public override void Move(string command) { if (command == "T") { _orientation = MoveList.TurnClockwise(_orientation); } else if (command == "S") { _ammunition = MoveList.Shot(_ammunition); } }
public override void Move(string command) { if (command == "F") { var position = MoveList.Forwards(_orientation, _position, _field); _position[0] = position._positionX; _position[1] = position._positionY; } else if (command == "T") { _orientation = MoveList.TurnClockwise(_orientation); } else if (command == "S") { _ammunition = MoveList.Shot(_ammunition); } }