public void ExitPressed() { var audioManager = new SaveLoadSystem.AudioDataManager(); audioManager.Save(); Application.Quit(); }
void Start() { SaveLoadSystem.SaveSystem.dataManagers = new List <DataManager>(); SaveLoadSystem.SaveSystem.dataManagers.Add(new SaveLoadSystem.PlayerDataManager()); SaveLoadSystem.SaveSystem.dataManagers.Add(new SaveLoadSystem.BotDataManager()); SaveLoadSystem.SaveSystem.dataManagers.Add(new SaveLoadSystem.MapDataManager()); SaveLoadSystem.SaveSystem.dataManagers.Add(new CharacteristicsDataManager()); var audioDataManager = new SaveLoadSystem.AudioDataManager(); audioDataManager.Load(); SaveLoadSystem.SaveSystem.dataManagers.Add(audioDataManager); }