.bindingChild = vertexArray_primitives.Type.GetChildInfo("binding"); primitives_binding.Type = typeCollection.GetNodeType("primitives_binding"); primitives_binding.sourceAttribute = primitives_binding.Type.GetAttributeInfo("source"); vertexArray_array.Type = typeCollection.GetNodeType("vertexArray_array"); vertexArray_array.Attribute = vertexArray_array.Type.GetAttributeInfo(""); vertexArray_array.nameAttribute = vertexArray_array.Type.GetAttributeInfo("name"); vertexArray_array.countAttribute = vertexArray_array.Type.GetAttributeInfo("count"); vertexArray_array.strideAttribute = vertexArray_array.Type.GetAttributeInfo("stride"); blindDataType.Type = typeCollection.GetNodeType("blindDataType"); blindDataType.nameAttribute = blindDataType.Type.GetAttributeInfo("name"); blindDataType.componentsAttribute = blindDataType.Type.GetAttributeInfo("components"); blindDataType.componentAttribute = blindDataType.Type.GetAttributeInfo("component"); blindDataType.numComponentsAttribute = blindDataType.Type.GetAttributeInfo("numComponents"); blindDataType.attributeChild = blindDataType.Type.GetChildInfo("attribute"); blindDataType_attribute.Type = typeCollection.GetNodeType("blindDataType_attribute"); blindDataType_attribute.Attribute = blindDataType_attribute.Type.GetAttributeInfo(""); blindDataType_attribute.nameAttribute = blindDataType_attribute.Type.GetAttributeInfo("name"); blindDataType_attribute.typeAttribute = blindDataType_attribute.Type.GetAttributeInfo("type"); multiBlendTargetType.Type = typeCollection.GetNodeType("multiBlendTargetType"); multiBlendTargetType.nameAttribute = multiBlendTargetType.Type.GetAttributeInfo("name"); multiBlendTargetType.blendStageChild = multiBlendTargetType.Type.GetChildInfo("blendStage"); multiBlendTargetType.animChannelChild = multiBlendTargetType.Type.GetChildInfo("animChannel"); multiBlendTargetType.animDiscontinuitiesChild = multiBlendTargetType.Type.GetChildInfo("animDiscontinuities"); multiBlendTargetType.animChild = multiBlendTargetType.Type.GetChildInfo("anim"); multiBlendTargetType.aimConstraintChild = multiBlendTargetType.Type.GetChildInfo("aimConstraint"); multiBlendTargetType.atgilocatorChild = multiBlendTargetType.Type.GetChildInfo("atgilocator"); multiBlendTargetType.blendtargetChild = multiBlendTargetType.Type.GetChildInfo("blendtarget"); multiBlendTargetType.cameraChild = multiBlendTargetType.Type.GetChildInfo("camera"); multiBlendTargetType.constraintChild = multiBlendTargetType.Type.GetChildInfo("constraint"); multiBlendTargetType.clusterChild = multiBlendTargetType.Type.GetChildInfo("cluster"); multiBlendTargetType.dynamicTypeChild = multiBlendTargetType.Type.GetChildInfo("dynamicType"); multiBlendTargetType.instanceChild = multiBlendTargetType.Type.GetChildInfo("instance"); multiBlendTargetType.jointChild = multiBlendTargetType.Type.GetChildInfo("joint"); multiBlendTargetType.lightChild = multiBlendTargetType.Type.GetChildInfo("light"); multiBlendTargetType.locatorChild = multiBlendTargetType.Type.GetChildInfo("locator"); multiBlendTargetType.lodgroupChild = multiBlendTargetType.Type.GetChildInfo("lodgroup"); multiBlendTargetType.meshChild = multiBlendTargetType.Type.GetChildInfo("mesh"); multiBlendTargetType.multiBlendTargetChild = multiBlendTargetType.Type.GetChildInfo("multiBlendTarget"); multiBlendTargetType.nodeChild = multiBlendTargetType.Type.GetChildInfo("node"); multiBlendTargetType.nurbsCurveChild = multiBlendTargetType.Type.GetChildInfo("nurbsCurve"); multiBlendTargetType.nurbsChild = multiBlendTargetType.Type.GetChildInfo("nurbs"); multiBlendTargetType.orientationConstraintChild = multiBlendTargetType.Type.GetChildInfo("orientationConstraint"); multiBlendTargetType.parentConstraintChild = multiBlendTargetType.Type.GetChildInfo("parentConstraint"); multiBlendTargetType.primitiveChild = multiBlendTargetType.Type.GetChildInfo("primitive"); multiBlendTargetType.referenceChild = multiBlendTargetType.Type.GetChildInfo("reference"); multiBlendTargetType.rigidBodyChild = multiBlendTargetType.Type.GetChildInfo("rigidBody"); multiBlendTargetType.scaleConstraintChild = multiBlendTargetType.Type.GetChildInfo("scaleConstraint"); multiBlendTargetType.springConstraintChild = multiBlendTargetType.Type.GetChildInfo("springConstraint"); multiBlendTargetType.translationConstraintChild = multiBlendTargetType.Type.GetChildInfo("translationConstraint"); multiBlendTargetType.animclipChild = multiBlendTargetType.Type.GetChildInfo("animclip"); multiBlendTargetType.blendChild = multiBlendTargetType.Type.GetChildInfo("blend"); multiBlendTargetType.blendshapeControllerChild = multiBlendTargetType.Type.GetChildInfo("blendshapeController"); multiBlendTargetType.cgshaderChild = multiBlendTargetType.Type.GetChildInfo("cgshader"); multiBlendTargetType.deformerChild = multiBlendTargetType.Type.GetChildInfo("deformer"); multiBlendTargetType.expressionChild = multiBlendTargetType.Type.GetChildInfo("expression"); multiBlendTargetType.imageChild = multiBlendTargetType.Type.GetChildInfo("image"); multiBlendTargetType.materialChild = multiBlendTargetType.Type.GetChildInfo("material"); multiBlendTargetType.motionPathChild = multiBlendTargetType.Type.GetChildInfo("motionPath"); multiBlendTargetType.objsetChild = multiBlendTargetType.Type.GetChildInfo("objset"); multiBlendTargetType.pmdataATGChild = multiBlendTargetType.Type.GetChildInfo("pmdataATG"); multiBlendTargetType.poseChild = multiBlendTargetType.Type.GetChildInfo("pose"); multiBlendTargetType.sceneChild = multiBlendTargetType.Type.GetChildInfo("scene"); multiBlendTargetType.shaderChild = multiBlendTargetType.Type.GetChildInfo("shader"); multiBlendTargetType.textureChild = multiBlendTargetType.Type.GetChildInfo("texture"); multiBlendTargetType.blendshapeChild = multiBlendTargetType.Type.GetChildInfo("blendshape"); multiBlendTargetType.skinChild = multiBlendTargetType.Type.GetChildInfo("skin"); multiBlendTargetType.customDataChild = multiBlendTargetType.Type.GetChildInfo("customData"); multiBlendTargetType_blendStage.Type = typeCollection.GetNodeType("multiBlendTargetType_blendStage"); multiBlendTargetType_blendStage.interpolantAttribute = multiBlendTargetType_blendStage.Type.GetAttributeInfo("interpolant"); multiBlendTargetType_blendStage.animChannelChild = multiBlendTargetType_blendStage.Type.GetChildInfo("animChannel"); multiBlendTargetType_blendStage.animDiscontinuitiesChild = multiBlendTargetType_blendStage.Type.GetChildInfo("animDiscontinuities"); multiBlendTargetType_blendStage.animChild = multiBlendTargetType_blendStage.Type.GetChildInfo("anim"); multiBlendTargetType_blendStage.aimConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("aimConstraint"); multiBlendTargetType_blendStage.atgilocatorChild = multiBlendTargetType_blendStage.Type.GetChildInfo("atgilocator"); multiBlendTargetType_blendStage.blendtargetChild = multiBlendTargetType_blendStage.Type.GetChildInfo("blendtarget"); multiBlendTargetType_blendStage.cameraChild = multiBlendTargetType_blendStage.Type.GetChildInfo("camera"); multiBlendTargetType_blendStage.constraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("constraint"); multiBlendTargetType_blendStage.clusterChild = multiBlendTargetType_blendStage.Type.GetChildInfo("cluster"); multiBlendTargetType_blendStage.dynamicTypeChild = multiBlendTargetType_blendStage.Type.GetChildInfo("dynamicType"); multiBlendTargetType_blendStage.instanceChild = multiBlendTargetType_blendStage.Type.GetChildInfo("instance"); multiBlendTargetType_blendStage.jointChild = multiBlendTargetType_blendStage.Type.GetChildInfo("joint"); multiBlendTargetType_blendStage.lightChild = multiBlendTargetType_blendStage.Type.GetChildInfo("light"); multiBlendTargetType_blendStage.locatorChild = multiBlendTargetType_blendStage.Type.GetChildInfo("locator"); multiBlendTargetType_blendStage.lodgroupChild = multiBlendTargetType_blendStage.Type.GetChildInfo("lodgroup"); multiBlendTargetType_blendStage.meshChild = multiBlendTargetType_blendStage.Type.GetChildInfo("mesh"); multiBlendTargetType_blendStage.multiBlendTargetChild = multiBlendTargetType_blendStage.Type.GetChildInfo("multiBlendTarget"); multiBlendTargetType_blendStage.nodeChild = multiBlendTargetType_blendStage.Type.GetChildInfo("node"); multiBlendTargetType_blendStage.nurbsCurveChild = multiBlendTargetType_blendStage.Type.GetChildInfo("nurbsCurve"); multiBlendTargetType_blendStage.nurbsChild = multiBlendTargetType_blendStage.Type.GetChildInfo("nurbs"); multiBlendTargetType_blendStage.orientationConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("orientationConstraint"); multiBlendTargetType_blendStage.parentConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("parentConstraint"); multiBlendTargetType_blendStage.primitiveChild = multiBlendTargetType_blendStage.Type.GetChildInfo("primitive"); multiBlendTargetType_blendStage.referenceChild = multiBlendTargetType_blendStage.Type.GetChildInfo("reference"); multiBlendTargetType_blendStage.rigidBodyChild = multiBlendTargetType_blendStage.Type.GetChildInfo("rigidBody"); multiBlendTargetType_blendStage.scaleConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("scaleConstraint"); multiBlendTargetType_blendStage.springConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("springConstraint"); multiBlendTargetType_blendStage.translationConstraintChild = multiBlendTargetType_blendStage.Type.GetChildInfo("translationConstraint"); multiBlendTargetType_blendStage.animclipChild = multiBlendTargetType_blendStage.Type.GetChildInfo("animclip"); multiBlendTargetType_blendStage.blendChild = multiBlendTargetType_blendStage.Type.GetChildInfo("blend"); multiBlendTargetType_blendStage.blendshapeControllerChild = multiBlendTargetType_blendStage.Type.GetChildInfo("blendshapeController"); multiBlendTargetType_blendStage.cgshaderChild = multiBlendTargetType_blendStage.Type.GetChildInfo("cgshader"); multiBlendTargetType_blendStage.deformerChild = multiBlendTargetType_blendStage.Type.GetChildInfo("deformer"); multiBlendTargetType_blendStage.expressionChild = multiBlendTargetType_blendStage.Type.GetChildInfo("expression"); multiBlendTargetType_blendStage.imageChild = multiBlendTargetType_blendStage.Type.GetChildInfo("image"); multiBlendTargetType_blendStage.materialChild = multiBlendTargetType_blendStage.Type.GetChildInfo("material"); multiBlendTargetType_blendStage.motionPathChild = multiBlendTargetType_blendStage.Type.GetChildInfo("motionPath"); multiBlendTargetType_blendStage.objsetChild = multiBlendTargetType_blendStage.Type.GetChildInfo("objset"); multiBlendTargetType_blendStage.pmdataATGChild = multiBlendTargetType_blendStage.Type.GetChildInfo("pmdataATG"); multiBlendTargetType_blendStage.poseChild = multiBlendTargetType_blendStage.Type.GetChildInfo("pose"); multiBlendTargetType_blendStage.sceneChild = multiBlendTargetType_blendStage.Type.GetChildInfo("scene"); multiBlendTargetType_blendStage.shaderChild = multiBlendTargetType_blendStage.Type.GetChildInfo("shader"); multiBlendTargetType_blendStage.textureChild = multiBlendTargetType_blendStage.Type.GetChildInfo("texture"); multiBlendTargetType_blendStage.blendshapeChild = multiBlendTargetType_blendStage.Type.GetChildInfo("blendshape"); multiBlendTargetType_blendStage.skinChild = multiBlendTargetType_blendStage.Type.GetChildInfo("skin"); multiBlendTargetType_blendStage.customDataChild = multiBlendTargetType_blendStage.Type.GetChildInfo("customData"); nurbsCurveType.Type = typeCollection.GetNodeType("nurbsCurveType"); nurbsCurveType.nameAttribute = nurbsCurveType.Type.GetAttributeInfo("name"); nurbsCurveType.degreeAttribute = nurbsCurveType.Type.GetAttributeInfo("degree"); nurbsCurveType.formAttribute = nurbsCurveType.Type.GetAttributeInfo("form"); nurbsCurveType.pointsChild = nurbsCurveType.Type.GetChildInfo("points"); nurbsCurveType.knotsChild = nurbsCurveType.Type.GetChildInfo("knots"); nurbsCurveType.animChannelChild = nurbsCurveType.Type.GetChildInfo("animChannel"); nurbsCurveType.animDiscontinuitiesChild = nurbsCurveType.Type.GetChildInfo("animDiscontinuities"); nurbsCurveType.animChild = nurbsCurveType.Type.GetChildInfo("anim"); nurbsCurveType.aimConstraintChild = nurbsCurveType.Type.GetChildInfo("aimConstraint"); nurbsCurveType.atgilocatorChild = nurbsCurveType.Type.GetChildInfo("atgilocator"); nurbsCurveType.blendtargetChild = nurbsCurveType.Type.GetChildInfo("blendtarget"); nurbsCurveType.cameraChild = nurbsCurveType.Type.GetChildInfo("camera"); nurbsCurveType.constraintChild = nurbsCurveType.Type.GetChildInfo("constraint"); nurbsCurveType.clusterChild = nurbsCurveType.Type.GetChildInfo("cluster"); nurbsCurveType.dynamicTypeChild = nurbsCurveType.Type.GetChildInfo("dynamicType"); nurbsCurveType.instanceChild = nurbsCurveType.Type.GetChildInfo("instance"); nurbsCurveType.jointChild = nurbsCurveType.Type.GetChildInfo("joint"); nurbsCurveType.lightChild = nurbsCurveType.Type.GetChildInfo("light"); nurbsCurveType.locatorChild = nurbsCurveType.Type.GetChildInfo("locator"); nurbsCurveType.lodgroupChild = nurbsCurveType.Type.GetChildInfo("lodgroup"); nurbsCurveType.meshChild = nurbsCurveType.Type.GetChildInfo("mesh"); nurbsCurveType.multiBlendTargetChild = nurbsCurveType.Type.GetChildInfo("multiBlendTarget"); nurbsCurveType.nodeChild = nurbsCurveType.Type.GetChildInfo("node"); nurbsCurveType.nurbsCurveChild = nurbsCurveType.Type.GetChildInfo("nurbsCurve"); nurbsCurveType.nurbsChild = nurbsCurveType.Type.GetChildInfo("nurbs"); nurbsCurveType.orientationConstraintChild = nurbsCurveType.Type.GetChildInfo("orientationConstraint"); nurbsCurveType.parentConstraintChild = nurbsCurveType.Type.GetChildInfo("parentConstraint"); nurbsCurveType.primitiveChild = nurbsCurveType.Type.GetChildInfo("primitive"); nurbsCurveType.referenceChild = nurbsCurveType.Type.GetChildInfo("reference"); nurbsCurveType.rigidBodyChild = nurbsCurveType.Type.GetChildInfo("rigidBody"); nurbsCurveType.scaleConstraintChild = nurbsCurveType.Type.GetChildInfo("scaleConstraint"); nurbsCurveType.springConstraintChild = nurbsCurveType.Type.GetChildInfo("springConstraint"); nurbsCurveType.translationConstraintChild = nurbsCurveType.Type.GetChildInfo("translationConstraint"); nurbsCurveType.animclipChild = nurbsCurveType.Type.GetChildInfo("animclip"); nurbsCurveType.blendChild = nurbsCurveType.Type.GetChildInfo("blend"); nurbsCurveType.blendshapeControllerChild = nurbsCurveType.Type.GetChildInfo("blendshapeController"); nurbsCurveType.cgshaderChild = nurbsCurveType.Type.GetChildInfo("cgshader"); nurbsCurveType.deformerChild = nurbsCurveType.Type.GetChildInfo("deformer"); nurbsCurveType.expressionChild = nurbsCurveType.Type.GetChildInfo("expression"); nurbsCurveType.imageChild = nurbsCurveType.Type.GetChildInfo("image"); nurbsCurveType.materialChild = nurbsCurveType.Type.GetChildInfo("material"); nurbsCurveType.motionPathChild = nurbsCurveType.Type.GetChildInfo("motionPath"); nurbsCurveType.objsetChild = nurbsCurveType.Type.GetChildInfo("objset"); nurbsCurveType.pmdataATGChild = nurbsCurveType.Type.GetChildInfo("pmdataATG"); nurbsCurveType.poseChild = nurbsCurveType.Type.GetChildInfo("pose"); nurbsCurveType.sceneChild = nurbsCurveType.Type.GetChildInfo("scene"); nurbsCurveType.shaderChild = nurbsCurveType.Type.GetChildInfo("shader"); nurbsCurveType.textureChild = nurbsCurveType.Type.GetChildInfo("texture"); nurbsCurveType.blendshapeChild = nurbsCurveType.Type.GetChildInfo("blendshape"); nurbsCurveType.skinChild = nurbsCurveType.Type.GetChildInfo("skin"); nurbsCurveType.customDataChild = nurbsCurveType.Type.GetChildInfo("customData"); nurbsCurveType_points.Type = typeCollection.GetNodeType("nurbsCurveType_points"); nurbsCurveType_points.Attribute = nurbsCurveType_points.Type.GetAttributeInfo(""); nurbsCurveType_points.countAttribute = nurbsCurveType_points.Type.GetAttributeInfo("count"); nurbsCurveType_knots.Type = typeCollection.GetNodeType("nurbsCurveType_knots"); nurbsCurveType_knots.Attribute = nurbsCurveType_knots.Type.GetAttributeInfo(""); nurbsCurveType_knots.countAttribute = nurbsCurveType_knots.Type.GetAttributeInfo("count"); nurbsSurfaceType.Type = typeCollection.GetNodeType("nurbsSurfaceType"); nurbsSurfaceType.nameAttribute = nurbsSurfaceType.Type.GetAttributeInfo("name"); nurbsSurfaceType.surfaceChild = nurbsSurfaceType.Type.GetChildInfo("surface"); nurbsSurfaceType.animChannelChild = nurbsSurfaceType.Type.GetChildInfo("animChannel"); nurbsSurfaceType.animDiscontinuitiesChild = nurbsSurfaceType.Type.GetChildInfo("animDiscontinuities"); nurbsSurfaceType.animChild = nurbsSurfaceType.Type.GetChildInfo("anim"); nurbsSurfaceType.aimConstraintChild = nurbsSurfaceType.Type.GetChildInfo("aimConstraint"); nurbsSurfaceType.atgilocatorChild = nurbsSurfaceType.Type.GetChildInfo("atgilocator"); nurbsSurfaceType.blendtargetChild = nurbsSurfaceType.Type.GetChildInfo("blendtarget"); nurbsSurfaceType.cameraChild = nurbsSurfaceType.Type.GetChildInfo("camera"); nurbsSurfaceType.constraintChild = nurbsSurfaceType.Type.GetChildInfo("constraint"); nurbsSurfaceType.clusterChild = nurbsSurfaceType.Type.GetChildInfo("cluster"); nurbsSurfaceType.dynamicTypeChild = nurbsSurfaceType.Type.GetChildInfo("dynamicType"); nurbsSurfaceType.instanceChild = nurbsSurfaceType.Type.GetChildInfo("instance"); nurbsSurfaceType.jointChild = nurbsSurfaceType.Type.GetChildInfo("joint"); nurbsSurfaceType.lightChild = nurbsSurfaceType.Type.GetChildInfo("light"); nurbsSurfaceType.locatorChild = nurbsSurfaceType.Type.GetChildInfo("locator"); nurbsSurfaceType.lodgroupChild = nurbsSurfaceType.Type.GetChildInfo("lodgroup"); nurbsSurfaceType.meshChild = nurbsSurfaceType.Type.GetChildInfo("mesh"); nurbsSurfaceType.multiBlendTargetChild = nurbsSurfaceType.Type.GetChildInfo("multiBlendTarget"); nurbsSurfaceType.nodeChild = nurbsSurfaceType.Type.GetChildInfo("node"); nurbsSurfaceType.nurbsCurveChild = nurbsSurfaceType.Type.GetChildInfo("nurbsCurve"); nurbsSurfaceType.nurbsChild = nurbsSurfaceType.Type.GetChildInfo("nurbs"); nurbsSurfaceType.orientationConstraintChild = nurbsSurfaceType.Type.GetChildInfo("orientationConstraint"); nurbsSurfaceType.parentConstraintChild = nurbsSurfaceType.Type.GetChildInfo("parentConstraint"); nurbsSurfaceType.primitiveChild = nurbsSurfaceType.Type.GetChildInfo("primitive"); nurbsSurfaceType.referenceChild = nurbsSurfaceType.Type.GetChildInfo("reference"); nurbsSurfaceType.rigidBodyChild = nurbsSurfaceType.Type.GetChildInfo("rigidBody"); nurbsSurfaceType.scaleConstraintChild = nurbsSurfaceType.Type.GetChildInfo("scaleConstraint"); nurbsSurfaceType.springConstraintChild = nurbsSurfaceType.Type.GetChildInfo("springConstraint"); nurbsSurfaceType.translationConstraintChild = nurbsSurfaceType.Type.GetChildInfo("translationConstraint"); nurbsSurfaceType.animclipChild = nurbsSurfaceType.Type.GetChildInfo("animclip"); nurbsSurfaceType.blendChild = nurbsSurfaceType.Type.GetChildInfo("blend"); nurbsSurfaceType.blendshapeControllerChild = nurbsSurfaceType.Type.GetChildInfo("blendshapeController"); nurbsSurfaceType.cgshaderChild = nurbsSurfaceType.Type.GetChildInfo("cgshader"); nurbsSurfaceType.deformerChild = nurbsSurfaceType.Type.GetChildInfo("deformer"); nurbsSurfaceType.expressionChild = nurbsSurfaceType.Type.GetChildInfo("expression"); nurbsSurfaceType.imageChild = nurbsSurfaceType.Type.GetChildInfo("image"); nurbsSurfaceType.materialChild = nurbsSurfaceType.Type.GetChildInfo("material"); nurbsSurfaceType.motionPathChild = nurbsSurfaceType.Type.GetChildInfo("motionPath"); nurbsSurfaceType.objsetChild = nurbsSurfaceType.Type.GetChildInfo("objset"); nurbsSurfaceType.pmdataATGChild = nurbsSurfaceType.Type.GetChildInfo("pmdataATG"); nurbsSurfaceType.poseChild = nurbsSurfaceType.Type.GetChildInfo("pose"); nurbsSurfaceType.sceneChild = nurbsSurfaceType.Type.GetChildInfo("scene"); nurbsSurfaceType.shaderChild = nurbsSurfaceType.Type.GetChildInfo("shader"); nurbsSurfaceType.textureChild = nurbsSurfaceType.Type.GetChildInfo("texture"); nurbsSurfaceType.blendshapeChild = nurbsSurfaceType.Type.GetChildInfo("blendshape"); nurbsSurfaceType.skinChild = nurbsSurfaceType.Type.GetChildInfo("skin"); nurbsSurfaceType.customDataChild = nurbsSurfaceType.Type.GetChildInfo("customData"); nurbsSurfaceType_surface.Type = typeCollection.GetNodeType("nurbsSurfaceType_surface"); nurbsSurfaceType_surface.uOrderAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("uOrder"); nurbsSurfaceType_surface.vOrderAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("vOrder"); nurbsSurfaceType_surface.uMinAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("uMin"); nurbsSurfaceType_surface.uMaxAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("uMax"); nurbsSurfaceType_surface.vMinAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("vMin"); nurbsSurfaceType_surface.vMaxAttribute = nurbsSurfaceType_surface.Type.GetAttributeInfo("vMax"); nurbsSurfaceType_surface.controlVerticesChild = nurbsSurfaceType_surface.Type.GetChildInfo("controlVertices"); nurbsSurfaceType_surface.knotsInUChild = nurbsSurfaceType_surface.Type.GetChildInfo("knotsInU"); nurbsSurfaceType_surface.knotsInVChild = nurbsSurfaceType_surface.Type.GetChildInfo("knotsInV"); surface_controlVertices.Type = typeCollection.GetNodeType("surface_controlVertices"); surface_controlVertices.Attribute = surface_controlVertices.Type.GetAttributeInfo(""); surface_controlVertices.numCVinUAttribute = surface_controlVertices.Type.GetAttributeInfo("numCVinU"); surface_controlVertices.numCVinVAttribute = surface_controlVertices.Type.GetAttributeInfo("numCVinV"); surface_knotsInU.Type = typeCollection.GetNodeType("surface_knotsInU"); surface_knotsInU.Attribute = surface_knotsInU.Type.GetAttributeInfo(""); surface_knotsInU.numKnotsInUAttribute = surface_knotsInU.Type.GetAttributeInfo("numKnotsInU"); surface_knotsInV.Type = typeCollection.GetNodeType("surface_knotsInV"); surface_knotsInV.Attribute = surface_knotsInV.Type.GetAttributeInfo(""); surface_knotsInV.numKnotsInVAttribute = surface_knotsInV.Type.GetAttributeInfo("numKnotsInV"); orientConstraintType.Type = typeCollection.GetNodeType("orientConstraintType"); orientConstraintType.nameAttribute = orientConstraintType.Type.GetAttributeInfo("name"); orientConstraintType.constrainAttribute = orientConstraintType.Type.GetAttributeInfo("constrain"); orientConstraintType.orientInterpolationAttribute = orientConstraintType.Type.GetAttributeInfo("orientInterpolation"); orientConstraintType.targetChild = orientConstraintType.Type.GetChildInfo("target"); orientConstraintType.animChannelChild = orientConstraintType.Type.GetChildInfo("animChannel"); orientConstraintType.animDiscontinuitiesChild = orientConstraintType.Type.GetChildInfo("animDiscontinuities"); orientConstraintType.animChild = orientConstraintType.Type.GetChildInfo("anim"); orientConstraintType.aimConstraintChild = orientConstraintType.Type.GetChildInfo("aimConstraint"); orientConstraintType.atgilocatorChild = orientConstraintType.Type.GetChildInfo("atgilocator"); orientConstraintType.blendtargetChild = orientConstraintType.Type.GetChildInfo("blendtarget"); orientConstraintType.cameraChild = orientConstraintType.Type.GetChildInfo("camera"); orientConstraintType.constraintChild = orientConstraintType.Type.GetChildInfo("constraint"); orientConstraintType.clusterChild = orientConstraintType.Type.GetChildInfo("cluster"); orientConstraintType.dynamicTypeChild = orientConstraintType.Type.GetChildInfo("dynamicType"); orientConstraintType.instanceChild = orientConstraintType.Type.GetChildInfo("instance"); orientConstraintType.jointChild = orientConstraintType.Type.GetChildInfo("joint"); orientConstraintType.lightChild = orientConstraintType.Type.GetChildInfo("light"); orientConstraintType.locatorChild = orientConstraintType.Type.GetChildInfo("locator"); orientConstraintType.lodgroupChild = orientConstraintType.Type.GetChildInfo("lodgroup"); orientConstraintType.meshChild = orientConstraintType.Type.GetChildInfo("mesh"); orientConstraintType.multiBlendTargetChild = orientConstraintType.Type.GetChildInfo("multiBlendTarget"); orientConstraintType.nodeChild = orientConstraintType.Type.GetChildInfo("node"); orientConstraintType.nurbsCurveChild = orientConstraintType.Type.GetChildInfo("nurbsCurve"); orientConstraintType.nurbsChild = orientConstraintType.Type.GetChildInfo("nurbs"); orientConstraintType.orientationConstraintChild = orientConstraintType.Type.GetChildInfo("orientationConstraint"); orientConstraintType.parentConstraintChild = orientConstraintType.Type.GetChildInfo("parentConstraint"); orientConstraintType.primitiveChild = orientConstraintType.Type.GetChildInfo("primitive"); orientConstraintType.referenceChild = orientConstraintType.Type.GetChildInfo("reference"); orientConstraintType.rigidBodyChild = orientConstraintType.Type.GetChildInfo("rigidBody"); orientConstraintType.scaleConstraintChild = orientConstraintType.Type.GetChildInfo("scaleConstraint"); orientConstraintType.springConstraintChild = orientConstraintType.Type.GetChildInfo("springConstraint"); orientConstraintType.translationConstraintChild = orientConstraintType.Type.GetChildInfo("translationConstraint"); orientConstraintType.animclipChild = orientConstraintType.Type.GetChildInfo("animclip"); orientConstraintType.blendChild = orientConstraintType.Type.GetChildInfo("blend"); orientConstraintType.blendshapeControllerChild = orientConstraintType.Type.GetChildInfo("blendshapeController"); orientConstraintType.cgshaderChild = orientConstraintType.Type.GetChildInfo("cgshader"); orientConstraintType.deformerChild = orientConstraintType.Type.GetChildInfo("deformer"); orientConstraintType.expressionChild = orientConstraintType.Type.GetChildInfo("expression"); orientConstraintType.imageChild = orientConstraintType.Type.GetChildInfo("image"); orientConstraintType.materialChild = orientConstraintType.Type.GetChildInfo("material"); orientConstraintType.motionPathChild = orientConstraintType.Type.GetChildInfo("motionPath"); orientConstraintType.objsetChild = orientConstraintType.Type.GetChildInfo("objset"); orientConstraintType.pmdataATGChild = orientConstraintType.Type.GetChildInfo("pmdataATG"); orientConstraintType.poseChild = orientConstraintType.Type.GetChildInfo("pose"); orientConstraintType.sceneChild = orientConstraintType.Type.GetChildInfo("scene"); orientConstraintType.shaderChild = orientConstraintType.Type.GetChildInfo("shader"); orientConstraintType.textureChild = orientConstraintType.Type.GetChildInfo("texture"); orientConstraintType.blendshapeChild = orientConstraintType.Type.GetChildInfo("blendshape"); orientConstraintType.skinChild = orientConstraintType.Type.GetChildInfo("skin"); orientConstraintType.customDataChild = orientConstraintType.Type.GetChildInfo("customData"); orientConstraintType.rotEulChild = orientConstraintType.Type.GetChildInfo("rotEul"); parentConstraintType.Type = typeCollection.GetNodeType("parentConstraintType"); parentConstraintType.nameAttribute = parentConstraintType.Type.GetAttributeInfo("name"); parentConstraintType.constrainAttribute = parentConstraintType.Type.GetAttributeInfo("constrain"); parentConstraintType.offsetChild = parentConstraintType.Type.GetChildInfo("offset"); parentConstraintType.targetChild = parentConstraintType.Type.GetChildInfo("target"); parentConstraintType.animChannelChild = parentConstraintType.Type.GetChildInfo("animChannel"); parentConstraintType.animDiscontinuitiesChild = parentConstraintType.Type.GetChildInfo("animDiscontinuities"); parentConstraintType.animChild = parentConstraintType.Type.GetChildInfo("anim"); parentConstraintType.aimConstraintChild = parentConstraintType.Type.GetChildInfo("aimConstraint"); parentConstraintType.atgilocatorChild = parentConstraintType.Type.GetChildInfo("atgilocator"); parentConstraintType.blendtargetChild = parentConstraintType.Type.GetChildInfo("blendtarget"); parentConstraintType.cameraChild = parentConstraintType.Type.GetChildInfo("camera"); parentConstraintType.constraintChild = parentConstraintType.Type.GetChildInfo("constraint"); parentConstraintType.clusterChild = parentConstraintType.Type.GetChildInfo("cluster"); parentConstraintType.dynamicTypeChild = parentConstraintType.Type.GetChildInfo("dynamicType"); parentConstraintType.instanceChild = parentConstraintType.Type.GetChildInfo("instance"); parentConstraintType.jointChild = parentConstraintType.Type.GetChildInfo("joint"); parentConstraintType.lightChild = parentConstraintType.Type.GetChildInfo("light"); parentConstraintType.locatorChild = parentConstraintType.Type.GetChildInfo("locator"); parentConstraintType.lodgroupChild = parentConstraintType.Type.GetChildInfo("lodgroup"); parentConstraintType.meshChild = parentConstraintType.Type.GetChildInfo("mesh"); parentConstraintType.multiBlendTargetChild = parentConstraintType.Type.GetChildInfo("multiBlendTarget"); parentConstraintType.nodeChild = parentConstraintType.Type.GetChildInfo("node"); parentConstraintType.nurbsCurveChild = parentConstraintType.Type.GetChildInfo("nurbsCurve"); parentConstraintType.nurbsChild = parentConstraintType.Type.GetChildInfo("nurbs"); parentConstraintType.orientationConstraintChild = parentConstraintType.Type.GetChildInfo("orientationConstraint"); parentConstraintType.parentConstraintChild = parentConstraintType.Type.GetChildInfo("parentConstraint"); parentConstraintType.primitiveChild = parentConstraintType.Type.GetChildInfo("primitive"); parentConstraintType.referenceChild = parentConstraintType.Type.GetChildInfo("reference"); parentConstraintType.rigidBodyChild = parentConstraintType.Type.GetChildInfo("rigidBody"); parentConstraintType.scaleConstraintChild = parentConstraintType.Type.GetChildInfo("scaleConstraint"); parentConstraintType.springConstraintChild = parentConstraintType.Type.GetChildInfo("springConstraint"); parentConstraintType.translationConstraintChild = parentConstraintType.Type.GetChildInfo("translationConstraint"); parentConstraintType.animclipChild = parentConstraintType.Type.GetChildInfo("animclip"); parentConstraintType.blendChild = parentConstraintType.Type.GetChildInfo("blend"); parentConstraintType.blendshapeControllerChild = parentConstraintType.Type.GetChildInfo("blendshapeController"); parentConstraintType.cgshaderChild = parentConstraintType.Type.GetChildInfo("cgshader"); parentConstraintType.deformerChild = parentConstraintType.Type.GetChildInfo("deformer"); parentConstraintType.expressionChild = parentConstraintType.Type.GetChildInfo("expression"); parentConstraintType.imageChild = parentConstraintType.Type.GetChildInfo("image"); parentConstraintType.materialChild = parentConstraintType.Type.GetChildInfo("material"); parentConstraintType.motionPathChild = parentConstraintType.Type.GetChildInfo("motionPath"); parentConstraintType.objsetChild = parentConstraintType.Type.GetChildInfo("objset"); parentConstraintType.pmdataATGChild = parentConstraintType.Type.GetChildInfo("pmdataATG"); parentConstraintType.poseChild = parentConstraintType.Type.GetChildInfo("pose"); parentConstraintType.sceneChild = parentConstraintType.Type.GetChildInfo("scene"); parentConstraintType.shaderChild = parentConstraintType.Type.GetChildInfo("shader"); parentConstraintType.textureChild = parentConstraintType.Type.GetChildInfo("texture"); parentConstraintType.blendshapeChild = parentConstraintType.Type.GetChildInfo("blendshape"); parentConstraintType.skinChild = parentConstraintType.Type.GetChildInfo("skin"); parentConstraintType.customDataChild = parentConstraintType.Type.GetChildInfo("customData"); parentConstraintType_offset.Type = typeCollection.GetNodeType("parentConstraintType_offset"); parentConstraintType_offset.translationAttribute = parentConstraintType_offset.Type.GetAttributeInfo("translation"); parentConstraintType_offset.rotEulChild = parentConstraintType_offset.Type.GetChildInfo("rotEul"); primitiveShapeType.Type = typeCollection.GetNodeType("primitiveShapeType"); primitiveShapeType.nameAttribute = primitiveShapeType.Type.GetAttributeInfo("name"); primitiveShapeType.shaderAttribute = primitiveShapeType.Type.GetAttributeInfo("shader"); primitiveShapeType.cubeChild = primitiveShapeType.Type.GetChildInfo("cube"); primitiveShapeType.cylinderChild = primitiveShapeType.Type.GetChildInfo("cylinder"); primitiveShapeType.sphereChild = primitiveShapeType.Type.GetChildInfo("sphere"); primitiveShapeType.animChannelChild = primitiveShapeType.Type.GetChildInfo("animChannel"); primitiveShapeType.animDiscontinuitiesChild = primitiveShapeType.Type.GetChildInfo("animDiscontinuities"); primitiveShapeType.animChild = primitiveShapeType.Type.GetChildInfo("anim"); primitiveShapeType.aimConstraintChild = primitiveShapeType.Type.GetChildInfo("aimConstraint"); primitiveShapeType.atgilocatorChild = primitiveShapeType.Type.GetChildInfo("atgilocator"); primitiveShapeType.blendtargetChild = primitiveShapeType.Type.GetChildInfo("blendtarget"); primitiveShapeType.cameraChild = primitiveShapeType.Type.GetChildInfo("camera"); primitiveShapeType.constraintChild = primitiveShapeType.Type.GetChildInfo("constraint"); primitiveShapeType.clusterChild = primitiveShapeType.Type.GetChildInfo("cluster"); primitiveShapeType.dynamicTypeChild = primitiveShapeType.Type.GetChildInfo("dynamicType"); primitiveShapeType.instanceChild = primitiveShapeType.Type.GetChildInfo("instance"); primitiveShapeType.jointChild = primitiveShapeType.Type.GetChildInfo("joint"); primitiveShapeType.lightChild = primitiveShapeType.Type.GetChildInfo("light"); primitiveShapeType.locatorChild = primitiveShapeType.Type.GetChildInfo("locator"); primitiveShapeType.lodgroupChild = primitiveShapeType.Type.GetChildInfo("lodgroup"); primitiveShapeType.meshChild = primitiveShapeType.Type.GetChildInfo("mesh"); primitiveShapeType.multiBlendTargetChild = primitiveShapeType.Type.GetChildInfo("multiBlendTarget"); primitiveShapeType.nodeChild = primitiveShapeType.Type.GetChildInfo("node"); primitiveShapeType.nurbsCurveChild = primitiveShapeType.Type.GetChildInfo("nurbsCurve"); primitiveShapeType.nurbsChild = primitiveShapeType.Type.GetChildInfo("nurbs"); primitiveShapeType.orientationConstraintChild = primitiveShapeType.Type.GetChildInfo("orientationConstraint"); primitiveShapeType.parentConstraintChild = primitiveShapeType.Type.GetChildInfo("parentConstraint"); primitiveShapeType.primitiveChild = primitiveShapeType.Type.GetChildInfo("primitive"); primitiveShapeType.referenceChild = primitiveShapeType.Type.GetChildInfo("reference"); primitiveShapeType.rigidBodyChild = primitiveShapeType.Type.GetChildInfo("rigidBody"); primitiveShapeType.scaleConstraintChild = primitiveShapeType.Type.GetChildInfo("scaleConstraint"); primitiveShapeType.springConstraintChild = primitiveShapeType.Type.GetChildInfo("springConstraint"); primitiveShapeType.translationConstraintChild = primitiveShapeType.Type.GetChildInfo("translationConstraint"); primitiveShapeType.animclipChild = primitiveShapeType.Type.GetChildInfo("animclip"); primitiveShapeType.blendChild = primitiveShapeType.Type.GetChildInfo("blend"); primitiveShapeType.blendshapeControllerChild = primitiveShapeType.Type.GetChildInfo("blendshapeController"); primitiveShapeType.cgshaderChild = primitiveShapeType.Type.GetChildInfo("cgshader"); primitiveShapeType.deformerChild = primitiveShapeType.Type.GetChildInfo("deformer"); primitiveShapeType.expressionChild = primitiveShapeType.Type.GetChildInfo("expression"); primitiveShapeType.imageChild = primitiveShapeType.Type.GetChildInfo("image"); primitiveShapeType.materialChild = primitiveShapeType.Type.GetChildInfo("material"); primitiveShapeType.motionPathChild = primitiveShapeType.Type.GetChildInfo("motionPath"); primitiveShapeType.objsetChild = primitiveShapeType.Type.GetChildInfo("objset"); primitiveShapeType.pmdataATGChild = primitiveShapeType.Type.GetChildInfo("pmdataATG"); primitiveShapeType.poseChild = primitiveShapeType.Type.GetChildInfo("pose"); primitiveShapeType.sceneChild = primitiveShapeType.Type.GetChildInfo("scene"); primitiveShapeType.shaderChild = primitiveShapeType.Type.GetChildInfo("shader"); primitiveShapeType.textureChild = primitiveShapeType.Type.GetChildInfo("texture"); primitiveShapeType.blendshapeChild = primitiveShapeType.Type.GetChildInfo("blendshape"); primitiveShapeType.skinChild = primitiveShapeType.Type.GetChildInfo("skin"); primitiveShapeType.customDataChild = primitiveShapeType.Type.GetChildInfo("customData"); primitiveShapeType_cube.Type = typeCollection.GetNodeType("primitiveShapeType_cube"); primitiveShapeType_cube.widthAttribute = primitiveShapeType_cube.Type.GetAttributeInfo("width"); primitiveShapeType_cube.heightAttribute = primitiveShapeType_cube.Type.GetAttributeInfo("height"); primitiveShapeType_cube.depthAttribute = primitiveShapeType_cube.Type.GetAttributeInfo("depth"); primitiveShapeType_cylinder.Type = typeCollection.GetNodeType("primitiveShapeType_cylinder"); primitiveShapeType_cylinder.radiusAttribute = primitiveShapeType_cylinder.Type.GetAttributeInfo("radius"); primitiveShapeType_cylinder.heightAttribute = primitiveShapeType_cylinder.Type.GetAttributeInfo("height"); primitiveShapeType_sphere.Type = typeCollection.GetNodeType("primitiveShapeType_sphere"); primitiveShapeType_sphere.radiusAttribute = primitiveShapeType_sphere.Type.GetAttributeInfo("radius"); referenceType.Type = typeCollection.GetNodeType("referenceType"); referenceType.nameAttribute = referenceType.Type.GetAttributeInfo("name"); referenceType.uriAttribute = referenceType.Type.GetAttributeInfo("uri"); referenceType.namespaceAttribute = referenceType.Type.GetAttributeInfo("namespace"); referenceType.animChannelChild = referenceType.Type.GetChildInfo("animChannel"); referenceType.animDiscontinuitiesChild = referenceType.Type.GetChildInfo("animDiscontinuities"); referenceType.animChild = referenceType.Type.GetChildInfo("anim"); referenceType.aimConstraintChild = referenceType.Type.GetChildInfo("aimConstraint"); referenceType.atgilocatorChild = referenceType.Type.GetChildInfo("atgilocator"); referenceType.blendtargetChild = referenceType.Type.GetChildInfo("blendtarget"); referenceType.cameraChild = referenceType.Type.GetChildInfo("camera"); referenceType.constraintChild = referenceType.Type.GetChildInfo("constraint"); referenceType.clusterChild = referenceType.Type.GetChildInfo("cluster"); referenceType.dynamicTypeChild = referenceType.Type.GetChildInfo("dynamicType"); referenceType.instanceChild = referenceType.Type.GetChildInfo("instance"); referenceType.jointChild = referenceType.Type.GetChildInfo("joint"); referenceType.lightChild = referenceType.Type.GetChildInfo("light"); referenceType.locatorChild = referenceType.Type.GetChildInfo("locator"); referenceType.lodgroupChild = referenceType.Type.GetChildInfo("lodgroup"); referenceType.meshChild = referenceType.Type.GetChildInfo("mesh"); referenceType.multiBlendTargetChild = referenceType.Type.GetChildInfo("multiBlendTarget"); referenceType.nodeChild = referenceType.Type.GetChildInfo("node"); referenceType.nurbsCurveChild = referenceType.Type.GetChildInfo("nurbsCurve"); referenceType.nurbsChild = referenceType.Type.GetChildInfo("nurbs"); referenceType.orientationConstraintChild = referenceType.Type.GetChildInfo("orientationConstraint"); referenceType.parentConstraintChild = referenceType.Type.GetChildInfo("parentConstraint"); referenceType.primitiveChild = referenceType.Type.GetChildInfo("primitive"); referenceType.referenceChild = referenceType.Type.GetChildInfo("reference"); referenceType.rigidBodyChild = referenceType.Type.GetChildInfo("rigidBody"); referenceType.scaleConstraintChild = referenceType.Type.GetChildInfo("scaleConstraint"); referenceType.springConstraintChild = referenceType.Type.GetChildInfo("springConstraint"); referenceType.translationConstraintChild = referenceType.Type.GetChildInfo("translationConstraint"); referenceType.animclipChild = referenceType.Type.GetChildInfo("animclip"); referenceType.blendChild = referenceType.Type.GetChildInfo("blend"); referenceType.blendshapeControllerChild = referenceType.Type.GetChildInfo("blendshapeController"); referenceType.cgshaderChild = referenceType.Type.GetChildInfo("cgshader"); referenceType.deformerChild = referenceType.Type.GetChildInfo("deformer"); referenceType.expressionChild = referenceType.Type.GetChildInfo("expression"); referenceType.imageChild = referenceType.Type.GetChildInfo("image"); referenceType.materialChild = referenceType.Type.GetChildInfo("material"); referenceType.motionPathChild = referenceType.Type.GetChildInfo("motionPath"); referenceType.objsetChild = referenceType.Type.GetChildInfo("objset"); referenceType.pmdataATGChild = referenceType.Type.GetChildInfo("pmdataATG"); referenceType.poseChild = referenceType.Type.GetChildInfo("pose"); referenceType.sceneChild = referenceType.Type.GetChildInfo("scene"); referenceType.shaderChild = referenceType.Type.GetChildInfo("shader"); referenceType.textureChild = referenceType.Type.GetChildInfo("texture"); referenceType.blendshapeChild = referenceType.Type.GetChildInfo("blendshape"); referenceType.skinChild = referenceType.Type.GetChildInfo("skin"); referenceType.customDataChild = referenceType.Type.GetChildInfo("customData"); rigidBodyType.Type = typeCollection.GetNodeType("rigidBodyType"); rigidBodyType.nameAttribute = rigidBodyType.Type.GetAttributeInfo("name"); rigidBodyType.massAttribute = rigidBodyType.Type.GetAttributeInfo("mass"); rigidBodyType.geometryAttribute = rigidBodyType.Type.GetAttributeInfo("geometry"); rigidBodyType.animChannelChild = rigidBodyType.Type.GetChildInfo("animChannel"); rigidBodyType.animDiscontinuitiesChild = rigidBodyType.Type.GetChildInfo("animDiscontinuities"); rigidBodyType.animChild = rigidBodyType.Type.GetChildInfo("anim"); rigidBodyType.aimConstraintChild = rigidBodyType.Type.GetChildInfo("aimConstraint"); rigidBodyType.atgilocatorChild = rigidBodyType.Type.GetChildInfo("atgilocator"); rigidBodyType.blendtargetChild = rigidBodyType.Type.GetChildInfo("blendtarget"); rigidBodyType.cameraChild = rigidBodyType.Type.GetChildInfo("camera"); rigidBodyType.constraintChild = rigidBodyType.Type.GetChildInfo("constraint"); rigidBodyType.clusterChild = rigidBodyType.Type.GetChildInfo("cluster"); rigidBodyType.dynamicTypeChild = rigidBodyType.Type.GetChildInfo("dynamicType"); rigidBodyType.instanceChild = rigidBodyType.Type.GetChildInfo("instance"); rigidBodyType.jointChild = rigidBodyType.Type.GetChildInfo("joint"); rigidBodyType.lightChild = rigidBodyType.Type.GetChildInfo("light"); rigidBodyType.locatorChild = rigidBodyType.Type.GetChildInfo("locator"); rigidBodyType.lodgroupChild = rigidBodyType.Type.GetChildInfo("lodgroup"); rigidBodyType.meshChild = rigidBodyType.Type.GetChildInfo("mesh"); rigidBodyType.multiBlendTargetChild = rigidBodyType.Type.GetChildInfo("multiBlendTarget"); rigidBodyType.nodeChild = rigidBodyType.Type.GetChildInfo("node"); rigidBodyType.nurbsCurveChild = rigidBodyType.Type.GetChildInfo("nurbsCurve"); rigidBodyType.nurbsChild = rigidBodyType.Type.GetChildInfo("nurbs"); rigidBodyType.orientationConstraintChild = rigidBodyType.Type.GetChildInfo("orientationConstraint"); rigidBodyType.parentConstraintChild = rigidBodyType.Type.GetChildInfo("parentConstraint"); rigidBodyType.primitiveChild = rigidBodyType.Type.GetChildInfo("primitive"); rigidBodyType.referenceChild = rigidBodyType.Type.GetChildInfo("reference"); rigidBodyType.rigidBodyChild = rigidBodyType.Type.GetChildInfo("rigidBody"); rigidBodyType.scaleConstraintChild = rigidBodyType.Type.GetChildInfo("scaleConstraint"); rigidBodyType.springConstraintChild = rigidBodyType.Type.GetChildInfo("springConstraint"); rigidBodyType.translationConstraintChild = rigidBodyType.Type.GetChildInfo("translationConstraint"); rigidBodyType.animclipChild = rigidBodyType.Type.GetChildInfo("animclip"); rigidBodyType.blendChild = rigidBodyType.Type.GetChildInfo("blend"); rigidBodyType.blendshapeControllerChild = rigidBodyType.Type.GetChildInfo("blendshapeController"); rigidBodyType.cgshaderChild = rigidBodyType.Type.GetChildInfo("cgshader"); rigidBodyType.deformerChild = rigidBodyType.Type.GetChildInfo("deformer"); rigidBodyType.expressionChild = rigidBodyType.Type.GetChildInfo("expression"); rigidBodyType.imageChild = rigidBodyType.Type.GetChildInfo("image"); rigidBodyType.materialChild = rigidBodyType.Type.GetChildInfo("material"); rigidBodyType.motionPathChild = rigidBodyType.Type.GetChildInfo("motionPath"); rigidBodyType.objsetChild = rigidBodyType.Type.GetChildInfo("objset"); rigidBodyType.pmdataATGChild = rigidBodyType.Type.GetChildInfo("pmdataATG"); rigidBodyType.poseChild = rigidBodyType.Type.GetChildInfo("pose"); rigidBodyType.sceneChild = rigidBodyType.Type.GetChildInfo("scene"); rigidBodyType.shaderChild = rigidBodyType.Type.GetChildInfo("shader"); rigidBodyType.textureChild = rigidBodyType.Type.GetChildInfo("texture"); rigidBodyType.blendshapeChild = rigidBodyType.Type.GetChildInfo("blendshape"); rigidBodyType.skinChild = rigidBodyType.Type.GetChildInfo("skin"); rigidBodyType.customDataChild = rigidBodyType.Type.GetChildInfo("customData"); scaleConstraintType.Type = typeCollection.GetNodeType("scaleConstraintType"); scaleConstraintType.nameAttribute = scaleConstraintType.Type.GetAttributeInfo("name"); scaleConstraintType.offsetAttribute = scaleConstraintType.Type.GetAttributeInfo("offset"); scaleConstraintType.constrainAttribute = scaleConstraintType.Type.GetAttributeInfo("constrain"); scaleConstraintType.targetChild = scaleConstraintType.Type.GetChildInfo("target"); scaleConstraintType.animChannelChild = scaleConstraintType.Type.GetChildInfo("animChannel"); scaleConstraintType.animDiscontinuitiesChild = scaleConstraintType.Type.GetChildInfo("animDiscontinuities"); scaleConstraintType.animChild = scaleConstraintType.Type.GetChildInfo("anim"); scaleConstraintType.aimConstraintChild = scaleConstraintType.Type.GetChildInfo("aimConstraint"); scaleConstraintType.atgilocatorChild = scaleConstraintType.Type.GetChildInfo("atgilocator"); scaleConstraintType.blendtargetChild = scaleConstraintType.Type.GetChildInfo("blendtarget"); scaleConstraintType.cameraChild = scaleConstraintType.Type.GetChildInfo("camera"); scaleConstraintType.constraintChild = scaleConstraintType.Type.GetChildInfo("constraint"); scaleConstraintType.clusterChild = scaleConstraintType.Type.GetChildInfo("cluster"); scaleConstraintType.dynamicTypeChild = scaleConstraintType.Type.GetChildInfo("dynamicType"); scaleConstraintType.instanceChild = scaleConstraintType.Type.GetChildInfo("instance"); scaleConstraintType.jointChild = scaleConstraintType.Type.GetChildInfo("joint"); scaleConstraintType.lightChild = scaleConstraintType.Type.GetChildInfo("light"); scaleConstraintType.locatorChild = scaleConstraintType.Type.GetChildInfo("locator"); scaleConstraintType.lodgroupChild = scaleConstraintType.Type.GetChildInfo("lodgroup"); scaleConstraintType.meshChild = scaleConstraintType.Type.GetChildInfo("mesh"); scaleConstraintType.multiBlendTargetChild = scaleConstraintType.Type.GetChildInfo("multiBlendTarget"); scaleConstraintType.nodeChild = scaleConstraintType.Type.GetChildInfo("node"); scaleConstraintType.nurbsCurveChild = scaleConstraintType.Type.GetChildInfo("nurbsCurve"); scaleConstraintType.nurbsChild = scaleConstraintType.Type.GetChildInfo("nurbs"); scaleConstraintType.orientationConstraintChild = scaleConstraintType.Type.GetChildInfo("orientationConstraint"); scaleConstraintType.parentConstraintChild = scaleConstraintType.Type.GetChildInfo("parentConstraint"); scaleConstraintType.primitiveChild = scaleConstraintType.Type.GetChildInfo("primitive"); scaleConstraintType.referenceChild = scaleConstraintType.Type.GetChildInfo("reference"); scaleConstraintType.rigidBodyChild = scaleConstraintType.Type.GetChildInfo("rigidBody"); scaleConstraintType.scaleConstraintChild = scaleConstraintType.Type.GetChildInfo("scaleConstraint"); scaleConstraintType.springConstraintChild = scaleConstraintType.Type.GetChildInfo("springConstraint"); scaleConstraintType.translationConstraintChild = scaleConstraintType.Type.GetChildInfo("translationConstraint"); scaleConstraintType.animclipChild = scaleConstraintType.Type.GetChildInfo("animclip"); scaleConstraintType.blendChild = scaleConstraintType.Type.GetChildInfo("blend"); scaleConstraintType.blendshapeControllerChild = scaleConstraintType.Type.GetChildInfo("blendshapeController"); scaleConstraintType.cgshaderChild = scaleConstraintType.Type.GetChildInfo("cgshader"); scaleConstraintType.deformerChild = scaleConstraintType.Type.GetChildInfo("deformer"); scaleConstraintType.expressionChild = scaleConstraintType.Type.GetChildInfo("expression"); scaleConstraintType.imageChild = scaleConstraintType.Type.GetChildInfo("image"); scaleConstraintType.materialChild = scaleConstraintType.Type.GetChildInfo("material"); scaleConstraintType.motionPathChild = scaleConstraintType.Type.GetChildInfo("motionPath"); scaleConstraintType.objsetChild = scaleConstraintType.Type.GetChildInfo("objset"); scaleConstraintType.pmdataATGChild = scaleConstraintType.Type.GetChildInfo("pmdataATG"); scaleConstraintType.poseChild = scaleConstraintType.Type.GetChildInfo("pose"); scaleConstraintType.sceneChild = scaleConstraintType.Type.GetChildInfo("scene"); scaleConstraintType.shaderChild = scaleConstraintType.Type.GetChildInfo("shader"); scaleConstraintType.textureChild = scaleConstraintType.Type.GetChildInfo("texture"); scaleConstraintType.blendshapeChild = scaleConstraintType.Type.GetChildInfo("blendshape"); scaleConstraintType.skinChild = scaleConstraintType.Type.GetChildInfo("skin"); scaleConstraintType.customDataChild = scaleConstraintType.Type.GetChildInfo("customData"); springConstraintType.Type = typeCollection.GetNodeType("springConstraintType"); springConstraintType.nameAttribute = springConstraintType.Type.GetAttributeInfo("name"); springConstraintType.stiffnessAttribute = springConstraintType.Type.GetAttributeInfo("stiffness"); springConstraintType.restLengthAttribute = springConstraintType.Type.GetAttributeInfo("restLength"); springConstraintType.dampingAttribute = springConstraintType.Type.GetAttributeInfo("damping"); springConstraintType.constrainAttribute = springConstraintType.Type.GetAttributeInfo("constrain"); springConstraintType.targetChild = springConstraintType.Type.GetChildInfo("target"); springConstraintType.animChannelChild = springConstraintType.Type.GetChildInfo("animChannel"); springConstraintType.animDiscontinuitiesChild = springConstraintType.Type.GetChildInfo("animDiscontinuities"); springConstraintType.animChild = springConstraintType.Type.GetChildInfo("anim"); springConstraintType.aimConstraintChild = springConstraintType.Type.GetChildInfo("aimConstraint"); springConstraintType.atgilocatorChild = springConstraintType.Type.GetChildInfo("atgilocator"); springConstraintType.blendtargetChild = springConstraintType.Type.GetChildInfo("blendtarget"); springConstraintType.cameraChild = springConstraintType.Type.GetChildInfo("camera"); springConstraintType.constraintChild = springConstraintType.Type.GetChildInfo("constraint"); springConstraintType.clusterChild = springConstraintType.Type.GetChildInfo("cluster"); springConstraintType.dynamicTypeChild = springConstraintType.Type.GetChildInfo("dynamicType"); springConstraintType.instanceChild = springConstraintType.Type.GetChildInfo("instance"); springConstraintType.jointChild = springConstraintType.Type.GetChildInfo("joint"); springConstraintType.lightChild = springConstraintType.Type.GetChildInfo("light"); springConstraintType.locatorChild = springConstraintType.Type.GetChildInfo("locator"); springConstraintType.lodgroupChild = springConstraintType.Type.GetChildInfo("lodgroup"); springConstraintType.meshChild = springConstraintType.Type.GetChildInfo("mesh"); springConstraintType.multiBlendTargetChild = springConstraintType.Type.GetChildInfo("multiBlendTarget"); springConstraintType.nodeChild = springConstraintType.Type.GetChildInfo("node"); springConstraintType.nurbsCurveChild = springConstraintType.Type.GetChildInfo("nurbsCurve"); springConstraintType.nurbsChild = springConstraintType.Type.GetChildInfo("nurbs"); springConstraintType.orientationConstraintChild = springConstraintType.Type.GetChildInfo("orientationConstraint"); springConstraintType.parentConstraintChild = springConstraintType.Type.GetChildInfo("parentConstraint"); springConstraintType.primitiveChild = springConstraintType.Type.GetChildInfo("primitive"); springConstraintType.referenceChild = springConstraintType.Type.GetChildInfo("reference"); springConstraintType.rigidBodyChild = springConstraintType.Type.GetChildInfo("rigidBody"); springConstraintType.scaleConstraintChild = springConstraintType.Type.GetChildInfo("scaleConstraint"); springConstraintType.springConstraintChild = springConstraintType.Type.GetChildInfo("springConstraint"); springConstraintType.translationConstraintChild = springConstraintType.Type.GetChildInfo("translationConstraint"); springConstraintType.animclipChild = springConstraintType.Type.GetChildInfo("animclip"); springConstraintType.blendChild = springConstraintType.Type.GetChildInfo("blend"); springConstraintType.blendshapeControllerChild = springConstraintType.Type.GetChildInfo("blendshapeController"); springConstraintType.cgshaderChild = springConstraintType.Type.GetChildInfo("cgshader"); springConstraintType.deformerChild = springConstraintType.Type.GetChildInfo("deformer"); springConstraintType.expressionChild = springConstraintType.Type.GetChildInfo("expression"); springConstraintType.imageChild = springConstraintType.Type.GetChildInfo("image"); springConstraintType.materialChild = springConstraintType.Type.GetChildInfo("material"); springConstraintType.motionPathChild = springConstraintType.Type.GetChildInfo("motionPath"); springConstraintType.objsetChild = springConstraintType.Type.GetChildInfo("objset"); springConstraintType.pmdataATGChild = springConstraintType.Type.GetChildInfo("pmdataATG"); springConstraintType.poseChild = springConstraintType.Type.GetChildInfo("pose"); springConstraintType.sceneChild = springConstraintType.Type.GetChildInfo("scene"); springConstraintType.shaderChild = springConstraintType.Type.GetChildInfo("shader"); springConstraintType.textureChild = springConstraintType.Type.GetChildInfo("texture"); springConstraintType.blendshapeChild = springConstraintType.Type.GetChildInfo("blendshape"); springConstraintType.skinChild = springConstraintType.Type.GetChildInfo("skin"); springConstraintType.customDataChild = springConstraintType.Type.GetChildInfo("customData"); translationConstraintType.Type = typeCollection.GetNodeType("translationConstraintType"); translationConstraintType.nameAttribute = translationConstraintType.Type.GetAttributeInfo("name"); translationConstraintType.offsetAttribute = translationConstraintType.Type.GetAttributeInfo("offset"); translationConstraintType.constrainAttribute = translationConstraintType.Type.GetAttributeInfo("constrain"); translationConstraintType.targetChild = translationConstraintType.Type.GetChildInfo("target"); translationConstraintType.animChannelChild = translationConstraintType.Type.GetChildInfo("animChannel"); translationConstraintType.animDiscontinuitiesChild = translationConstraintType.Type.GetChildInfo("animDiscontinuities"); translationConstraintType.animChild = translationConstraintType.Type.GetChildInfo("anim"); translationConstraintType.aimConstraintChild = translationConstraintType.Type.GetChildInfo("aimConstraint"); translationConstraintType.atgilocatorChild = translationConstraintType.Type.GetChildInfo("atgilocator"); translationConstraintType.blendtargetChild = translationConstraintType.Type.GetChildInfo("blendtarget"); translationConstraintType.cameraChild = translationConstraintType.Type.GetChildInfo("camera"); translationConstraintType.constraintChild = translationConstraintType.Type.GetChildInfo("constraint"); translationConstraintType.clusterChild = translationConstraintType.Type.GetChildInfo("cluster"); translationConstraintType.dynamicTypeChild = translationConstraintType.Type.GetChildInfo("dynamicType"); translationConstraintType.instanceChild = translationConstraintType.Type.GetChildInfo("instance"); translationConstraintType.jointChild = translationConstraintType.Type.GetChildInfo("joint"); translationConstraintType.lightChild = translationConstraintType.Type.GetChildInfo("light"); translationConstraintType.locatorChild = translationConstraintType.Type.GetChildInfo("locator"); translationConstraintType.lodgroupChild = translationConstraintType.Type.GetChildInfo("lodgroup"); translationConstraintType.meshChild = translationConstraintType.Type.GetChildInfo("mesh"); translationConstraintType.multiBlendTargetChild = translationConstraintType.Type.GetChildInfo("multiBlendTarget"); translationConstraintType.nodeChild = translationConstraintType.Type.GetChildInfo("node"); translationConstraintType.nurbsCurveChild = translationConstraintType.Type.GetChildInfo("nurbsCurve"); translationConstraintType.nurbsChild = translationConstraintType.Type.GetChildInfo("nurbs"); translationConstraintType.orientationConstraintChild = translationConstraintType.Type.GetChildInfo("orientationConstraint"); translationConstraintType.parentConstraintChild = translationConstraintType.Type.GetChildInfo("parentConstraint"); translationConstraintType.primitiveChild = translationConstraintType.Type.GetChildInfo("primitive"); translationConstraintType.referenceChild = translationConstraintType.Type.GetChildInfo("reference"); translationConstraintType.rigidBodyChild = translationConstraintType.Type.GetChildInfo("rigidBody"); translationConstraintType.scaleConstraintChild = translationConstraintType.Type.GetChildInfo("scaleConstraint"); translationConstraintType.springConstraintChild = translationConstraintType.Type.GetChildInfo("springConstraint"); translationConstraintType.translationConstraintChild = translationConstraintType.Type.GetChildInfo("translationConstraint"); translationConstraintType.animclipChild = translationConstraintType.Type.GetChildInfo("animclip"); translationConstraintType.blendChild = translationConstraintType.Type.GetChildInfo("blend"); translationConstraintType.blendshapeControllerChild = translationConstraintType.Type.GetChildInfo("blendshapeController"); translationConstraintType.cgshaderChild = translationConstraintType.Type.GetChildInfo("cgshader"); translationConstraintType.deformerChild = translationConstraintType.Type.GetChildInfo("deformer"); translationConstraintType.expressionChild = translationConstraintType.Type.GetChildInfo("expression"); translationConstraintType.imageChild = translationConstraintType.Type.GetChildInfo("image"); translationConstraintType.materialChild = translationConstraintType.Type.GetChildInfo("material"); translationConstraintType.motionPathChild = translationConstraintType.Type.GetChildInfo("motionPath"); translationConstraintType.objsetChild = translationConstraintType.Type.GetChildInfo("objset"); translationConstraintType.pmdataATGChild = translationConstraintType.Type.GetChildInfo("pmdataATG"); translationConstraintType.poseChild = translationConstraintType.Type.GetChildInfo("pose"); translationConstraintType.sceneChild = translationConstraintType.Type.GetChildInfo("scene"); translationConstraintType.shaderChild = translationConstraintType.Type.GetChildInfo("shader"); translationConstraintType.textureChild = translationConstraintType.Type.GetChildInfo("texture"); translationConstraintType.blendshapeChild = translationConstraintType.Type.GetChildInfo("blendshape"); translationConstraintType.skinChild = translationConstraintType.Type.GetChildInfo("skin"); translationConstraintType.customDataChild = translationConstraintType.Type.GetChildInfo("customData"); animclipType.Type = typeCollection.GetNodeType("animclipType"); animclipType.nameAttribute = animclipType.Type.GetAttributeInfo("name"); animclipType.animChannelChild = animclipType.Type.GetChildInfo("animChannel"); animclipType.animDiscontinuitiesChild = animclipType.Type.GetChildInfo("animDiscontinuities"); animclipType.animChild = animclipType.Type.GetChildInfo("anim"); animclipType.aimConstraintChild = animclipType.Type.GetChildInfo("aimConstraint"); animclipType.atgilocatorChild = animclipType.Type.GetChildInfo("atgilocator"); animclipType.blendtargetChild = animclipType.Type.GetChildInfo("blendtarget"); animclipType.cameraChild = animclipType.Type.GetChildInfo("camera"); animclipType.constraintChild = animclipType.Type.GetChildInfo("constraint"); animclipType.clusterChild = animclipType.Type.GetChildInfo("cluster"); animclipType.dynamicTypeChild = animclipType.Type.GetChildInfo("dynamicType"); animclipType.instanceChild = animclipType.Type.GetChildInfo("instance"); animclipType.jointChild = animclipType.Type.GetChildInfo("joint"); animclipType.lightChild = animclipType.Type.GetChildInfo("light"); animclipType.locatorChild = animclipType.Type.GetChildInfo("locator"); animclipType.lodgroupChild = animclipType.Type.GetChildInfo("lodgroup"); animclipType.meshChild = animclipType.Type.GetChildInfo("mesh"); animclipType.multiBlendTargetChild = animclipType.Type.GetChildInfo("multiBlendTarget"); animclipType.nodeChild = animclipType.Type.GetChildInfo("node"); animclipType.nurbsCurveChild = animclipType.Type.GetChildInfo("nurbsCurve"); animclipType.nurbsChild = animclipType.Type.GetChildInfo("nurbs"); animclipType.orientationConstraintChild = animclipType.Type.GetChildInfo("orientationConstraint"); animclipType.parentConstraintChild = animclipType.Type.GetChildInfo("parentConstraint"); animclipType.primitiveChild = animclipType.Type.GetChildInfo("primitive"); animclipType.referenceChild = animclipType.Type.GetChildInfo("reference"); animclipType.rigidBodyChild = animclipType.Type.GetChildInfo("rigidBody"); animclipType.scaleConstraintChild = animclipType.Type.GetChildInfo("scaleConstraint"); animclipType.springConstraintChild = animclipType.Type.GetChildInfo("springConstraint"); animclipType.translationConstraintChild = animclipType.Type.GetChildInfo("translationConstraint"); animclipType.animclipChild = animclipType.Type.GetChildInfo("animclip"); animclipType.blendChild = animclipType.Type.GetChildInfo("blend"); animclipType.blendshapeControllerChild = animclipType.Type.GetChildInfo("blendshapeController"); animclipType.cgshaderChild = animclipType.Type.GetChildInfo("cgshader"); animclipType.deformerChild = animclipType.Type.GetChildInfo("deformer"); animclipType.expressionChild = animclipType.Type.GetChildInfo("expression"); animclipType.imageChild = animclipType.Type.GetChildInfo("image"); animclipType.materialChild = animclipType.Type.GetChildInfo("material"); animclipType.motionPathChild = animclipType.Type.GetChildInfo("motionPath"); animclipType.objsetChild = animclipType.Type.GetChildInfo("objset"); animclipType.pmdataATGChild = animclipType.Type.GetChildInfo("pmdataATG"); animclipType.poseChild = animclipType.Type.GetChildInfo("pose"); animclipType.sceneChild = animclipType.Type.GetChildInfo("scene"); animclipType.shaderChild = animclipType.Type.GetChildInfo("shader"); animclipType.textureChild = animclipType.Type.GetChildInfo("texture"); animclipType.blendshapeChild = animclipType.Type.GetChildInfo("blendshape"); animclipType.skinChild = animclipType.Type.GetChildInfo("skin"); animclipType.customDataChild = animclipType.Type.GetChildInfo("customData"); blendType.Type = typeCollection.GetNodeType("blendType"); blendType.nameAttribute = blendType.Type.GetAttributeInfo("name"); blendType.targetAttribute = blendType.Type.GetAttributeInfo("target"); blendType.channelAttribute = blendType.Type.GetAttributeInfo("channel"); blendType.inputChild = blendType.Type.GetChildInfo("input"); blendType.animChannelChild = blendType.Type.GetChildInfo("animChannel"); blendType.animDiscontinuitiesChild = blendType.Type.GetChildInfo("animDiscontinuities"); blendType.animChild = blendType.Type.GetChildInfo("anim"); blendType.aimConstraintChild = blendType.Type.GetChildInfo("aimConstraint"); blendType.atgilocatorChild = blendType.Type.GetChildInfo("atgilocator"); blendType.blendtargetChild = blendType.Type.GetChildInfo("blendtarget"); blendType.cameraChild = blendType.Type.GetChildInfo("camera"); blendType.constraintChild = blendType.Type.GetChildInfo("constraint"); blendType.clusterChild = blendType.Type.GetChildInfo("cluster"); blendType.dynamicTypeChild = blendType.Type.GetChildInfo("dynamicType"); blendType.instanceChild = blendType.Type.GetChildInfo("instance"); blendType.jointChild = blendType.Type.GetChildInfo("joint"); blendType.lightChild = blendType.Type.GetChildInfo("light"); blendType.locatorChild = blendType.Type.GetChildInfo("locator"); blendType.lodgroupChild = blendType.Type.GetChildInfo("lodgroup"); blendType.meshChild = blendType.Type.GetChildInfo("mesh"); blendType.multiBlendTargetChild = blendType.Type.GetChildInfo("multiBlendTarget"); blendType.nodeChild = blendType.Type.GetChildInfo("node"); blendType.nurbsCurveChild = blendType.Type.GetChildInfo("nurbsCurve"); blendType.nurbsChild = blendType.Type.GetChildInfo("nurbs"); blendType.orientationConstraintChild = blendType.Type.GetChildInfo("orientationConstraint"); blendType.parentConstraintChild = blendType.Type.GetChildInfo("parentConstraint"); blendType.primitiveChild = blendType.Type.GetChildInfo("primitive"); blendType.referenceChild = blendType.Type.GetChildInfo("reference"); blendType.rigidBodyChild = blendType.Type.GetChildInfo("rigidBody"); blendType.scaleConstraintChild = blendType.Type.GetChildInfo("scaleConstraint"); blendType.springConstraintChild = blendType.Type.GetChildInfo("springConstraint"); blendType.translationConstraintChild = blendType.Type.GetChildInfo("translationConstraint"); blendType.animclipChild = blendType.Type.GetChildInfo("animclip"); blendType.blendChild = blendType.Type.GetChildInfo("blend"); blendType.blendshapeControllerChild = blendType.Type.GetChildInfo("blendshapeController"); blendType.cgshaderChild = blendType.Type.GetChildInfo("cgshader"); blendType.deformerChild = blendType.Type.GetChildInfo("deformer"); blendType.expressionChild = blendType.Type.GetChildInfo("expression"); blendType.imageChild = blendType.Type.GetChildInfo("image"); blendType.materialChild = blendType.Type.GetChildInfo("material"); blendType.motionPathChild = blendType.Type.GetChildInfo("motionPath"); blendType.objsetChild = blendType.Type.GetChildInfo("objset"); blendType.pmdataATGChild = blendType.Type.GetChildInfo("pmdataATG"); blendType.poseChild = blendType.Type.GetChildInfo("pose"); blendType.sceneChild = blendType.Type.GetChildInfo("scene"); blendType.shaderChild = blendType.Type.GetChildInfo("shader"); blendType.textureChild = blendType.Type.GetChildInfo("texture"); blendType.blendshapeChild = blendType.Type.GetChildInfo("blendshape"); blendType.skinChild = blendType.Type.GetChildInfo("skin"); blendType.customDataChild = blendType.Type.GetChildInfo("customData"); blendType_input.Type = typeCollection.GetNodeType("blendType_input"); blendType_input.valueAttribute = blendType_input.Type.GetAttributeInfo("value"); blendType_input.weightAttribute = blendType_input.Type.GetAttributeInfo("weight"); blendshapeControllerType.Type = typeCollection.GetNodeType("blendshapeControllerType"); blendshapeControllerType.nameAttribute = blendshapeControllerType.Type.GetAttributeInfo("name"); blendshapeControllerType.weightChild = blendshapeControllerType.Type.GetChildInfo("weight"); blendshapeControllerType.animChannelChild = blendshapeControllerType.Type.GetChildInfo("animChannel"); blendshapeControllerType.animDiscontinuitiesChild = blendshapeControllerType.Type.GetChildInfo("animDiscontinuities"); blendshapeControllerType.animChild = blendshapeControllerType.Type.GetChildInfo("anim"); blendshapeControllerType.aimConstraintChild = blendshapeControllerType.Type.GetChildInfo("aimConstraint"); blendshapeControllerType.atgilocatorChild = blendshapeControllerType.Type.GetChildInfo("atgilocator"); blendshapeControllerType.blendtargetChild = blendshapeControllerType.Type.GetChildInfo("blendtarget"); blendshapeControllerType.cameraChild = blendshapeControllerType.Type.GetChildInfo("camera"); blendshapeControllerType.constraintChild = blendshapeControllerType.Type.GetChildInfo("constraint"); blendshapeControllerType.clusterChild = blendshapeControllerType.Type.GetChildInfo("cluster"); blendshapeControllerType.dynamicTypeChild = blendshapeControllerType.Type.GetChildInfo("dynamicType"); blendshapeControllerType.instanceChild = blendshapeControllerType.Type.GetChildInfo("instance"); blendshapeControllerType.jointChild = blendshapeControllerType.Type.GetChildInfo("joint"); blendshapeControllerType.lightChild = blendshapeControllerType.Type.GetChildInfo("light"); blendshapeControllerType.locatorChild = blendshapeControllerType.Type.GetChildInfo("locator"); blendshapeControllerType.lodgroupChild = blendshapeControllerType.Type.GetChildInfo("lodgroup"); blendshapeControllerType.meshChild = blendshapeControllerType.Type.GetChildInfo("mesh"); blendshapeControllerType.multiBlendTargetChild = blendshapeControllerType.Type.GetChildInfo("multiBlendTarget"); blendshapeControllerType.nodeChild = blendshapeControllerType.Type.GetChildInfo("node"); blendshapeControllerType.nurbsCurveChild = blendshapeControllerType.Type.GetChildInfo("nurbsCurve"); blendshapeControllerType.nurbsChild = blendshapeControllerType.Type.GetChildInfo("nurbs"); blendshapeControllerType.orientationConstraintChild = blendshapeControllerType.Type.GetChildInfo("orientationConstraint"); blendshapeControllerType.parentConstraintChild = blendshapeControllerType.Type.GetChildInfo("parentConstraint"); blendshapeControllerType.primitiveChild = blendshapeControllerType.Type.GetChildInfo("primitive"); blendshapeControllerType.referenceChild = blendshapeControllerType.Type.GetChildInfo("reference"); blendshapeControllerType.rigidBodyChild = blendshapeControllerType.Type.GetChildInfo("rigidBody"); blendshapeControllerType.scaleConstraintChild = blendshapeControllerType.Type.GetChildInfo("scaleConstraint"); blendshapeControllerType.springConstraintChild = blendshapeControllerType.Type.GetChildInfo("springConstraint"); blendshapeControllerType.translationConstraintChild = blendshapeControllerType.Type.GetChildInfo("translationConstraint"); blendshapeControllerType.animclipChild = blendshapeControllerType.Type.GetChildInfo("animclip"); blendshapeControllerType.blendChild = blendshapeControllerType.Type.GetChildInfo("blend"); blendshapeControllerType.blendshapeControllerChild = blendshapeControllerType.Type.GetChildInfo("blendshapeController"); blendshapeControllerType.cgshaderChild = blendshapeControllerType.Type.GetChildInfo("cgshader"); blendshapeControllerType.deformerChild = blendshapeControllerType.Type.GetChildInfo("deformer"); blendshapeControllerType.expressionChild = blendshapeControllerType.Type.GetChildInfo("expression"); blendshapeControllerType.imageChild = blendshapeControllerType.Type.GetChildInfo("image"); blendshapeControllerType.materialChild = blendshapeControllerType.Type.GetChildInfo("material"); blendshapeControllerType.motionPathChild = blendshapeControllerType.Type.GetChildInfo("motionPath"); blendshapeControllerType.objsetChild = blendshapeControllerType.Type.GetChildInfo("objset"); blendshapeControllerType.pmdataATGChild = blendshapeControllerType.Type.GetChildInfo("pmdataATG"); blendshapeControllerType.poseChild = blendshapeControllerType.Type.GetChildInfo("pose"); blendshapeControllerType.sceneChild = blendshapeControllerType.Type.GetChildInfo("scene"); blendshapeControllerType.shaderChild = blendshapeControllerType.Type.GetChildInfo("shader"); blendshapeControllerType.textureChild = blendshapeControllerType.Type.GetChildInfo("texture"); blendshapeControllerType.blendshapeChild = blendshapeControllerType.Type.GetChildInfo("blendshape"); blendshapeControllerType.skinChild = blendshapeControllerType.Type.GetChildInfo("skin"); blendshapeControllerType.customDataChild = blendshapeControllerType.Type.GetChildInfo("customData"); blendshapeControllerType_weight.Type = typeCollection.GetNodeType("blendshapeControllerType_weight"); blendshapeControllerType_weight.weightNameAttribute = blendshapeControllerType_weight.Type.GetAttributeInfo("weightName"); cgshaderType.Type = typeCollection.GetNodeType("cgshaderType"); cgshaderType.nameAttribute = cgshaderType.Type.GetAttributeInfo("name"); cgshaderType.urlAttribute = cgshaderType.Type.GetAttributeInfo("url"); cgshaderType.bindingChild = cgshaderType.Type.GetChildInfo("binding"); cgshaderType.animChannelChild = cgshaderType.Type.GetChildInfo("animChannel"); cgshaderType.animDiscontinuitiesChild = cgshaderType.Type.GetChildInfo("animDiscontinuities"); cgshaderType.animChild = cgshaderType.Type.GetChildInfo("anim"); cgshaderType.aimConstraintChild = cgshaderType.Type.GetChildInfo("aimConstraint"); cgshaderType.atgilocatorChild = cgshaderType.Type.GetChildInfo("atgilocator"); cgshaderType.blendtargetChild = cgshaderType.Type.GetChildInfo("blendtarget"); cgshaderType.cameraChild = cgshaderType.Type.GetChildInfo("camera"); cgshaderType.constraintChild = cgshaderType.Type.GetChildInfo("constraint"); cgshaderType.clusterChild = cgshaderType.Type.GetChildInfo("cluster"); cgshaderType.dynamicTypeChild = cgshaderType.Type.GetChildInfo("dynamicType"); cgshaderType.instanceChild = cgshaderType.Type.GetChildInfo("instance"); cgshaderType.jointChild = cgshaderType.Type.GetChildInfo("joint"); cgshaderType.lightChild = cgshaderType.Type.GetChildInfo("light"); cgshaderType.locatorChild = cgshaderType.Type.GetChildInfo("locator"); cgshaderType.lodgroupChild = cgshaderType.Type.GetChildInfo("lodgroup"); cgshaderType.meshChild = cgshaderType.Type.GetChildInfo("mesh"); cgshaderType.multiBlendTargetChild = cgshaderType.Type.GetChildInfo("multiBlendTarget"); cgshaderType.nodeChild = cgshaderType.Type.GetChildInfo("node"); cgshaderType.nurbsCurveChild = cgshaderType.Type.GetChildInfo("nurbsCurve"); cgshaderType.nurbsChild = cgshaderType.Type.GetChildInfo("nurbs"); cgshaderType.orientationConstraintChild = cgshaderType.Type.GetChildInfo("orientationConstraint"); cgshaderType.parentConstraintChild = cgshaderType.Type.GetChildInfo("parentConstraint"); cgshaderType.primitiveChild = cgshaderType.Type.GetChildInfo("primitive"); cgshaderType.referenceChild = cgshaderType.Type.GetChildInfo("reference"); cgshaderType.rigidBodyChild = cgshaderType.Type.GetChildInfo("rigidBody"); cgshaderType.scaleConstraintChild = cgshaderType.Type.GetChildInfo("scaleConstraint"); cgshaderType.springConstraintChild = cgshaderType.Type.GetChildInfo("springConstraint"); cgshaderType.translationConstraintChild = cgshaderType.Type.GetChildInfo("translationConstraint"); cgshaderType.animclipChild = cgshaderType.Type.GetChildInfo("animclip"); cgshaderType.blendChild = cgshaderType.Type.GetChildInfo("blend"); cgshaderType.blendshapeControllerChild = cgshaderType.Type.GetChildInfo("blendshapeController"); cgshaderType.cgshaderChild = cgshaderType.Type.GetChildInfo("cgshader"); cgshaderType.deformerChild = cgshaderType.Type.GetChildInfo("deformer"); cgshaderType.expressionChild = cgshaderType.Type.GetChildInfo("expression"); cgshaderType.imageChild = cgshaderType.Type.GetChildInfo("image"); cgshaderType.materialChild = cgshaderType.Type.GetChildInfo("material"); cgshaderType.motionPathChild = cgshaderType.Type.GetChildInfo("motionPath"); cgshaderType.objsetChild = cgshaderType.Type.GetChildInfo("objset"); cgshaderType.pmdataATGChild = cgshaderType.Type.GetChildInfo("pmdataATG"); cgshaderType.poseChild = cgshaderType.Type.GetChildInfo("pose"); cgshaderType.sceneChild = cgshaderType.Type.GetChildInfo("scene"); cgshaderType.shaderChild = cgshaderType.Type.GetChildInfo("shader"); cgshaderType.textureChild = cgshaderType.Type.GetChildInfo("texture"); cgshaderType.blendshapeChild = cgshaderType.Type.GetChildInfo("blendshape"); cgshaderType.skinChild = cgshaderType.Type.GetChildInfo("skin"); cgshaderType.customDataChild = cgshaderType.Type.GetChildInfo("customData"); cgshaderType_binding.Type = typeCollection.GetNodeType("cgshaderType_binding"); cgshaderType_binding.Attribute = cgshaderType_binding.Type.GetAttributeInfo(""); cgshaderType_binding.tagAttribute = cgshaderType_binding.Type.GetAttributeInfo("tag"); cgshaderType_binding.typeAttribute = cgshaderType_binding.Type.GetAttributeInfo("type"); cgshaderType_binding.sourceAttribute = cgshaderType_binding.Type.GetAttributeInfo("source"); cgshaderType_binding.datasetAttribute = cgshaderType_binding.Type.GetAttributeInfo("dataset"); cgshaderType_binding.countAttribute = cgshaderType_binding.Type.GetAttributeInfo("count"); deformerType.Type = typeCollection.GetNodeType("deformerType"); deformerType.nameAttribute = deformerType.Type.GetAttributeInfo("name"); deformerType.targetAttribute = deformerType.Type.GetAttributeInfo("target"); deformerType.animChannelChild = deformerType.Type.GetChildInfo("animChannel"); deformerType.animDiscontinuitiesChild = deformerType.Type.GetChildInfo("animDiscontinuities"); deformerType.animChild = deformerType.Type.GetChildInfo("anim"); deformerType.aimConstraintChild = deformerType.Type.GetChildInfo("aimConstraint"); deformerType.atgilocatorChild = deformerType.Type.GetChildInfo("atgilocator"); deformerType.blendtargetChild = deformerType.Type.GetChildInfo("blendtarget"); deformerType.cameraChild = deformerType.Type.GetChildInfo("camera"); deformerType.constraintChild = deformerType.Type.GetChildInfo("constraint"); deformerType.clusterChild = deformerType.Type.GetChildInfo("cluster"); deformerType.dynamicTypeChild = deformerType.Type.GetChildInfo("dynamicType"); deformerType.instanceChild = deformerType.Type.GetChildInfo("instance"); deformerType.jointChild = deformerType.Type.GetChildInfo("joint"); deformerType.lightChild = deformerType.Type.GetChildInfo("light"); deformerType.locatorChild = deformerType.Type.GetChildInfo("locator"); deformerType.lodgroupChild = deformerType.Type.GetChildInfo("lodgroup"); deformerType.meshChild = deformerType.Type.GetChildInfo("mesh"); deformerType.multiBlendTargetChild = deformerType.Type.GetChildInfo("multiBlendTarget"); deformerType.nodeChild = deformerType.Type.GetChildInfo("node"); deformerType.nurbsCurveChild = deformerType.Type.GetChildInfo("nurbsCurve"); deformerType.nurbsChild = deformerType.Type.GetChildInfo("nurbs"); deformerType.orientationConstraintChild = deformerType.Type.GetChildInfo("orientationConstraint"); deformerType.parentConstraintChild = deformerType.Type.GetChildInfo("parentConstraint"); deformerType.primitiveChild = deformerType.Type.GetChildInfo("primitive"); deformerType.referenceChild = deformerType.Type.GetChildInfo("reference"); deformerType.rigidBodyChild = deformerType.Type.GetChildInfo("rigidBody"); deformerType.scaleConstraintChild = deformerType.Type.GetChildInfo("scaleConstraint"); deformerType.springConstraintChild = deformerType.Type.GetChildInfo("springConstraint"); deformerType.translationConstraintChild = deformerType.Type.GetChildInfo("translationConstraint"); deformerType.animclipChild = deformerType.Type.GetChildInfo("animclip"); deformerType.blendChild = deformerType.Type.GetChildInfo("blend"); deformerType.blendshapeControllerChild = deformerType.Type.GetChildInfo("blendshapeController"); deformerType.cgshaderChild = deformerType.Type.GetChildInfo("cgshader"); deformerType.deformerChild = deformerType.Type.GetChildInfo("deformer"); deformerType.expressionChild = deformerType.Type.GetChildInfo("expression"); deformerType.imageChild = deformerType.Type.GetChildInfo("image"); deformerType.materialChild = deformerType.Type.GetChildInfo("material"); deformerType.motionPathChild = deformerType.Type.GetChildInfo("motionPath"); deformerType.objsetChild = deformerType.Type.GetChildInfo("objset"); deformerType.pmdataATGChild = deformerType.Type.GetChildInfo("pmdataATG"); deformerType.poseChild = deformerType.Type.GetChildInfo("pose"); deformerType.sceneChild = deformerType.Type.GetChildInfo("scene"); deformerType.shaderChild = deformerType.Type.GetChildInfo("shader"); deformerType.textureChild = deformerType.Type.GetChildInfo("texture"); deformerType.blendshapeChild = deformerType.Type.GetChildInfo("blendshape"); deformerType.skinChild = deformerType.Type.GetChildInfo("skin"); deformerType.customDataChild = deformerType.Type.GetChildInfo("customData"); expressionType.Type = typeCollection.GetNodeType("expressionType"); expressionType.nameAttribute = expressionType.Type.GetAttributeInfo("name"); expressionType.codeAttribute = expressionType.Type.GetAttributeInfo("code"); expressionType.inputChild = expressionType.Type.GetChildInfo("input"); expressionType.outputChild = expressionType.Type.GetChildInfo("output"); expressionType.animChannelChild = expressionType.Type.GetChildInfo("animChannel"); expressionType.animDiscontinuitiesChild = expressionType.Type.GetChildInfo("animDiscontinuities"); expressionType.animChild = expressionType.Type.GetChildInfo("anim"); expressionType.aimConstraintChild = expressionType.Type.GetChildInfo("aimConstraint"); expressionType.atgilocatorChild = expressionType.Type.GetChildInfo("atgilocator"); expressionType.blendtargetChild = expressionType.Type.GetChildInfo("blendtarget"); expressionType.cameraChild = expressionType.Type.GetChildInfo("camera"); expressionType.constraintChild = expressionType.Type.GetChildInfo("constraint"); expressionType.clusterChild = expressionType.Type.GetChildInfo("cluster"); expressionType.dynamicTypeChild = expressionType.Type.GetChildInfo("dynamicType"); expressionType.instanceChild = expressionType.Type.GetChildInfo("instance"); expressionType.jointChild = expressionType.Type.GetChildInfo("joint"); expressionType.lightChild = expressionType.Type.GetChildInfo("light"); expressionType.locatorChild = expressionType.Type.GetChildInfo("locator"); expressionType.lodgroupChild = expressionType.Type.GetChildInfo("lodgroup"); expressionType.meshChild = expressionType.Type.GetChildInfo("mesh"); expressionType.multiBlendTargetChild = expressionType.Type.GetChildInfo("multiBlendTarget"); expressionType.nodeChild = expressionType.Type.GetChildInfo("node"); expressionType.nurbsCurveChild = expressionType.Type.GetChildInfo("nurbsCurve"); expressionType.nurbsChild = expressionType.Type.GetChildInfo("nurbs"); expressionType.orientationConstraintChild = expressionType.Type.GetChildInfo("orientationConstraint"); expressionType.parentConstraintChild = expressionType.Type.GetChildInfo("parentConstraint"); expressionType.primitiveChild = expressionType.Type.GetChildInfo("primitive"); expressionType.referenceChild = expressionType.Type.GetChildInfo("reference"); expressionType.rigidBodyChild = expressionType.Type.GetChildInfo("rigidBody"); expressionType.scaleConstraintChild = expressionType.Type.GetChildInfo("scaleConstraint"); expressionType.springConstraintChild = expressionType.Type.GetChildInfo("springConstraint"); expressionType.translationConstraintChild = expressionType.Type.GetChildInfo("translationConstraint"); expressionType.animclipChild = expressionType.Type.GetChildInfo("animclip"); expressionType.blendChild = expressionType.Type.GetChildInfo("blend"); expressionType.blendshapeControllerChild = expressionType.Type.GetChildInfo("blendshapeController"); expressionType.cgshaderChild = expressionType.Type.GetChildInfo("cgshader"); expressionType.deformerChild = expressionType.Type.GetChildInfo("deformer"); expressionType.expressionChild = expressionType.Type.GetChildInfo("expression"); expressionType.imageChild = expressionType.Type.GetChildInfo("image"); expressionType.materialChild = expressionType.Type.GetChildInfo("material"); expressionType.motionPathChild = expressionType.Type.GetChildInfo("motionPath"); expressionType.objsetChild = expressionType.Type.GetChildInfo("objset"); expressionType.pmdataATGChild = expressionType.Type.GetChildInfo("pmdataATG"); expressionType.poseChild = expressionType.Type.GetChildInfo("pose"); expressionType.sceneChild = expressionType.Type.GetChildInfo("scene"); expressionType.shaderChild = expressionType.Type.GetChildInfo("shader"); expressionType.textureChild = expressionType.Type.GetChildInfo("texture"); expressionType.blendshapeChild = expressionType.Type.GetChildInfo("blendshape"); expressionType.skinChild = expressionType.Type.GetChildInfo("skin"); expressionType.customDataChild = expressionType.Type.GetChildInfo("customData"); expressionType_input.Type = typeCollection.GetNodeType("expressionType_input"); expressionType_input.objectAttribute = expressionType_input.Type.GetAttributeInfo("object"); expressionType_input.channelAttribute = expressionType_input.Type.GetAttributeInfo("channel"); expressionType_output.Type = typeCollection.GetNodeType("expressionType_output"); expressionType_output.objectAttribute = expressionType_output.Type.GetAttributeInfo("object"); expressionType_output.channelAttribute = expressionType_output.Type.GetAttributeInfo("channel"); imageType.Type = typeCollection.GetNodeType("imageType"); imageType.nameAttribute = imageType.Type.GetAttributeInfo("name"); imageType.widthAttribute = imageType.Type.GetAttributeInfo("width"); imageType.heightAttribute = imageType.Type.GetAttributeInfo("height"); imageType.dataChild = imageType.Type.GetChildInfo("data"); imageType.image_channelChild = imageType.Type.GetChildInfo("image_channel"); imageType_data.Type = typeCollection.GetNodeType("imageType_data"); imageType_data.widthAttribute = imageType_data.Type.GetAttributeInfo("width"); imageType_data.heightAttribute = imageType_data.Type.GetAttributeInfo("height"); image_channelType.Type = typeCollection.GetNodeType("image_channelType"); image_channelType.nameAttribute = image_channelType.Type.GetAttributeInfo("name"); image_channelType.dataChild = image_channelType.Type.GetChildInfo("data"); image_channelType_data.Type = typeCollection.GetNodeType("image_channelType_data"); image_channelType_data.Attribute = image_channelType_data.Type.GetAttributeInfo(""); image_channelType_data.componentCountAttribute = image_channelType_data.Type.GetAttributeInfo("componentCount"); image_channelType_data.widthAttribute = image_channelType_data.Type.GetAttributeInfo("width"); image_channelType_data.heightAttribute = image_channelType_data.Type.GetAttributeInfo("height"); materialType.Type = typeCollection.GetNodeType("materialType"); materialType.nameAttribute = materialType.Type.GetAttributeInfo("name"); materialType.urlAttribute = materialType.Type.GetAttributeInfo("url"); materialType.matAttribute = materialType.Type.GetAttributeInfo("mat"); materialType.frompresetAttribute = materialType.Type.GetAttributeInfo("frompreset"); materialType.preseturlAttribute = materialType.Type.GetAttributeInfo("preseturl"); materialType.presetAttribute = materialType.Type.GetAttributeInfo("preset"); materialType.renderstateChild = materialType.Type.GetChildInfo("renderstate"); materialType.bindingChild = materialType.Type.GetChildInfo("binding"); materialType.animChannelChild = materialType.Type.GetChildInfo("animChannel"); materialType.animDiscontinuitiesChild = materialType.Type.GetChildInfo("animDiscontinuities"); materialType.animChild = materialType.Type.GetChildInfo("anim"); materialType.aimConstraintChild = materialType.Type.GetChildInfo("aimConstraint"); materialType.atgilocatorChild = materialType.Type.GetChildInfo("atgilocator"); materialType.blendtargetChild = materialType.Type.GetChildInfo("blendtarget"); materialType.cameraChild = materialType.Type.GetChildInfo("camera"); materialType.constraintChild = materialType.Type.GetChildInfo("constraint"); materialType.clusterChild = materialType.Type.GetChildInfo("cluster"); materialType.dynamicTypeChild = materialType.Type.GetChildInfo("dynamicType"); materialType.instanceChild = materialType.Type.GetChildInfo("instance"); materialType.jointChild = materialType.Type.GetChildInfo("joint"); materialType.lightChild = materialType.Type.GetChildInfo("light"); materialType.locatorChild = materialType.Type.GetChildInfo("locator"); materialType.lodgroupChild = materialType.Type.GetChildInfo("lodgroup"); materialType.meshChild = materialType.Type.GetChildInfo("mesh"); materialType.multiBlendTargetChild = materialType.Type.GetChildInfo("multiBlendTarget"); materialType.nodeChild = materialType.Type.GetChildInfo("node"); materialType.nurbsCurveChild = materialType.Type.GetChildInfo("nurbsCurve"); materialType.nurbsChild = materialType.Type.GetChildInfo("nurbs"); materialType.orientationConstraintChild = materialType.Type.GetChildInfo("orientationConstraint"); materialType.parentConstraintChild = materialType.Type.GetChildInfo("parentConstraint"); materialType.primitiveChild = materialType.Type.GetChildInfo("primitive"); materialType.referenceChild = materialType.Type.GetChildInfo("reference"); materialType.rigidBodyChild = materialType.Type.GetChildInfo("rigidBody"); materialType.scaleConstraintChild = materialType.Type.GetChildInfo("scaleConstraint"); materialType.springConstraintChild = materialType.Type.GetChildInfo("springConstraint"); materialType.translationConstraintChild = materialType.Type.GetChildInfo("translationConstraint"); materialType.animclipChild = materialType.Type.GetChildInfo("animclip"); materialType.blendChild = materialType.Type.GetChildInfo("blend"); materialType.blendshapeControllerChild = materialType.Type.GetChildInfo("blendshapeController"); materialType.cgshaderChild = materialType.Type.GetChildInfo("cgshader"); materialType.deformerChild = materialType.Type.GetChildInfo("deformer"); materialType.expressionChild = materialType.Type.GetChildInfo("expression"); materialType.imageChild = materialType.Type.GetChildInfo("image"); materialType.materialChild = materialType.Type.GetChildInfo("material"); materialType.motionPathChild = materialType.Type.GetChildInfo("motionPath"); materialType.objsetChild = materialType.Type.GetChildInfo("objset"); materialType.pmdataATGChild = materialType.Type.GetChildInfo("pmdataATG"); materialType.poseChild = materialType.Type.GetChildInfo("pose"); materialType.sceneChild = materialType.Type.GetChildInfo("scene"); materialType.shaderChild = materialType.Type.GetChildInfo("shader"); materialType.textureChild = materialType.Type.GetChildInfo("texture"); materialType.blendshapeChild = materialType.Type.GetChildInfo("blendshape"); materialType.skinChild = materialType.Type.GetChildInfo("skin"); materialType.customDataChild = materialType.Type.GetChildInfo("customData"); materialType_renderstate.Type = typeCollection.GetNodeType("materialType_renderstate"); materialType_renderstate.overridenAttribute = materialType_renderstate.Type.GetAttributeInfo("overriden"); materialType_renderstate.alphablendChild = materialType_renderstate.Type.GetChildInfo("alphablend"); materialType_renderstate.alphatestChild = materialType_renderstate.Type.GetChildInfo("alphatest"); materialType_renderstate.zwriteChild = materialType_renderstate.Type.GetChildInfo("zwrite"); materialType_renderstate.ztestChild = materialType_renderstate.Type.GetChildInfo("ztest"); materialType_renderstate.backfacecullingChild = materialType_renderstate.Type.GetChildInfo("backfaceculling"); renderstate_alphablend.Type = typeCollection.GetNodeType("renderstate_alphablend"); renderstate_alphablend.enabledAttribute = renderstate_alphablend.Type.GetAttributeInfo("enabled"); renderstate_alphablend.sourceblendAttribute = renderstate_alphablend.Type.GetAttributeInfo("sourceblend"); renderstate_alphablend.destblendAttribute = renderstate_alphablend.Type.GetAttributeInfo("destblend"); renderstate_alphatest.Type = typeCollection.GetNodeType("renderstate_alphatest"); renderstate_alphatest.enabledAttribute = renderstate_alphatest.Type.GetAttributeInfo("enabled"); renderstate_alphatest.alphafuncAttribute = renderstate_alphatest.Type.GetAttributeInfo("alphafunc"); renderstate_alphatest.alpharefAttribute = renderstate_alphatest.Type.GetAttributeInfo("alpharef"); renderstate_zwrite.Type = typeCollection.GetNodeType("renderstate_zwrite"); renderstate_zwrite.enabledAttribute = renderstate_zwrite.Type.GetAttributeInfo("enabled"); renderstate_ztest.Type = typeCollection.GetNodeType("renderstate_ztest"); renderstate_ztest.enabledAttribute = renderstate_ztest.Type.GetAttributeInfo("enabled"); renderstate_ztest.ztestfuncAttribute = renderstate_ztest.Type.GetAttributeInfo("ztestfunc"); renderstate_backfaceculling.Type = typeCollection.GetNodeType("renderstate_backfaceculling"); renderstate_backfaceculling.enabledAttribute = renderstate_backfaceculling.Type.GetAttributeInfo("enabled"); materialType_binding.Type = typeCollection.GetNodeType("materialType_binding"); materialType_binding.Attribute = materialType_binding.Type.GetAttributeInfo(""); materialType_binding.tagAttribute = materialType_binding.Type.GetAttributeInfo("tag"); materialType_binding.typeAttribute = materialType_binding.Type.GetAttributeInfo("type"); materialType_binding.datasetAttribute = materialType_binding.Type.GetAttributeInfo("dataset"); materialType_binding.countAttribute = materialType_binding.Type.GetAttributeInfo("count"); materialType_binding.sourceAttribute = materialType_binding.Type.GetAttributeInfo("source"); motionPathType.Type = typeCollection.GetNodeType("motionPathType"); motionPathType.nameAttribute = motionPathType.Type.GetAttributeInfo("name"); motionPathType.aimAttribute = motionPathType.Type.GetAttributeInfo("aim"); motionPathType.upAttribute = motionPathType.Type.GetAttributeInfo("up"); motionPathType.globalupAttribute = motionPathType.Type.GetAttributeInfo("globalup"); motionPathType.constrainAttribute = motionPathType.Type.GetAttributeInfo("constrain"); motionPathType.parameterisationAttribute = motionPathType.Type.GetAttributeInfo("parameterisation"); motionPathType.constrainOrientationAttribute = motionPathType.Type.GetAttributeInfo("constrainOrientation"); motionPathType.curvePathAttribute = motionPathType.Type.GetAttributeInfo("curvePath"); motionPathType.offsetChild = motionPathType.Type.GetChildInfo("offset"); motionPathType.upobjectChild = motionPathType.Type.GetChildInfo("upobject"); motionPathType.targetChild = motionPathType.Type.GetChildInfo("target"); motionPathType.animChannelChild = motionPathType.Type.GetChildInfo("animChannel"); motionPathType.animDiscontinuitiesChild = motionPathType.Type.GetChildInfo("animDiscontinuities"); motionPathType.animChild = motionPathType.Type.GetChildInfo("anim"); motionPathType.aimConstraintChild = motionPathType.Type.GetChildInfo("aimConstraint"); motionPathType.atgilocatorChild = motionPathType.Type.GetChildInfo("atgilocator"); motionPathType.blendtargetChild = motionPathType.Type.GetChildInfo("blendtarget"); motionPathType.cameraChild = motionPathType.Type.GetChildInfo("camera"); motionPathType.constraintChild = motionPathType.Type.GetChildInfo("constraint"); motionPathType.clusterChild = motionPathType.Type.GetChildInfo("cluster"); motionPathType.dynamicTypeChild = motionPathType.Type.GetChildInfo("dynamicType"); motionPathType.instanceChild = motionPathType.Type.GetChildInfo("instance"); motionPathType.jointChild = motionPathType.Type.GetChildInfo("joint"); motionPathType.lightChild = motionPathType.Type.GetChildInfo("light"); motionPathType.locatorChild = motionPathType.Type.GetChildInfo("locator"); motionPathType.lodgroupChild = motionPathType.Type.GetChildInfo("lodgroup"); motionPathType.meshChild = motionPathType.Type.GetChildInfo("mesh"); motionPathType.multiBlendTargetChild = motionPathType.Type.GetChildInfo("multiBlendTarget"); motionPathType.nodeChild = motionPathType.Type.GetChildInfo("node"); motionPathType.nurbsCurveChild = motionPathType.Type.GetChildInfo("nurbsCurve"); motionPathType.nurbsChild = motionPathType.Type.GetChildInfo("nurbs"); motionPathType.orientationConstraintChild = motionPathType.Type.GetChildInfo("orientationConstraint"); motionPathType.parentConstraintChild = motionPathType.Type.GetChildInfo("parentConstraint"); motionPathType.primitiveChild = motionPathType.Type.GetChildInfo("primitive"); motionPathType.referenceChild = motionPathType.Type.GetChildInfo("reference"); motionPathType.rigidBodyChild = motionPathType.Type.GetChildInfo("rigidBody"); motionPathType.scaleConstraintChild = motionPathType.Type.GetChildInfo("scaleConstraint"); motionPathType.springConstraintChild = motionPathType.Type.GetChildInfo("springConstraint"); motionPathType.translationConstraintChild = motionPathType.Type.GetChildInfo("translationConstraint"); motionPathType.animclipChild = motionPathType.Type.GetChildInfo("animclip"); motionPathType.blendChild = motionPathType.Type.GetChildInfo("blend"); motionPathType.blendshapeControllerChild = motionPathType.Type.GetChildInfo("blendshapeController"); motionPathType.cgshaderChild = motionPathType.Type.GetChildInfo("cgshader"); motionPathType.deformerChild = motionPathType.Type.GetChildInfo("deformer"); motionPathType.expressionChild = motionPathType.Type.GetChildInfo("expression"); motionPathType.imageChild = motionPathType.Type.GetChildInfo("image"); motionPathType.materialChild = motionPathType.Type.GetChildInfo("material"); motionPathType.motionPathChild = motionPathType.Type.GetChildInfo("motionPath"); motionPathType.objsetChild = motionPathType.Type.GetChildInfo("objset"); motionPathType.pmdataATGChild = motionPathType.Type.GetChildInfo("pmdataATG"); motionPathType.poseChild = motionPathType.Type.GetChildInfo("pose"); motionPathType.sceneChild = motionPathType.Type.GetChildInfo("scene"); motionPathType.shaderChild = motionPathType.Type.GetChildInfo("shader"); motionPathType.textureChild = motionPathType.Type.GetChildInfo("texture"); motionPathType.blendshapeChild = motionPathType.Type.GetChildInfo("blendshape"); motionPathType.skinChild = motionPathType.Type.GetChildInfo("skin"); motionPathType.customDataChild = motionPathType.Type.GetChildInfo("customData"); motionPathType_upobject.Type = typeCollection.GetNodeType("motionPathType_upobject"); motionPathType_upobject.nameAttribute = motionPathType_upobject.Type.GetAttributeInfo("name"); motionPathType_upobject.transformAttribute = motionPathType_upobject.Type.GetAttributeInfo("transform"); objSetType.Type = typeCollection.GetNodeType("objSetType"); objSetType.nameAttribute = objSetType.Type.GetAttributeInfo("name"); objSetType.typeAttribute = objSetType.Type.GetAttributeInfo("type"); objSetType.memberChild = objSetType.Type.GetChildInfo("member"); objSetType.animChannelChild = objSetType.Type.GetChildInfo("animChannel"); objSetType.animDiscontinuitiesChild = objSetType.Type.GetChildInfo("animDiscontinuities"); objSetType.animChild = objSetType.Type.GetChildInfo("anim"); objSetType.aimConstraintChild = objSetType.Type.GetChildInfo("aimConstraint"); objSetType.atgilocatorChild = objSetType.Type.GetChildInfo("atgilocator"); objSetType.blendtargetChild = objSetType.Type.GetChildInfo("blendtarget"); objSetType.cameraChild = objSetType.Type.GetChildInfo("camera"); objSetType.constraintChild = objSetType.Type.GetChildInfo("constraint"); objSetType.clusterChild = objSetType.Type.GetChildInfo("cluster"); objSetType.dynamicTypeChild = objSetType.Type.GetChildInfo("dynamicType"); objSetType.instanceChild = objSetType.Type.GetChildInfo("instance"); objSetType.jointChild = objSetType.Type.GetChildInfo("joint"); objSetType.lightChild = objSetType.Type.GetChildInfo("light"); objSetType.locatorChild = objSetType.Type.GetChildInfo("locator"); objSetType.lodgroupChild = objSetType.Type.GetChildInfo("lodgroup"); objSetType.meshChild = objSetType.Type.GetChildInfo("mesh"); objSetType.multiBlendTargetChild = objSetType.Type.GetChildInfo("multiBlendTarget"); objSetType.nodeChild = objSetType.Type.GetChildInfo("node"); objSetType.nurbsCurveChild = objSetType.Type.GetChildInfo("nurbsCurve"); objSetType.nurbsChild = objSetType.Type.GetChildInfo("nurbs"); objSetType.orientationConstraintChild = objSetType.Type.GetChildInfo("orientationConstraint"); objSetType.parentConstraintChild = objSetType.Type.GetChildInfo("parentConstraint"); objSetType.primitiveChild = objSetType.Type.GetChildInfo("primitive"); objSetType.referenceChild = objSetType.Type.GetChildInfo("reference"); objSetType.rigidBodyChild = objSetType.Type.GetChildInfo("rigidBody"); objSetType.scaleConstraintChild = objSetType.Type.GetChildInfo("scaleConstraint"); objSetType.springConstraintChild = objSetType.Type.GetChildInfo("springConstraint"); objSetType.translationConstraintChild = objSetType.Type.GetChildInfo("translationConstraint"); objSetType.animclipChild = objSetType.Type.GetChildInfo("animclip"); objSetType.blendChild = objSetType.Type.GetChildInfo("blend"); objSetType.blendshapeControllerChild = objSetType.Type.GetChildInfo("blendshapeController"); objSetType.cgshaderChild = objSetType.Type.GetChildInfo("cgshader"); objSetType.deformerChild = objSetType.Type.GetChildInfo("deformer"); objSetType.expressionChild = objSetType.Type.GetChildInfo("expression"); objSetType.imageChild = objSetType.Type.GetChildInfo("image"); objSetType.materialChild = objSetType.Type.GetChildInfo("material"); objSetType.motionPathChild = objSetType.Type.GetChildInfo("motionPath"); objSetType.objsetChild = objSetType.Type.GetChildInfo("objset"); objSetType.pmdataATGChild = objSetType.Type.GetChildInfo("pmdataATG"); objSetType.poseChild = objSetType.Type.GetChildInfo("pose"); objSetType.sceneChild = objSetType.Type.GetChildInfo("scene"); objSetType.shaderChild = objSetType.Type.GetChildInfo("shader"); objSetType.textureChild = objSetType.Type.GetChildInfo("texture"); objSetType.blendshapeChild = objSetType.Type.GetChildInfo("blendshape"); objSetType.skinChild = objSetType.Type.GetChildInfo("skin"); objSetType.customDataChild = objSetType.Type.GetChildInfo("customData"); objSetType_member.Type = typeCollection.GetNodeType("objSetType_member"); objSetType_member.pathAttribute = objSetType_member.Type.GetAttributeInfo("path"); objSetType_member.membershipAttribute = objSetType_member.Type.GetAttributeInfo("membership"); pmdataATGType.Type = typeCollection.GetNodeType("pmdataATGType"); pmdataATGType.nameAttribute = pmdataATGType.Type.GetAttributeInfo("name"); pmdataATGType.vsAttribute = pmdataATGType.Type.GetAttributeInfo("vs"); pmdataATGType.vtAttribute = pmdataATGType.Type.GetAttributeInfo("vt"); pmdataATGType.facesAttribute = pmdataATGType.Type.GetAttributeInfo("faces"); pmdataATGType.costsAttribute = pmdataATGType.Type.GetAttributeInfo("costs"); pmdataATGType.splitsAttribute = pmdataATGType.Type.GetAttributeInfo("splits"); pmdataATGType.fixFacesAttribute = pmdataATGType.Type.GetAttributeInfo("fixFaces"); pmdataATGType.targetAttribute = pmdataATGType.Type.GetAttributeInfo("target"); pmdataATGType.animChannelChild = pmdataATGType.Type.GetChildInfo("animChannel"); pmdataATGType.animDiscontinuitiesChild = pmdataATGType.Type.GetChildInfo("animDiscontinuities"); pmdataATGType.animChild = pmdataATGType.Type.GetChildInfo("anim"); pmdataATGType.aimConstraintChild = pmdataATGType.Type.GetChildInfo("aimConstraint"); pmdataATGType.atgilocatorChild = pmdataATGType.Type.GetChildInfo("atgilocator"); pmdataATGType.blendtargetChild = pmdataATGType.Type.GetChildInfo("blendtarget"); pmdataATGType.cameraChild = pmdataATGType.Type.GetChildInfo("camera"); pmdataATGType.constraintChild = pmdataATGType.Type.GetChildInfo("constraint"); pmdataATGType.clusterChild = pmdataATGType.Type.GetChildInfo("cluster"); pmdataATGType.dynamicTypeChild = pmdataATGType.Type.GetChildInfo("dynamicType"); pmdataATGType.instanceChild = pmdataATGType.Type.GetChildInfo("instance"); pmdataATGType.jointChild = pmdataATGType.Type.GetChildInfo("joint"); pmdataATGType.lightChild = pmdataATGType.Type.GetChildInfo("light"); pmdataATGType.locatorChild = pmdataATGType.Type.GetChildInfo("locator"); pmdataATGType.lodgroupChild = pmdataATGType.Type.GetChildInfo("lodgroup"); pmdataATGType.meshChild = pmdataATGType.Type.GetChildInfo("mesh"); pmdataATGType.multiBlendTargetChild = pmdataATGType.Type.GetChildInfo("multiBlendTarget"); pmdataATGType.nodeChild = pmdataATGType.Type.GetChildInfo("node"); pmdataATGType.nurbsCurveChild = pmdataATGType.Type.GetChildInfo("nurbsCurve"); pmdataATGType.nurbsChild = pmdataATGType.Type.GetChildInfo("nurbs"); pmdataATGType.orientationConstraintChild = pmdataATGType.Type.GetChildInfo("orientationConstraint"); pmdataATGType.parentConstraintChild = pmdataATGType.Type.GetChildInfo("parentConstraint"); pmdataATGType.primitiveChild = pmdataATGType.Type.GetChildInfo("primitive"); pmdataATGType.referenceChild = pmdataATGType.Type.GetChildInfo("reference"); pmdataATGType.rigidBodyChild = pmdataATGType.Type.GetChildInfo("rigidBody"); pmdataATGType.scaleConstraintChild = pmdataATGType.Type.GetChildInfo("scaleConstraint"); pmdataATGType.springConstraintChild = pmdataATGType.Type.GetChildInfo("springConstraint"); pmdataATGType.translationConstraintChild = pmdataATGType.Type.GetChildInfo("translationConstraint"); pmdataATGType.animclipChild = pmdataATGType.Type.GetChildInfo("animclip"); pmdataATGType.blendChild = pmdataATGType.Type.GetChildInfo("blend"); pmdataATGType.blendshapeControllerChild = pmdataATGType.Type.GetChildInfo("blendshapeController"); pmdataATGType.cgshaderChild = pmdataATGType.Type.GetChildInfo("cgshader"); pmdataATGType.deformerChild = pmdataATGType.Type.GetChildInfo("deformer"); pmdataATGType.expressionChild = pmdataATGType.Type.GetChildInfo("expression"); pmdataATGType.imageChild = pmdataATGType.Type.GetChildInfo("image"); pmdataATGType.materialChild = pmdataATGType.Type.GetChildInfo("material"); pmdataATGType.motionPathChild = pmdataATGType.Type.GetChildInfo("motionPath"); pmdataATGType.objsetChild = pmdataATGType.Type.GetChildInfo("objset"); pmdataATGType.pmdataATGChild = pmdataATGType.Type.GetChildInfo("pmdataATG"); pmdataATGType.poseChild = pmdataATGType.Type.GetChildInfo("pose"); pmdataATGType.sceneChild = pmdataATGType.Type.GetChildInfo("scene"); pmdataATGType.shaderChild = pmdataATGType.Type.GetChildInfo("shader"); pmdataATGType.textureChild = pmdataATGType.Type.GetChildInfo("texture"); pmdataATGType.blendshapeChild = pmdataATGType.Type.GetChildInfo("blendshape"); pmdataATGType.skinChild = pmdataATGType.Type.GetChildInfo("skin"); pmdataATGType.customDataChild = pmdataATGType.Type.GetChildInfo("customData"); poseType.Type = typeCollection.GetNodeType("poseType"); poseType.nameAttribute = poseType.Type.GetAttributeInfo("name"); poseType.bindPoseAttribute = poseType.Type.GetAttributeInfo("bindPose"); poseType.elementChild = poseType.Type.GetChildInfo("element"); poseType.animChannelChild = poseType.Type.GetChildInfo("animChannel"); poseType.animDiscontinuitiesChild = poseType.Type.GetChildInfo("animDiscontinuities"); poseType.animChild = poseType.Type.GetChildInfo("anim"); poseType.aimConstraintChild = poseType.Type.GetChildInfo("aimConstraint"); poseType.atgilocatorChild = poseType.Type.GetChildInfo("atgilocator"); poseType.blendtargetChild = poseType.Type.GetChildInfo("blendtarget"); poseType.cameraChild = poseType.Type.GetChildInfo("camera"); poseType.constraintChild = poseType.Type.GetChildInfo("constraint"); poseType.clusterChild = poseType.Type.GetChildInfo("cluster"); poseType.dynamicTypeChild = poseType.Type.GetChildInfo("dynamicType"); poseType.instanceChild = poseType.Type.GetChildInfo("instance"); poseType.jointChild = poseType.Type.GetChildInfo("joint"); poseType.lightChild = poseType.Type.GetChildInfo("light"); poseType.locatorChild = poseType.Type.GetChildInfo("locator"); poseType.lodgroupChild = poseType.Type.GetChildInfo("lodgroup"); poseType.meshChild = poseType.Type.GetChildInfo("mesh"); poseType.multiBlendTargetChild = poseType.Type.GetChildInfo("multiBlendTarget"); poseType.nodeChild = poseType.Type.GetChildInfo("node"); poseType.nurbsCurveChild = poseType.Type.GetChildInfo("nurbsCurve"); poseType.nurbsChild = poseType.Type.GetChildInfo("nurbs"); poseType.orientationConstraintChild = poseType.Type.GetChildInfo("orientationConstraint"); poseType.parentConstraintChild = poseType.Type.GetChildInfo("parentConstraint"); poseType.primitiveChild = poseType.Type.GetChildInfo("primitive"); poseType.referenceChild = poseType.Type.GetChildInfo("reference"); poseType.rigidBodyChild = poseType.Type.GetChildInfo("rigidBody"); poseType.scaleConstraintChild = poseType.Type.GetChildInfo("scaleConstraint"); poseType.springConstraintChild = poseType.Type.GetChildInfo("springConstraint"); poseType.translationConstraintChild = poseType.Type.GetChildInfo("translationConstraint"); poseType.animclipChild = poseType.Type.GetChildInfo("animclip"); poseType.blendChild = poseType.Type.GetChildInfo("blend"); poseType.blendshapeControllerChild = poseType.Type.GetChildInfo("blendshapeController"); poseType.cgshaderChild = poseType.Type.GetChildInfo("cgshader"); poseType.deformerChild = poseType.Type.GetChildInfo("deformer"); poseType.expressionChild = poseType.Type.GetChildInfo("expression"); poseType.imageChild = poseType.Type.GetChildInfo("image"); poseType.materialChild = poseType.Type.GetChildInfo("material"); poseType.motionPathChild = poseType.Type.GetChildInfo("motionPath"); poseType.objsetChild = poseType.Type.GetChildInfo("objset"); poseType.pmdataATGChild = poseType.Type.GetChildInfo("pmdataATG"); poseType.poseChild = poseType.Type.GetChildInfo("pose"); poseType.sceneChild = poseType.Type.GetChildInfo("scene"); poseType.shaderChild = poseType.Type.GetChildInfo("shader"); poseType.textureChild = poseType.Type.GetChildInfo("texture"); poseType.blendshapeChild = poseType.Type.GetChildInfo("blendshape"); poseType.skinChild = poseType.Type.GetChildInfo("skin"); poseType.customDataChild = poseType.Type.GetChildInfo("customData"); poseType_element.Type = typeCollection.GetNodeType("poseType_element"); poseType_element.translateAttribute = poseType_element.Type.GetAttributeInfo("translate"); poseType_element.scaleAttribute = poseType_element.Type.GetAttributeInfo("scale"); poseType_element.targetAttribute = poseType_element.Type.GetAttributeInfo("target"); poseType_element.rotEulChild = poseType_element.Type.GetChildInfo("rotEul"); element_rotEul.Type = typeCollection.GetNodeType("element_rotEul"); element_rotEul.Attribute = element_rotEul.Type.GetAttributeInfo(""); element_rotEul.rotOrdAttribute = element_rotEul.Type.GetAttributeInfo("rotOrd"); sceneType.Type = typeCollection.GetNodeType("sceneType"); sceneType.nameAttribute = sceneType.Type.GetAttributeInfo("name"); sceneType.animChannelChild = sceneType.Type.GetChildInfo("animChannel"); sceneType.animDiscontinuitiesChild = sceneType.Type.GetChildInfo("animDiscontinuities"); sceneType.animChild = sceneType.Type.GetChildInfo("anim"); sceneType.aimConstraintChild = sceneType.Type.GetChildInfo("aimConstraint"); sceneType.atgilocatorChild = sceneType.Type.GetChildInfo("atgilocator"); sceneType.blendtargetChild = sceneType.Type.GetChildInfo("blendtarget"); sceneType.cameraChild = sceneType.Type.GetChildInfo("camera"); sceneType.constraintChild = sceneType.Type.GetChildInfo("constraint"); sceneType.clusterChild = sceneType.Type.GetChildInfo("cluster"); sceneType.dynamicTypeChild = sceneType.Type.GetChildInfo("dynamicType"); sceneType.instanceChild = sceneType.Type.GetChildInfo("instance"); sceneType.jointChild = sceneType.Type.GetChildInfo("joint"); sceneType.lightChild = sceneType.Type.GetChildInfo("light"); sceneType.locatorChild = sceneType.Type.GetChildInfo("locator"); sceneType.lodgroupChild = sceneType.Type.GetChildInfo("lodgroup"); sceneType.meshChild = sceneType.Type.GetChildInfo("mesh"); sceneType.multiBlendTargetChild = sceneType.Type.GetChildInfo("multiBlendTarget"); sceneType.nodeChild = sceneType.Type.GetChildInfo("node"); sceneType.nurbsCurveChild = sceneType.Type.GetChildInfo("nurbsCurve"); sceneType.nurbsChild = sceneType.Type.GetChildInfo("nurbs"); sceneType.orientationConstraintChild = sceneType.Type.GetChildInfo("orientationConstraint"); sceneType.parentConstraintChild = sceneType.Type.GetChildInfo("parentConstraint"); sceneType.primitiveChild = sceneType.Type.GetChildInfo("primitive"); sceneType.referenceChild = sceneType.Type.GetChildInfo("reference"); sceneType.rigidBodyChild = sceneType.Type.GetChildInfo("rigidBody"); sceneType.scaleConstraintChild = sceneType.Type.GetChildInfo("scaleConstraint"); sceneType.springConstraintChild = sceneType.Type.GetChildInfo("springConstraint"); sceneType.translationConstraintChild = sceneType.Type.GetChildInfo("translationConstraint"); sceneType.animclipChild = sceneType.Type.GetChildInfo("animclip"); sceneType.blendChild = sceneType.Type.GetChildInfo("blend"); sceneType.blendshapeControllerChild = sceneType.Type.GetChildInfo("blendshapeController"); sceneType.cgshaderChild = sceneType.Type.GetChildInfo("cgshader"); sceneType.deformerChild = sceneType.Type.GetChildInfo("deformer"); sceneType.expressionChild = sceneType.Type.GetChildInfo("expression"); sceneType.imageChild = sceneType.Type.GetChildInfo("image"); sceneType.materialChild = sceneType.Type.GetChildInfo("material"); sceneType.motionPathChild = sceneType.Type.GetChildInfo("motionPath"); sceneType.objsetChild = sceneType.Type.GetChildInfo("objset"); sceneType.pmdataATGChild = sceneType.Type.GetChildInfo("pmdataATG"); sceneType.poseChild = sceneType.Type.GetChildInfo("pose"); sceneType.sceneChild = sceneType.Type.GetChildInfo("scene"); sceneType.shaderChild = sceneType.Type.GetChildInfo("shader"); sceneType.textureChild = sceneType.Type.GetChildInfo("texture"); sceneType.blendshapeChild = sceneType.Type.GetChildInfo("blendshape"); sceneType.skinChild = sceneType.Type.GetChildInfo("skin"); sceneType.customDataChild = sceneType.Type.GetChildInfo("customData"); shaderType.Type = typeCollection.GetNodeType("shaderType"); shaderType.nameAttribute = shaderType.Type.GetAttributeInfo("name"); shaderType.bindingChild = shaderType.Type.GetChildInfo("binding"); shaderType.animChannelChild = shaderType.Type.GetChildInfo("animChannel"); shaderType.animDiscontinuitiesChild = shaderType.Type.GetChildInfo("animDiscontinuities"); shaderType.animChild = shaderType.Type.GetChildInfo("anim"); shaderType.aimConstraintChild = shaderType.Type.GetChildInfo("aimConstraint"); shaderType.atgilocatorChild = shaderType.Type.GetChildInfo("atgilocator"); shaderType.blendtargetChild = shaderType.Type.GetChildInfo("blendtarget"); shaderType.cameraChild = shaderType.Type.GetChildInfo("camera"); shaderType.constraintChild = shaderType.Type.GetChildInfo("constraint"); shaderType.clusterChild = shaderType.Type.GetChildInfo("cluster"); shaderType.dynamicTypeChild = shaderType.Type.GetChildInfo("dynamicType"); shaderType.instanceChild = shaderType.Type.GetChildInfo("instance"); shaderType.jointChild = shaderType.Type.GetChildInfo("joint"); shaderType.lightChild = shaderType.Type.GetChildInfo("light"); shaderType.locatorChild = shaderType.Type.GetChildInfo("locator"); shaderType.lodgroupChild = shaderType.Type.GetChildInfo("lodgroup"); shaderType.meshChild = shaderType.Type.GetChildInfo("mesh"); shaderType.multiBlendTargetChild = shaderType.Type.GetChildInfo("multiBlendTarget"); shaderType.nodeChild = shaderType.Type.GetChildInfo("node"); shaderType.nurbsCurveChild = shaderType.Type.GetChildInfo("nurbsCurve"); shaderType.nurbsChild = shaderType.Type.GetChildInfo("nurbs"); shaderType.orientationConstraintChild = shaderType.Type.GetChildInfo("orientationConstraint"); shaderType.parentConstraintChild = shaderType.Type.GetChildInfo("parentConstraint"); shaderType.primitiveChild = shaderType.Type.GetChildInfo("primitive"); shaderType.referenceChild = shaderType.Type.GetChildInfo("reference"); shaderType.rigidBodyChild = shaderType.Type.GetChildInfo("rigidBody"); shaderType.scaleConstraintChild = shaderType.Type.GetChildInfo("scaleConstraint"); shaderType.springConstraintChild = shaderType.Type.GetChildInfo("springConstraint"); shaderType.translationConstraintChild = shaderType.Type.GetChildInfo("translationConstraint"); shaderType.animclipChild = shaderType.Type.GetChildInfo("animclip"); shaderType.blendChild = shaderType.Type.GetChildInfo("blend"); shaderType.blendshapeControllerChild = shaderType.Type.GetChildInfo("blendshapeController"); shaderType.cgshaderChild = shaderType.Type.GetChildInfo("cgshader"); shaderType.deformerChild = shaderType.Type.GetChildInfo("deformer"); shaderType.expressionChild = shaderType.Type.GetChildInfo("expression"); shaderType.imageChild = shaderType.Type.GetChildInfo("image"); shaderType.materialChild = shaderType.Type.GetChildInfo("material"); shaderType.motionPathChild = shaderType.Type.GetChildInfo("motionPath"); shaderType.objsetChild = shaderType.Type.GetChildInfo("objset"); shaderType.pmdataATGChild = shaderType.Type.GetChildInfo("pmdataATG"); shaderType.poseChild = shaderType.Type.GetChildInfo("pose"); shaderType.sceneChild = shaderType.Type.GetChildInfo("scene"); shaderType.shaderChild = shaderType.Type.GetChildInfo("shader"); shaderType.textureChild = shaderType.Type.GetChildInfo("texture"); shaderType.blendshapeChild = shaderType.Type.GetChildInfo("blendshape"); shaderType.skinChild = shaderType.Type.GetChildInfo("skin"); shaderType.customDataChild = shaderType.Type.GetChildInfo("customData"); shaderType_binding.Type = typeCollection.GetNodeType("shaderType_binding"); shaderType_binding.Attribute = shaderType_binding.Type.GetAttributeInfo(""); shaderType_binding.tagAttribute = shaderType_binding.Type.GetAttributeInfo("tag"); shaderType_binding.typeAttribute = shaderType_binding.Type.GetAttributeInfo("type"); shaderType_binding.sourceAttribute = shaderType_binding.Type.GetAttributeInfo("source"); shaderType_binding.datasetAttribute = shaderType_binding.Type.GetAttributeInfo("dataset"); shaderType_binding.countAttribute = shaderType_binding.Type.GetAttributeInfo("count"); textureType.Type = typeCollection.GetNodeType("textureType"); textureType.nameAttribute = textureType.Type.GetAttributeInfo("name"); textureType.uriAttribute = textureType.Type.GetAttributeInfo("uri"); textureType.animChannelChild = textureType.Type.GetChildInfo("animChannel"); textureType.animDiscontinuitiesChild = textureType.Type.GetChildInfo("animDiscontinuities"); textureType.animChild = textureType.Type.GetChildInfo("anim"); textureType.aimConstraintChild = textureType.Type.GetChildInfo("aimConstraint"); textureType.atgilocatorChild = textureType.Type.GetChildInfo("atgilocator"); textureType.blendtargetChild = textureType.Type.GetChildInfo("blendtarget"); textureType.cameraChild = textureType.Type.GetChildInfo("camera"); textureType.constraintChild = textureType.Type.GetChildInfo("constraint"); textureType.clusterChild = textureType.Type.GetChildInfo("cluster"); textureType.dynamicTypeChild = textureType.Type.GetChildInfo("dynamicType"); textureType.instanceChild = textureType.Type.GetChildInfo("instance"); textureType.jointChild = textureType.Type.GetChildInfo("joint"); textureType.lightChild = textureType.Type.GetChildInfo("light"); textureType.locatorChild = textureType.Type.GetChildInfo("locator"); textureType.lodgroupChild = textureType.Type.GetChildInfo("lodgroup"); textureType.meshChild = textureType.Type.GetChildInfo("mesh"); textureType.multiBlendTargetChild = textureType.Type.GetChildInfo("multiBlendTarget"); textureType.nodeChild = textureType.Type.GetChildInfo("node"); textureType.nurbsCurveChild = textureType.Type.GetChildInfo("nurbsCurve"); textureType.nurbsChild = textureType.Type.GetChildInfo("nurbs"); textureType.orientationConstraintChild = textureType.Type.GetChildInfo("orientationConstraint"); textureType.parentConstraintChild = textureType.Type.GetChildInfo("parentConstraint"); textureType.primitiveChild = textureType.Type.GetChildInfo("primitive"); textureType.referenceChild = textureType.Type.GetChildInfo("reference"); textureType.rigidBodyChild = textureType.Type.GetChildInfo("rigidBody"); textureType.scaleConstraintChild = textureType.Type.GetChildInfo("scaleConstraint"); textureType.springConstraintChild = textureType.Type.GetChildInfo("springConstraint"); textureType.translationConstraintChild = textureType.Type.GetChildInfo("translationConstraint"); textureType.animclipChild = textureType.Type.GetChildInfo("animclip"); textureType.blendChild = textureType.Type.GetChildInfo("blend"); textureType.blendshapeControllerChild = textureType.Type.GetChildInfo("blendshapeController"); textureType.cgshaderChild = textureType.Type.GetChildInfo("cgshader"); textureType.deformerChild = textureType.Type.GetChildInfo("deformer"); textureType.expressionChild = textureType.Type.GetChildInfo("expression"); textureType.imageChild = textureType.Type.GetChildInfo("image"); textureType.materialChild = textureType.Type.GetChildInfo("material"); textureType.motionPathChild = textureType.Type.GetChildInfo("motionPath"); textureType.objsetChild = textureType.Type.GetChildInfo("objset"); textureType.pmdataATGChild = textureType.Type.GetChildInfo("pmdataATG"); textureType.poseChild = textureType.Type.GetChildInfo("pose"); textureType.sceneChild = textureType.Type.GetChildInfo("scene"); textureType.shaderChild = textureType.Type.GetChildInfo("shader"); textureType.textureChild = textureType.Type.GetChildInfo("texture"); textureType.blendshapeChild = textureType.Type.GetChildInfo("blendshape"); textureType.skinChild = textureType.Type.GetChildInfo("skin"); textureType.customDataChild = textureType.Type.GetChildInfo("customData"); blendshapeType.Type = typeCollection.GetNodeType("blendshapeType"); blendshapeType.nameAttribute = blendshapeType.Type.GetAttributeInfo("name"); blendshapeType.controllerAttribute = blendshapeType.Type.GetAttributeInfo("controller"); blendshapeType.targetChild = blendshapeType.Type.GetChildInfo("target"); blendshapeType.animChannelChild = blendshapeType.Type.GetChildInfo("animChannel"); blendshapeType.animDiscontinuitiesChild = blendshapeType.Type.GetChildInfo("animDiscontinuities"); blendshapeType.animChild = blendshapeType.Type.GetChildInfo("anim"); blendshapeType.aimConstraintChild = blendshapeType.Type.GetChildInfo("aimConstraint"); blendshapeType.atgilocatorChild = blendshapeType.Type.GetChildInfo("atgilocator"); blendshapeType.blendtargetChild = blendshapeType.Type.GetChildInfo("blendtarget"); blendshapeType.cameraChild = blendshapeType.Type.GetChildInfo("camera"); blendshapeType.constraintChild = blendshapeType.Type.GetChildInfo("constraint"); blendshapeType.clusterChild = blendshapeType.Type.GetChildInfo("cluster"); blendshapeType.dynamicTypeChild = blendshapeType.Type.GetChildInfo("dynamicType"); blendshapeType.instanceChild = blendshapeType.Type.GetChildInfo("instance"); blendshapeType.jointChild = blendshapeType.Type.GetChildInfo("joint"); blendshapeType.lightChild = blendshapeType.Type.GetChildInfo("light"); blendshapeType.locatorChild = blendshapeType.Type.GetChildInfo("locator"); blendshapeType.lodgroupChild = blendshapeType.Type.GetChildInfo("lodgroup"); blendshapeType.meshChild = blendshapeType.Type.GetChildInfo("mesh"); blendshapeType.multiBlendTargetChild = blendshapeType.Type.GetChildInfo("multiBlendTarget"); blendshapeType.nodeChild = blendshapeType.Type.GetChildInfo("node"); blendshapeType.nurbsCurveChild = blendshapeType.Type.GetChildInfo("nurbsCurve"); blendshapeType.nurbsChild = blendshapeType.Type.GetChildInfo("nurbs"); blendshapeType.orientationConstraintChild = blendshapeType.Type.GetChildInfo("orientationConstraint"); blendshapeType.parentConstraintChild = blendshapeType.Type.GetChildInfo("parentConstraint"); blendshapeType.primitiveChild = blendshapeType.Type.GetChildInfo("primitive"); blendshapeType.referenceChild = blendshapeType.Type.GetChildInfo("reference"); blendshapeType.rigidBodyChild = blendshapeType.Type.GetChildInfo("rigidBody"); blendshapeType.scaleConstraintChild = blendshapeType.Type.GetChildInfo("scaleConstraint"); blendshapeType.springConstraintChild = blendshapeType.Type.GetChildInfo("springConstraint"); blendshapeType.translationConstraintChild = blendshapeType.Type.GetChildInfo("translationConstraint"); blendshapeType.animclipChild = blendshapeType.Type.GetChildInfo("animclip"); blendshapeType.blendChild = blendshapeType.Type.GetChildInfo("blend"); blendshapeType.blendshapeControllerChild = blendshapeType.Type.GetChildInfo("blendshapeController"); blendshapeType.cgshaderChild = blendshapeType.Type.GetChildInfo("cgshader"); blendshapeType.deformerChild = blendshapeType.Type.GetChildInfo("deformer"); blendshapeType.expressionChild = blendshapeType.Type.GetChildInfo("expression"); blendshapeType.imageChild = blendshapeType.Type.GetChildInfo("image"); blendshapeType.materialChild = blendshapeType.Type.GetChildInfo("material"); blendshapeType.motionPathChild = blendshapeType.Type.GetChildInfo("motionPath"); blendshapeType.objsetChild = blendshapeType.Type.GetChildInfo("objset"); blendshapeType.pmdataATGChild = blendshapeType.Type.GetChildInfo("pmdataATG"); blendshapeType.poseChild = blendshapeType.Type.GetChildInfo("pose"); blendshapeType.sceneChild = blendshapeType.Type.GetChildInfo("scene"); blendshapeType.shaderChild = blendshapeType.Type.GetChildInfo("shader"); blendshapeType.textureChild = blendshapeType.Type.GetChildInfo("texture"); blendshapeType.blendshapeChild = blendshapeType.Type.GetChildInfo("blendshape"); blendshapeType.skinChild = blendshapeType.Type.GetChildInfo("skin"); blendshapeType.customDataChild = blendshapeType.Type.GetChildInfo("customData"); blendshapeType_target.Type = typeCollection.GetNodeType("blendshapeType_target"); blendshapeType_target.weightIndexAttribute = blendshapeType_target.Type.GetAttributeInfo("weightIndex"); blendshapeType_target.animChannelChild = blendshapeType_target.Type.GetChildInfo("animChannel"); blendshapeType_target.animDiscontinuitiesChild = blendshapeType_target.Type.GetChildInfo("animDiscontinuities"); blendshapeType_target.animChild = blendshapeType_target.Type.GetChildInfo("anim"); blendshapeType_target.aimConstraintChild = blendshapeType_target.Type.GetChildInfo("aimConstraint"); blendshapeType_target.atgilocatorChild = blendshapeType_target.Type.GetChildInfo("atgilocator"); blendshapeType_target.blendtargetChild = blendshapeType_target.Type.GetChildInfo("blendtarget"); blendshapeType_target.cameraChild = blendshapeType_target.Type.GetChildInfo("camera"); blendshapeType_target.constraintChild = blendshapeType_target.Type.GetChildInfo("constraint"); blendshapeType_target.clusterChild = blendshapeType_target.Type.GetChildInfo("cluster"); blendshapeType_target.dynamicTypeChild = blendshapeType_target.Type.GetChildInfo("dynamicType"); blendshapeType_target.instanceChild = blendshapeType_target.Type.GetChildInfo("instance"); blendshapeType_target.jointChild = blendshapeType_target.Type.GetChildInfo("joint"); blendshapeType_target.lightChild = blendshapeType_target.Type.GetChildInfo("light"); blendshapeType_target.locatorChild = blendshapeType_target.Type.GetChildInfo("locator"); blendshapeType_target.lodgroupChild = blendshapeType_target.Type.GetChildInfo("lodgroup"); blendshapeType_target.meshChild = blendshapeType_target.Type.GetChildInfo("mesh"); blendshapeType_target.multiBlendTargetChild = blendshapeType_target.Type.GetChildInfo("multiBlendTarget"); blendshapeType_target.nodeChild = blendshapeType_target.Type.GetChildInfo("node"); blendshapeType_target.nurbsCurveChild = blendshapeType_target.Type.GetChildInfo("nurbsCurve"); blendshapeType_target.nurbsChild = blendshapeType_target.Type.GetChildInfo("nurbs"); blendshapeType_target.orientationConstraintChild = blendshapeType_target.Type.GetChildInfo("orientationConstraint"); blendshapeType_target.parentConstraintChild = blendshapeType_target.Type.GetChildInfo("parentConstraint"); blendshapeType_target.primitiveChild = blendshapeType_target.Type.GetChildInfo("primitive"); blendshapeType_target.referenceChild = blendshapeType_target.Type.GetChildInfo("reference"); blendshapeType_target.rigidBodyChild = blendshapeType_target.Type.GetChildInfo("rigidBody"); blendshapeType_target.scaleConstraintChild = blendshapeType_target.Type.GetChildInfo("scaleConstraint"); blendshapeType_target.springConstraintChild = blendshapeType_target.Type.GetChildInfo("springConstraint"); blendshapeType_target.translationConstraintChild = blendshapeType_target.Type.GetChildInfo("translationConstraint"); blendshapeType_target.animclipChild = blendshapeType_target.Type.GetChildInfo("animclip"); blendshapeType_target.blendChild = blendshapeType_target.Type.GetChildInfo("blend"); blendshapeType_target.blendshapeControllerChild = blendshapeType_target.Type.GetChildInfo("blendshapeController"); blendshapeType_target.cgshaderChild = blendshapeType_target.Type.GetChildInfo("cgshader"); blendshapeType_target.deformerChild = blendshapeType_target.Type.GetChildInfo("deformer"); blendshapeType_target.expressionChild = blendshapeType_target.Type.GetChildInfo("expression"); blendshapeType_target.imageChild = blendshapeType_target.Type.GetChildInfo("image"); blendshapeType_target.materialChild = blendshapeType_target.Type.GetChildInfo("material"); blendshapeType_target.motionPathChild = blendshapeType_target.Type.GetChildInfo("motionPath"); blendshapeType_target.objsetChild = blendshapeType_target.Type.GetChildInfo("objset"); blendshapeType_target.pmdataATGChild = blendshapeType_target.Type.GetChildInfo("pmdataATG"); blendshapeType_target.poseChild = blendshapeType_target.Type.GetChildInfo("pose"); blendshapeType_target.sceneChild = blendshapeType_target.Type.GetChildInfo("scene"); blendshapeType_target.shaderChild = blendshapeType_target.Type.GetChildInfo("shader"); blendshapeType_target.textureChild = blendshapeType_target.Type.GetChildInfo("texture"); blendshapeType_target.blendshapeChild = blendshapeType_target.Type.GetChildInfo("blendshape"); blendshapeType_target.skinChild = blendshapeType_target.Type.GetChildInfo("skin"); blendshapeType_target.customDataChild = blendshapeType_target.Type.GetChildInfo("customData"); skinType.Type = typeCollection.GetNodeType("skinType"); skinType.nameAttribute = skinType.Type.GetAttributeInfo("name"); skinType.typeAttribute = skinType.Type.GetAttributeInfo("type"); skinType.influenceChild = skinType.Type.GetChildInfo("influence"); skinType.weightsChild = skinType.Type.GetChildInfo("weights"); skinType.componentsChild = skinType.Type.GetChildInfo("components"); skinType.animChannelChild = skinType.Type.GetChildInfo("animChannel"); skinType.animDiscontinuitiesChild = skinType.Type.GetChildInfo("animDiscontinuities"); skinType.animChild = skinType.Type.GetChildInfo("anim"); skinType.aimConstraintChild = skinType.Type.GetChildInfo("aimConstraint"); skinType.atgilocatorChild = skinType.Type.GetChildInfo("atgilocator"); skinType.blendtargetChild = skinType.Type.GetChildInfo("blendtarget"); skinType.cameraChild = skinType.Type.GetChildInfo("camera"); skinType.constraintChild = skinType.Type.GetChildInfo("constraint"); skinType.clusterChild = skinType.Type.GetChildInfo("cluster"); skinType.dynamicTypeChild = skinType.Type.GetChildInfo("dynamicType"); skinType.instanceChild = skinType.Type.GetChildInfo("instance"); skinType.jointChild = skinType.Type.GetChildInfo("joint"); skinType.lightChild = skinType.Type.GetChildInfo("light"); skinType.locatorChild = skinType.Type.GetChildInfo("locator"); skinType.lodgroupChild = skinType.Type.GetChildInfo("lodgroup"); skinType.meshChild = skinType.Type.GetChildInfo("mesh"); skinType.multiBlendTargetChild = skinType.Type.GetChildInfo("multiBlendTarget"); skinType.nodeChild = skinType.Type.GetChildInfo("node"); skinType.nurbsCurveChild = skinType.Type.GetChildInfo("nurbsCurve"); skinType.nurbsChild = skinType.Type.GetChildInfo("nurbs"); skinType.orientationConstraintChild = skinType.Type.GetChildInfo("orientationConstraint"); skinType.parentConstraintChild = skinType.Type.GetChildInfo("parentConstraint"); skinType.primitiveChild = skinType.Type.GetChildInfo("primitive"); skinType.referenceChild = skinType.Type.GetChildInfo("reference"); skinType.rigidBodyChild = skinType.Type.GetChildInfo("rigidBody"); skinType.scaleConstraintChild = skinType.Type.GetChildInfo("scaleConstraint"); skinType.springConstraintChild = skinType.Type.GetChildInfo("springConstraint"); skinType.translationConstraintChild = skinType.Type.GetChildInfo("translationConstraint"); skinType.animclipChild = skinType.Type.GetChildInfo("animclip"); skinType.blendChild = skinType.Type.GetChildInfo("blend"); skinType.blendshapeControllerChild = skinType.Type.GetChildInfo("blendshapeController"); skinType.cgshaderChild = skinType.Type.GetChildInfo("cgshader"); skinType.deformerChild = skinType.Type.GetChildInfo("deformer"); skinType.expressionChild = skinType.Type.GetChildInfo("expression"); skinType.imageChild = skinType.Type.GetChildInfo("image"); skinType.materialChild = skinType.Type.GetChildInfo("material"); skinType.motionPathChild = skinType.Type.GetChildInfo("motionPath"); skinType.objsetChild = skinType.Type.GetChildInfo("objset"); skinType.pmdataATGChild = skinType.Type.GetChildInfo("pmdataATG"); skinType.poseChild = skinType.Type.GetChildInfo("pose"); skinType.sceneChild = skinType.Type.GetChildInfo("scene"); skinType.shaderChild = skinType.Type.GetChildInfo("shader"); skinType.textureChild = skinType.Type.GetChildInfo("texture"); skinType.blendshapeChild = skinType.Type.GetChildInfo("blendshape"); skinType.skinChild = skinType.Type.GetChildInfo("skin"); skinType.customDataChild = skinType.Type.GetChildInfo("customData"); skinType_influence.Type = typeCollection.GetNodeType("skinType_influence"); skinType_influence.bindInverseAttribute = skinType_influence.Type.GetAttributeInfo("bindInverse"); skinType_influence.targetAttribute = skinType_influence.Type.GetAttributeInfo("target"); skinType_weights.Type = typeCollection.GetNodeType("skinType_weights"); skinType_weights.Attribute = skinType_weights.Type.GetAttributeInfo(""); skinType_weights.countAttribute = skinType_weights.Type.GetAttributeInfo("count"); skinType_components.Type = typeCollection.GetNodeType("skinType_components"); skinType_components.Attribute = skinType_components.Type.GetAttributeInfo(""); skinType_components.countAttribute = skinType_components.Type.GetAttributeInfo("count"); customDataType.Type = typeCollection.GetNodeType("customDataType"); customDataType.attributeChild = customDataType.Type.GetChildInfo("attribute"); customDataAttributeType.Type = typeCollection.GetNodeType("customDataAttributeType"); customDataAttributeType.fieldAttribute = customDataAttributeType.Type.GetAttributeInfo("field"); customDataAttributeType.Attribute = customDataAttributeType.Type.GetAttributeInfo(""); customDataAttributeType.nameAttribute = customDataAttributeType.Type.GetAttributeInfo("name"); customDataAttributeType.typeAttribute = customDataAttributeType.Type.GetAttributeInfo("type"); customDataAttributeType.valueAttribute = customDataAttributeType.Type.GetAttributeInfo("value"); customDataAttributeType.defaultAttribute = customDataAttributeType.Type.GetAttributeInfo("default"); customDataAttributeType.minAttribute = customDataAttributeType.Type.GetAttributeInfo("min"); customDataAttributeType.maxAttribute = customDataAttributeType.Type.GetAttributeInfo("max"); customDataAttributeType.countAttribute = customDataAttributeType.Type.GetAttributeInfo("count"); customDataAttributeType.indexAttribute = customDataAttributeType.Type.GetAttributeInfo("index"); customDataAttributeType.isArrayAttribute = customDataAttributeType.Type.GetAttributeInfo("isArray"); customDataAttributeType.valueChild = customDataAttributeType.Type.GetChildInfo("value"); jointType_freedoms.Type = typeCollection.GetNodeType("jointType_freedoms"); jointType_freedoms.channelsAttribute = jointType_freedoms.Type.GetAttributeInfo("channels"); jointType_minrotation.Type = typeCollection.GetNodeType("jointType_minrotation"); jointType_minrotation.Attribute = jointType_minrotation.Type.GetAttributeInfo(""); jointType_minrotation.channelsAttribute = jointType_minrotation.Type.GetAttributeInfo("channels"); jointType_maxrotation.Type = typeCollection.GetNodeType("jointType_maxrotation"); jointType_maxrotation.Attribute = jointType_maxrotation.Type.GetAttributeInfo(""); jointType_maxrotation.channelsAttribute = jointType_maxrotation.Type.GetAttributeInfo("channels"); jointType_jointOrientEul.Type = typeCollection.GetNodeType("jointType_jointOrientEul"); jointType_jointOrientEul.Attribute = jointType_jointOrientEul.Type.GetAttributeInfo(""); jointType_jointOrientEul.rotOrdAttribute = jointType_jointOrientEul.Type.GetAttributeInfo("rotOrd"); ATGRootElement = typeCollection.GetRootElement("ATG"); }
/// <summary> /// Initialize /// </summary> /// <param name="typeCollection"></param> public static void Initialize(XmlSchemaTypeCollection typeCollection) { SledProjectFilesType.Type = typeCollection.GetNodeType("SledProjectFilesType"); SledProjectFilesType.nameAttribute = SledProjectFilesType.Type.GetAttributeInfo("name"); SledProjectFilesType.expandedAttribute = SledProjectFilesType.Type.GetAttributeInfo("expanded"); SledProjectFilesType.assetdirectoryAttribute = SledProjectFilesType.Type.GetAttributeInfo("assetdirectory"); SledProjectFilesType.guidAttribute = SledProjectFilesType.Type.GetAttributeInfo("guid"); SledProjectFilesType.FilesChild = SledProjectFilesType.Type.GetChildInfo("Files"); SledProjectFilesType.FoldersChild = SledProjectFilesType.Type.GetChildInfo("Folders"); SledProjectFilesType.LanguagesChild = SledProjectFilesType.Type.GetChildInfo("Languages"); SledProjectFilesType.WatchesChild = SledProjectFilesType.Type.GetChildInfo("Watches"); SledProjectFilesType.RootsChild = SledProjectFilesType.Type.GetChildInfo("Roots"); SledProjectFilesType.UserSettingsChild = SledProjectFilesType.Type.GetChildInfo("UserSettings"); SledProjectFilesEmptyType.Type = typeCollection.GetNodeType("SledProjectFilesEmptyType"); SledProjectFilesEmptyType.nameAttribute = SledProjectFilesEmptyType.Type.GetAttributeInfo("name"); SledProjectFilesFolderType.Type = typeCollection.GetNodeType("SledProjectFilesFolderType"); SledProjectFilesFolderType.nameAttribute = SledProjectFilesFolderType.Type.GetAttributeInfo("name"); SledProjectFilesFolderType.expandedAttribute = SledProjectFilesFolderType.Type.GetAttributeInfo("expanded"); SledProjectFilesFolderType.FilesChild = SledProjectFilesFolderType.Type.GetChildInfo("Files"); SledProjectFilesFolderType.FoldersChild = SledProjectFilesFolderType.Type.GetChildInfo("Folders"); SledProjectFilesBaseType.Type = typeCollection.GetNodeType("SledProjectFilesBaseType"); SledProjectFilesBaseType.nameAttribute = SledProjectFilesBaseType.Type.GetAttributeInfo("name"); SledProjectFilesBaseType.expandedAttribute = SledProjectFilesBaseType.Type.GetAttributeInfo("expanded"); SledProjectFilesFileType.Type = typeCollection.GetNodeType("SledProjectFilesFileType"); SledProjectFilesFileType.nameAttribute = SledProjectFilesFileType.Type.GetAttributeInfo("name"); SledProjectFilesFileType.expandedAttribute = SledProjectFilesFileType.Type.GetAttributeInfo("expanded"); SledProjectFilesFileType.pathAttribute = SledProjectFilesFileType.Type.GetAttributeInfo("path"); SledProjectFilesFileType.guidAttribute = SledProjectFilesFileType.Type.GetAttributeInfo("guid"); SledProjectFilesFileType.BreakpointsChild = SledProjectFilesFileType.Type.GetChildInfo("Breakpoints"); SledProjectFilesFileType.FunctionsChild = SledProjectFilesFileType.Type.GetChildInfo("Functions"); SledProjectFilesFileType.AttributesChild = SledProjectFilesFileType.Type.GetChildInfo("Attributes"); SledProjectFilesBreakpointType.Type = typeCollection.GetNodeType("SledProjectFilesBreakpointType"); SledProjectFilesBreakpointType.lineAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("line"); SledProjectFilesBreakpointType.enabledAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("enabled"); SledProjectFilesBreakpointType.conditionAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("condition"); SledProjectFilesBreakpointType.conditionenabledAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("conditionenabled"); SledProjectFilesBreakpointType.conditionresultAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("conditionresult"); SledProjectFilesBreakpointType.usefunctionenvironmentAttribute = SledProjectFilesBreakpointType.Type.GetAttributeInfo("usefunctionenvironment"); SledFunctionBaseType.Type = typeCollection.GetNodeType("SledFunctionBaseType"); SledFunctionBaseType.nameAttribute = SledFunctionBaseType.Type.GetAttributeInfo("name"); SledFunctionBaseType.line_definedAttribute = SledFunctionBaseType.Type.GetAttributeInfo("line_defined"); SledAttributeBaseType.Type = typeCollection.GetNodeType("SledAttributeBaseType"); SledAttributeBaseType.nameAttribute = SledAttributeBaseType.Type.GetAttributeInfo("name"); SledProjectFilesLanguageType.Type = typeCollection.GetNodeType("SledProjectFilesLanguageType"); SledProjectFilesLanguageType.languageAttribute = SledProjectFilesLanguageType.Type.GetAttributeInfo("language"); SledProjectFilesLanguageType.versionAttribute = SledProjectFilesLanguageType.Type.GetAttributeInfo("version"); SledProjectFilesWatchType.Type = typeCollection.GetNodeType("SledProjectFilesWatchType"); SledProjectFilesWatchType.nameAttribute = SledProjectFilesWatchType.Type.GetAttributeInfo("name"); SledProjectFilesWatchType.expandedAttribute = SledProjectFilesWatchType.Type.GetAttributeInfo("expanded"); SledProjectFilesWatchType.language_pluginAttribute = SledProjectFilesWatchType.Type.GetAttributeInfo("language_plugin"); SledProjectFilesRootType.Type = typeCollection.GetNodeType("SledProjectFilesRootType"); SledProjectFilesRootType.directoryAttribute = SledProjectFilesRootType.Type.GetAttributeInfo("directory"); SledProjectFilesUserSettingsType.Type = typeCollection.GetNodeType("SledProjectFilesUserSettingsType"); SledProjectFilesUserSettingsType.nameAttribute = SledProjectFilesUserSettingsType.Type.GetAttributeInfo("name"); SledProjectFilesUserSettingsType.expandedAttribute = SledProjectFilesUserSettingsType.Type.GetAttributeInfo("expanded"); SledSyntaxErrorListType.Type = typeCollection.GetNodeType("SledSyntaxErrorListType"); SledSyntaxErrorListType.nameAttribute = SledSyntaxErrorListType.Type.GetAttributeInfo("name"); SledSyntaxErrorListType.ErrorsChild = SledSyntaxErrorListType.Type.GetChildInfo("Errors"); SledSyntaxErrorType.Type = typeCollection.GetNodeType("SledSyntaxErrorType"); SledSyntaxErrorType.lineAttribute = SledSyntaxErrorType.Type.GetAttributeInfo("line"); SledSyntaxErrorType.errorAttribute = SledSyntaxErrorType.Type.GetAttributeInfo("error"); SledFindResultsListType.Type = typeCollection.GetNodeType("SledFindResultsListType"); SledFindResultsListType.nameAttribute = SledFindResultsListType.Type.GetAttributeInfo("name"); SledFindResultsListType.FindResultsChild = SledFindResultsListType.Type.GetChildInfo("FindResults"); SledFindResultsType.Type = typeCollection.GetNodeType("SledFindResultsType"); SledFindResultsType.nameAttribute = SledFindResultsType.Type.GetAttributeInfo("name"); SledFindResultsType.fileAttribute = SledFindResultsType.Type.GetAttributeInfo("file"); SledFindResultsType.lineAttribute = SledFindResultsType.Type.GetAttributeInfo("line"); SledFindResultsType.start_offsetAttribute = SledFindResultsType.Type.GetAttributeInfo("start_offset"); SledFindResultsType.end_offsetAttribute = SledFindResultsType.Type.GetAttributeInfo("end_offset"); SledFindResultsType.line_textAttribute = SledFindResultsType.Type.GetAttributeInfo("line_text"); SledProfileInfoType.Type = typeCollection.GetNodeType("SledProfileInfoType"); SledProfileInfoType.functionAttribute = SledProfileInfoType.Type.GetAttributeInfo("function"); SledProfileInfoType.time_totalAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_total"); SledProfileInfoType.time_avgAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_avg"); SledProfileInfoType.time_minAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_min"); SledProfileInfoType.time_maxAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_max"); SledProfileInfoType.time_total_innerAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_total_inner"); SledProfileInfoType.time_avg_innerAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_avg_inner"); SledProfileInfoType.time_min_innerAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_min_inner"); SledProfileInfoType.time_max_innerAttribute = SledProfileInfoType.Type.GetAttributeInfo("time_max_inner"); SledProfileInfoType.num_callsAttribute = SledProfileInfoType.Type.GetAttributeInfo("num_calls"); SledProfileInfoType.lineAttribute = SledProfileInfoType.Type.GetAttributeInfo("line"); SledProfileInfoType.fileAttribute = SledProfileInfoType.Type.GetAttributeInfo("file"); SledProfileInfoType.num_funcs_calledAttribute = SledProfileInfoType.Type.GetAttributeInfo("num_funcs_called"); SledProfileInfoType.ProfileInfoChild = SledProfileInfoType.Type.GetChildInfo("ProfileInfo"); SledProfileInfoListType.Type = typeCollection.GetNodeType("SledProfileInfoListType"); SledProfileInfoListType.nameAttribute = SledProfileInfoListType.Type.GetAttributeInfo("name"); SledProfileInfoListType.ProfileInfoChild = SledProfileInfoListType.Type.GetChildInfo("ProfileInfo"); SledMemoryTraceType.Type = typeCollection.GetNodeType("SledMemoryTraceType"); SledMemoryTraceType.orderAttribute = SledMemoryTraceType.Type.GetAttributeInfo("order"); SledMemoryTraceType.whatAttribute = SledMemoryTraceType.Type.GetAttributeInfo("what"); SledMemoryTraceType.oldaddressAttribute = SledMemoryTraceType.Type.GetAttributeInfo("oldaddress"); SledMemoryTraceType.newaddressAttribute = SledMemoryTraceType.Type.GetAttributeInfo("newaddress"); SledMemoryTraceType.oldsizeAttribute = SledMemoryTraceType.Type.GetAttributeInfo("oldsize"); SledMemoryTraceType.newsizeAttribute = SledMemoryTraceType.Type.GetAttributeInfo("newsize"); SledMemoryTraceListType.Type = typeCollection.GetNodeType("SledMemoryTraceListType"); SledMemoryTraceListType.nameAttribute = SledMemoryTraceListType.Type.GetAttributeInfo("name"); SledMemoryTraceListType.MemoryTraceChild = SledMemoryTraceListType.Type.GetChildInfo("MemoryTrace"); SledCallStackType.Type = typeCollection.GetNodeType("SledCallStackType"); SledCallStackType.functionAttribute = SledCallStackType.Type.GetAttributeInfo("function"); SledCallStackType.fileAttribute = SledCallStackType.Type.GetAttributeInfo("file"); SledCallStackType.currentlineAttribute = SledCallStackType.Type.GetAttributeInfo("currentline"); SledCallStackType.linedefinedAttribute = SledCallStackType.Type.GetAttributeInfo("linedefined"); SledCallStackType.lineendAttribute = SledCallStackType.Type.GetAttributeInfo("lineend"); SledCallStackType.levelAttribute = SledCallStackType.Type.GetAttributeInfo("level"); SledCallStackListType.Type = typeCollection.GetNodeType("SledCallStackListType"); SledCallStackListType.nameAttribute = SledCallStackListType.Type.GetAttributeInfo("name"); SledCallStackListType.CallStackChild = SledCallStackListType.Type.GetChildInfo("CallStack"); SledVarLocationType.Type = typeCollection.GetNodeType("SledVarLocationType"); SledVarLocationType.fileAttribute = SledVarLocationType.Type.GetAttributeInfo("file"); SledVarLocationType.lineAttribute = SledVarLocationType.Type.GetAttributeInfo("line"); SledVarLocationType.occurenceAttribute = SledVarLocationType.Type.GetAttributeInfo("occurence"); SledVarBaseWatchListType.Type = typeCollection.GetNodeType("SledVarBaseWatchListType"); SledVarBaseWatchListType.nameAttribute = SledVarBaseWatchListType.Type.GetAttributeInfo("name"); SledVarBaseType.Type = typeCollection.GetNodeType("SledVarBaseType"); SledVarBaseType.nameAttribute = SledVarBaseType.Type.GetAttributeInfo("name"); SledVarBaseType.unique_nameAttribute = SledVarBaseType.Type.GetAttributeInfo("unique_name"); SledVarBaseType.LocationsChild = SledVarBaseType.Type.GetChildInfo("Locations"); SledProjectFilesRootElement = typeCollection.GetRootElement("SledProjectFiles"); SledProjectFilesEmptyRootElement = typeCollection.GetRootElement("SledProjectEmpty"); SledSyntaxErrorsRootElement = typeCollection.GetRootElement("SledSyntaxErrors"); SledFindResults1RootElement = typeCollection.GetRootElement("SledFindResults1"); SledFindResults2RootElement = typeCollection.GetRootElement("SledFindResults2"); }
public static void Initialize(XmlSchemaTypeCollection typeCollection) { statechartDocumentType.Type = typeCollection.GetNodeType("statechartDocumentType"); statechartDocumentType.stateChild = statechartDocumentType.Type.GetChildInfo("state"); statechartDocumentType.transitionChild = statechartDocumentType.Type.GetChildInfo("transition"); statechartDocumentType.annotationChild = statechartDocumentType.Type.GetChildInfo("annotation"); statechartDocumentType.prototypeFolderChild = statechartDocumentType.Type.GetChildInfo("prototypeFolder"); statechartType.Type = typeCollection.GetNodeType("statechartType"); statechartType.stateChild = statechartType.Type.GetChildInfo("state"); stateBaseType.Type = typeCollection.GetNodeType("stateBaseType"); stateBaseType.nameAttribute = stateBaseType.Type.GetAttributeInfo("name"); stateBaseType.xAttribute = stateBaseType.Type.GetAttributeInfo("x"); stateBaseType.yAttribute = stateBaseType.Type.GetAttributeInfo("y"); transitionType.Type = typeCollection.GetNodeType("transitionType"); transitionType.eventAttribute = transitionType.Type.GetAttributeInfo("event"); transitionType.guardAttribute = transitionType.Type.GetAttributeInfo("guard"); transitionType.actionAttribute = transitionType.Type.GetAttributeInfo("action"); transitionType.fromStateAttribute = transitionType.Type.GetAttributeInfo("fromState"); transitionType.fromPositionAttribute = transitionType.Type.GetAttributeInfo("fromPosition"); transitionType.toStateAttribute = transitionType.Type.GetAttributeInfo("toState"); transitionType.toPositionAttribute = transitionType.Type.GetAttributeInfo("toPosition"); reactionType.Type = typeCollection.GetNodeType("reactionType"); reactionType.eventAttribute = reactionType.Type.GetAttributeInfo("event"); reactionType.guardAttribute = reactionType.Type.GetAttributeInfo("guard"); reactionType.actionAttribute = reactionType.Type.GetAttributeInfo("action"); annotationType.Type = typeCollection.GetNodeType("annotationType"); annotationType.textAttribute = annotationType.Type.GetAttributeInfo("text"); annotationType.xAttribute = annotationType.Type.GetAttributeInfo("x"); annotationType.yAttribute = annotationType.Type.GetAttributeInfo("y"); prototypeFolderType.Type = typeCollection.GetNodeType("prototypeFolderType"); prototypeFolderType.nameAttribute = prototypeFolderType.Type.GetAttributeInfo("name"); prototypeFolderType.prototypeFolderChild = prototypeFolderType.Type.GetChildInfo("prototypeFolder"); prototypeFolderType.prototypeChild = prototypeFolderType.Type.GetChildInfo("prototype"); prototypeType.Type = typeCollection.GetNodeType("prototypeType"); prototypeType.nameAttribute = prototypeType.Type.GetAttributeInfo("name"); prototypeType.stateChild = prototypeType.Type.GetChildInfo("state"); prototypeType.transitionChild = prototypeType.Type.GetChildInfo("transition"); stateType.Type = typeCollection.GetNodeType("stateType"); stateType.nameAttribute = stateType.Type.GetAttributeInfo("name"); stateType.xAttribute = stateType.Type.GetAttributeInfo("x"); stateType.yAttribute = stateType.Type.GetAttributeInfo("y"); stateType.labelAttribute = stateType.Type.GetAttributeInfo("label"); stateType.widthAttribute = stateType.Type.GetAttributeInfo("width"); stateType.heightAttribute = stateType.Type.GetAttributeInfo("height"); stateType.entryActionAttribute = stateType.Type.GetAttributeInfo("entryAction"); stateType.exitActionAttribute = stateType.Type.GetAttributeInfo("exitAction"); stateType.reactionChild = stateType.Type.GetChildInfo("reaction"); stateType.statechartChild = stateType.Type.GetChildInfo("statechart"); startStateType.Type = typeCollection.GetNodeType("startStateType"); startStateType.nameAttribute = startStateType.Type.GetAttributeInfo("name"); startStateType.xAttribute = startStateType.Type.GetAttributeInfo("x"); startStateType.yAttribute = startStateType.Type.GetAttributeInfo("y"); finalStateType.Type = typeCollection.GetNodeType("finalStateType"); finalStateType.nameAttribute = finalStateType.Type.GetAttributeInfo("name"); finalStateType.xAttribute = finalStateType.Type.GetAttributeInfo("x"); finalStateType.yAttribute = finalStateType.Type.GetAttributeInfo("y"); historyStateType.Type = typeCollection.GetNodeType("historyStateType"); historyStateType.nameAttribute = historyStateType.Type.GetAttributeInfo("name"); historyStateType.xAttribute = historyStateType.Type.GetAttributeInfo("x"); historyStateType.yAttribute = historyStateType.Type.GetAttributeInfo("y"); historyStateType.typeAttribute = historyStateType.Type.GetAttributeInfo("type"); conditionalStateType.Type = typeCollection.GetNodeType("conditionalStateType"); conditionalStateType.nameAttribute = conditionalStateType.Type.GetAttributeInfo("name"); conditionalStateType.xAttribute = conditionalStateType.Type.GetAttributeInfo("x"); conditionalStateType.yAttribute = conditionalStateType.Type.GetAttributeInfo("y"); statechartRootElement = typeCollection.GetRootElement("statechart"); }