public AttributeInfo Clone(string newName) { AttributeInfo newAttr = new AttributeInfo(newName, m_type); if (m_rules != null) { foreach (var rule in m_rules) { var newRule = rule; newAttr.AddRule(newRule); } } return(newAttr); }
public void TestValidation() { AttributeType type = new AttributeType("test", typeof(string)); AttributeInfo test = new AttributeInfo("test", type); CollectionAssert.IsEmpty(test.Rules); var rule = new SimpleAttributeRule(); test.AddRule(rule); Utilities.TestSequenceEqual(test.Rules, rule); Assert.True(test.Validate("bar")); Assert.True(rule.Validated); Assert.False(test.Validate(1)); // wrong type }
/// <summary> /// Finishes initializing component by adding palette information and defining module types</summary> public virtual void Initialize() { // add palette info to annotation type, and register with palette var annotationItem = new NodeTypePaletteItem( Schema.annotationType.Type, "Comment".Localize(), "Create a moveable resizable comment on the circuit canvas".Localize(), Resources.AnnotationImage); m_paletteService.AddItem( annotationItem, "Misc".Localize("abbreviation for miscellaneous"), this); // define editable properties on annotation Schema.annotationType.Type.SetTag( new PropertyDescriptorCollection( new PropertyDescriptor[] { new AttributePropertyDescriptor( "Text".Localize(), Schema.annotationType.textAttribute, null, "Comment Text".Localize(), false), new AttributePropertyDescriptor( "Background Color".Localize(), // name Schema.annotationType.backcolorAttribute, //AttributeInfo null, // category "Comment's background color".Localize(), //description false, //isReadOnly new Sce.Atf.Controls.PropertyEditing.ColorEditor(), // editor new Sce.Atf.Controls.PropertyEditing.IntColorConverter() // typeConverter ), new AttributePropertyDescriptor( "Foreground Color".Localize(), // name Schema.annotationType.foreColorAttribute, //AttributeInfo null, // category "Comment's foreground color".Localize(), //description false, //isReadOnly new Sce.Atf.Controls.PropertyEditing.ColorEditor(), // editor new Sce.Atf.Controls.PropertyEditing.IntColorConverter() // typeConverter ), })); // define module types DefineModuleType( new XmlQualifiedName("buttonType", Schema.NS), "Button".Localize(), "On/Off Button".Localize(), Resources.ButtonImage, EmptyArray<ElementType.Pin>.Instance, new ElementType.Pin[] { new ElementType.Pin("Out".Localize(), BooleanPinTypeName, 0) }, m_schemaLoader); var lightType = DefineModuleType( new XmlQualifiedName("lightType", Schema.NS), "Light".Localize(), "Light source".Localize(), Resources.LightImage, new ElementType.Pin[] { new ElementType.Pin("In".Localize(), BooleanPinTypeName, 0) }, EmptyArray<ElementType.Pin>.Instance, m_schemaLoader); // define and add new attribute to light type. var featuresAttribute = new AttributeInfo("features".Localize(), AttributeType.IntType); featuresAttribute.DefaultValue = 3; lightType.Define(featuresAttribute); // create property descriptor for the above attribute. FlagsUITypeEditor featuresEditor = new FlagsUITypeEditor(new[] { "ENERGY STAR", "High CRI" }, new[] { 1, 2 }); FlagsTypeConverter featuresConverter = new FlagsTypeConverter(new[] { "Energy Star", "High CRI" }, new[] { 1, 2 }); lightType.SetTag( new PropertyDescriptorCollection( new PropertyDescriptor[] { new AttributePropertyDescriptor( "Features".Localize(), featuresAttribute, null, //category "Features".Localize(), //description false, featuresEditor, featuresConverter) //is not read-only })); DomNodeType speakerNodeType = DefineModuleType( new XmlQualifiedName("speakerType", Schema.NS), "Speaker".Localize("an electronic speaker, for playing sounds"), "Speaker".Localize("an electronic speaker, for playing sounds"), Resources.SpeakerImage, new ElementType.Pin[] { new ElementType.Pin("In".Localize(), FloatPinTypeName, 0), }, EmptyArray<ElementType.Pin>.Instance, m_schemaLoader); var speakerManufacturerInfo = new AttributeInfo("Manufacturer".Localize(), AttributeType.StringType); // add bass level attribute to demo/test BoundedFloatEditor() float bassMin = -1; float bassMax = 1; var bassLevel = new AttributeInfo("bassLevel".Localize("bass level"), AttributeType.FloatType); bassLevel.AddRule(new NumericMinRule(bassMin, true)); bassLevel.AddRule(new NumericMaxRule(bassMax, true)); bassLevel.DefaultValue = 0.1f; //bassLevel.def speakerNodeType.Define(bassLevel); speakerNodeType.Define(speakerManufacturerInfo); speakerNodeType.SetTag( new PropertyDescriptorCollection( new PropertyDescriptor[] { new AttributePropertyDescriptor( "Manufacturer".Localize(), speakerManufacturerInfo, null, //category "Manufacturer".Localize(), //description false), new AttributePropertyDescriptor( "Bass Level".Localize(), bassLevel, null, //category "Bass Level".Localize(), //description false, new BoundedFloatEditor(bassMin,bassMax)) })); DefineModuleType( new XmlQualifiedName("soundType", Schema.NS), "Sound".Localize(), "Sound Player".Localize(), Resources.SoundImage, new ElementType.Pin[] { new ElementType.Pin("On".Localize(), "boolean", 0), new ElementType.Pin("Reset".Localize(), "boolean", 1), new ElementType.Pin("Pause".Localize(), "boolean", 2), }, new ElementType.Pin[] { new ElementType.Pin("Out".Localize(), "float", 0), }, m_schemaLoader); DefineModuleType( new XmlQualifiedName("andType", Schema.NS), "And".Localize(), "Logical AND".Localize(), Resources.AndImage, new ElementType.Pin[] { new ElementType.Pin("In1".Localize("input pin #1"), "boolean", 0), new ElementType.Pin("In2".Localize("input pin #2"), "boolean", 1), }, new ElementType.Pin[] { new ElementType.Pin("Out".Localize(), "boolean", 0), }, m_schemaLoader); DefineModuleType( new XmlQualifiedName("orType", Schema.NS), "Or".Localize(), "Logical OR".Localize(), Resources.OrImage, new ElementType.Pin[] { new ElementType.Pin("In1".Localize("input pin #1"), "boolean", 0), new ElementType.Pin("In2".Localize("input pin #2"), "boolean", 1), }, new ElementType.Pin[] { new ElementType.Pin("Out".Localize(), "boolean", 0), }, m_schemaLoader); DefineModuleType( new XmlQualifiedName("16To1MultiplexerType", Schema.NS), "16-to-1 Multiplexer".Localize(), "16-to-1 Multiplexer".Localize(), Resources.AndImage, new ElementType.Pin[] { new ElementType.Pin("In1".Localize("input pin #1"), "boolean", 0), new ElementType.Pin("In2".Localize("input pin #2"), "boolean", 1), new ElementType.Pin("In3".Localize(), "boolean", 2), new ElementType.Pin("In4".Localize(), "boolean", 3), new ElementType.Pin("In5".Localize(), "boolean", 4), new ElementType.Pin("In6".Localize(), "boolean", 5), new ElementType.Pin("In7".Localize(), "boolean", 6), new ElementType.Pin("In8".Localize(), "boolean", 7), new ElementType.Pin("In9".Localize(), "boolean", 8), new ElementType.Pin("In10".Localize(), "boolean", 9), new ElementType.Pin("In11".Localize(), "boolean", 10), new ElementType.Pin("In12".Localize(), "boolean", 11), new ElementType.Pin("In13".Localize(), "boolean", 12), new ElementType.Pin("In14".Localize(), "boolean", 13), new ElementType.Pin("In15".Localize(), "boolean", 14), new ElementType.Pin("In16".Localize(), "boolean", 15), new ElementType.Pin("Select1".Localize("The name of a pin on a circuit element"), "boolean", 16), new ElementType.Pin("Select2".Localize("The name of a pin on a circuit element"), "boolean", 17), new ElementType.Pin("Select3".Localize("The name of a pin on a circuit element"), "boolean", 18), new ElementType.Pin("Select4".Localize("The name of a pin on a circuit element"), "boolean", 19), }, new ElementType.Pin[] { new ElementType.Pin("Out".Localize(), "boolean", 0), }, m_schemaLoader); DefineModuleType( new XmlQualifiedName("1To16DemultiplexerType", Schema.NS), "1-to-16 Demultiplexer".Localize(), "1-to-16 Demultiplexer".Localize(), Resources.OrImage, new ElementType.Pin[] { new ElementType.Pin("Data".Localize(), "boolean", 0), new ElementType.Pin("Select1".Localize("The name of a pin on a circuit element"), "boolean", 1), new ElementType.Pin("Select2".Localize("The name of a pin on a circuit element"), "boolean", 2), new ElementType.Pin("Select3".Localize("The name of a pin on a circuit element"), "boolean", 3), new ElementType.Pin("Select4".Localize("The name of a pin on a circuit element"), "boolean", 4), }, new ElementType.Pin[] { new ElementType.Pin("Out1".Localize(), "boolean", 0), new ElementType.Pin("Out2".Localize(), "boolean", 1), new ElementType.Pin("Out3".Localize(), "boolean", 2), new ElementType.Pin("Out4".Localize(), "boolean", 3), new ElementType.Pin("Out5".Localize(), "boolean", 4), new ElementType.Pin("Out6".Localize(), "boolean", 5), new ElementType.Pin("Out7".Localize(), "boolean", 6), new ElementType.Pin("Out8".Localize(), "boolean", 7), new ElementType.Pin("Out9".Localize(), "boolean", 8), new ElementType.Pin("Out10".Localize(), "boolean", 9), new ElementType.Pin("Out11".Localize(), "boolean", 10), new ElementType.Pin("Out12".Localize(), "boolean", 11), new ElementType.Pin("Out13".Localize(), "boolean", 12), new ElementType.Pin("Out14".Localize(), "boolean", 13), new ElementType.Pin("Out15".Localize(), "boolean", 14), new ElementType.Pin("Out16".Localize(), "boolean", 15), }, m_schemaLoader); }
/// <summary> /// Set up any enumerations whose values are stored as strings /// </summary> /// <param name="attribute"></param> /// <param name="enumType"></param> public static void SetupStringBasedEnumeration(AttributeInfo attribute, Type enumType) { var strings = Enum.GetNames(enumType); AttributeRule rule = new StringEnumRule(strings); attribute.AddRule(rule); attribute.DefaultValue = strings[0]; }